1657183586
Organizations nowadays are preferring to use cloud platforms and AWS Big Data Certification Training Online Course helps them to utilize the technology and manage all their data remotely with ease. Cloud services are always important for managing your data and any required applications. Data analytics are always evolving and the support of cloud computing platforms is always necessary. With the popularity of AWS as the cloud computing platform and service provider, one should know it well to handle cloud computing properly. You can manage data transfer, data pipelines, and storage with AWS data engineering skills properly. In this post, you will understand what are the process and tools that can easily help you with Amazon Web Services data engineering. Let us understand more about the components of AWS in this post.
AWS Data Engineering Online Training
Amazon Storage Gateway
To be true, many companies prefer that they run onsite machines but the Amazon storage gateway is different. It allows organizations to file gateway easily by using the sources of data via the Amazon store gateway. AWS does it well by doing Network File System and it helps by sharing the data to Amazon Storage Gateway. The console of this Amazon Storage Gateway helps by sharing the files from machines that are available onsite to the AWS storage gateway.
Data Integration Tools
Combining data is very important while handling data from many sources and you want to have a view very centrally. AWS data integration process might look time-consuming but its in-depth analysis takes time. AWS Glue is the data integration tool of AWS and it helps integration without a server.
Data Storage Tools
Data storage is a very important part of AWS Data Engineering Online Training. With the help of storage pools and data lakes, it stores the data easily. It helps the organizations to store the data while you require transferring the data. It is a cost-efficient way to store data for the organizations and it is also easily integral for the processing of data. It can make Schema specifically while collecting data from many sources. The data storage tool of AWS is known as the Amazon S3. Here S3 stands for simple storage service.
1653475560
msgpack.php
A pure PHP implementation of the MessagePack serialization format.
The recommended way to install the library is through Composer:
composer require rybakit/msgpack
To pack values you can either use an instance of a Packer
:
$packer = new Packer();
$packed = $packer->pack($value);
or call a static method on the MessagePack
class:
$packed = MessagePack::pack($value);
In the examples above, the method pack
automatically packs a value depending on its type. However, not all PHP types can be uniquely translated to MessagePack types. For example, the MessagePack format defines map
and array
types, which are represented by a single array
type in PHP. By default, the packer will pack a PHP array as a MessagePack array if it has sequential numeric keys, starting from 0
and as a MessagePack map otherwise:
$mpArr1 = $packer->pack([1, 2]); // MP array [1, 2]
$mpArr2 = $packer->pack([0 => 1, 1 => 2]); // MP array [1, 2]
$mpMap1 = $packer->pack([0 => 1, 2 => 3]); // MP map {0: 1, 2: 3}
$mpMap2 = $packer->pack([1 => 2, 2 => 3]); // MP map {1: 2, 2: 3}
$mpMap3 = $packer->pack(['a' => 1, 'b' => 2]); // MP map {a: 1, b: 2}
However, sometimes you need to pack a sequential array as a MessagePack map. To do this, use the packMap
method:
$mpMap = $packer->packMap([1, 2]); // {0: 1, 1: 2}
Here is a list of type-specific packing methods:
$packer->packNil(); // MP nil
$packer->packBool(true); // MP bool
$packer->packInt(42); // MP int
$packer->packFloat(M_PI); // MP float (32 or 64)
$packer->packFloat32(M_PI); // MP float 32
$packer->packFloat64(M_PI); // MP float 64
$packer->packStr('foo'); // MP str
$packer->packBin("\x80"); // MP bin
$packer->packArray([1, 2]); // MP array
$packer->packMap(['a' => 1]); // MP map
$packer->packExt(1, "\xaa"); // MP ext
Check the "Custom types" section below on how to pack custom types.
The Packer
object supports a number of bitmask-based options for fine-tuning the packing process (defaults are in bold):
Name | Description |
---|---|
FORCE_STR | Forces PHP strings to be packed as MessagePack UTF-8 strings |
FORCE_BIN | Forces PHP strings to be packed as MessagePack binary data |
DETECT_STR_BIN | Detects MessagePack str/bin type automatically |
FORCE_ARR | Forces PHP arrays to be packed as MessagePack arrays |
FORCE_MAP | Forces PHP arrays to be packed as MessagePack maps |
DETECT_ARR_MAP | Detects MessagePack array/map type automatically |
FORCE_FLOAT32 | Forces PHP floats to be packed as 32-bits MessagePack floats |
FORCE_FLOAT64 | Forces PHP floats to be packed as 64-bits MessagePack floats |
The type detection mode (
DETECT_STR_BIN
/DETECT_ARR_MAP
) adds some overhead which can be noticed when you pack large (16- and 32-bit) arrays or strings. However, if you know the value type in advance (for example, you only work with UTF-8 strings or/and associative arrays), you can eliminate this overhead by forcing the packer to use the appropriate type, which will save it from running the auto-detection routine. Another option is to explicitly specify the value type. The library provides 2 auxiliary classes for this,Map
andBin
. Check the "Custom types" section below for details.
Examples:
// detect str/bin type and pack PHP 64-bit floats (doubles) to MP 32-bit floats
$packer = new Packer(PackOptions::DETECT_STR_BIN | PackOptions::FORCE_FLOAT32);
// these will throw MessagePack\Exception\InvalidOptionException
$packer = new Packer(PackOptions::FORCE_STR | PackOptions::FORCE_BIN);
$packer = new Packer(PackOptions::FORCE_FLOAT32 | PackOptions::FORCE_FLOAT64);
To unpack data you can either use an instance of a BufferUnpacker
:
$unpacker = new BufferUnpacker();
$unpacker->reset($packed);
$value = $unpacker->unpack();
or call a static method on the MessagePack
class:
$value = MessagePack::unpack($packed);
If the packed data is received in chunks (e.g. when reading from a stream), use the tryUnpack
method, which attempts to unpack data and returns an array of unpacked messages (if any) instead of throwing an InsufficientDataException
:
while ($chunk = ...) {
$unpacker->append($chunk);
if ($messages = $unpacker->tryUnpack()) {
return $messages;
}
}
If you want to unpack from a specific position in a buffer, use seek
:
$unpacker->seek(42); // set position equal to 42 bytes
$unpacker->seek(-8); // set position to 8 bytes before the end of the buffer
To skip bytes from the current position, use skip
:
$unpacker->skip(10); // set position to 10 bytes ahead of the current position
To get the number of remaining (unread) bytes in the buffer:
$unreadBytesCount = $unpacker->getRemainingCount();
To check whether the buffer has unread data:
$hasUnreadBytes = $unpacker->hasRemaining();
If needed, you can remove already read data from the buffer by calling:
$releasedBytesCount = $unpacker->release();
With the read
method you can read raw (packed) data:
$packedData = $unpacker->read(2); // read 2 bytes
Besides the above methods BufferUnpacker
provides type-specific unpacking methods, namely:
$unpacker->unpackNil(); // PHP null
$unpacker->unpackBool(); // PHP bool
$unpacker->unpackInt(); // PHP int
$unpacker->unpackFloat(); // PHP float
$unpacker->unpackStr(); // PHP UTF-8 string
$unpacker->unpackBin(); // PHP binary string
$unpacker->unpackArray(); // PHP sequential array
$unpacker->unpackMap(); // PHP associative array
$unpacker->unpackExt(); // PHP MessagePack\Type\Ext object
The BufferUnpacker
object supports a number of bitmask-based options for fine-tuning the unpacking process (defaults are in bold):
Name | Description |
---|---|
BIGINT_AS_STR | Converts overflowed integers to strings [1] |
BIGINT_AS_GMP | Converts overflowed integers to GMP objects [2] |
BIGINT_AS_DEC | Converts overflowed integers to Decimal\Decimal objects [3] |
1. The binary MessagePack format has unsigned 64-bit as its largest integer data type, but PHP does not support such integers, which means that an overflow can occur during unpacking.
