Mary  Turcotte

Mary Turcotte

1665877800

Rusty Linked List: A Linked List Implementation in Rust

Rusty Linked List

An implementation of Linked List in Rust. This code utilises unsafe Rust to explore how raw pointers can be utilised in Rust to get the job done, while being cognizant of preventing memory leaks.

How to check memory leaks?

  • Install valgrind on your linux environement. For eg. on Debian based distros sudo apt install valgrind
  • Run valgrind ./target/debug/linkedlist from the root directory of this repository

Acknowledgement

This code can be seen as a training excercise supervised and guided by my friend Mayur [https://github.com/ms747] without whom I wouldn't have been exposed to the lovely world of Rust. Do check his profile out, you'll find some VERY interesting projects there :smiley:

.gitignore

# Generated by Cargo
# will have compiled files and executables
/target/

# Remove Cargo.lock from gitignore if creating an executable, leave it for libraries
# More information here https://doc.rust-lang.org/cargo/guide/cargo-toml-vs-cargo-lock.html
Cargo.lock

# These are backup files generated by rustfmt
**/*.rs.bk

Cargo.toml

[package]
name = "linkedlist"
version = "0.1.0"
edition = "2021"

# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html

[dependencies]

Download Details:

Author: nitesh-jaswal
Source Code: https://github.com/nitesh-jaswal/rusty-linked-list

#rust 

What is GEEK

Buddha Community

Rusty Linked List: A Linked List Implementation in Rust

Serde Rust: Serialization Framework for Rust

Serde

*Serde is a framework for serializing and deserializing Rust data structures efficiently and generically.*

You may be looking for:

Serde in action

Click to show Cargo.toml. Run this code in the playground.

[dependencies]

# The core APIs, including the Serialize and Deserialize traits. Always
# required when using Serde. The "derive" feature is only required when
# using #[derive(Serialize, Deserialize)] to make Serde work with structs
# and enums defined in your crate.
serde = { version = "1.0", features = ["derive"] }

# Each data format lives in its own crate; the sample code below uses JSON
# but you may be using a different one.
serde_json = "1.0"

 

use serde::{Serialize, Deserialize};

#[derive(Serialize, Deserialize, Debug)]
struct Point {
    x: i32,
    y: i32,
}

fn main() {
    let point = Point { x: 1, y: 2 };

    // Convert the Point to a JSON string.
    let serialized = serde_json::to_string(&point).unwrap();

    // Prints serialized = {"x":1,"y":2}
    println!("serialized = {}", serialized);

    // Convert the JSON string back to a Point.
    let deserialized: Point = serde_json::from_str(&serialized).unwrap();

    // Prints deserialized = Point { x: 1, y: 2 }
    println!("deserialized = {:?}", deserialized);
}

Getting help

Serde is one of the most widely used Rust libraries so any place that Rustaceans congregate will be able to help you out. For chat, consider trying the #rust-questions or #rust-beginners channels of the unofficial community Discord (invite: https://discord.gg/rust-lang-community), the #rust-usage or #beginners channels of the official Rust Project Discord (invite: https://discord.gg/rust-lang), or the #general stream in Zulip. For asynchronous, consider the [rust] tag on StackOverflow, the /r/rust subreddit which has a pinned weekly easy questions post, or the Rust Discourse forum. It's acceptable to file a support issue in this repo but they tend not to get as many eyes as any of the above and may get closed without a response after some time.

Download Details:
Author: serde-rs
Source Code: https://github.com/serde-rs/serde
License: View license

#rust  #rustlang 

August  Larson

August Larson

1624320600

How To Create a Linked List in Python

Practice your Python skills by implementing a linked list

What Is a Linked List?

A linked list is a basic data structure. It is a collection of nodes that connects each node to the next node with a pointer.

Each node consists of two items:

  • Data (such as a number)
  • Pointer to the next node

Here is an illustration of a linked list

Diagram explaining linked lists

A linked list forms a chain of nodes. Each node holds data and points to the next node. Image by the author.

#programming #coding #python #how to create a linked list in python #create a linked list #linked list

HI Python

HI Python

1640973720

Beyonic API Python Example Using Flask, Django, FastAPI

Beyonic API Python Examples.

The beyonic APIs Docs Reference: https://apidocs.beyonic.com/

Discuss Beyonic API on slack

The Beyonic API is a representational state transfer, REST based application programming interface that lets you extend the Beyonic dashboard features into your application and systems, allowing you to build amazing payment experiences.

