Devil  Moya

Devil Moya

1599817614

Top 10 advantages of using React framework

It was 1999 and the Internet was all about the squeaks and scratches of a dial-up modem. Back then, the world wide web was simple. You visit a website, you’d get a page, you’d read it in full and learnt something new. On the other hand, software was something that came on a disk and had to be installed on your computer.

Fast forward to today, and the concept of locally installed software is diminishing by the day. In its place, are rich desktop- like applications that run in a web browser such as Chrome. Who would’ve thought, the document flavoured internet of yesteryears would become a rich and interactive playground that is nothing short of a stellar experience? But here we are, with all our files, presentations, documents and virtually every facet of personal and professional lives sitting high up in the cloud, available everywhere, anywhere and anytime. There are even photoshop clones and 3D CAD applications that work in your web browser.

The dream of building desktop class applications that do not need to be installed, isn’t new. In fact, this takes us back once again, to 1999 and a one-bedroom apartment atop Telegraph Hill in San Francisco where Marc Benioff and his colleagues created Salesforce, a CRM application that broke the mould and became the first ever Software-as-a-Service.

Today, almost everything can be done from the comfort of a web browser, thanks to rapid advancements in browsers and the way they work with  HTML5, CSS3 and JavaScript - the holy trinity that defines our web. Instead of writing the server rendered applications of yesteryears, today we have single page applications (SPAs) that are delivered to your browser where they live and run, offering the user a brilliant experience. But, just how do you build these comprehensive applications?

#react #react framework #javascript

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Top 10 advantages of using React framework
Autumn  Blick

Autumn Blick

1598839687

How native is React Native? | React Native vs Native App Development

If you are undertaking a mobile app development for your start-up or enterprise, you are likely wondering whether to use React Native. As a popular development framework, React Native helps you to develop near-native mobile apps. However, you are probably also wondering how close you can get to a native app by using React Native. How native is React Native?

In the article, we discuss the similarities between native mobile development and development using React Native. We also touch upon where they differ and how to bridge the gaps. Read on.

A brief introduction to React Native

Let’s briefly set the context first. We will briefly touch upon what React Native is and how it differs from earlier hybrid frameworks.

React Native is a popular JavaScript framework that Facebook has created. You can use this open-source framework to code natively rendering Android and iOS mobile apps. You can use it to develop web apps too.

Facebook has developed React Native based on React, its JavaScript library. The first release of React Native came in March 2015. At the time of writing this article, the latest stable release of React Native is 0.62.0, and it was released in March 2020.

Although relatively new, React Native has acquired a high degree of popularity. The “Stack Overflow Developer Survey 2019” report identifies it as the 8th most loved framework. Facebook, Walmart, and Bloomberg are some of the top companies that use React Native.

The popularity of React Native comes from its advantages. Some of its advantages are as follows:

  • Performance: It delivers optimal performance.
  • Cross-platform development: You can develop both Android and iOS apps with it. The reuse of code expedites development and reduces costs.
  • UI design: React Native enables you to design simple and responsive UI for your mobile app.
  • 3rd party plugins: This framework supports 3rd party plugins.
  • Developer community: A vibrant community of developers support React Native.

Why React Native is fundamentally different from earlier hybrid frameworks

Are you wondering whether React Native is just another of those hybrid frameworks like Ionic or Cordova? It’s not! React Native is fundamentally different from these earlier hybrid frameworks.

React Native is very close to native. Consider the following aspects as described on the React Native website:

  • Access to many native platforms features: The primitives of React Native render to native platform UI. This means that your React Native app will use many native platform APIs as native apps would do.
  • Near-native user experience: React Native provides several native components, and these are platform agnostic.
  • The ease of accessing native APIs: React Native uses a declarative UI paradigm. This enables React Native to interact easily with native platform APIs since React Native wraps existing native code.

Due to these factors, React Native offers many more advantages compared to those earlier hybrid frameworks. We now review them.