2. Make sure the GMP extension is enabled.
3. Make sure the Decimal extension is enabled.
Examples:
$packedUint64 = "\xcf"."\xff\xff\xff\xff"."\xff\xff\xff\xff";
$unpacker = new BufferUnpacker($packedUint64);
var_dump($unpacker->unpack()); // string(20) "18446744073709551615"
$unpacker = new BufferUnpacker($packedUint64, UnpackOptions::BIGINT_AS_GMP);
var_dump($unpacker->unpack()); // object(GMP) {...}
$unpacker = new BufferUnpacker($packedUint64, UnpackOptions::BIGINT_AS_DEC);
var_dump($unpacker->unpack()); // object(Decimal\Decimal) {...}
In addition to the basic types, the library provides functionality to serialize and deserialize arbitrary types. This can be done in several ways, depending on your use case. Let's take a look at them.
If you need to serialize an instance of one of your classes into one of the basic MessagePack types, the best way to do this is to implement the CanBePacked interface in the class. A good example of such a class is the Map
type class that comes with the library. This type is useful when you want to explicitly specify that a given PHP array should be packed as a MessagePack map without triggering an automatic type detection routine:
$packer = new Packer();
$packedMap = $packer->pack(new Map([1, 2, 3]));
$packedArray = $packer->pack([1, 2, 3]);
More type examples can be found in the src/Type directory.
As with type objects, type transformers are only responsible for serializing values. They should be used when you need to serialize a value that does not implement the CanBePacked interface. Examples of such values could be instances of built-in or third-party classes that you don't own, or non-objects such as resources.
A transformer class must implement the CanPack interface. To use a transformer, it must first be registered in the packer. Here is an example of how to serialize PHP streams into the MessagePack bin
format type using one of the supplied transformers, StreamTransformer
:
$packer = new Packer(null, [new StreamTransformer()]);
$packedBin = $packer->pack(fopen('/path/to/file', 'r+'));
More type transformer examples can be found in the src/TypeTransformer directory.
In contrast to the cases described above, extensions are intended to handle extension types and are responsible for both serialization and deserialization of values (types).
An extension class must implement the Extension interface. To use an extension, it must first be registered in the packer and the unpacker.
The MessagePack specification divides extension types into two groups: predefined and application-specific. Currently, there is only one predefined type in the specification, Timestamp.
Timestamp
The Timestamp extension type is a predefined type. Support for this type in the library is done through the TimestampExtension
class. This class is responsible for handling Timestamp
objects, which represent the number of seconds and optional adjustment in nanoseconds:
$timestampExtension = new TimestampExtension();
$packer = new Packer();
$packer = $packer->extendWith($timestampExtension);
$unpacker = new BufferUnpacker();
$unpacker = $unpacker->extendWith($timestampExtension);
$packedTimestamp = $packer->pack(Timestamp::now());
$timestamp = $unpacker->reset($packedTimestamp)->unpack();
$seconds = $timestamp->getSeconds();
$nanoseconds = $timestamp->getNanoseconds();
When using the MessagePack
class, the Timestamp extension is already registered:
$packedTimestamp = MessagePack::pack(Timestamp::now());
$timestamp = MessagePack::unpack($packedTimestamp);
Application-specific extensions
In addition, the format can be extended with your own types. For example, to make the built-in PHP DateTime
objects first-class citizens in your code, you can create a corresponding extension, as shown in the example. Please note, that custom extensions have to be registered with a unique extension ID (an integer from 0
to 127
).
More extension examples can be found in the examples/MessagePack directory.
To learn more about how extension types can be useful, check out this article.
If an error occurs during packing/unpacking, a PackingFailedException
or an UnpackingFailedException
will be thrown, respectively. In addition, an InsufficientDataException
can be thrown during unpacking.
An InvalidOptionException
will be thrown in case an invalid option (or a combination of mutually exclusive options) is used.
Run tests as follows:
vendor/bin/phpunit
Also, if you already have Docker installed, you can run the tests in a docker container. First, create a container:
./dockerfile.sh | docker build -t msgpack -
The command above will create a container named msgpack
with PHP 8.1 runtime. You may change the default runtime by defining the PHP_IMAGE
environment variable:
PHP_IMAGE='php:8.0-cli' ./dockerfile.sh | docker build -t msgpack -
See a list of various images here.
Then run the unit tests:
docker run --rm -v $PWD:/msgpack -w /msgpack msgpack
To ensure that the unpacking works correctly with malformed/semi-malformed data, you can use a testing technique called Fuzzing. The library ships with a help file (target) for PHP-Fuzzer and can be used as follows:
php-fuzzer fuzz tests/fuzz_buffer_unpacker.php
To check performance, run:
php -n -dzend_extension=opcache.so \
-dpcre.jit=1 -dopcache.enable=1 -dopcache.enable_cli=1 \
tests/bench.php
Example output
Filter: MessagePack\Tests\Perf\Filter\ListFilter
Rounds: 3
Iterations: 100000
=============================================
Test/Target Packer BufferUnpacker
---------------------------------------------
nil .................. 0.0030 ........ 0.0139
false ................ 0.0037 ........ 0.0144
true ................. 0.0040 ........ 0.0137
7-bit uint #1 ........ 0.0052 ........ 0.0120
7-bit uint #2 ........ 0.0059 ........ 0.0114
7-bit uint #3 ........ 0.0061 ........ 0.0119
5-bit sint #1 ........ 0.0067 ........ 0.0126
5-bit sint #2 ........ 0.0064 ........ 0.0132
5-bit sint #3 ........ 0.0066 ........ 0.0135
8-bit uint #1 ........ 0.0078 ........ 0.0200
8-bit uint #2 ........ 0.0077 ........ 0.0212
8-bit uint #3 ........ 0.0086 ........ 0.0203
