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Introduction to the Binary Indexed Tree Algorithm was originally published in JavaScript in Plain English on Medium, where people are continuing the conversation by highlighting and responding to this story.
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Given a Binary Tree and an integer D, the task is to check if the distance between all pairs of same node values in the Tree is ? D or not. If found to be true, then print Yes. Otherwise, print No.
Examples:
Input:_ D = 7 _
1
/ \
2 3
/ \ / \
4 3 4 4
Output:_ Yes _
Explanation:
_The repeated value of nodes are 3 and 4. _
_The distance between the two nodes valued 3, is 3. _
_The maximum distance between any pair of nodes valued 4 is 4. _
Therefore, none of the distances exceed 7
Input:_ D = 1 _
3
/ \
3 3
\
3
Output:_ No _
Recommended: Please try your approach on {IDE} first, before moving on to the solution.
**Approach: **
The idea is to observe that the problem is similar to finding the distance between two nodes of a tree. But there can be multiple pairs of nodes for which we have to find the distance. Follow the steps below:
#greedy #recursion #searching #tree #binary tree #frequency-counting #postorder traversal #tree-traversal
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Reference every value in your leveldb to its parent, e.g. by setting value.parentKey
to the key of the parent, then level-tree-index will keep track of the full path for each value, allow you to look up parents and children, stream the entire tree or a part thereof and even perform streaming search queries on the tree.
This is useful for implementing e.g. nested comments.
level-tree-index works for all keyEncodings. It works for the json valueEncoding automatically and works for other valueEncodings if you provide custom functions for the opts.pathProp
and opts.parentProp
options. level-tree-index works equally well with string and buffer paths.
level-tree-index automatically keeps the tree updated as you add, change or delete from the database.
Usage
// db contains your data and idb is used to store the index
var tree = treeIndexer(db, idb);
db.put('1', {name: "foo"}, function(err) {
if(err) fail(err);
db.put('2', {parentKey: '1', name: "bar"}, function(err) {
if(err) fail(err);
db.put('3', {parentKey: '2', name: "baz"}, function(err) {
if(err) fail(err);
// wait for index to finish building
setTimeout(function() {
// stream child-paths of 'foo' recursively
var s = tree.stream('foo');
s.on('data', function(data) {
console.log(data.path, data.key, data.value);
});
}, 500);
});
});
});
Read the unit tests in tests/
for more.
API
opts:
pathProp: 'name' // property used to construct the path
parentProp: 'parentKey' // property that references key of parent
sep: 0x1f, // path separator. can be string or unicode/ascii character code
pathArray: false, // for functions that output paths, output paths as arrays
ignore: false, // set to a function to selectively ignore
listen: true, // listen for changes on db and update index automatically
uniquefy: false, // add uniqueProp to end of pathProp to ensure uniqueness
uniqProp: 'unique', // property used for uniqueness
uniqSep: 0x1e, // like `sep` but separates pathProp from uniqProp
levelup: false // if true, returns a levelup instance instead
orphanPath: 'orphans' // parent path of orphans
Both pathProp
and parentProp
can be either a string, a buffer or a function.
If a function is used then the function will be passed a value from your database as the only argument. The pathProp
function is expected to return a string or buffer that will be used to construct the path by joining multiple returned pathProp
values with the opts.sep
value as separator. The parentProp
function is expected to return the key in db
of the parent.
opts.sep
can be a buffer of a string and is used as a separator to construct the path to each node in the tree.
opts.ignore
can be set to a function which will receive the key and value for each change and if it returns something truthy then that value will be ignored by the tree indexer, e.g:
Setting orphanPath
to a string, buffer or array will cause all orphaned rows to have orphanPath
as their parent path. Setting orphanPath
to null
will cause orphaned rows to be ignored (not indexed). An orphan is defined as a row with its parentProp
set to a non-falsy value but where the referenced parent does not exist in the database. This can happen e.g. if a parent is deleted but its children are left in the database.
// ignore items where the .name property starts with an underscore
ignore: function(key, value) {
if(typeof value === 'object') {
if(typeof value.name === 'string') {
if(value.name[0] === '_') {
return true;
}
}
}
return false;
}
If opts.listen
is true then level-tree-index will listen to operations on db and automatically update the index. Otherwise the index will only be updated when .put/.del/batch is called directly on the level-tree-index instance. This option is ignored when opts.levelup
is true.
If opts.levelup
is true then instead of a level-tree-index instance a levelup instance will be returned with all of the standard levelup API + the level-tree-index API. All calls to .put, .del or .batch will operate on the database given as the db
argument and only call their callbacks once the tree index has been updated.
Limitations when using levelup:true
:
opts.pathProp
and opts.parentProp
must be set to functions and if you're using valueEncoding:'json'
then those functions will receive the stringified json data.See tests/levelup.js
for how to use the levelup:true
mode.
Get the path and key of the root element. E.g:
tree.getRoot(function(err, path, key) {
console.log("Path of root element:", path);
console.log("Key of root element:", key);
});
Recursively stream descendants starting from parentPath
. If parentPath
is falsy then the entire tree will be streamed to the specified depth.
