In this post, we are going to look at how to request and check permissions on Android and IOS in Flutter.
The process of installing a flutter package is quite simple, just open the pubspec file and add the package into your dependency bloc section.
dependencies:
permission_handler:
First, we need to determine which permissions we need, because your app needs to publicly declare the permissions it needs. Some less-sensitive permissions such as the internet, etc. are granted automatically. While other more sensitive permissions, think of Location, Contacts, etc. require user authorization before your app can use them.
In iOS, this done by adding the permissions to Information Property List File i.e. info.plist
, with the Permission you need being the Key, accompanied by the reason why your app needs to use the feature.
<key>NSPhotoLibraryUsageDescription</key>
<string>This app requires to save your images user gallery</string>
In Flutters’ case, the info.plist
in the iOS/Runner
directory at the root of your project. You can learn more about the info.plist
here.
You can find the complete list of permissions here and guidelines for asking permission on iOS here.
In Android, you can achieve the same by adding the <uses-permission>
tag to the android manifest, this in the android/src/main/AndroidManifest.xml
directory.
<manifest ...>
<uses-permission android:name="android.permission.SEND_SMS"/>
<application ...>
...
</application>
</manifest>
You can learn more about permission on Android here and the best practices here.
To request permission, first you need to import the package:
import 'package:permission_handler/permission_handler.dart';
And then, let say you want to request contact permission, you can do it like this. You pass a list of permissions you are requesting for, which allows you to ask for multiple permissions you need at once.
final PermissionHandler _permissionHandler = PermissionHandler();
var result = await _permissionHandler.requestPermissions([PermissionGroup.contacts]);
And finally, you can inspect the result to see if the user granted permission or not. The results object is an array of PermissionStatus
. The key of the array is the permission you were asking.
The possible permission statuses are:
For instance, in our example above, we can check if permission to access contacts was granted like this:
if (result[PermissionGroup.contacts] == PermissionStatus.granted) {
// permission was granted
}
You can also use a switch statement to react to the results of your request.
switch (result[PermissionGroup.contacts]) {
case PermissionStatus.granted:
// do something
break;
case PermissionStatus.denied:
// do something
break;
case PermissionStatus.disabled:
// do something
break;
case PermissionStatus.restricted:
// do something
break;
case PermissionStatus. Unknown:
// do something
break;
default:
}
It is important that your app can check if it has permission to access certain features. This allows your app to decide based on if the user has granted permission or not. On top of that, it can help you determine if a feature is available or disabled on the users’ device.
You can check for permission by using the checkPermissionStatus
function, which accepts the Permission as a parameter.
final PermissionHandler _permissionHandler = PermissionHandler();
var permissionStatus = await _permissionHandler.checkPermissionStatus(PermissionGroup.location);
This returns a PermissionStatus
class – we saw it above – which details the status of the permission.
switch (permissionStatus) {
case PermissionStatus.granted:
// do something
break;
case PermissionStatus.denied:
// do something
break;
case PermissionStatus.disabled:
// do something
break;
case PermissionStatus.restricted:
// do something
break;
case PermissionStatus.unknown:
// do something
break;
default:
}
Some permissions such as contacts, calendar, microphone, location, etc. are common across iOS and Android. On the other hand, there are some permissions that either do not match up on both OSs. While others are just on one OS, i.e. storage, SMS, phone, etc. are only on android. You might want to determine which platform it is before requesting permission from the user.
Take a camera app, for instance, if you wanted photos to appear in the gallery, on iOS, you need photos permission while in android you need external storage permission.
var permission = Platform.isAndroid ? PermissionGroup.storage : PermissionGroup.photos;
And then, you can check if the user has granted your app permission:
await _permissionHandler.checkPermissionStatus(permission);
Or request for permission:
await _permissionHandler.requestPermissions([permission]);
#Flutter #Android #IOS #mobile-app