#android app #frontend #ios app #mobile app development #benefits of react native #is react native good for mobile app development #native vs #pros and cons of react native #react mobile development #react native development #react native experience #react native framework #react native ios vs android #react native pros and cons #react native vs android #react native vs native #react native vs native performance #react vs native #why react native #why use react native

Chloe  Butler

Chloe Butler

1667425440

Pdf2gerb: Perl Script Converts PDF Files to Gerber format

pdf2gerb

Perl script converts PDF files to Gerber format

Pdf2Gerb generates Gerber 274X photoplotting and Excellon drill files from PDFs of a PCB. Up to three PDFs are used: the top copper layer, the bottom copper layer (for 2-sided PCBs), and an optional silk screen layer. The PDFs can be created directly from any PDF drawing software, or a PDF print driver can be used to capture the Print output if the drawing software does not directly support output to PDF.

The general workflow is as follows:

  1. Design the PCB using your favorite CAD or drawing software.
  2. Print the top and bottom copper and top silk screen layers to a PDF file.
  3. Run Pdf2Gerb on the PDFs to create Gerber and Excellon files.
  4. Use a Gerber viewer to double-check the output against the original PCB design.
  5. Make adjustments as needed.
  6. Submit the files to a PCB manufacturer.

Please note that Pdf2Gerb does NOT perform DRC (Design Rule Checks), as these will vary according to individual PCB manufacturer conventions and capabilities. Also note that Pdf2Gerb is not perfect, so the output files must always be checked before submitting them. As of version 1.6, Pdf2Gerb supports most PCB elements, such as round and square pads, round holes, traces, SMD pads, ground planes, no-fill areas, and panelization. However, because it interprets the graphical output of a Print function, there are limitations in what it can recognize (or there may be bugs).

See docs/Pdf2Gerb.pdf for install/setup, config, usage, and other info.


pdf2gerb_cfg.pm

#Pdf2Gerb config settings:
#Put this file in same folder/directory as pdf2gerb.pl itself (global settings),
#or copy to another folder/directory with PDFs if you want PCB-specific settings.
#There is only one user of this file, so we don't need a custom package or namespace.
#NOTE: all constants defined in here will be added to main namespace.
#package pdf2gerb_cfg;

use strict; #trap undef vars (easier debug)
use warnings; #other useful info (easier debug)


##############################################################################################
#configurable settings:
#change values here instead of in main pfg2gerb.pl file

use constant WANT_COLORS => ($^O !~ m/Win/); #ANSI colors no worky on Windows? this must be set < first DebugPrint() call

#just a little warning; set realistic expectations:
#DebugPrint("${\(CYAN)}Pdf2Gerb.pl ${\(VERSION)}, $^O O/S\n${\(YELLOW)}${\(BOLD)}${\(ITALIC)}This is EXPERIMENTAL software.  \nGerber files MAY CONTAIN ERRORS.  Please CHECK them before fabrication!${\(RESET)}", 0); #if WANT_DEBUG

use constant METRIC => FALSE; #set to TRUE for metric units (only affect final numbers in output files, not internal arithmetic)
use constant APERTURE_LIMIT => 0; #34; #max #apertures to use; generate warnings if too many apertures are used (0 to not check)
use constant DRILL_FMT => '2.4'; #'2.3'; #'2.4' is the default for PCB fab; change to '2.3' for CNC

use constant WANT_DEBUG => 0; #10; #level of debug wanted; higher == more, lower == less, 0 == none
use constant GERBER_DEBUG => 0; #level of debug to include in Gerber file; DON'T USE FOR FABRICATION
use constant WANT_STREAMS => FALSE; #TRUE; #save decompressed streams to files (for debug)
use constant WANT_ALLINPUT => FALSE; #TRUE; #save entire input stream (for debug ONLY)

#DebugPrint(sprintf("${\(CYAN)}DEBUG: stdout %d, gerber %d, want streams? %d, all input? %d, O/S: $^O, Perl: $]${\(RESET)}\n", WANT_DEBUG, GERBER_DEBUG, WANT_STREAMS, WANT_ALLINPUT), 1);
#DebugPrint(sprintf("max int = %d, min int = %d\n", MAXINT, MININT), 1); 