Opts:
depth: 0, // how many (grand)children deep to go. 0 means infinite
paths: true, // output the path for each child
keys: true, // output the key for each child
values: true, // output the value for each child
pathArray: undefined, // output paths as arrays
ignore: false, // optional function that returns true for values to ignore
match: null, // Stream only matching elements. A string, buffer or function.
matchAncestors: false, // include ancestors of matches if true
gt: undefined, // specify gt directly, must then also specify lt or lte
gte: undefined, // specify gte directly, must then also specify lt or lte
lt: undefined, // specify lt directly, must then also specify gt or gte
lte: undefined // specify lte directly, must then also specify lt or gte
If parentPath
is not specified then .gt/.gte
and .lt/.lte
must be specified.
opts.depth
is currently not usable at the same time as opts.match
.
If more than one of opts.paths
, opts.keys
and opts.values
is true then the stream will output objects with these as properties.
opts.ignore
can be set to a function. This function will receive whatever the stream is about to output (which depends on opts.paths
, opts.keys
and opts.values
) and if the function returns true then those values will not be emitted by the stream.
opts.match
allows for streaming search queries on the tree. If set to a string or buffer it will match any path that contains that string or buffer. If set to a RegEx then it will run a .match on the path with that RegEx (only works for string paths). If set to a function then that function will be called with the path as first argument and with the second argument depending on the values of opts.paths
, opts.keys
and opts.values
, e.g:
match: function(path, o) {
if(o.value.name.match("cattens")) {
return true;
}
return false;
}
Setting opts.matchAncestors
to true modifies the behaviour of opts.match
to also match all ancestors of matched elements. Ancestors of matched elements will then be streamed in the correct order before the matched element. This requires some buffering so may slow down matches on very large tree indexes.
When using opts.lt/opts.lte
you can use the convenience function .lteKey(key)
. E.g. to stream all paths that begin with 'foo.bar' you could run:
levelTree.stream({
gte: 'foo.bar',
lte: levelTree.lteKey('foo.bar')
});
Keep in mind that the above example would also return paths like 'foo.barbar'.
Convenience function that, according to leveldb alphabetical ordering, returns the last possible string or buffer that begins with the specified string or buffer.
Stream tree index ancestor paths starting from path
. Like .stream()
but traverses ancestors instead of descendants.
Opts:
height: 0, // how many (grand)children up to go. 0 means infinite
includeCurrent: true, // include the node specified by path in the stream
paths: true, // output the path for each child
keys: true, // output the key for each child
values: true, // output the value for each child
pathArray: undefined, // output paths as arrays
Same as .parentStream
but calls back with the results as an array.
Get key and value from path.
Callback: cb(err, key, value)
Get tree path given a key.
opts.pathArray: undefined // if true, split path into array
Callback: cb(err, path)
Get parent value given a value.
Callback: cb(err, parentValue)
Get parent path given a key.
opts.pathArray: undefined // if true, split path into array
Callback: cb(err, parentPath)
Get parent path given a value.
opts.pathArray: undefined // if true, split path into array
Callback: cb(err, parentPath)
Get parent value given a path.
Callback: cb(err, parentValue)
Get parent path given a path.
opts.pathArray: undefined // if true, split path into array
Note: this function can be called synchronously
Callback: cb(err, parentPath)
Get array of children given a value.
Same usage as .stream
but this version isn't streaming.
Callback: cb(err, childArray)
Same as .children
but takes a key as input.
Same usage as .stream
but this version isn't streaming.
Callback: cb(err, childArray)
Same as .stream with only opts.paths set to true.
Same as .stream with only opts.keys set to true.
Same as .stream with only opts.values set to true.
Clear the index. Deletes all of the index's data in the index db.
Build the index from scratch.
Note: You will likely want to .clear the index first or call .rebuild instead.
Clear and then build the index.
If you need to wait for the tree index to update after a .put
operation then you can use .put directly on the level-tree-index instance and give it a callback. Calling .put
this way is much less efficient so if you are planning to use this feature most of the time then you should look into using level-tree-index with the levelup:true
option instead.
Allows you to wait for the tree index to finish building using a callback. Same as .put
above but for deletion.
Uniqueness
The way level-tree-index
works requires that each indexed database entry has a globally unique path. In other words no two siblings can share the same pathProp
.
You might get into a situation where you really need multiple siblings with an identical pathProp
. Then you might wonder if you coulds just append e.g. a random string to each pathProp
before passing it to level-tree-index
and then strip it away again before e.g. showing the data to users.
Well, level-tree-index
provides helpers for exactly that. You can set opts.uniquefy
to true
in the constructor. You will then need database each entry to have a property that, combined with its pathProp
, makes it unique. This can be as simple as a long randomly generated string. As with pathProp
you will have to inform level-tree-index
about this property with uniqProp
.
You will then run into the problem that you no longer know the actual path names since they have the uniqueness added. You can either get the actual path name using the synchronous function .getPathName(val)
where val
is the value from the key-value pair for which you want the path. Or you can call .put
or .batch
directly on your level-tree-index
instance and they will pass your callback a second argument which for .put
is the actual path name and for .batch
is an array of path names for all put
operations.