With the Beyonic API you can:

  • Receive and send money and prepaid airtime.
  • List currencies and networks supported by the Beyonic API.
  • Check whether a bank is supported by the Beyonic API.
  • View your account transactions history.
  • Add, retrieve, list, and update contacts to your Beyonic account.
  • Use webhooks to send notifications to URLs on your server that when specific events occur in your Beyonic account (e.g. payments).

Getting Help

For usage, general questions, and discussions the best place to go to is Beyhive Slack Community, also feel free to clone and edit this repository to meet your project, application or system requirements.

To start using the Beyonic Python API, you need to start by downloading the Beyonic API official Python client library and setting your secret key.

Install the Beyonic API Python Official client library

>>> pip install beyonic

Setting your secrete key.

To set the secrete key install the python-dotenv modeule, Python-dotenv is a Python module that allows you to specify environment variables in traditional UNIX-like “.env” (dot-env) file within your Python project directory, it helps us work with SECRETS and KEYS without exposing them to the outside world, and keep them safe during development too.

Installing python-dotenv modeule

>>> pip install python-dotenv

Creating a .env file to keep our secrete keys.

>>> touch .env

Inside your .env file specify the Beyonic API Token .

.env file

BEYONIC_ACCESS_KEY = "enter your API "

You will get your API Token by clicking your user name on the bottom left of the left sidebar menu in the Beyonic web portal and selecting ‘Manage my account’ from the dropdown menu. The API Token is shown at the very bottom of the page.

getExamples.py

import os 
import beyonic
from dotenv import load_dotenv 

load_dotenv()

myapi = os.environ['BEYONIC_ACCESS_KEY']

beyonic.api_key = myapi 

# Listing account: Working. 
accounts = beyonic.Account.list() 
print(accounts)


#Listing currencies: Not working yet.
'''
supported_currencies = beyonic.Currency.list()
print(supported_currencies)

Supported currencies are: USD, UGX, KES, BXC, GHS, TZS, RWF, ZMW, MWK, BIF, EUR, XAF, GNF, XOF, XOF
'''

#Listing networks: Not working yet.
"""
networks = beyonic.Network.list()
print(networks)
"""

#Listing transactions: Working. 
transactions = beyonic.Transaction.list()
print(transactions) 

#Listing contact: Working. 
mycontacts = beyonic.Contact.list() 
print(mycontacts) 


#Listing events: Not working yet.
'''
events = beyonic.Event.list()
print(events)

Error: AttributeError: module 'beyonic' has no attribute 'Event'
'''

Docker file

FROM python:3.8-slim-buster

COPY . .

COPY ./requirements.txt ./requirements.txt

WORKDIR .

RUN pip install -r requirements.txt

CMD [ "python3", "getExamples.py" ]

Build docker image called demo

>>> docker build -t bey .

Run docker image called demo

>>>docker run -t -i bey 

Now, I’ll create a Docker compose file to run a Docker container using the Docker image we just created.


version: "3.6"
services:
  app:
    build: .
    command: python getExamples.py
    volumes:
      - .:/pythonBeyonicExamples

Now we are going to run the following command from the same directory where the docker-compose.yml file is located. The docker compose up command will start and run the entire app.


docker compose up

Output

NB: The screenshot below might differ according to your account deatils and your transcations in deatils.

docker compose up preview

To stop the container running on daemon mode use the below command.

docker compose stop

Output

docker compose preview

Contributing to this repository. All contributions, bug reports, bug fixes, enhancements, and ideas are welcome, You can get in touch with me on twitter @HarunMbaabu.

Download Details:
Author: HarunMbaabu
Source Code: https://github.com/HarunMbaabu/BeyonicAPI-Python-Examples
License: 

#api #python #flask #django #fastapi 

Mary  Turcotte

Mary Turcotte

1665877800

Rusty Linked List: A Linked List Implementation in Rust

Rusty Linked List

An implementation of Linked List in Rust. This code utilises unsafe Rust to explore how raw pointers can be utilised in Rust to get the job done, while being cognizant of preventing memory leaks.

How to check memory leaks?

