A Flutter Application Architecture Created From Real World Scenarios

Stacked Services

Provides some essential services to aid in implementing the Stacked architecture. These services are only here to reduce boilerplate code for the users of the Stacked Architecture that uses the architecture as instructed by FilledStacks on the architecture series.

Migration from 0.5.x -> 0.6.x

  • The custom builder function has changed for the DialogService instead of using registerCustomDialogBuilder you should now create a map of builders and pass it to registerCustomDialogBuilders.
  • If you're still using registerCustomDialogBuilder the builder function now takes a third argument of type Function(DialogResponse) that you can call completer.

Old way:

service.registerCustomDialogBuilder(variant: Dialog.basic, builder: (context, request) => Dialog(...))

New way:

service.registerCustomDialogBuilder(variant: Dialog.basic, builder: (context, request, completer) => Dialog(...))

Take note of the third parameter in the builder function that you can call to complete the builder instead of using the dialog service directly. You can simply call

completer(DialogResponse(...));

Services

The following services are included in the package

  • NavigationService: Makes use of the Get package to expose basic navigation functionalities
  • DialogService: Makes use of the Get package to expose functionality that allows the dev to show dialogs from the ViewModels
  • SnackbarService: Makes use of the Get to expose the snack bar functionality to devs.
  • BottomSheetService: Makes use of the Get to expose the bottom sheet functionality.

The services can be registered with get_it normally as you would usually

final locator = GetIt.instance;

locator.registerLazySingleton(() => NavigationService());

If you're using Injectable as recommended you can register the services using a third party services module. Create a new file in your services folder called thirdparty_services_module.dart.

@module
abstract class ThirdPartyServicesModule {
  @lazySingleton
  NavigationService get navigationService;
  @lazySingleton
  DialogService get dialogService;
  @lazySingleton
  SnackbarService get snackBarService;
  @lazySingleton
  BottomSheetService get bottomSheetService;
}

If you now run

flutter pub run build_runner build

Your services will be available as usual on your locator instance.

Usage

To use ANY OF the services you have to assign the navigation key to your Flutter application.

MaterialApp(
  title: 'Stacked Services',
  navigatorKey: StackedService.navigatorKey,
  // home: AddCardView(), // Used when testing a view
  initialRoute: Routes.startupViewRoute,
  onGenerateRoute: Router().onGenerateRoute,
);

If you're only using the DialogService it also exposes the navigation key. You only have to set the key for one of the services and it'll work for all the other services. If you set the nav key using the navigation service you don't have to set it for the DialogService and vice versa.

Dialog Service

The DialogService will show a platform-specific dialog by default. You can change this by passing in dialogPlatform to your show dialog call.

await _dialogService.showDialog(
  title: 'Test Dialog Title',
  description: 'Test Dialog Description',
  dialogPlatform: DialogPlatform.Cupertino,
);

Custom Dialog UI

In addition to platform-specific UI, you can also build a custom dialog. To do that we'll do the following. Start by creating an enum called DialogType.

/// The type of dialog to show
enum DialogType { basic, form }

In your UI folder or shared folder under UI, if you have one, create a new file called setup_dialog_ui.dart. Inside you will create a new function called setupDialogUi. In there you will create a Map of builders that will map to the enum values you created above. To keep code maintenance to the highest level you should make each of the widgets into its own widget and construct that instead of building the UI inline.

void setupDialogUi() {
  final dialogService = locator<DialogService>();

  final builders = {
    DialogType.basic: (context, sheetRequest, completer) =>
        _BasicDialog(request: sheetRequest, completer: completer),
    DialogType.form:  (context, sheetRequest, completer) =>
        _FormDialog(request: sheetRequest, completer: completer),
  };

  dialogService.registerCustomDialogBuilders(builders);
}

class _BasicDialog extends StatelessWidget {
  final DialogRequest request;
  final Function(DialogResponse) completer;
  const _BasicDialog({Key key, this.request, this.completer}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return Dialog(
      child: /* Build your dialog UI here */
    );
  }
}

class _FormDialog extends StatelessWidget {
  final DialogRequest request;
  final Function(DialogResponse) completer;
  const _FormDialog({Key key, this.request, this.completer}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return Dialog(
      child: /* Build your dialog UI here */
    );
  }
}

The DialogRequest has a few properties that can make you easily decide which widgets to place in the dialog to show. All these properties can be passed directly to the showCustomDialog function. Here are all the properties available for you to use.