16-bit uint #1 ....... 0.0111 ........ 0.0271
16-bit uint #2 ....... 0.0115 ........ 0.0260
16-bit uint #3 ....... 0.0103 ........ 0.0273
32-bit uint #1 ....... 0.0116 ........ 0.0326
32-bit uint #2 ....... 0.0118 ........ 0.0332
32-bit uint #3 ....... 0.0127 ........ 0.0325
64-bit uint #1 ....... 0.0140 ........ 0.0277
64-bit uint #2 ....... 0.0134 ........ 0.0294
64-bit uint #3 ....... 0.0134 ........ 0.0281
8-bit int #1 ......... 0.0086 ........ 0.0241
8-bit int #2 ......... 0.0089 ........ 0.0225
8-bit int #3 ......... 0.0085 ........ 0.0229
16-bit int #1 ........ 0.0118 ........ 0.0280
16-bit int #2 ........ 0.0121 ........ 0.0270
16-bit int #3 ........ 0.0109 ........ 0.0274
32-bit int #1 ........ 0.0128 ........ 0.0346
32-bit int #2 ........ 0.0118 ........ 0.0339
32-bit int #3 ........ 0.0135 ........ 0.0368
64-bit int #1 ........ 0.0138 ........ 0.0276
64-bit int #2 ........ 0.0132 ........ 0.0286
64-bit int #3 ........ 0.0137 ........ 0.0274
64-bit int #4 ........ 0.0180 ........ 0.0285
64-bit float #1 ...... 0.0134 ........ 0.0284
64-bit float #2 ...... 0.0125 ........ 0.0275
64-bit float #3 ...... 0.0126 ........ 0.0283
fix string #1 ........ 0.0035 ........ 0.0133
fix string #2 ........ 0.0094 ........ 0.0216
fix string #3 ........ 0.0094 ........ 0.0222
fix string #4 ........ 0.0091 ........ 0.0241
8-bit string #1 ...... 0.0122 ........ 0.0301
8-bit string #2 ...... 0.0118 ........ 0.0304
8-bit string #3 ...... 0.0119 ........ 0.0315
16-bit string #1 ..... 0.0150 ........ 0.0388
16-bit string #2 ..... 0.1545 ........ 0.1665
32-bit string ........ 0.1570 ........ 0.1756
wide char string #1 .. 0.0091 ........ 0.0236
wide char string #2 .. 0.0122 ........ 0.0313
8-bit binary #1 ...... 0.0100 ........ 0.0302
8-bit binary #2 ...... 0.0123 ........ 0.0324
8-bit binary #3 ...... 0.0126 ........ 0.0327
16-bit binary ........ 0.0168 ........ 0.0372
32-bit binary ........ 0.1588 ........ 0.1754
fix array #1 ......... 0.0042 ........ 0.0131
fix array #2 ......... 0.0294 ........ 0.0367
fix array #3 ......... 0.0412 ........ 0.0472
16-bit array #1 ...... 0.1378 ........ 0.1596
16-bit array #2 ........... S ............. S
32-bit array .............. S ............. S
complex array ........ 0.1865 ........ 0.2283
fix map #1 ........... 0.0725 ........ 0.1048
fix map #2 ........... 0.0319 ........ 0.0405
fix map #3 ........... 0.0356 ........ 0.0665
fix map #4 ........... 0.0465 ........ 0.0497
16-bit map #1 ........ 0.2540 ........ 0.3028
16-bit map #2 ............. S ............. S
32-bit map ................ S ............. S
complex map .......... 0.2372 ........ 0.2710
fixext 1 ............. 0.0283 ........ 0.0358
fixext 2 ............. 0.0291 ........ 0.0371
fixext 4 ............. 0.0302 ........ 0.0355
fixext 8 ............. 0.0288 ........ 0.0384
fixext 16 ............ 0.0293 ........ 0.0359
8-bit ext ............ 0.0302 ........ 0.0439
16-bit ext ........... 0.0334 ........ 0.0499
32-bit ext ........... 0.1845 ........ 0.1888
32-bit timestamp #1 .. 0.0337 ........ 0.0547
32-bit timestamp #2 .. 0.0335 ........ 0.0560
64-bit timestamp #1 .. 0.0371 ........ 0.0575
64-bit timestamp #2 .. 0.0374 ........ 0.0542
64-bit timestamp #3 .. 0.0356 ........ 0.0533
96-bit timestamp #1 .. 0.0362 ........ 0.0699
96-bit timestamp #2 .. 0.0381 ........ 0.0701
96-bit timestamp #3 .. 0.0367 ........ 0.0687
=============================================
Total 2.7618 4.0820
Skipped 4 4
Failed 0 0
Ignored 0 0
With JIT:
php -n -dzend_extension=opcache.so \
-dpcre.jit=1 -dopcache.jit_buffer_size=64M -dopcache.jit=tracing -dopcache.enable=1 -dopcache.enable_cli=1 \
tests/bench.php
Example output
Filter: MessagePack\Tests\Perf\Filter\ListFilter
Rounds: 3
Iterations: 100000
=============================================
Test/Target Packer BufferUnpacker
---------------------------------------------
nil .................. 0.0005 ........ 0.0054
false ................ 0.0004 ........ 0.0059
true ................. 0.0004 ........ 0.0059
7-bit uint #1 ........ 0.0010 ........ 0.0047
7-bit uint #2 ........ 0.0010 ........ 0.0046
7-bit uint #3 ........ 0.0010 ........ 0.0046
5-bit sint #1 ........ 0.0025 ........ 0.0046
5-bit sint #2 ........ 0.0023 ........ 0.0046
5-bit sint #3 ........ 0.0024 ........ 0.0045
8-bit uint #1 ........ 0.0043 ........ 0.0081
8-bit uint #2 ........ 0.0043 ........ 0.0079
8-bit uint #3 ........ 0.0041 ........ 0.0080
16-bit uint #1 ....... 0.0064 ........ 0.0095
16-bit uint #2 ....... 0.0064 ........ 0.0091
16-bit uint #3 ....... 0.0064 ........ 0.0094
32-bit uint #1 ....... 0.0085 ........ 0.0114
32-bit uint #2 ....... 0.0077 ........ 0.0122
32-bit uint #3 ....... 0.0077 ........ 0.0120
64-bit uint #1 ....... 0.0085 ........ 0.0159
64-bit uint #2 ....... 0.0086 ........ 0.0157
64-bit uint #3 ....... 0.0086 ........ 0.0158
8-bit int #1 ......... 0.0042 ........ 0.0080
8-bit int #2 ......... 0.0042 ........ 0.0080
8-bit int #3 ......... 0.0042 ........ 0.0081
16-bit int #1 ........ 0.0065 ........ 0.0095
16-bit int #2 ........ 0.0065 ........ 0.0090
16-bit int #3 ........ 0.0056 ........ 0.0085
32-bit int #1 ........ 0.0067 ........ 0.0107
32-bit int #2 ........ 0.0066 ........ 0.0106
32-bit int #3 ........ 0.0063 ........ 0.0104
64-bit int #1 ........ 0.0072 ........ 0.0162
64-bit int #2 ........ 0.0073 ........ 0.0174
64-bit int #3 ........ 0.0072 ........ 0.0164
64-bit int #4 ........ 0.0077 ........ 0.0161
64-bit float #1 ...... 0.0053 ........ 0.0135
64-bit float #2 ...... 0.0053 ........ 0.0135
64-bit float #3 ...... 0.0052 ........ 0.0135
fix string #1 ....... -0.0002 ........ 0.0044
fix string #2 ........ 0.0035 ........ 0.0067
fix string #3 ........ 0.0035 ........ 0.0077
fix string #4 ........ 0.0033 ........ 0.0078
8-bit string #1 ...... 0.0059 ........ 0.0110
8-bit string #2 ...... 0.0063 ........ 0.0121
8-bit string #3 ...... 0.0064 ........ 0.0124
16-bit string #1 ..... 0.0099 ........ 0.0146
16-bit string #2 ..... 0.1522 ........ 0.1474
32-bit string ........ 0.1511 ........ 0.1483
wide char string #1 .. 0.0039 ........ 0.0084