  • Install valgrind on your linux environement. For eg. on Debian based distros sudo apt install valgrind
  • Run valgrind ./target/debug/linkedlist from the root directory of this repository

Acknowledgement

This code can be seen as a training excercise supervised and guided by my friend Mayur [https://github.com/ms747] without whom I wouldn't have been exposed to the lovely world of Rust. Do check his profile out, you'll find some VERY interesting projects there :smiley:

.gitignore

# Generated by Cargo
# will have compiled files and executables
/target/

# Remove Cargo.lock from gitignore if creating an executable, leave it for libraries
# More information here https://doc.rust-lang.org/cargo/guide/cargo-toml-vs-cargo-lock.html
Cargo.lock

# These are backup files generated by rustfmt
**/*.rs.bk

Cargo.toml

[package]
name = "linkedlist"
version = "0.1.0"
edition = "2021"

# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html

[dependencies]

Download Details:

Author: nitesh-jaswal
Source Code: https://github.com/nitesh-jaswal/rusty-linked-list

#rust 

Awesome  Rust

Awesome Rust

1654894080

Serde JSON: JSON Support for Serde Framework

Serde JSON

Serde is a framework for serializing and deserializing Rust data structures efficiently and generically.

[dependencies]
serde_json = "1.0"

You may be looking for:

JSON is a ubiquitous open-standard format that uses human-readable text to transmit data objects consisting of key-value pairs.

{
    "name": "John Doe",
    "age": 43,
    "address": {
        "street": "10 Downing Street",
        "city": "London"
    },
    "phones": [
        "+44 1234567",
        "+44 2345678"
    ]
}

There are three common ways that you might find yourself needing to work with JSON data in Rust.

  • As text data. An unprocessed string of JSON data that you receive on an HTTP endpoint, read from a file, or prepare to send to a remote server.
  • As an untyped or loosely typed representation. Maybe you want to check that some JSON data is valid before passing it on, but without knowing the structure of what it contains. Or you want to do very basic manipulations like insert a key in a particular spot.
  • As a strongly typed Rust data structure. When you expect all or most of your data to conform to a particular structure and want to get real work done without JSON's loosey-goosey nature tripping you up.

Serde JSON provides efficient, flexible, safe ways of converting data between each of these representations.

Operating on untyped JSON values

Any valid JSON data can be manipulated in the following recursive enum representation. This data structure is serde_json::Value.

enum Value {
    Null,
    Bool(bool),
    Number(Number),
    String(String),
    Array(Vec<Value>),
    Object(Map<String, Value>),
}

A string of JSON data can be parsed into a serde_json::Value by the serde_json::from_str function. There is also from_slice for parsing from a byte slice &[u8] and from_reader for parsing from any io::Read like a File or a TCP stream.

use serde_json::{Result, Value};

fn untyped_example() -> Result<()> {
    // Some JSON input data as a &str. Maybe this comes from the user.
    let data = r#"
        {
            "name": "John Doe",
            "age": 43,
            "phones": [
                "+44 1234567",
                "+44 2345678"
            ]
        }"#;

    // Parse the string of data into serde_json::Value.
    let v: Value = serde_json::from_str(data)?;

    // Access parts of the data by indexing with square brackets.
    println!("Please call {} at the number {}", v["name"], v["phones"][0]);

    Ok(())
}

The result of square bracket indexing like v["name"] is a borrow of the data at that index, so the type is &Value. A JSON map can be indexed with string keys, while a JSON array can be indexed with integer keys. If the type of the data is not right for the type with which it is being indexed, or if a map does not contain the key being indexed, or if the index into a vector is out of bounds, the returned element is Value::Null.

When a Value is printed, it is printed as a JSON string. So in the code above, the output looks like Please call "John Doe" at the number "+44 1234567". The quotation marks appear because v["name"] is a &Value containing a JSON string and its JSON representation is "John Doe". Printing as a plain string without quotation marks involves converting from a JSON string to a Rust string with as_str() or avoiding the use of Value as described in the following section.

The Value representation is sufficient for very basic tasks but can be tedious to work with for anything more significant. Error handling is verbose to implement correctly, for example imagine trying to detect the presence of unrecognized fields in the input data. The compiler is powerless to help you when you make a mistake, for example imagine typoing v["name"] as v["nmae"] in one of the dozens of places it is used in your code.

Parsing JSON as strongly typed data structures

Serde provides a powerful way of mapping JSON data into Rust data structures largely automatically.

use serde::{Deserialize, Serialize};
use serde_json::Result;

#[derive(Serialize, Deserialize)]
struct Person {
    name: String,
    age: u8,
    phones: Vec<String>,
}

fn typed_example() -> Result<()> {
    // Some JSON input data as a &str. Maybe this comes from the user.
    let data = r#"
        {
            "name": "John Doe",
            "age": 43,
            "phones": [
                "+44 1234567",
                "+44 2345678"
            ]
        }"#;

    // Parse the string of data into a Person object. This is exactly the
    // same function as the one that produced serde_json::Value above, but
    // now we are asking it for a Person as output.
    let p: Person = serde_json::from_str(data)?;

    // Do things just like with any other Rust data structure.
    println!("Please call {} at the number {}", p.name, p.phones[0]);

    Ok(())
}

This is the same serde_json::from_str function as before, but this time we assign the return value to a variable of type Person so Serde will automatically interpret the input data as a Person and produce informative error messages if the layout does not conform to what a Person is expected to look like.

