Because objects in #JavaScript are references values, you can’t simply just copy using the =
. But no worries, here are 3 ways for you to clone an object
const food = { beef: '🥩', bacon: '🥓' }
// "Spread"
{ ...food }
// "Object.assign"
Object.assign({}, food)
// "JSON"
JSON.parse(JSON.stringify(food))
// RESULT:
// { beef: '🥩', bacon: '🥓' }
Your first question might be, whey can’t I use =
. Let’s see what happens if we do that:
const obj = {one: 1, two: 2};
const obj2 = obj;
console.log(
obj, // {one: 1, two: 2};
obj2 // {one: 1, two: 2};
)
So far, both object seems to output the same thing. So no problem, right. But let’s see what happens if we edit our second object:
const obj2.three = 3;
console.log(obj2);
// {one: 1, two: 2, three: 3}; <-- ✅
console.log(obj);
// {one: 1, two: 2, three: 3}; <-- 😱
WTH?! I changed obj2
but why was obj
also affected. That’s because Objects are reference types. So when you use =
, it copied the pointer to the memory space it occupies. Reference types don’t hold values, they are a pointer to the value in memory.
Using spread will clone your object. Note this will be a shallow copy. As of this post, the spread operator for cloning objects is in Stage 4. So it’s not officially in the specifications yet. So if you were to use this, you would need to compile it with Babel (or something similar).
const food = { beef: '🥩', bacon: '🥓' };
const cloneFood = { ...food };
console.log(cloneFood);
// { beef: '🥩', bacon: '🥓' }
Alternatively, Object.assign
is in the official released and also create a shallow copy of the object.
const food = { beef: '🥩', bacon: '🥓' };
const cloneFood = Object.assign({}, food);
console.log(cloneFood);
// { beef: '🥩', bacon: '🥓' }
This final way will give you a deep copy. Now I will mention, this is a quick and dirty way of deep cloning an object. For a more robust solution, I would recommend using something like lodash
const food = { beef: '🥩', bacon: '🥓' };
const cloneFood = JSON.parse(JSON.stringify(food))
console.log(cloneFood);
// { beef: '🥩', bacon: '🥓' }
Here’s a comment from the community. Yes, it was for my previous post, How to Deep Clone an Array. But the idea still applies to objects.
Alfredo Salzillo: I’d like you to note that there are some differences between deepClone and JSON.stringify/parse.
Here’s an example:
const lodashClonedeep = require("lodash.clonedeep");
const arrOfFunction = [() => 2, {
test: () => 3,
}, Symbol('4')];
// deepClone copy by refence function and Symbol
console.log(lodashClonedeep(arrOfFunction));
// JSON replace function with null and function in object with undefined
console.log(JSON.parse(JSON.stringify(arrOfFunction)));
// function and symbol are copied by reference in deepClone
console.log(lodashClonedeep(arrOfFunction)[0] === lodashClonedeep(arrOfFunction)[0]);
console.log(lodashClonedeep(arrOfFunction)[2] === lodashClonedeep(arrOfFunction)[2]);
The JSON method has troubles with circular dependencies. Furthermore, the order of properties in the cloned object may be different.
When I used spread … to copy an object, I’m only creating a shallow copy. If the array is nested or multi-dimensional, it won’t work. Let’s take a look:
const nestedObject = {
country: '🇨🇦',
{
city: 'vancouver'
}
};
const shallowClone = { ...nestedObject };
// Changed our cloned object
clonedNestedObject.country = '🇹🇼'
clonedNestedObject.country.city = 'taipei';
So we changed our cloned object by changing the city. Let’s see the output.
console.log(shallowClone);
// {country: '🇹🇼', {city: 'taipei'}} <-- ✅
console.log(nestedObject);
// {country: '🇨🇦', {city: 'taipei'}} <-- 😱
A shallow copy means the first level is copied, deeper levels are referenced.
Let’s take the same example but apply a deep copy using “JSON”
const deepClone = JSON.parse(JSON.stringify(nestedObject));
console.log(deepClone);
// {country: '🇹🇼', {city: 'taipei'}} <-- ✅
console.log(nestedObject);
// {country: '🇨🇦', {city: 'vancouver'}} <-- ✅
As you can see, the deep copy is a true copy for nested objects. Often time shallow copy is good enough, you don’t really need a deep copy. It’s like a nail gun vs a hammer. Most of the time the hammer is perfectly fine. Using a nail gun for some small arts and craft is often case an overkill, a hammer is just fine. It’s all about using the right tool for the right job 🤓
Unfortunately, I can’t write a test for spread because it’s not officially in the spec yet. Nevertheless, I included it in the test so you can run it in the future. But the result shows Object.assign
is a lot faster than JSON
.
#javascript #json #web-development