wide char string #2 .. 0.0073 ........ 0.0123
8-bit binary #1 ...... 0.0040 ........ 0.0112
8-bit binary #2 ...... 0.0075 ........ 0.0123
8-bit binary #3 ...... 0.0077 ........ 0.0129
16-bit binary ........ 0.0096 ........ 0.0145
32-bit binary ........ 0.1535 ........ 0.1479
fix array #1 ......... 0.0008 ........ 0.0061
fix array #2 ......... 0.0121 ........ 0.0165
fix array #3 ......... 0.0193 ........ 0.0222
16-bit array #1 ...... 0.0607 ........ 0.0479
16-bit array #2 ........... S ............. S
32-bit array .............. S ............. S
complex array ........ 0.0749 ........ 0.0824
fix map #1 ........... 0.0329 ........ 0.0431
fix map #2 ........... 0.0161 ........ 0.0189
fix map #3 ........... 0.0205 ........ 0.0262
fix map #4 ........... 0.0252 ........ 0.0205
16-bit map #1 ........ 0.1016 ........ 0.0927
16-bit map #2 ............. S ............. S
32-bit map ................ S ............. S
complex map .......... 0.1096 ........ 0.1030
fixext 1 ............. 0.0157 ........ 0.0161
fixext 2 ............. 0.0175 ........ 0.0183
fixext 4 ............. 0.0156 ........ 0.0185
fixext 8 ............. 0.0163 ........ 0.0184
fixext 16 ............ 0.0164 ........ 0.0182
8-bit ext ............ 0.0158 ........ 0.0207
16-bit ext ........... 0.0203 ........ 0.0219
32-bit ext ........... 0.1614 ........ 0.1539
32-bit timestamp #1 .. 0.0195 ........ 0.0249
32-bit timestamp #2 .. 0.0188 ........ 0.0260
64-bit timestamp #1 .. 0.0207 ........ 0.0281
64-bit timestamp #2 .. 0.0212 ........ 0.0291
64-bit timestamp #3 .. 0.0207 ........ 0.0295
96-bit timestamp #1 .. 0.0222 ........ 0.0358
96-bit timestamp #2 .. 0.0228 ........ 0.0353
96-bit timestamp #3 .. 0.0210 ........ 0.0319
=============================================
Total 1.6432 1.9674
Skipped 4 4
Failed 0 0
Ignored 0 0
You may change default benchmark settings by defining the following environment variables:
Name | Default |
---|---|
MP_BENCH_TARGETS | pure_p,pure_u , see a list of available targets |
MP_BENCH_ITERATIONS | 100_000 |
MP_BENCH_DURATION | not set |
MP_BENCH_ROUNDS | 3 |
MP_BENCH_TESTS | -@slow , see a list of available tests |
For example:
export MP_BENCH_TARGETS=pure_p
export MP_BENCH_ITERATIONS=1000000
export MP_BENCH_ROUNDS=5
# a comma separated list of test names
export MP_BENCH_TESTS='complex array, complex map'
# or a group name
# export MP_BENCH_TESTS='-@slow' // @pecl_comp
# or a regexp
# export MP_BENCH_TESTS='/complex (array|map)/'
Another example, benchmarking both the library and the PECL extension:
MP_BENCH_TARGETS=pure_p,pure_u,pecl_p,pecl_u \
php -n -dextension=msgpack.so -dzend_extension=opcache.so \
-dpcre.jit=1 -dopcache.enable=1 -dopcache.enable_cli=1 \
tests/bench.php
Example output
Filter: MessagePack\Tests\Perf\Filter\ListFilter
Rounds: 3
Iterations: 100000
===========================================================================
Test/Target Packer BufferUnpacker msgpack_pack msgpack_unpack
---------------------------------------------------------------------------
nil .................. 0.0031 ........ 0.0141 ...... 0.0055 ........ 0.0064
false ................ 0.0039 ........ 0.0154 ...... 0.0056 ........ 0.0053
true ................. 0.0038 ........ 0.0139 ...... 0.0056 ........ 0.0044
7-bit uint #1 ........ 0.0061 ........ 0.0110 ...... 0.0059 ........ 0.0046
7-bit uint #2 ........ 0.0065 ........ 0.0119 ...... 0.0042 ........ 0.0029
7-bit uint #3 ........ 0.0054 ........ 0.0117 ...... 0.0045 ........ 0.0025
5-bit sint #1 ........ 0.0047 ........ 0.0103 ...... 0.0038 ........ 0.0022
5-bit sint #2 ........ 0.0048 ........ 0.0117 ...... 0.0038 ........ 0.0022
5-bit sint #3 ........ 0.0046 ........ 0.0102 ...... 0.0038 ........ 0.0023
8-bit uint #1 ........ 0.0063 ........ 0.0174 ...... 0.0039 ........ 0.0031
8-bit uint #2 ........ 0.0063 ........ 0.0167 ...... 0.0040 ........ 0.0029
8-bit uint #3 ........ 0.0063 ........ 0.0168 ...... 0.0039 ........ 0.0030
16-bit uint #1 ....... 0.0092 ........ 0.0222 ...... 0.0049 ........ 0.0030
16-bit uint #2 ....... 0.0096 ........ 0.0227 ...... 0.0042 ........ 0.0046
16-bit uint #3 ....... 0.0123 ........ 0.0274 ...... 0.0059 ........ 0.0051
32-bit uint #1 ....... 0.0136 ........ 0.0331 ...... 0.0060 ........ 0.0048
32-bit uint #2 ....... 0.0130 ........ 0.0336 ...... 0.0070 ........ 0.0048
32-bit uint #3 ....... 0.0127 ........ 0.0329 ...... 0.0051 ........ 0.0048
64-bit uint #1 ....... 0.0126 ........ 0.0268 ...... 0.0055 ........ 0.0049
64-bit uint #2 ....... 0.0135 ........ 0.0281 ...... 0.0052 ........ 0.0046
64-bit uint #3 ....... 0.0131 ........ 0.0274 ...... 0.0069 ........ 0.0044
8-bit int #1 ......... 0.0077 ........ 0.0236 ...... 0.0058 ........ 0.0044
8-bit int #2 ......... 0.0087 ........ 0.0244 ...... 0.0058 ........ 0.0048
8-bit int #3 ......... 0.0084 ........ 0.0241 ...... 0.0055 ........ 0.0049
16-bit int #1 ........ 0.0112 ........ 0.0271 ...... 0.0048 ........ 0.0045
16-bit int #2 ........ 0.0124 ........ 0.0292 ...... 0.0057 ........ 0.0049
16-bit int #3 ........ 0.0118 ........ 0.0270 ...... 0.0058 ........ 0.0050
32-bit int #1 ........ 0.0137 ........ 0.0366 ...... 0.0058 ........ 0.0051
32-bit int #2 ........ 0.0133 ........ 0.0366 ...... 0.0056 ........ 0.0049
32-bit int #3 ........ 0.0129 ........ 0.0350 ...... 0.0052 ........ 0.0048
64-bit int #1 ........ 0.0145 ........ 0.0254 ...... 0.0034 ........ 0.0025
64-bit int #2 ........ 0.0097 ........ 0.0214 ...... 0.0034 ........ 0.0025
64-bit int #3 ........ 0.0096 ........ 0.0287 ...... 0.0059 ........ 0.0050
64-bit int #4 ........ 0.0143 ........ 0.0277 ...... 0.0059 ........ 0.0046
64-bit float #1 ...... 0.0134 ........ 0.0281 ...... 0.0057 ........ 0.0052
64-bit float #2 ...... 0.0141 ........ 0.0281 ...... 0.0057 ........ 0.0050
64-bit float #3 ...... 0.0144 ........ 0.0282 ...... 0.0057 ........ 0.0050
fix string #1 ........ 0.0036 ........ 0.0143 ...... 0.0066 ........ 0.0053
fix string #2 ........ 0.0107 ........ 0.0222 ...... 0.0065 ........ 0.0068
fix string #3 ........ 0.0116 ........ 0.0245 ...... 0.0063 ........ 0.0069
