React-Spring is a modern React library based on spring-physics which is highly flexible and it covers almost all of the UI animation needs. It inherits animated powerful interpolations and performance, as well as react-motion’s ease of use.
Animations are the important parts of UX that give an additional feel to the users and add some awesomeness to the application. But implementing animations is not that easy especially when you have to keep all the users and devices in mind. So, we have to think out for a simplified and optimized way to create and manage the animations.
Someone said — “Animations give life to the UI components”.
React-Spring is a modern React library based on Spring-physics which is highly flexible and it covers almost all of the UI animation needs. It inherits animated powerful interpolations and performance, as well as React-motion’s ease of use.
As React-Spring is a modern animation library, it supports both hooks based API and the traditional class-based API as well. The hooks based API is based on 5 kinds of hooks while the class-based API is based on the react-spring components. As the React community is now focussing on functional components for simplicity so we will proceed with the hooks API. These concepts can be interpreted with the class-based API as well because the basics remain the same.
Spring is the basic component of the library and we will use that oftentimes. It acts as a building block of the animations in React-Spring. Spring means a factor that helps a component to move from one point/place to another.
There are 5 major hooks in React-Spring:
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React-spring is a modern React library based on spring-physics which is highly flexible and it covers almost all of the UI animation needs.
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An important aspect of User experience in great Web applications is Animation. We need animations to show smooth movements representing transition between states or to draw attention to the most important action or newest content.
As we start learning new technologies we want to start building something or work on a simple project to get a better understanding of the technology.