/// The title for the dialog
final String title;

/// Text so show in the dialog body
final String description;

/// Indicates if an image should be used or not
final bool hasImage;

/// The URL / path to the image to show
final String imageUrl;

/// The text shown in the main button
final String mainButtonTitle;

/// A bool to indicate if you should show an icon in the main button
final bool showIconInMainButton;

/// The text to show on the secondary button on the dialog (cancel usually)
final String secondaryButtonTitle;

/// Indicates if you should show an icon in the main button
final bool showIconInSecondaryButton;

/// The text shown on the third button on the dialog
final String additionalButtonTitle;

/// Indicates if you should show an icon in the additional button
final bool showIconInAdditionalButton;

/// Indicates if the dialog takes input
final bool takesInput;

/// Intended to be used with enums. If you want to create multiple different
/// dialogs. Pass your enum in here and check the value in the builder
final dynamic variant;

/// Extra data to be passed to the UI
final dynamic customData;

Setup and usage

After you have created your register function go to your main.dart file and after you've registered your services with the locator call setupDialogUi.

void main() {
  setupLocator();
  setupDialogUi();
  runApp(MyApp());
}

Now in your ViewModels, you can make use of the dialog as follows.

await _dialogService.showCustomDialog(
  variant: DialogType.base, // Which builder you'd like to call that was assigned in the builders function above.
  title: 'This is a custom UI with Text as main button',
  description: 'Sheck out the builder in the dialog_ui_register.dart file',
  mainButtonTitle: 'Ok',
);

Returning Data from Custom Dialog

The builder function supplied for a Custom dialog builder has a parameter of type Function(DialogResponse) as the last parameter. Calling the completer function and passing in a DialogResponse object will return it to the caller that's awaiting on the dialog response UI. So when you have a tap handler in your dialog and you want to close the dialog, use the completer(DialogResponse()) function.

var response = await _dialogService.showCustomDialog(
  variant: DialogType.form,
  title: 'My custom dialog',
  description: 'This is my dialog description',
  mainButtonTitle: 'Confirm',
);

if(response.confirmed) {
  // Do some confirmation action here.
}

Navigation Service

The NavigationService will allow you to navigate your app easily from the ViewModel. No need for BuildContext.

  • NOTE: The table below expects you to have followed above steps, and intialized NavigationService like this: final NavigationService _navigationService = locator<NavigationService>();
  • The table below shows each function you can use with its return type and description:
FunctionReturn TypeDescription
configvoidAllows you to configure the default behaviour for navigation.
navigateWithTransitionFuture<dynamic>Pushes page onto the navigation stack. This uses the page itself Widget instead of routeName String
replaceWithTransitionFuture<dynamic>Replaces current view in the navigation stack. This uses the page itself Widget instead of routeName String
backboolPops the current scope and indicates if you can pop again
popUntilvoidPops the back stack until the predicate is satisfied
popRepeatedvoidPops the back stack the number of times you indicate with popTimes
navigateToFuture<dynamic>Pushes routeName onto the navigation stack
navigateToViewFuture<dynamic>Pushes view onto the navigation stack
replaceWithFuture<dynamic>Replaces the current route with the routeName
clearStackAndShowFuture<dynamic>Clears the entire back stack and shows routeName
clearTillFirstAndShowFuture<dynamic>Pops the navigation stack until there's 1 view left then pushes routeName onto the stack
clearTillFirstAndShowViewFuture<dynamic>Pops the navigation stack until there's 1 view left then pushes view onto the stack
pushNamedAndRemoveUntilFuture<dynamic>Push route and clear stack until predicate is satisfied

Route observation

If you want the current route to be set during navigations then you have to add a route observer.

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Stacked Services Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      navigatorObservers: [StackedService.routeObserver], ///<- Here
      navigatorKey: StackedService.navigatorKey,
      initialRoute: auto_router.Routes.homeScreenRoute,
      onGenerateRoute: auto_router.Router().onGenerateRoute,
    );
  }
}

Snackbar Service

The SnackbarService allows you to show a snack bar from the ViewModel. Logic and state is handled in the ViewModel this is where you know something went wrong, a results is unexpected or when a user has completed an action. Instead of routing the action back to the UI to show a snackbar using the context we can show it directly from the ViewModel using the SnackbarService.

Basic Usage

To use the service is quite easy. Here is an example of how you'd show a snackbar.