fix string #4 ........ 0.0105 ........ 0.0253 ...... 0.0083 ........ 0.0077
8-bit string #1 ...... 0.0126 ........ 0.0318 ...... 0.0075 ........ 0.0088
8-bit string #2 ...... 0.0121 ........ 0.0295 ...... 0.0076 ........ 0.0086
8-bit string #3 ...... 0.0125 ........ 0.0293 ...... 0.0130 ........ 0.0093
16-bit string #1 ..... 0.0159 ........ 0.0368 ...... 0.0117 ........ 0.0086
16-bit string #2 ..... 0.1547 ........ 0.1686 ...... 0.1516 ........ 0.1373
32-bit string ........ 0.1558 ........ 0.1729 ...... 0.1511 ........ 0.1396
wide char string #1 .. 0.0098 ........ 0.0237 ...... 0.0066 ........ 0.0065
wide char string #2 .. 0.0128 ........ 0.0291 ...... 0.0061 ........ 0.0082
8-bit binary #1 ........... I ............. I ........... F ............. I
8-bit binary #2 ........... I ............. I ........... F ............. I
8-bit binary #3 ........... I ............. I ........... F ............. I
16-bit binary ............. I ............. I ........... F ............. I
32-bit binary ............. I ............. I ........... F ............. I
fix array #1 ......... 0.0040 ........ 0.0129 ...... 0.0120 ........ 0.0058
fix array #2 ......... 0.0279 ........ 0.0390 ...... 0.0143 ........ 0.0165
fix array #3 ......... 0.0415 ........ 0.0463 ...... 0.0162 ........ 0.0187
16-bit array #1 ...... 0.1349 ........ 0.1628 ...... 0.0334 ........ 0.0341
16-bit array #2 ........... S ............. S ........... S ............. S
32-bit array .............. S ............. S ........... S ............. S
complex array ............. I ............. I ........... F ............. F
fix map #1 ................ I ............. I ........... F ............. I
fix map #2 ........... 0.0345 ........ 0.0391 ...... 0.0143 ........ 0.0168
fix map #3 ................ I ............. I ........... F ............. I
fix map #4 ........... 0.0459 ........ 0.0473 ...... 0.0151 ........ 0.0163
16-bit map #1 ........ 0.2518 ........ 0.2962 ...... 0.0400 ........ 0.0490
16-bit map #2 ............. S ............. S ........... S ............. S
32-bit map ................ S ............. S ........... S ............. S
complex map .......... 0.2380 ........ 0.2682 ...... 0.0545 ........ 0.0579
fixext 1 .................. I ............. I ........... F ............. F
fixext 2 .................. I ............. I ........... F ............. F
fixext 4 .................. I ............. I ........... F ............. F
fixext 8 .................. I ............. I ........... F ............. F
fixext 16 ................. I ............. I ........... F ............. F
8-bit ext ................. I ............. I ........... F ............. F
16-bit ext ................ I ............. I ........... F ............. F
32-bit ext ................ I ............. I ........... F ............. F
32-bit timestamp #1 ....... I ............. I ........... F ............. F
32-bit timestamp #2 ....... I ............. I ........... F ............. F
64-bit timestamp #1 ....... I ............. I ........... F ............. F
64-bit timestamp #2 ....... I ............. I ........... F ............. F
64-bit timestamp #3 ....... I ............. I ........... F ............. F
96-bit timestamp #1 ....... I ............. I ........... F ............. F
96-bit timestamp #2 ....... I ............. I ........... F ............. F
96-bit timestamp #3 ....... I ............. I ........... F ............. F
===========================================================================
Total 1.5625 2.3866 0.7735 0.7243
Skipped 4 4 4 4
Failed 0 0 24 17
Ignored 24 24 0 7
With JIT:
MP_BENCH_TARGETS=pure_p,pure_u,pecl_p,pecl_u \
php -n -dextension=msgpack.so -dzend_extension=opcache.so \
-dpcre.jit=1 -dopcache.jit_buffer_size=64M -dopcache.jit=tracing -dopcache.enable=1 -dopcache.enable_cli=1 \
tests/bench.php
Example output
Filter: MessagePack\Tests\Perf\Filter\ListFilter
Rounds: 3
Iterations: 100000
===========================================================================
Test/Target Packer BufferUnpacker msgpack_pack msgpack_unpack
---------------------------------------------------------------------------
nil .................. 0.0001 ........ 0.0052 ...... 0.0053 ........ 0.0042
false ................ 0.0007 ........ 0.0060 ...... 0.0057 ........ 0.0043
true ................. 0.0008 ........ 0.0060 ...... 0.0056 ........ 0.0041
7-bit uint #1 ........ 0.0031 ........ 0.0046 ...... 0.0062 ........ 0.0041
7-bit uint #2 ........ 0.0021 ........ 0.0043 ...... 0.0062 ........ 0.0041
7-bit uint #3 ........ 0.0022 ........ 0.0044 ...... 0.0061 ........ 0.0040
5-bit sint #1 ........ 0.0030 ........ 0.0048 ...... 0.0062 ........ 0.0040
5-bit sint #2 ........ 0.0032 ........ 0.0046 ...... 0.0062 ........ 0.0040
5-bit sint #3 ........ 0.0031 ........ 0.0046 ...... 0.0062 ........ 0.0040
8-bit uint #1 ........ 0.0054 ........ 0.0079 ...... 0.0062 ........ 0.0050
8-bit uint #2 ........ 0.0051 ........ 0.0079 ...... 0.0064 ........ 0.0044
8-bit uint #3 ........ 0.0051 ........ 0.0082 ...... 0.0062 ........ 0.0044
16-bit uint #1 ....... 0.0077 ........ 0.0094 ...... 0.0065 ........ 0.0045
16-bit uint #2 ....... 0.0077 ........ 0.0094 ...... 0.0063 ........ 0.0045
16-bit uint #3 ....... 0.0077 ........ 0.0095 ...... 0.0064 ........ 0.0047
32-bit uint #1 ....... 0.0088 ........ 0.0119 ...... 0.0063 ........ 0.0043
32-bit uint #2 ....... 0.0089 ........ 0.0117 ...... 0.0062 ........ 0.0039
32-bit uint #3 ....... 0.0089 ........ 0.0118 ...... 0.0063 ........ 0.0044
64-bit uint #1 ....... 0.0097 ........ 0.0155 ...... 0.0063 ........ 0.0045
64-bit uint #2 ....... 0.0095 ........ 0.0153 ...... 0.0061 ........ 0.0045
64-bit uint #3 ....... 0.0096 ........ 0.0156 ...... 0.0063 ........ 0.0047
8-bit int #1 ......... 0.0053 ........ 0.0083 ...... 0.0062 ........ 0.0044
8-bit int #2 ......... 0.0052 ........ 0.0080 ...... 0.0062 ........ 0.0044
8-bit int #3 ......... 0.0052 ........ 0.0080 ...... 0.0062 ........ 0.0043
16-bit int #1 ........ 0.0089 ........ 0.0097 ...... 0.0069 ........ 0.0046
16-bit int #2 ........ 0.0075 ........ 0.0093 ...... 0.0063 ........ 0.0043