#define standard trace and pad sizes to reduce scaling or PDF rendering errors:
#This avoids weird aperture settings and replaces them with more standardized values.
#(I'm not sure how photoplotters handle strange sizes).
#Fewer choices here gives more accurate mapping in the final Gerber files.
#units are in inches
use constant TOOL_SIZES => #add more as desired
(
#round or square pads (> 0) and drills (< 0):
    .010, -.001,  #tiny pads for SMD; dummy drill size (too small for practical use, but needed so StandardTool will use this entry)
    .031, -.014,  #used for vias
    .041, -.020,  #smallest non-filled plated hole
    .051, -.025,
    .056, -.029,  #useful for IC pins
    .070, -.033,
    .075, -.040,  #heavier leads
#    .090, -.043,  #NOTE: 600 dpi is not high enough resolution to reliably distinguish between .043" and .046", so choose 1 of the 2 here
    .100, -.046,
    .115, -.052,
    .130, -.061,
    .140, -.067,
    .150, -.079,
    .175, -.088,
    .190, -.093,
    .200, -.100,
    .220, -.110,
    .160, -.125,  #useful for mounting holes
#some additional pad sizes without holes (repeat a previous hole size if you just want the pad size):
    .090, -.040,  #want a .090 pad option, but use dummy hole size
    .065, -.040, #.065 x .065 rect pad
    .035, -.040, #.035 x .065 rect pad
#traces:
    .001,  #too thin for real traces; use only for board outlines
    .006,  #minimum real trace width; mainly used for text
    .008,  #mainly used for mid-sized text, not traces
    .010,  #minimum recommended trace width for low-current signals
    .012,
    .015,  #moderate low-voltage current
    .020,  #heavier trace for power, ground (even if a lighter one is adequate)
    .025,
    .030,  #heavy-current traces; be careful with these ones!
    .040,
    .050,
    .060,
    .080,
    .100,
    .120,
);
#Areas larger than the values below will be filled with parallel lines:
#This cuts down on the number of aperture sizes used.
#Set to 0 to always use an aperture or drill, regardless of size.
use constant { MAX_APERTURE => max((TOOL_SIZES)) + .004, MAX_DRILL => -min((TOOL_SIZES)) + .004 }; #max aperture and drill sizes (plus a little tolerance)
#DebugPrint(sprintf("using %d standard tool sizes: %s, max aper %.3f, max drill %.3f\n", scalar((TOOL_SIZES)), join(", ", (TOOL_SIZES)), MAX_APERTURE, MAX_DRILL), 1);

#NOTE: Compare the PDF to the original CAD file to check the accuracy of the PDF rendering and parsing!
#for example, the CAD software I used generated the following circles for holes:
#CAD hole size:   parsed PDF diameter:      error:
#  .014                .016                +.002
#  .020                .02267              +.00267
#  .025                .026                +.001
#  .029                .03167              +.00267
#  .033                .036                +.003
#  .040                .04267              +.00267
#This was usually ~ .002" - .003" too big compared to the hole as displayed in the CAD software.
#To compensate for PDF rendering errors (either during CAD Print function or PDF parsing logic), adjust the values below as needed.
#units are pixels; for example, a value of 2.4 at 600 dpi = .0004 inch, 2 at 600 dpi = .0033"
use constant
{
    HOLE_ADJUST => -0.004 * 600, #-2.6, #holes seemed to be slightly oversized (by .002" - .004"), so shrink them a little
    RNDPAD_ADJUST => -0.003 * 600, #-2, #-2.4, #round pads seemed to be slightly oversized, so shrink them a little
    SQRPAD_ADJUST => +0.001 * 600, #+.5, #square pads are sometimes too small by .00067, so bump them up a little
    RECTPAD_ADJUST => 0, #(pixels) rectangular pads seem to be okay? (not tested much)
    TRACE_ADJUST => 0, #(pixels) traces seemed to be okay?
    REDUCE_TOLERANCE => .001, #(inches) allow this much variation when reducing circles and rects
};