_snackbarService.showSnackbar(
  message: 'This is a snack bar',
  title: 'The title',
  duration: Duration(seconds: 2),
  onTap: (_) {
    print('snackbar tapped');
  },
  mainButtonTitle: 'Undo',
  onMainButtonTapped: () => print('Undo the action!'),
);

This will show a default Snackbar styled with the background set as Dark grey and the text as white. There will be a main button on the right that will fire the function and print 'Undo the action!' when it's tapped.

Styling the Snackbar

To supply a style for the showSnackbar function you have to supply a SnackbarConfig. Create a new file in your ui folder called setup_snackbar_ui.dart. Inside create a function that will register your snackbarConfig. We will register a config that makes the background red, text white and the main button title black.

void setupSnackbarUi() {
  final service = locator<SnackbarService>();

  // Registers a config to be used when calling showSnackbar
  service.registerSnackbarConfig(SnackbarConfig(
    backgroundColor: Colors.red,
    textColor: Colors.white,
    mainButtonTextColor: Colors.black,
  ));
}

Then in the main.dart file before running the app, after setting up the locator we call setupSnackbarUi.

void main() {
  setupLocator();
  setupSnackbarUi();
  runApp(MyApp());
}

If you now execute the same showSnackbar function as above you'll see the background is red, text white and the action button has black text.

Custom Styles

Sometimes you might want more than 1 snackbar style. In this case you can register multiple SnackbarConfigs to be shown using the showCustomSnackBar function. To register a custom config we need to define unique values to register it again that's easy to reference when we want to show the snackbar using that config. I like to use enums. We'll start by creating an enum called SnackbarType.

/// The type of snackbar to show
enum SnackbarType { blueAndYellow, greenAndRed }

Then open up the setup_snackbar_ui.dart created above and we'll add the configs for the two enums.

void setupSnackbarUi() {
  final service = locator<SnackbarService>();

  service.registerCustomSnackbarConfig(
    variant: SnackbarType.blueAndYellow,
    config: SnackbarConfig(
      backgroundColor: Colors.blueAccent,
      textColor: Colors.yellow,
      borderRadius: 1,
      dismissDirection: SnackDismissDirection.HORIZONTAL,
    ),
  );

  service.registerCustomSnackbarConfig(
    variant: SnackbarType.greenAndRed,
    config: SnackbarConfig(
      backgroundColor: Colors.white,
      titleColor: Colors.green,
      messageColor: Colors.red,
      borderRadius: 1,
    ),
  );
}

Now you can call showCustomSnackBar and pass in the variant enum that you'd like to use. The following code will show the blueAndYellow snackbar.

_snackbarService.showCustomSnackBar(
  variant: SnackbarType.blueAndYellow,
  message: 'Blue and yellow',
  title: 'The message is the message',
  duration: Duration(seconds: 2),
  onTap: (_) {
    print('snackbar tapped');
  },
  mainButtonTitle: 'Undo',
  onMainButtonTapped: () => print('Undo the action!'),
);

And the following code will show the greenAndRed snackbar

_snackbarService.showCustomSnackBar(
  variant: SnackbarType.greenAndRed,
  title: 'Green and Red',
  message: 'The text is green and red and the background is white',
  duration: Duration(seconds: 2),
  onTap: (_) {
    print('snackbar tapped');
  },
  mainButtonTitle: 'Undo',
  onMainButtonTapped: () => print('Undo the action!'),
);

The snackbar service does not cover every scenario at the moment, especially for adding multiple actions or using icons. If you're looking for those kind of features please make an issue or make a PR for the functionality. I would greatly appreciate it.

BottomSheet Service

This service, similar to the others above, allows the user to show a BottomSheet from the same place they handle their business logic. It's calls that can be awaited on for a result returned by the user. This makes writing your business logic much easier in the long run.

Usage

The BottomSheetService has a basic mode for quick and dirty bottom sheet functionality, and also has a custom UI building function. To show a basic bottom sheet you simply get the BottomSheetService from the locator and then call showBottomSheet.

final BottomSheetService _bottomSheetService = locator<BottomSheetService>();

var sheetResponse = await _bottomSheetService.showBottomSheet(
  title: 'This is my Sheets Title',
  description:
      'This property will display under the title. We\'re not going to provide a lot of UI versions for the sheet because everyone will have a different style.\nInstead you can use the custom sheet builders as shown below.',
);

As you can see above you can get a response from the showBottomSheet call. There are also two additional titles you can pass into the function.

 var confirmationResponse =
      await _bottomSheetService.showBottomSheet(
    title: 'Confirm this action with one of the options below',
    description:
        'The result from this call will return a SheetResponse object with confirmed set to true. See the logs where we print out the confirmed value for you.',
    confirmButtonTitle: 'I confirm',
    cancelButtonTitle: 'I DONT confirm',
  );

  print( 'confirmationResponse confirmed: ${confirmationResponse?.confirmed}');

The confirmButtonTitle when tapped will return a response where confirmed is set to true and the cancel title will return a response where confired is set to false.

