George  Koelpin

George Koelpin

1597244760

Writing a Kubernetes CLI in Go

As a full-time developer of microservices deployed to Kubernetes, I find myself often performing similar repetitive actions when debugging software. Sometimes I want to quickly try out a new Docker image on Kubernetes without writing a new Helm chart, or assign a Service object via NodePorts in order to connect a debugging tool, or manually add an annotation to a Kubernetes resource to trigger an action from an operator. There are some great open source products for many of these use cases, but not all of them. To improve my quality of life, I have started writing custom command-line interface (CLI) tools to automate such tasks. The combination of Go and the Kubernetes client APIs make it easy to create a new Kubernetes CLI.

Accessing KUBECONFIG with client-go

kubeconfig file is used to specify information about K8 clusters, users, namespaces, and authentication mechanisms. The kubectl tool uses kubeconfig files to find the information it needs to communicate with the API server of a K8 cluster.

Our custom CLI also needs access to a kubeconfig file to communicate with a K8 cluster. The client-go API makes it straightforward to read a user’s kubeconfig file.

package client

	import (
	    "k8s.io/client-go/kubernetes"
	    "k8s.io/client-go/rest"
	    "k8s.io/client-go/tools/clientcmd"
	    clientcmdapi "k8s.io/client-go/tools/clientcmd/api"
	)

	// GetLocal reads a user's KUBECONFIG file and returns a Client interface, a REST interface, and current namespace
	func GetLocal() (*kubernetes.Clientset, *rest.Config, string, error) {
	    var err error

	    clientConfig := clientcmd.NewNonInteractiveDeferredLoadingClientConfig(
	        clientcmd.NewDefaultClientConfigLoadingRules(),
	        &clientcmd.ConfigOverrides{ClusterInfo: clientcmdapi.Cluster{Server: ""}})

	    namespace, _, err := clientConfig.Namespace()
	    if err != nil {
	        return nil, nil, "", err
	    }

	    config, err := clientConfig.ClientConfig()
	    if err != nil {
	        return nil, nil, "", err
	    }

	    client, err := kubernetes.NewForConfig(config)
	    if err != nil {
	        return nil, nil, "", err
	    }
	    return client, config, namespace, nil
	}

#kubernetes #kubectl #go #cli #microservices

What is GEEK

Buddha Community

Writing a Kubernetes CLI in Go
Christa  Stehr

Christa Stehr

1602964260

50+ Useful Kubernetes Tools for 2020 - Part 2

Introduction

Last year, we provided a list of Kubernetes tools that proved so popular we have decided to curate another list of some useful additions for working with the platform—among which are many tools that we personally use here at Caylent. Check out the original tools list here in case you missed it.

According to a recent survey done by Stackrox, the dominance Kubernetes enjoys in the market continues to be reinforced, with 86% of respondents using it for container orchestration.

(State of Kubernetes and Container Security, 2020)

And as you can see below, more and more companies are jumping into containerization for their apps. If you’re among them, here are some tools to aid you going forward as Kubernetes continues its rapid growth.

(State of Kubernetes and Container Security, 2020)

#blog #tools #amazon elastic kubernetes service #application security #aws kms #botkube #caylent #cli #container monitoring #container orchestration tools #container security #containers #continuous delivery #continuous deployment #continuous integration #contour #developers #development #developments #draft #eksctl #firewall #gcp #github #harbor #helm #helm charts #helm-2to3 #helm-aws-secret-plugin #helm-docs #helm-operator-get-started #helm-secrets #iam #json #k-rail #k3s #k3sup #k8s #keel.sh #keycloak #kiali #kiam #klum #knative #krew #ksniff #kube #kube-prod-runtime #kube-ps1 #kube-scan #kube-state-metrics #kube2iam #kubeapps #kubebuilder #kubeconfig #kubectl #kubectl-aws-secrets #kubefwd #kubernetes #kubernetes command line tool #kubernetes configuration #kubernetes deployment #kubernetes in development #kubernetes in production #kubernetes ingress #kubernetes interfaces #kubernetes monitoring #kubernetes networking #kubernetes observability #kubernetes plugins #kubernetes secrets #kubernetes security #kubernetes security best practices #kubernetes security vendors #kubernetes service discovery #kubernetic #kubesec #kubeterminal #kubeval #kudo #kuma #microsoft azure key vault #mozilla sops #octant #octarine #open source #palo alto kubernetes security #permission-manager #pgp #rafay #rakess #rancher #rook #secrets operations #serverless function #service mesh #shell-operator #snyk #snyk container #sonobuoy #strongdm #tcpdump #tenkai #testing #tigera #tilt #vert.x #wireshark #yaml