#Also, my CAD's Print function or the PDF print driver I used was a little off for circles, so define some additional adjustment values here:
#Values are added to X/Y coordinates; units are pixels; for example, a value of 1 at 600 dpi would be ~= .002 inch
use constant
{
    CIRCLE_ADJUST_MINX => 0,
    CIRCLE_ADJUST_MINY => -0.001 * 600, #-1, #circles were a little too high, so nudge them a little lower
    CIRCLE_ADJUST_MAXX => +0.001 * 600, #+1, #circles were a little too far to the left, so nudge them a little to the right
    CIRCLE_ADJUST_MAXY => 0,
    SUBST_CIRCLE_CLIPRECT => FALSE, #generate circle and substitute for clip rects (to compensate for the way some CAD software draws circles)
    WANT_CLIPRECT => TRUE, #FALSE, #AI doesn't need clip rect at all? should be on normally?
    RECT_COMPLETION => FALSE, #TRUE, #fill in 4th side of rect when 3 sides found
};

#allow .012 clearance around pads for solder mask:
#This value effectively adjusts pad sizes in the TOOL_SIZES list above (only for solder mask layers).
use constant SOLDER_MARGIN => +.012; #units are inches

#line join/cap styles:
use constant
{
    CAP_NONE => 0, #butt (none); line is exact length
    CAP_ROUND => 1, #round cap/join; line overhangs by a semi-circle at either end
    CAP_SQUARE => 2, #square cap/join; line overhangs by a half square on either end
    CAP_OVERRIDE => FALSE, #cap style overrides drawing logic
};
    
#number of elements in each shape type:
use constant
{
    RECT_SHAPELEN => 6, #x0, y0, x1, y1, count, "rect" (start, end corners)
    LINE_SHAPELEN => 6, #x0, y0, x1, y1, count, "line" (line seg)
    CURVE_SHAPELEN => 10, #xstart, ystart, x0, y0, x1, y1, xend, yend, count, "curve" (bezier 2 points)
    CIRCLE_SHAPELEN => 5, #x, y, 5, count, "circle" (center + radius)
};
#const my %SHAPELEN =
#Readonly my %SHAPELEN =>
our %SHAPELEN =
(
    rect => RECT_SHAPELEN,
    line => LINE_SHAPELEN,
    curve => CURVE_SHAPELEN,
    circle => CIRCLE_SHAPELEN,
);

#panelization:
#This will repeat the entire body the number of times indicated along the X or Y axes (files grow accordingly).
#Display elements that overhang PCB boundary can be squashed or left as-is (typically text or other silk screen markings).
#Set "overhangs" TRUE to allow overhangs, FALSE to truncate them.
#xpad and ypad allow margins to be added around outer edge of panelized PCB.
use constant PANELIZE => {'x' => 1, 'y' => 1, 'xpad' => 0, 'ypad' => 0, 'overhangs' => TRUE}; #number of times to repeat in X and Y directions

# Set this to 1 if you need TurboCAD support.
#$turboCAD = FALSE; #is this still needed as an option?

#CIRCAD pad generation uses an appropriate aperture, then moves it (stroke) "a little" - we use this to find pads and distinguish them from PCB holes. 
use constant PAD_STROKE => 0.3; #0.0005 * 600; #units are pixels
#convert very short traces to pads or holes:
use constant TRACE_MINLEN => .001; #units are inches
#use constant ALWAYS_XY => TRUE; #FALSE; #force XY even if X or Y doesn't change; NOTE: needs to be TRUE for all pads to show in FlatCAM and ViewPlot
use constant REMOVE_POLARITY => FALSE; #TRUE; #set to remove subtractive (negative) polarity; NOTE: must be FALSE for ground planes

#PDF uses "points", each point = 1/72 inch
#combined with a PDF scale factor of .12, this gives 600 dpi resolution (1/72 * .12 = 600 dpi)
use constant INCHES_PER_POINT => 1/72; #0.0138888889; #multiply point-size by this to get inches

# The precision used when computing a bezier curve. Higher numbers are more precise but slower (and generate larger files).
#$bezierPrecision = 100;
use constant BEZIER_PRECISION => 36; #100; #use const; reduced for faster rendering (mainly used for silk screen and thermal pads)

# Ground planes and silk screen or larger copper rectangles or circles are filled line-by-line using this resolution.
use constant FILL_WIDTH => .01; #fill at most 0.01 inch at a time