16-bit int #3 ........ 0.0075 ........ 0.0094 ...... 0.0062 ........ 0.0046
32-bit int #1 ........ 0.0086 ........ 0.0122 ...... 0.0063 ........ 0.0044
32-bit int #2 ........ 0.0087 ........ 0.0120 ...... 0.0066 ........ 0.0046
32-bit int #3 ........ 0.0086 ........ 0.0121 ...... 0.0060 ........ 0.0044
64-bit int #1 ........ 0.0096 ........ 0.0149 ...... 0.0060 ........ 0.0045
64-bit int #2 ........ 0.0096 ........ 0.0157 ...... 0.0062 ........ 0.0044
64-bit int #3 ........ 0.0096 ........ 0.0160 ...... 0.0063 ........ 0.0046
64-bit int #4 ........ 0.0097 ........ 0.0157 ...... 0.0061 ........ 0.0044
64-bit float #1 ...... 0.0079 ........ 0.0153 ...... 0.0056 ........ 0.0044
64-bit float #2 ...... 0.0079 ........ 0.0152 ...... 0.0057 ........ 0.0045
64-bit float #3 ...... 0.0079 ........ 0.0155 ...... 0.0057 ........ 0.0044
fix string #1 ........ 0.0010 ........ 0.0045 ...... 0.0071 ........ 0.0044
fix string #2 ........ 0.0048 ........ 0.0075 ...... 0.0070 ........ 0.0060
fix string #3 ........ 0.0048 ........ 0.0086 ...... 0.0068 ........ 0.0060
fix string #4 ........ 0.0050 ........ 0.0088 ...... 0.0070 ........ 0.0059
8-bit string #1 ...... 0.0081 ........ 0.0129 ...... 0.0069 ........ 0.0062
8-bit string #2 ...... 0.0086 ........ 0.0128 ...... 0.0069 ........ 0.0065
8-bit string #3 ...... 0.0086 ........ 0.0126 ...... 0.0115 ........ 0.0065
16-bit string #1 ..... 0.0105 ........ 0.0137 ...... 0.0128 ........ 0.0068
16-bit string #2 ..... 0.1510 ........ 0.1486 ...... 0.1526 ........ 0.1391
32-bit string ........ 0.1517 ........ 0.1475 ...... 0.1504 ........ 0.1370
wide char string #1 .. 0.0044 ........ 0.0085 ...... 0.0067 ........ 0.0057
wide char string #2 .. 0.0081 ........ 0.0125 ...... 0.0069 ........ 0.0063
8-bit binary #1 ........... I ............. I ........... F ............. I
8-bit binary #2 ........... I ............. I ........... F ............. I
8-bit binary #3 ........... I ............. I ........... F ............. I
16-bit binary ............. I ............. I ........... F ............. I
32-bit binary ............. I ............. I ........... F ............. I
fix array #1 ......... 0.0014 ........ 0.0059 ...... 0.0132 ........ 0.0055
fix array #2 ......... 0.0146 ........ 0.0156 ...... 0.0155 ........ 0.0148
fix array #3 ......... 0.0211 ........ 0.0229 ...... 0.0179 ........ 0.0180
16-bit array #1 ...... 0.0673 ........ 0.0498 ...... 0.0343 ........ 0.0388
16-bit array #2 ........... S ............. S ........... S ............. S
32-bit array .............. S ............. S ........... S ............. S
complex array ............. I ............. I ........... F ............. F
fix map #1 ................ I ............. I ........... F ............. I
fix map #2 ........... 0.0148 ........ 0.0180 ...... 0.0156 ........ 0.0179
fix map #3 ................ I ............. I ........... F ............. I
fix map #4 ........... 0.0252 ........ 0.0201 ...... 0.0214 ........ 0.0167
16-bit map #1 ........ 0.1027 ........ 0.0836 ...... 0.0388 ........ 0.0510
16-bit map #2 ............. S ............. S ........... S ............. S
32-bit map ................ S ............. S ........... S ............. S
complex map .......... 0.1104 ........ 0.1010 ...... 0.0556 ........ 0.0602
fixext 1 .................. I ............. I ........... F ............. F
fixext 2 .................. I ............. I ........... F ............. F
fixext 4 .................. I ............. I ........... F ............. F
fixext 8 .................. I ............. I ........... F ............. F
fixext 16 ................. I ............. I ........... F ............. F
8-bit ext ................. I ............. I ........... F ............. F
16-bit ext ................ I ............. I ........... F ............. F
32-bit ext ................ I ............. I ........... F ............. F
32-bit timestamp #1 ....... I ............. I ........... F ............. F
32-bit timestamp #2 ....... I ............. I ........... F ............. F
64-bit timestamp #1 ....... I ............. I ........... F ............. F
64-bit timestamp #2 ....... I ............. I ........... F ............. F
64-bit timestamp #3 ....... I ............. I ........... F ............. F
96-bit timestamp #1 ....... I ............. I ........... F ............. F
96-bit timestamp #2 ....... I ............. I ........... F ............. F
96-bit timestamp #3 ....... I ............. I ........... F ............. F
===========================================================================
Total 0.9642 1.0909 0.8224 0.7213
Skipped 4 4 4 4
Failed 0 0 24 17
Ignored 24 24 0 7
Note that the msgpack extension (v2.1.2) doesn't support ext, bin and UTF-8 str types.
The library is released under the MIT License. See the bundled LICENSE file for details.
Author: rybakit
Source Code: https://github.com/rybakit/msgpack.php
License: MIT License
1624185000
Over the past few years, the usage of data has exploded drastically. More people, organizations, businesses, etc. are availing data as part of their routine mechanism. Earlier, people focused more on useful insights and analysis, but now, they have come to the sense that managing data also needs equal importance. As a result, the role of data engineer has ballooned in the technology sector. Data engineering is the aspect of data science that focuses on practical applications of data collection and analysis. Data engineers are responsible for finding trends in datasets and developing algorithms to help make raw data more useful to the enterprise. The Dice 2020 Tech Job Report labeled data engineering as the fastest-growing job of 2019, with a 50% year-over-year growth in the number of openings. According to Dataquest, data engineers performs three main roles namely generalist (found in small teams or small companies), pipeline-centric (found in midsize companies) and database-centric (works in large organizations). Analytics Insight has figured top 10 companies hiring data engineering professionals with decent salary.