George  Koelpin

George Koelpin

1597244760

Writing a Kubernetes CLI in Go

As a full-time developer of microservices deployed to Kubernetes, I find myself often performing similar repetitive actions when debugging software. Sometimes I want to quickly try out a new Docker image on Kubernetes without writing a new Helm chart, or assign a Service object via NodePorts in order to connect a debugging tool, or manually add an annotation to a Kubernetes resource to trigger an action from an operator. There are some great open source products for many of these use cases, but not all of them. To improve my quality of life, I have started writing custom command-line interface (CLI) tools to automate such tasks. The combination of Go and the Kubernetes client APIs make it easy to create a new Kubernetes CLI.

Accessing KUBECONFIG with client-go

kubeconfig file is used to specify information about K8 clusters, users, namespaces, and authentication mechanisms. The kubectl tool uses kubeconfig files to find the information it needs to communicate with the API server of a K8 cluster.

Our custom CLI also needs access to a kubeconfig file to communicate with a K8 cluster. The client-go API makes it straightforward to read a user’s kubeconfig file.

package client

	import (
	    "k8s.io/client-go/kubernetes"
	    "k8s.io/client-go/rest"
	    "k8s.io/client-go/tools/clientcmd"
	    clientcmdapi "k8s.io/client-go/tools/clientcmd/api"
	)

	// GetLocal reads a user's KUBECONFIG file and returns a Client interface, a REST interface, and current namespace
	func GetLocal() (*kubernetes.Clientset, *rest.Config, string, error) {
	    var err error

	    clientConfig := clientcmd.NewNonInteractiveDeferredLoadingClientConfig(
	        clientcmd.NewDefaultClientConfigLoadingRules(),
	        &clientcmd.ConfigOverrides{ClusterInfo: clientcmdapi.Cluster{Server: ""}})

	    namespace, _, err := clientConfig.Namespace()
	    if err != nil {
	        return nil, nil, "", err
	    }

	    config, err := clientConfig.ClientConfig()
	    if err != nil {
	        return nil, nil, "", err
	    }

	    client, err := kubernetes.NewForConfig(config)
	    if err != nil {
	        return nil, nil, "", err
	    }
	    return client, config, namespace, nil
	}

#kubernetes #kubectl #go #cli #microservices

Fannie  Zemlak

Fannie Zemlak

1599854400

What's new in the go 1.15

Go announced Go 1.15 version on 11 Aug 2020. Highlighted updates and features include Substantial improvements to the Go linker, Improved allocation for small objects at high core counts, X.509 CommonName deprecation, GOPROXY supports skipping proxies that return errors, New embedded tzdata package, Several Core Library improvements and more.

As Go promise for maintaining backward compatibility. After upgrading to the latest Go 1.15 version, almost all existing Golang applications or programs continue to compile and run as older Golang version.

#go #golang #go 1.15 #go features #go improvement #go package #go new features

Maud  Rosenbaum

Maud Rosenbaum

1601051854

Kubernetes in the Cloud: Strategies for Effective Multi Cloud Implementations

Kubernetes is a highly popular container orchestration platform. Multi cloud is a strategy that leverages cloud resources from multiple vendors. Multi cloud strategies have become popular because they help prevent vendor lock-in and enable you to leverage a wide variety of cloud resources. However, multi cloud ecosystems are notoriously difficult to configure and maintain.

This article explains how you can leverage Kubernetes to reduce multi cloud complexities and improve stability, scalability, and velocity.

Kubernetes: Your Multi Cloud Strategy

Maintaining standardized application deployments becomes more challenging as your number of applications and the technologies they are based on increase. As environments, operating systems, and dependencies differ, management and operations require more effort and extensive documentation.

In the past, teams tried to get around these difficulties by creating isolated projects in the data center. Each project, including its configurations and requirements were managed independently. This required accurately predicting performance and the number of users before deployment and taking down applications to update operating systems or applications. There were many chances for error.