Custom UI Setup

Custom UI works the same as the DialogService. You can create a new file in your ui folder called setup_bottom_sheet_ui.dart. Inside this file you'll get the BottomSheetService from the locator (make sure it's registered, check beginning of readme). Then you'll construct a map of builders which take a mapping of an enum to a builder function. The builder function expects a BuildContext, SheetRequest and Function<SheetResponse> which we always call a completer.

void setupBottomSheetUi() {
  final bottomSheetService = locator<BottomSheetService>();

  final builders = {
    BottomSheetType.FloatingBox: (context, sheetRequest, completer) =>
        _FloatingBoxBottomSheet(request: sheetRequest, completer: completer)
  };

  bottomSheetService.setCustomSheetBuilders(builders);
}

class _FloatingBoxBottomSheet extends StatelessWidget {
  final SheetRequest request;
  final Function(SheetResponse) completer;
  const _FloatingBoxBottomSheet({
    Key key,
    this.request,
    this.completer,
  }) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return Container(
      margin: EdgeInsets.all(25),
      padding: EdgeInsets.all(25),
      decoration: BoxDecoration(
        color: Colors.white,
        borderRadius: BorderRadius.circular(15),
      ),
      child: Column(
          ...
      ),
    );
  }
}

Once you've created the builders you set it on the service through setCustomSheetBuilder. Now in your code you can show this specific dialog that you registered.

 var confirmationResponse =
    await _bottomSheetService.showCustomSheet(
  variant: BottomSheetType.FloatingBox,
  title: 'This is a floating bottom sheet',
  description:
      'This sheet is a custom built bottom sheet UI that allows you to show it from any service or viewmodel.',
  mainButtonTitle: 'Awesome!',
  secondaryButtonTitle: 'This is cool',
);

Returning data from the BottomSheet

When you want to complete the dialog and return some data all your do is call the completer function and pass the SheetResponse that you'd like the awaiting function to receive.

onTap: () => completer(SheetResponse(...))

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add stacked_services

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  stacked_services: ^0.8.15

Alternatively, your editor might support or flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:stacked_services/stacked_services.dart'; 

example/lib/main.dart

import 'package:example/ui/setup_bottom_sheet_ui.dart';
import 'package:example/ui/setup_dialog_ui.dart';
import 'package:example/ui/setup_snackbar_ui.dart';
import 'package:flutter/material.dart';
import 'package:stacked_services/stacked_services.dart';

import 'app/locator.dart';
import 'app/routes.gr.dart' as auto_router;

void main() {
  setupLocator();
  setupDialogUi();
  setupSnackbarUi();
  setupBottomSheetUi();

  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Stacked Services Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      navigatorObservers: [
        StackedService.routeObserver,
        _LoggingObserver(),
      ],
      navigatorKey: StackedService.navigatorKey,
      initialRoute: auto_router.Routes.homeScreenRoute,
      onGenerateRoute: auto_router.Router().onGenerateRoute,
    );
  }
}

class _LoggingObserver extends NavigatorObserver {
  @override
  void didPop(Route route, Route previousRoute) {
    print(
        'route.name: ${route?.settings?.name}, previousRoute.name: ${previousRoute?.settings?.name}');
    super.didPop(route, previousRoute);
  }

  @override
  void didRemove(Route route, Route previousRoute) {
    print(
        'route.name: ${route?.settings?.name}, previousRoute.name: ${previousRoute?.settings?.name}');
    super.didRemove(route, previousRoute);
  }

  @override
  void didPush(Route route, Route previousRoute) {
    print(
        'route.name: ${route?.settings?.name}, previousRoute.name: ${previousRoute?.settings?.name}');
    super.didPush(route, previousRoute);
  }

  @override
  void didReplace({Route newRoute, Route oldRoute}) {
    print(
        'newRoute.name: ${newRoute?.settings?.name}, oldRoute.name: ${oldRoute?.settings?.name}');
    super.didReplace(newRoute: newRoute, oldRoute: oldRoute);
  }
} 

Download Details:

Author: FilledStacks

Source Code: https://github.com/FilledStacks/stacked

#flutter 

What is GEEK

Buddha Community

A Flutter Application Architecture Created From Real World Scenarios

Google's Flutter 1.20 stable announced with new features - Navoki

Flutter Google cross-platform UI framework has released a new version 1.20 stable.