When uniqefy
is turned on any functions returning paths will now be returning paths with the uniqueness data appended. You can use the convenience function .nicify(path)
to convert these paths into normal paths without the uniqueness data. For .stream
and any functions described as "same as .stream but ..." you can add set opts.nicePaths
to true and in you will receive the nicified paths back with each result.
Async quirks
Note that when you call .put, .del or .batch on your database level-tree-index will not be able to delay the callback so you cannot expect the tree index to be up to date when the callback is called. That is why you see the setTimeout used in the usage example above. You can instead call .put, .del or .batch directly on the level-tree-index instance and your callback will not be called until the index has finished building. This works but if opts.listen
is set to true then an inefficient and inelegant workaround is used (in order to prevent the change listener from attempting to update the already updated index) which could potentially slow things down.
If you want to wait for the index to update most of the time then you should probably either set opts.listen
to false or use the levelup mode by calling the constructor with opts.levelup
set to true, though that has its own drawbacks, especially if using valueEncoding:'json'
. See the constructor API documentation for more.
I normal operation (opts.levelup == false)
level-tree-index will listen for any changes on your database and update its index every time a change occurs. This is implemented using leveup change event listeners which run after the database operation has already completed.
When running .put
or .del
directly on level-tree-index the operation is performed on the underlying database then the tree index is updated and then the callback is called. Since we can't turn off the change event listeners for a specific operation, level-tree-index has to remember the operations performed directly through .put
or .del
on the level-tree-index instance such that the change event listener can ignore them to prevent the tree-index update operation from being called twice. This is done by hashing the entire operation, saving the hash and then checking the hash of each operation picked up by the change event listeners agains the saved hash. This is obviously inefficient. If this feature is never used then nothing is ever hashed nor compared so performance will not be impacted.
ToDo
opts.depth
working with opts.match
.Author: Biobricks
Source Code: https://github.com/biobricks/level-tree-index
License: AGPLv3
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Given an array A[], for each element in the array, the task is to find the sum of all the previous elements which are strictly greater than the current element.
Examples:
_Input: _A[] = {2, 6, 4, 1, 7}
_Output: _0 0 6 12 0
Explanation:
For 2 and 6 there is no element greater to it on the left.
For 4 there is 6.
For 1 the sum would be 12.
For 7 there is again no element greater to it.
_Input: _A[] = {7, 3, 6, 2, 1}
Output:_ 0 7 7 16 18_
Explanation:
_For 7 there is no element greater to it on the left. _
For 3 there is 7.
For 6 the sum would be 7.
For 2 it has to be 7 + 3 + 6 = 16.
For 1 the sum would be 7 + 3 + 6 + 2 = 18
Naive Approach: For each element, the idea is to find the elements which are strictly greater than the current element on the left side of it and then find the sum of all those elements.
Below is the implementation of the above approach:
// C++ program for the above approach
#include <bits/stdc++.h>
**using**
**namespace**
std;
// Max Element of the Array
**const**
**int**
maxn = 1000000;
// Function to find the sum of previous
// numbers that are greater than the
// current number for the given array
**void**
sumGreater(``**int**
ar[],
**int**
N)
{
// Loop to iterate over all
// the elements of the array
**for**
(``**int**
i = 0; i < N; i++) {
// Store the answer for
// the current element
**int**
cur_sum = 0;
// Iterate from (current index - 1)
// to 0 and check if ar[j] is greater
// than the current element and add
// it to the cur_sum if so
**for**
(``**int**
j = i - 1; j >= 0; j--) {
**if**
(ar[j] > ar[i])
cur_sum += ar[j];
}
// Print the answer for
// current element
cout << cur_sum <<
" "``;
}
}
// Driver Code
**int**
main()
{
// Given array arr[]
**int**
ar[] = { 7, 3, 6, 2, 1 };
// Size of the array
**int**
N =
**sizeof**
ar /
**sizeof**
ar[0];
// Function call
sumGreater(ar, N);
**return**
0;
}
Output:
0 7 7 16 18
_Time Complexity: _O(N2)
_Auxiliary Space: _O(1)
Efficient Approach: To optimize the above approach the idea is to use Fenwick Tree. Below are the steps:
#arrays #competitive programming #tree #binary indexed tree #bit #segment-tree
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Given a Binary Tree consisting of** N** nodes, the task is to print its Double Order Traversal.
Double Order Traversal_ is a tree traversal technique in which every node is traversed twice in the following order: _
Examples:
Input:
1
/ \
7 3
/ \ /
4 5 6
Output: 1 7 4 4 7 5 5 1 3 6 6 3
Input:
1
/ \
7 3
/ \ \
4 5 6
Output: 1 7 4 4 7 5 5 1 3 3 6 6
Recommended: Please try your approach on {IDE} first, before moving on to the solution.
Approach:
The idea is to perform Inorder Traversal recursively on the given Binary Tree and print the node value on **visiting a vertex **and after the recursive call to the left subtree during the traversal.
Follow the steps below to solve the problem:
#data structures #recursion #tree #binary tree #inorder traversal #data analysis