Kubernetes can provide an alternative to the old method, enabling teams to deploy applications independent of the environment in containers. This eliminates the need to create resource partitions and enables teams to operate infrastructure as a unified whole.

In particular, Kubernetes makes it easier to deploy a multi cloud strategy since it enables you to abstract away service differences. With Kubernetes deployments you can work from a consistent platform and optimize services and applications according to your business needs.

The Compelling Attributes of Multi Cloud Kubernetes

Multi cloud Kubernetes can provide multiple benefits beyond a single cloud deployment. Below are some of the most notable advantages.

Stability

In addition to the built-in scalability, fault tolerance, and auto-healing features of Kubernetes, multi cloud deployments can provide service redundancy. For example, you can mirror applications or split microservices across vendors. This reduces the risk of a vendor-related outage and enables you to create failovers.

#kubernetes #multicloud-strategy #kubernetes-cluster #kubernetes-top-story #kubernetes-cluster-install #kubernetes-explained #kubernetes-infrastructure #cloud

Generis: Versatile Go Code Generator

Generis

Versatile Go code generator.

Description

Generis is a lightweight code preprocessor adding the following features to the Go language :

  • Generics.
  • Free-form macros.
  • Conditional compilation.
  • HTML templating.
  • Allman style conversion.

Sample

package main;

// -- IMPORTS

import (
    "html"
    "io"
    "log"
    "net/http"
    "net/url"
    "strconv"
    );

// -- DEFINITIONS

#define DebugMode
#as true

// ~~

#define HttpPort
#as 8080

// ~~

#define WriteLine( {{text}} )
#as log.Println( {{text}} )

// ~~

#define local {{variable}} : {{type}};
#as var {{variable}} {{type}};

// ~~

#define DeclareStack( {{type}}, {{name}} )
#as
    // -- TYPES

    type {{name}}Stack struct
    {
        ElementArray []{{type}};
    }

    // -- INQUIRIES

    func ( stack * {{name}}Stack ) IsEmpty(
        ) bool
    {
        return len( stack.ElementArray ) == 0;
    }

    // -- OPERATIONS

    func ( stack * {{name}}Stack ) Push(
        element {{type}}
        )
    {
        stack.ElementArray = append( stack.ElementArray, element );
    }

    // ~~

    func ( stack * {{name}}Stack ) Pop(
        ) {{type}}
    {
        local
            element : {{type}};

        element = stack.ElementArray[ len( stack.ElementArray ) - 1 ];

        stack.ElementArray = stack.ElementArray[ : len( stack.ElementArray ) - 1 ];

        return element;
    }
#end

// ~~

#define DeclareStack( {{type}} )
#as DeclareStack( {{type}}, {{type:PascalCase}} )

// -- TYPES

DeclareStack( string )
DeclareStack( int32 )

// -- FUNCTIONS

func HandleRootPage(
    response_writer http.ResponseWriter,
    request * http.Request
    )
{
    local
        boolean : bool;
    local
        natural : uint;
    local
        integer : int;
    local
        real : float64;
    local
        escaped_html_text,
        escaped_url_text,
        text : string;
    local
        integer_stack : Int32Stack;

    boolean = true;
    natural = 10;
    integer = 20;
    real = 30.0;
    text = "text";
    escaped_url_text = "&escaped text?";
    escaped_html_text = "<escaped text/>";

    integer_stack.Push( 10 );
    integer_stack.Push( 20 );
    integer_stack.Push( 30 );

    #write response_writer
        <!DOCTYPE html>
        <html lang="en">
            <head>
                <meta charset="utf-8">
                <title><%= request.URL.Path %></title>
            </head>
            <body>
                <% if ( boolean ) { %>
                    <%= "URL : " + request.URL.Path %>
                    <br/>
                    <%@ natural %>
                    <%# integer %>
                    <%& real %>
                    <br/>
                    <%~ text %>
                    <%^ escaped_url_text %>
                    <%= escaped_html_text %>
                    <%= "<%% ignored %%>" %>
                    <%% ignored %%>
                <% } %>
                <br/>
                Stack :
                <br/>
                <% for !integer_stack.IsEmpty() { %>
                    <%# integer_stack.Pop() %>
                <% } %>
            </body>
        </html>
    #end
}