Flutter is Google’s UI framework to make apps for Android, iOS, Web, Windows, Mac, Linux, and Fuchsia OS. Since the last 2 years, the flutter Framework has already achieved popularity among mobile developers to develop Android and iOS apps. In the last few releases, Flutter also added the support of making web applications and desktop applications.

Last month they introduced the support of the Linux desktop app that can be distributed through Canonical Snap Store(Snapcraft), this enables the developers to publish there Linux desktop app for their users and publish on Snap Store.  If you want to learn how to Publish Flutter Desktop app in Snap Store that here is the tutorial.

Flutter 1.20 Framework is built on Google’s made Dart programming language that is a cross-platform language providing native performance, new UI widgets, and other more features for the developer usage.

Here are the few key points of this release:

Performance improvements for Flutter and Dart

In this release, they have got multiple performance improvements in the Dart language itself. A new improvement is to reduce the app size in the release versions of the app. Another performance improvement is to reduce junk in the display of app animation by using the warm-up phase.

sksl_warm-up

If your app is junk information during the first run then the Skia Shading Language shader provides for pre-compilation as part of your app’s build. This can speed it up by more than 2x.

Added a better support of mouse cursors for web and desktop flutter app,. Now many widgets will show cursor on top of them or you can specify the type of supported cursor you want.

Autofill for mobile text fields

Autofill was already supported in native applications now its been added to the Flutter SDK. Now prefilled information stored by your OS can be used for autofill in the application. This feature will be available soon on the flutter web.

flutter_autofill

A new widget for interaction

InteractiveViewer is a new widget design for common interactions in your app like pan, zoom drag and drop for resizing the widget. Informations on this you can check more on this API documentation where you can try this widget on the DartPad. In this release, drag-drop has more features added like you can know precisely where the drop happened and get the position.

Updated Material Slider, RangeSlider, TimePicker, and DatePicker

In this new release, there are many pre-existing widgets that were updated to match the latest material guidelines, these updates include better interaction with Slider and RangeSliderDatePicker with support for date range and time picker with the new style.

flutter_DatePicker

New pubspec.yaml format

Other than these widget updates there is some update within the project also like in pubspec.yaml file format. If you are a flutter plugin publisher then your old pubspec.yaml  is no longer supported to publish a plugin as the older format does not specify for which platform plugin you are making. All existing plugin will continue to work with flutter apps but you should make a plugin update as soon as possible.

Preview of embedded Dart DevTools in Visual Studio Code

Visual Studio code flutter extension got an update in this release. You get a preview of new features where you can analyze that Dev tools in your coding workspace. Enable this feature in your vs code by _dart.previewEmbeddedDevTools_setting. Dart DevTools menu you can choose your favorite page embed on your code workspace.

Network tracking

The updated the Dev tools comes with the network page that enables network profiling. You can track the timings and other information like status and content type of your** network calls** within your app. You can also monitor gRPC traffic.

Generate type-safe platform channels for platform interop

Pigeon is a command-line tool that will generate types of safe platform channels without adding additional dependencies. With this instead of manually matching method strings on platform channel and serializing arguments, you can invoke native class and pass nonprimitive data objects by directly calling the Dartmethod.

There is still a long list of updates in the new version of Flutter 1.2 that we cannot cover in this blog. You can get more details you can visit the official site to know more. Also, you can subscribe to the Navoki newsletter to get updates on these features and upcoming new updates and lessons. In upcoming new versions, we might see more new features and improvements.

You can get more free Flutter tutorials you can follow these courses:

#dart #developers #flutter #app developed #dart devtools in visual studio code #firebase local emulator suite in flutter #flutter autofill #flutter date picker #flutter desktop linux app build and publish on snapcraft store #flutter pigeon #flutter range slider #flutter slider #flutter time picker #flutter tutorial #flutter widget #google flutter #linux #navoki #pubspec format #setup flutter desktop on windows

Terry  Tremblay

Terry Tremblay

1598396940

What is Flutter and why you should learn it?