# The max number of characters to read into memory
use constant MAX_BYTES => 10 * M; #bumped up to 10 MB, use const

use constant DUP_DRILL1 => TRUE; #FALSE; #kludge: ViewPlot doesn't load drill files that are too small so duplicate first tool

my $runtime = time(); #Time::HiRes::gettimeofday(); #measure my execution time

print STDERR "Loaded config settings from '${\(__FILE__)}'.\n";
1; #last value must be truthful to indicate successful load


#############################################################################################
#junk/experiment:

#use Package::Constants;
#use Exporter qw(import); #https://perldoc.perl.org/Exporter.html

#my $caller = "pdf2gerb::";

#sub cfg
#{
#    my $proto = shift;
#    my $class = ref($proto) || $proto;
#    my $settings =
#    {
#        $WANT_DEBUG => 990, #10; #level of debug wanted; higher == more, lower == less, 0 == none
#    };
#    bless($settings, $class);
#    return $settings;
#}

#use constant HELLO => "hi there2"; #"main::HELLO" => "hi there";
#use constant GOODBYE => 14; #"main::GOODBYE" => 12;

#print STDERR "read cfg file\n";

#our @EXPORT_OK = Package::Constants->list(__PACKAGE__); #https://www.perlmonks.org/?node_id=1072691; NOTE: "_OK" skips short/common names

#print STDERR scalar(@EXPORT_OK) . " consts exported:\n";
#foreach(@EXPORT_OK) { print STDERR "$_\n"; }
#my $val = main::thing("xyz");
#print STDERR "caller gave me $val\n";
#foreach my $arg (@ARGV) { print STDERR "arg $arg\n"; }

Download Details:

Author: swannman
Source Code: https://github.com/swannman/pdf2gerb

License: GPL-3.0 license

#perl 

Top 10 React Native App Development Companies in USA

React Native is the most popular dynamic framework that provides the opportunity for Android & iOS users to download and use your product. Finding a good React Native development company is incredibly challenging. Use our list as your go-to resource for React Native app development Companies in USA.

List of Top-Rated React Native Mobile App Development Companies in USA:

  1. AppClues Infotech
  2. WebClues Infotech
  3. AppClues Studio
  4. WebClues Global
  5. Data EximIT
  6. Apptunix
  7. BHW Group
  8. Willow Tree:
  9. MindGrub
  10. Prismetric

A Brief about the company details mentioned below:

1. AppClues Infotech
As a React Native Mobile App Development Company in USA, AppClues Infotech offers user-centered mobile app development for iOS & Android. Since their founding in 2014, their React Native developers create beautiful mobile apps.

They have a robust react native app development team that has high knowledge and excellent strength of developing any type of mobile app. They have successfully delivered 450+ mobile apps as per client requirements and functionalities.
Website: https://www.appcluesinfotech.com/

2. WebClues Infotech
WebClues Infotech is the Top-Notch React Native mobile app development company in USA & offering exceptional service worldwide. Since their founding in 2014, they have completed 950+ web & mobile apps projects on time.

They have the best team of developers who has an excellent knowledge of developing the most secure, robust & Powerful React Native Mobile Apps. From start-ups to enterprise organizations, WebClues Infotech provides top-notch React Native App solutions that meet the needs of their clients.
Website: https://www.webcluesinfotech.com/

3. AppClues Studio
AppClues Studio is one of the top React Native mobile app development company in USA and offers the best service worldwide at an affordable price. They have a robust & comprehensive team of React Native App developers who has high strength & extensive knowledge of developing any type of mobile apps.
Website: https://www.appcluesstudio.com/

4. WebClues Global
WebClues Global is one of the best React Native Mobile App Development Company in USA. They provide low-cost & fast React Native Development Services and their React Native App Developers have a high capability of serving projects on more than one platform.

Since their founding in 2014, they have successfully delivered 721+ mobile app projects accurately. They offer versatile React Native App development technology solutions to their clients at an affordable price.
Website: https://www.webcluesglobal.com/

5. Data EximIT
Hire expert React Native app developer from top React Native app development company in USA. Data EximIT is providing high-quality and innovative React Native application development services and support for your next projects. The company has been in the market for more than 8 years and has already gained the trust of 553+ clients and completed 1250+ projects around the globe.