// ~~

func main()
{
    http.HandleFunc( "/", HandleRootPage );

    #if DebugMode
        WriteLine( "Listening on http://localhost:HttpPort" );
    #end

    log.Fatal(
        http.ListenAndServe( ":HttpPort", nil )
        );
}

Syntax

#define directive

Constants and generic code can be defined with the following syntax :

#define old code
#as new code

#define old code
#as
    new
    code
#end

#define
    old
    code
#as new code

#define
    old
    code
#as
    new
    code
#end

#define parameter

The #define directive can contain one or several parameters :

{{variable name}} : hierarchical code (with properly matching brackets and parentheses)
{{variable name#}} : statement code (hierarchical code without semicolon)
{{variable name$}} : plain code
{{variable name:boolean expression}} : conditional hierarchical code
{{variable name#:boolean expression}} : conditional statement code
{{variable name$:boolean expression}} : conditional plain code

They can have a boolean expression to require they match specific conditions :

HasText text
HasPrefix prefix
HasSuffix suffix
HasIdentifier text
false
true
!expression
expression && expression
expression || expression
( expression )

The #define directive must not start or end with a parameter.

#as parameter

The #as directive can use the value of the #define parameters :

{{variable name}}
{{variable name:filter function}}
{{variable name:filter function:filter function:...}}

Their value can be changed through one or several filter functions :

LowerCase
UpperCase
MinorCase
MajorCase
SnakeCase
PascalCase
CamelCase
RemoveComments
RemoveBlanks
PackStrings
PackIdentifiers
ReplacePrefix old_prefix new_prefix
ReplaceSuffix old_suffix new_suffix
ReplaceText old_text new_text
ReplaceIdentifier old_identifier new_identifier
AddPrefix prefix
AddSuffix suffix
RemovePrefix prefix
RemoveSuffix suffix
RemoveText text
RemoveIdentifier identifier

#if directive

Conditional code can be defined with the following syntax :

#if boolean expression
    #if boolean expression
        ...
    #else
        ...
    #end
#else
    #if boolean expression
        ...
    #else
        ...
    #end
#end

The boolean expression can use the following operators :

false
true
!expression
expression && expression
expression || expression
( expression )

#write directive

Templated HTML code can be sent to a stream writer using the following syntax :

#write writer expression
    <% code %>
    <%@ natural expression %>
    <%# integer expression %>
    <%& real expression %>
    <%~ text expression %>
    <%= escaped text expression %>
    <%! removed content %>
    <%% ignored tags %%>
#end

Limitations

  • There is no operator precedence in boolean expressions.
  • The --join option requires to end the statements with a semicolon.
  • The #writer directive is only available for the Go language.

Installation

Install the DMD 2 compiler (using the MinGW setup option on Windows).

Build the executable with the following command line :

dmd -m64 generis.d

Command line

generis [options]

Options

--prefix # : set the command prefix
--parse INPUT_FOLDER/ : parse the definitions of the Generis files in the input folder
--process INPUT_FOLDER/ OUTPUT_FOLDER/ : reads the Generis files in the input folder and writes the processed files in the output folder
--trim : trim the HTML templates
--join : join the split statements
--create : create the output folders if needed
--watch : watch the Generis files for modifications
--pause 500 : time to wait before checking the Generis files again
--tabulation 4 : set the tabulation space count
--extension .go : generate files with this extension

Examples

generis --process GS/ GO/

Reads the Generis files in the GS/ folder and writes Go files in the GO/ folder.

generis --process GS/ GO/ --create

Reads the Generis files in the GS/ folder and writes Go files in the GO/ folder, creating the output folders if needed.

generis --process GS/ GO/ --create --watch

Reads the Generis files in the GS/ folder and writes Go files in the GO/ folder, creating the output folders if needed and watching the Generis files for modifications.

generis --process GS/ GO/ --trim --join --create --watch

Reads the Generis files in the GS/ folder and writes Go files in the GO/ folder, trimming the HTML templates, joining the split statements, creating the output folders if needed and watching the Generis files for modifications.

Version

2.0

Author: Senselogic
Source Code: https://github.com/senselogic/GENERIS 
License: View license

#go #golang #code