Any type that implements Serde's Deserialize trait can be deserialized this way. This includes built-in Rust standard library types like Vec<T> and HashMap<K, V>, as well as any structs or enums annotated with #[derive(Deserialize)].

Once we have p of type Person, our IDE and the Rust compiler can help us use it correctly like they do for any other Rust code. The IDE can autocomplete field names to prevent typos, which was impossible in the serde_json::Value representation. And the Rust compiler can check that when we write p.phones[0], then p.phones is guaranteed to be a Vec<String> so indexing into it makes sense and produces a String.

The necessary setup for using Serde's derive macros is explained on the Using derive page of the Serde site.

Constructing JSON values

Serde JSON provides a json! macro to build serde_json::Value objects with very natural JSON syntax.

use serde_json::json;

fn main() {
    // The type of `john` is `serde_json::Value`
    let john = json!({
        "name": "John Doe",
        "age": 43,
        "phones": [
            "+44 1234567",
            "+44 2345678"
        ]
    });

    println!("first phone number: {}", john["phones"][0]);

    // Convert to a string of JSON and print it out
    println!("{}", john.to_string());
}

The Value::to_string() function converts a serde_json::Value into a String of JSON text.

One neat thing about the json! macro is that variables and expressions can be interpolated directly into the JSON value as you are building it. Serde will check at compile time that the value you are interpolating is able to be represented as JSON.

let full_name = "John Doe";
let age_last_year = 42;

// The type of `john` is `serde_json::Value`
let john = json!({
    "name": full_name,
    "age": age_last_year + 1,
    "phones": [
        format!("+44 {}", random_phone())
    ]
});

This is amazingly convenient, but we have the problem we had before with Value: the IDE and Rust compiler cannot help us if we get it wrong. Serde JSON provides a better way of serializing strongly-typed data structures into JSON text.

Creating JSON by serializing data structures

A data structure can be converted to a JSON string by serde_json::to_string. There is also serde_json::to_vec which serializes to a Vec<u8> and serde_json::to_writer which serializes to any io::Write such as a File or a TCP stream.

use serde::{Deserialize, Serialize};
use serde_json::Result;

#[derive(Serialize, Deserialize)]
struct Address {
    street: String,
    city: String,
}

fn print_an_address() -> Result<()> {
    // Some data structure.
    let address = Address {
        street: "10 Downing Street".to_owned(),
        city: "London".to_owned(),
    };

    // Serialize it to a JSON string.
    let j = serde_json::to_string(&address)?;

    // Print, write to a file, or send to an HTTP server.
    println!("{}", j);

    Ok(())
}

Any type that implements Serde's Serialize trait can be serialized this way. This includes built-in Rust standard library types like Vec<T> and HashMap<K, V>, as well as any structs or enums annotated with #[derive(Serialize)].

Performance

It is fast. You should expect in the ballpark of 500 to 1000 megabytes per second deserialization and 600 to 900 megabytes per second serialization, depending on the characteristics of your data. This is competitive with the fastest C and C++ JSON libraries or even 30% faster for many use cases. Benchmarks live in the serde-rs/json-benchmark repo.

Getting help

Serde is one of the most widely used Rust libraries, so any place that Rustaceans congregate will be able to help you out. For chat, consider trying the #rust-questions or #rust-beginners channels of the unofficial community Discord (invite: https://discord.gg/rust-lang-community), the #rust-usage or #beginners channels of the official Rust Project Discord (invite: https://discord.gg/rust-lang), or the #general stream in Zulip. For asynchronous, consider the [rust] tag on StackOverflow, the /r/rust subreddit which has a pinned weekly easy questions post, or the Rust Discourse forum. It's acceptable to file a support issue in this repo, but they tend not to get as many eyes as any of the above and may get closed without a response after some time.

No-std support

As long as there is a memory allocator, it is possible to use serde_json without the rest of the Rust standard library. This is supported on Rust 1.36+. Disable the default "std" feature and enable the "alloc" feature:

[dependencies]
serde_json = { version = "1.0", default-features = false, features = ["alloc"] }

For JSON support in Serde without a memory allocator, please see the serde-json-core crate.

Link: https://crates.io/crates/serde_json

#rust  #rustlang  #encode   #json