Flutter is an open-source UI toolkit for mobile developers, so they can use it to build native-looking** Android and iOS** applications from the same code base for both platforms. Flutter is also working to make Flutter apps for Web, PWA (progressive Web-App) and Desktop platform (Windows,macOS,Linux).

flutter-mobile-desktop-web-embedded_min

Flutter was officially released in December 2018. Since then, it has gone a much stronger flutter community.

There has been much increase in flutter developers, flutter packages, youtube tutorials, blogs, flutter examples apps, official and private events, and more. Flutter is now on top software repos based and trending on GitHub.

Flutter meaning?

What is Flutter? this question comes to many new developer’s mind.

humming_bird_dart_flutter

Flutter means flying wings quickly, and lightly but obviously, this doesn’t apply in our SDK.

So Flutter was one of the companies that were acquired by **Google **for around $40 million. That company was based on providing gesture detection and recognition from a standard webcam. But later when the Flutter was going to release in alpha version for developer it’s name was Sky, but since Google already owned Flutter name, so they rename it to Flutter.

Where Flutter is used?

Flutter is used in many startup companies nowadays, and even some MNCs are also adopting Flutter as a mobile development framework. Many top famous companies are using their apps in Flutter. Some of them here are

Dream11

Dream11

NuBank

NuBank

Reflectly app

Reflectly app

Abbey Road Studios

Abbey Road Studios

and many more other apps. Mobile development companies also adopted Flutter as a service for their clients. Even I was one of them who developed flutter apps as a freelancer and later as an IT company for mobile apps.

Flutter as a service

#dart #flutter #uncategorized #flutter framework #flutter jobs #flutter language #flutter meaning #flutter meaning in hindi #google flutter #how does flutter work #what is flutter

Adobe XD plugin for Flutter with CodePen Tutorial

Recently Adobe XD releases a new version of the plugin that you can use to export designs directly into flutter widgets or screens. Yes, you read it right, now you can make and export your favorite design in Adobe XD and export all the design in the widget form or as a full-screen design, this can save you a lot of time required in designing.

What we will do?
I will make a simple design of a dialogue box with a card design with text over it as shown below. After you complete this exercise you can experiment with the UI. You can make your own components or import UI kits available with the Adobe XD.

#developers #flutter #adobe xd design export to flutter #adobe xd flutter code #adobe xd flutter code generator - plugin #adobe xd flutter plugin #adobe xd flutter plugin tutorial #adobe xd plugins #adobe xd to flutter #adobe xd tutorial #codepen for flutter.

Sagar Shende

Sagar Shende

1586925040

Flutter - How to Add AdMob Real Ads in Flutter App | Flutter AdMob Tutorial

Hello Whats is up Everyone So, Today I am going to show u How to Add Admob Real ads in Flutter apps which are very Easy Implement After watching this video u r going to understand Each & everything

Firebase is one of the best Database storage for Flutter so Firebase is giving us Firebase AdMob for implementing Banner Ads, Interstitial Ads & Rewards Ads.

Github Profile : https://sagarshende23.github.io/

Github Code Link:- https://github.com/sagarshende23/flutter_admob

Part 1 Video
Flutter - How to Add ads to Flutter App:
https://youtu.be/2sLAcHDfbcQ

Check out our Website for more Flutter Tutorials
https://alltechsavvy.com

Flutter - How to Add AdMob Real Ads in Flutter App | Flutter AdMob Tutorial

Code Editor : Visual Studio Code
Device : Vivo V5

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🎉Don’t forget to take the quizzes 🤓 i.e if you’re Qualified Then you can Apply for top tech companies
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Brain  Crist

Brain Crist

1602147600

Flutter App Development Trends 2020

As the new decade dawns upon us, a slew of technologies has been making a lot of noise to grab the developers’ attention. While native app development is going strong, the trade winds are now blowing towards going cross-platform.

Adobe PhoneGap, React Native, Xamarin and Ionic are all leaving no stone unturned to be the undefeated champion of cross-platform development. Still, Google’s Flutter is all set to take them all on at once.

There are a tonne of resources available online to learn about Flutter, and you can start with this step by step flutter guide.

With reduced code development time, increased time-to-market speed, near-native performance, and a bevy of advantages under its hood, Flutter is set to dominate the market this decade.

Before we take a look at trends making the Flutter race ahead in 2020, let us do a quick recap of what Flutter is, for those who have been living under a rock.

#flutter #flutter-for-mobile-app #flutter-app-development #mobile-app-development #flutter-trends #software-development #advantages-of-flutter-mobile #pros-and-cons-of-flutter