#big data #latest news #top 10 companies hiring data engineers #top 10 companies hiring data engineering professionals #data engineer jobs. #top companies hiring data engineering professionals
1620466520
If you accumulate data on which you base your decision-making as an organization, you should probably think about your data architecture and possible best practices.
If you accumulate data on which you base your decision-making as an organization, you most probably need to think about your data architecture and consider possible best practices. Gaining a competitive edge, remaining customer-centric to the greatest extent possible, and streamlining processes to get on-the-button outcomes can all be traced back to an organization’s capacity to build a future-ready data architecture.
In what follows, we offer a short overview of the overarching capabilities of data architecture. These include user-centricity, elasticity, robustness, and the capacity to ensure the seamless flow of data at all times. Added to these are automation enablement, plus security and data governance considerations. These points from our checklist for what we perceive to be an anticipatory analytics ecosystem.
#big data #data science #big data analytics #data analysis #data architecture #data transformation #data platform #data strategy #cloud data platform #data acquisition
1621413060
Data engineering is among the core branches of big data. If you’re studying to become a data engineer and want some projects to showcase your skills (or gain knowledge), you’ve come to the right place. In this article, we’ll discuss data engineering project ideas you can work on and several data engineering projects, and you should be aware of it.
You should note that you should be familiar with some topics and technologies before you work on these projects. Companies are always on the lookout for skilled data engineers who can develop innovative data engineering projects. So, if you are a beginner, the best thing you can do is work on some real-time data engineering projects.
We, here at upGrad, believe in a practical approach as theoretical knowledge alone won’t be of help in a real-time work environment. In this article, we will be exploring some interesting data engineering projects which beginners can work on to put their data engineering knowledge to test. In this article, you will find top data engineering projects for beginners to get hands-on experience.
Amid the cut-throat competition, aspiring Developers must have hands-on experience with real-world data engineering projects. In fact, this is one of the primary recruitment criteria for most employers today. As you start working on data engineering projects, you will not only be able to test your strengths and weaknesses, but you will also gain exposure that can be immensely helpful to boost your career.
That’s because you’ll need to complete the projects correctly. Here are the most important ones:
#big data #big data projects #data engineer #data engineer project #data engineering projects #data projects
1685216760
В этой статье мы увидим, как создать пагинацию с помощью jquery. Мы создадим разбиение на страницы jquery, используя несколько способов. Вы можете создать разбиение на страницы, используя разные способы, такие как создание разбиения на страницы с помощью простого HTML, вы можете создать разбиение на страницы в laravel, используя метод paginate(). Кроме того, создайте разбиение на страницы laravel livewire, разбиение на страницы с помощью бутстрапа.
Мы создадим простую пагинацию jquery. Кроме того, создайте разбиение на страницы с помощью jquery без плагина и создайте разбивку на страницы jquery с помощью кнопок «Далее» и «Предыдущий».
Итак, давайте посмотрим динамическую нумерацию страниц в jquery и бутстраповскую нумерацию страниц в jquery.
Пример:
В этом примере мы создадим пагинацию с помощью jquery без использования плагина. Кроме того, вы можете настроить пагинацию.
<!DOCTYPE html>
<html lang="en">
<head>
<title>How To Create Pagination Using jQuery - Websolutionstuff</title>
<style>
.current {
color: green;
}
#pagin li {
display: inline-block;
font-weight: 500;
}
.prev {
cursor: pointer;
}
.next {
cursor: pointer;
}
.last {
cursor:pointer;
margin-left:10px;
}
.first {
cursor:pointer;
margin-right:10px;
}
.line-content, #pagin, h3 {
text-align:center;
}
.line-content {
margin-top:20px;
}
#pagin {
margin-top:10px;
padding-left:0;
}
h3 {
margin:50px 0;
}
</style>
</head>
<body>
<h3>How To Create Pagination Using jQuery - Websolutionstuff</h3>
<div class="line-content">This is Page 1 content example with next and prev.</div>
<div class="line-content">This is Page 2 content example with next and prev.</div>
<div class="line-content">This is Page 3 content example with next and prev.</div>
<div class="line-content">This is Page 4 content example with next and prev.</div>
<div class="line-content">This is Page 5 content example with next and prev.</div>
<div class="line-content">This is Page 6 content example with next and prev.</div>
<div class="line-content">This is Page 7 content example with next and prev.</div>
<div class="line-content">This is Page 8 content example with next and prev.</div>
<div class="line-content">This is Page 9 content example with next and prev.</div>
<div class="line-content">This is Page 10 content example with next and prev.</div>
<div class="line-content">This is Page 11 content example with next and prev.</div>
<div class="line-content">This is Page 12 content example with next and prev.</div>
<div class="line-content">This is Page 13 content example with next and prev.</div>
<div class="line-content">This is Page 14 content example with next and prev.</div>
<div class="line-content">This is Page 15 content example with next and prev.</div>
<div class="line-content">This is Page 16 content example with next and prev.</div>
<div class="line-content">This is Page 17 content example with next and prev.</div>
<div class="line-content">This is Page 18 content example with next and prev.</div>
<div class="line-content">This is Page 19 content example with next and prev.</div>
<div class="line-content">This is Page 20 content example with next and prev.</div>
<div class="line-content">This is Page 21 content example with next and prev.</div>
<div class="line-content">This is Page 22 content example with next and prev.</div>
<div class="line-content">This is Page 23 content example with next and prev.</div>
<div class="line-content">This is Page 24 content example with next and prev.</div>
<div class="line-content">This is Page 25 content example with next and prev.</div>
<div class="line-content">This is Page 26 content example with next and prev.</div>
<div class="line-content">This is Page 27 content example with next and prev.</div>
<div class="line-content">This is Page 28 content example with next and prev.</div>
<div class="line-content">This is Page 29 content example with next and prev.</div>
<div class="line-content">This is Page 30 content example with next and prev.</div>
<div class="line-content">This is Page 31 content example with next and prev.</div>
<div class="line-content">This is Page 32 content example with next and prev.</div>
<div class="line-content">This is Page 33 content example with next and prev.</div>
<div class="line-content">This is Page 34 content example with next and prev.</div>
<div class="line-content">This is Page 35 content example with next and prev.</div>
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<div class="line-content">This is Page 37 content example with next and prev.</div>
<div class="line-content">This is Page 38 content example with next and prev.</div>
<div class="line-content">This is Page 39 content example with next and prev.</div>
<div class="line-content">This is Page 40 content example with next and prev.</div>
<div class="line-content">This is Page 41 content example with next and prev.</div>
<div class="line-content">This is Page 42 content example with next and prev.</div>
<div class="line-content">This is Page 43 content example with next and prev.</div>
<div class="line-content">This is Page 44 content example with next and prev.</div>
<div class="line-content">This is Page 45 content example with next and prev.</div>
<ul id="pagin"></ul>
</body>
</html>
<script src="https://code.jquery.com/jquery-3.6.1.min.js" integrity="sha256-o88AwQnZB+VDvE9tvIXrMQaPlFFSUTR+nldQm1LuPXQ=" crossorigin="anonymous"></script>
<script>
pageSize = 5;
incremSlide = 5;
startPage = 0;
numberPage = 0;
var pageCount = $(".line-content").length / pageSize;
var totalSlidepPage = Math.floor(pageCount / incremSlide);
for(var i = 0 ; i<pageCount;i++){
$("#pagin").append('<li><a href="#">'+(i+1)+'</a></li> ');
if(i>pageSize){
$("#pagin li").eq(i).hide();
}
}
var prev = $("<li/>").addClass("prev").html("Prev").click(function(){
startPage-=5;
incremSlide-=5;
numberPage--;
slide();
});
prev.hide();
var next = $("<li/>").addClass("next").html("Next").click(function(){
startPage+=5;
incremSlide+=5;
numberPage++;
slide();
});
$("#pagin").prepend(prev).append(next);
$("#pagin li").first().find("a").addClass("current");
slide = function(sens){
$("#pagin li").hide();
for(t=startPage;t<incremSlide;t++){
$("#pagin li").eq(t+1).show();
}
if(startPage == 0){
next.show();
prev.hide();
}else if(numberPage == totalSlidepPage ){
next.hide();
prev.show();
}else{
next.show();
prev.show();
}
}
showPage = function(page) {
$(".line-content").hide();
$(".line-content").each(function(n) {
if (n >= pageSize * (page - 1) && n < pageSize * page){
$(this).show();
}
});
}
showPage(1);
$("#pagin li a").eq(0).addClass("current");
$("#pagin li a").click(function() {
$("#pagin li a").removeClass("current");
$(this).addClass("current");
showPage(parseInt($(this).text()));
});
</script>
Выход:
Пример:
В этом примере мы создадим загрузочную пагинацию с помощью jquery.