They have a large pool of React Native App developers who can create scalable, full-fledged, and appealing mobile apps to meet the highest industry standards.
Website: https://www.dataeximit.com/

6. Apptunix
Apptunix is the best React Native App Development Company in the USA. It was established in 2013 and vast experience in developing React Native apps. After developing various successful React Native Mobile Apps, the company believes that this technology helps them incorporate advanced features in mobile apps without influencing the user experience.
Website: https://www.apptunix.com/

7. BHW Group
BHW Group is a Top-Notch React Native Mobile App Development Company in the USA. The company has 13+ years of experience in providing qualitative app development services to clients worldwide. They have a compressive pool of React Native App developers who can create scalable, full-fledged, and creative mobile apps to meet the highest industry standards.
Website: https://thebhwgroup.com/

8. Willow Tree:
Willow Tree is the Top-Notch React Native Mobile App Development Company in the USA & offering exceptional React Native service. They have the best team of developers who has an excellent knowledge of developing the most secure, robust & Powerful React Native Mobile Apps. From start-ups to enterprise organizations, Willow Tree has top-notch React Native App solutions that meet the needs of their clients.
Website: https://willowtreeapps.com/

9. MindGrub
MindGrub is a leading React Native Mobile App Development Company in the USA. Along with React Native, the company also works on other emerging technologies like robotics, augmented & virtual reality. The Company has excellent strength and the best developers team for any type of React Native mobile apps. They offer versatile React Native App development technology solutions to their clients.
Website: https://www.mindgrub.com/

10. Prismetric
Prismetric is the premium React Native Mobile App Development Company in the USA. They provide fast React Native Development Services and their React Native App Developers have a high capability of serving projects on various platforms. They focus on developing customized solutions for specific business requirements. Being a popular name in the React Native development market, Prismetric has accumulated a specialty in offering these services.
Website: https://www.prismetric.com/

#top rated react native app development companies in usa #top 10 react native app development companies in usa #top react native app development companies in usa #react native app development technologies #react native app development #hire top react native app developers in usa

Samanta  Moore

Samanta Moore

1623834960

Top 10 Popular Java Frameworks Every Developer Should Know in 2021

Java frameworks are essentially blocks of pre-written code, to which a programmer may add his code to solve specific problems. Several Java frameworks exist, all of which have their pros and cons. All of them can be used to solve problems in a variety of fields and domains. Java frameworks reduce the amount of coding from scratch that programmers have to do to come up with a solution.

Table of Contents

#full stack development #frameworks #java #java frameworks #top 10 popular java frameworks every developer should know in 2021 #top 10 popular java frameworks

Devil  Moya

Devil Moya

1599817614

Top 10 advantages of using React framework

It was 1999 and the Internet was all about the squeaks and scratches of a dial-up modem. Back then, the world wide web was simple. You visit a website, you’d get a page, you’d read it in full and learnt something new. On the other hand, software was something that came on a disk and had to be installed on your computer.

Fast forward to today, and the concept of locally installed software is diminishing by the day. In its place, are rich desktop- like applications that run in a web browser such as Chrome. Who would’ve thought, the document flavoured internet of yesteryears would become a rich and interactive playground that is nothing short of a stellar experience? But here we are, with all our files, presentations, documents and virtually every facet of personal and professional lives sitting high up in the cloud, available everywhere, anywhere and anytime. There are even photoshop clones and 3D CAD applications that work in your web browser.

The dream of building desktop class applications that do not need to be installed, isn’t new. In fact, this takes us back once again, to 1999 and a one-bedroom apartment atop Telegraph Hill in San Francisco where Marc Benioff and his colleagues created Salesforce, a CRM application that broke the mould and became the first ever Software-as-a-Service.

Today, almost everything can be done from the comfort of a web browser, thanks to rapid advancements in browsers and the way they work with  HTML5, CSS3 and JavaScript - the holy trinity that defines our web. Instead of writing the server rendered applications of yesteryears, today we have single page applications (SPAs) that are delivered to your browser where they live and run, offering the user a brilliant experience. But, just how do you build these comprehensive applications?

#react #react framework #javascript