<!DOCTYPE html>
<html lang="en">
<head>
<title>How To Create Bootstrap Pagination Using jQuery - Websolutionstuff</title>
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/4.0.0/css/bootstrap.min.css">
<style>
#data tr {
display: none;
}
.page {
margin: 30px;
}
table, th, td {
border: 1px solid black;
}
#data {
font-family: Arial, Helvetica, sans-serif;
border-collapse: collapse;
width: 100%;
}
#data td, #data th {
border: 1px solid #ddd;
padding: 8px;
}
#data tr:nth-child(even) {
background-color: #f2f2f2;
}
#data tr:hover {
background-color: #ddd;
}
#data th {
padding-top: 12px;
padding-bottom: 12px;
text-align: left;
background-color: #03aa96;
color: white;
}
#nav a {
color: #03aa96;
font-size: 20px;
margin-top: 22px;
font-weight: 600;
}
a:hover, a:visited, a:link, a:active {
text-decoration: none;
}
#nav {
margin-top: 20px;
}
</style>
</head>
<body>
<h2 align="center" class="mt-4">How To Create Bootstrap Pagination Using jQuery - Websolutionstuff</h2>
<div class="page" align="center">
<table id="data">
<tr>
<th>Id</th>
<th>Name</th>
<th>Country</th>
</tr>
<tr>
<td>1</td>
<td>Maria</td>
<td>Germany</td>
</tr>
<tr>
<td>2</td>
<td>Christina</td>
<td>Sweden</td>
</tr>
<tr>
<td>3</td>
<td>Chang</td>
<td>Mexico</td>
</tr>
<tr>
<td>4</td>
<td>Mendel</td>
<td>Austria</td>
</tr>
<tr>
<td>5</td>
<td>Helen</td>
<td>United Kingdom</td>
</tr>
<tr>
<td>6</td>
<td>Philip</td>
<td>Germany</td>
</tr>
<tr>
<td>7</td>
<td>Tannamuri</td>
<td>Canada</td>
</tr>
<tr>
<td>8</td>
<td>Rovelli</td>
<td>Italy</td>
</tr>
<tr>
<td>9</td>
<td>Dell</td>
<td>United Kingdom</td>
</tr>
<tr>
<td>10</td>
<td>Trump</td>
<td>France</td>
</tr>
</table>
</div>
</body>
</html>
<script src="https://code.jquery.com/jquery-3.6.1.min.js" integrity="sha256-o88AwQnZB+VDvE9tvIXrMQaPlFFSUTR+nldQm1LuPXQ=" crossorigin="anonymous"></script>
<script>
$(document).ready (function () {
$('#data').after ('<div id="nav"></div>');
var rowsShown = 5;
var rowsTotal = $('#data tbody tr').length;
var numPages = rowsTotal/rowsShown;
for (i = 0;i < numPages;i++) {
var pageNum = i + 1;
$('#nav').append ('<a href="#" rel="'+i+'">'+pageNum+'</a> ');
}
$('#data tbody tr').hide();
$('#data tbody tr').slice (0, rowsShown).show();
$('#nav a:first').addClass('active');
$('#nav a').bind('click', function() {
$('#nav a').removeClass('active');
$(this).addClass('active');
var currPage = $(this).attr('rel');
var startItem = currPage * rowsShown;
var endItem = startItem + rowsShown;
$('#data tbody tr').css('opacity','0.0').hide().slice(startItem, endItem).
css('display','table-row').animate({opacity:1}, 300);
});
});
</script>
Выход:
Пример:
В этом примере мы создадим пагинацию с помощью плагина twbsPagination . Этот плагин jQuery упрощает использование разбиения на страницы Bootstrap.
<!DOCTYPE html>
<html lang="en">
<head>
<title>jQuery Pagination Using Plugin - Websolutionstuff</title>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/twitter-bootstrap/4.0.0-alpha.6/css/bootstrap.min.css">
<style>
.wrapper{
margin: 60px auto;
text-align: center;
}
h2{
margin-bottom: 1.25em;
}
#pagination-demo{
display: inline-block;
margin-bottom: 1.75em;
}
#pagination-demo li{
display: inline-block;
}
.page-content{
background: #eee;
display: inline-block;
padding: 10px;
width: 100%;
max-width: 660px;
}
</style>
</head>
<body>
<div class="wrapper">
<div class="container">
<div class="row">
<div class="col-sm-12">
<h2>jQuery Pagination Using Plugin - Websolutionstuff</h2>
<p>Simple pagination using the TWBS pagination JS library.</p>
<ul id="pagination-demo" class="pagination-sm"></ul>
</div>
</div>
<div id="page-content" class="page-content">Page 1</div>
</div>
</div>
</body>
</html>
<script src="https://code.jquery.com/jquery-3.6.1.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/twitter-bootstrap/4.0.0-alpha.6/js/bootstrap.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/twbs-pagination/1.4.1/jquery.twbsPagination.min.js"></script>
<script>
$(document).ready (function () {
$('#pagination-demo').twbsPagination({
totalPages: 16,
visiblePages: 6,
next: 'Next',
prev: 'Prev',
onPageClick: function (event, page) {
$('#page-content').text('Page ' + page) + ' content here';
}
});
});
</script>
Выход:
Оригинальный источник статьи: https://websolutionstuff.com/