Jillian  Corwin

Jillian Corwin


Simon Game: Simon Game in Full Vanilla JavaScript

Simon Game

Simon Game in full vanilla JavaScript. This is my CS50x Final Project.

Play Here:


Tech Stack

Client: HTML, TailwindCSS, JavaScript.

🔗 Links

What is Simon Game?

Simon is a game of short-term memory skill. The device creates a series of tones and lights and requires a user to repeat the sequence. If the user succeeds, the series becomes progressively longer and more complex. Once the user fails or the time limit runs out, the game is over.

Author: DevABDee
Source code: https://github.com/DevABDee/Simon-Game

#TailwindCSS #JavaScript #HTML #graphql 

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Simon Game: Simon Game in Full Vanilla JavaScript

JavaScript Snake Game Tutorial - Develop a Simple Snake Game

Work on real-time JavaScript Snake game project and become a pro

Snake game is an interesting JavaScript project for beginners. Snake game is a single-player game, which we’ve been playing for a very long time. The game mainly consists of two components – snake and fruit. And we just need to take our snake to the food so that it can eat and grow faster and as the number of fruits eaten increases, the length of snake increases which makes the game more interesting. While moving if the snake eats its own body, then the snake dies and the game ends. Now let’s see how we can create this.

JavaScript Project Prerequisites

To implement the snake game in JavaScript you should have basic knowledge of:

1. Basic concepts of JavaScript


3. CSS

Download Project Code

Before proceeding ahead please download source code of Snake Game: Snake Game in JavaScript

Steps to Build the Project – JavaScript Snake game

1. Create Html file

HTML builds the basic structure. This file contains some basic HTML tags like div, h1, title, etc. also we’ve used bootstrap (CDN is already included).



<!DOCTYPE html>
<html lang="en">
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>DataFlair Snake game</title>
    <link rel="stylesheet" href="https://stackpath.bootstrapcdn.com/bootstrap/4.5.0/css/bootstrap.min.css" integrity="sha384-9aIt2nRpC12Uk9gS9baDl411NQApFmC26EwAOH8WgZl5MYYxFfc+NcPb1dKGj7Sk" crossorigin="anonymous">
    <link rel="stylesheet" href="static/style.css">
    <div class="container">
        <div class ="Jumbotron">
        <h1>DataFlair Snake game using vanilla JavaScript</h1>

            <h2 class="btn btn-info"> 
                Score:   0 

            <div class="containerCanvas">
                <canvas id="canvas" width="500" height="500" class="canvasmain"> </canvas>
    <script src="static/fruit.js"></script>
    <script src="static/snake.js"></script>
    <script src="static/draw.js"></script>

We have used simple HTML tags except tag. This new tag was introduced in HTML5, which is used to draw graphics, via JavaScript. It is nothing without JavaScript so we will use it in our JavaScript file to actually draw the board and the objects required. We’ll see its implementation in JS files.

#javascript tutorial #javascript project #javascript snake game #simple snake game #javascript

lakshya world

lakshya world


How to Create a Successful Gaming App?

How to create a game app is a comprehensive guide, explaining the entire process of creating and publishing games for iOS and Android. Covering all the essential information a budding game developer needs to know.


Read More - https://www.brsoftech.com/blog/how-to-create-a-game-app/


#game-engine  #game-development  #game  #games  #gaming 

Sival Alethea

Sival Alethea


Learn JavaScript - Full Course for Beginners. DO NOT MISS!!!

This complete 134-part JavaScript tutorial for beginners will teach you everything you need to know to get started with the JavaScript programming language.
⭐️Course Contents⭐️
0:00:00 Introduction
0:01:24 Running JavaScript
0:04:23 Comment Your Code
0:05:56 Declare Variables
0:06:15 Storing Values with the Assignment Operator
0:11:31 Initializing Variables with the Assignment Operator
0:11:58 Uninitialized Variables
0:12:40 Case Sensitivity in Variables
0:14:05 Add Two Numbers
0:14:34 Subtract One Number from Another
0:14:52 Multiply Two Numbers
0:15:12 Dividing Numbers
0:15:30 Increment
0:15:58 Decrement
0:16:22 Decimal Numbers
0:16:48 Multiply Two Decimals
0:17:18 Divide Decimals
0:17:33 Finding a Remainder
0:18:22 Augmented Addition
0:19:22 Augmented Subtraction
0:20:18 Augmented Multiplication
0:20:51 Augmented Division
0:21:19 Declare String Variables
0:22:01 Escaping Literal Quotes
0:23:44 Quoting Strings with Single Quotes
0:25:18 Escape Sequences
0:26:46 Plus Operator
0:27:49 Plus Equals Operator
0:29:01 Constructing Strings with Variables
0:30:14 Appending Variables to Strings
0:31:11 Length of a String
0:32:01 Bracket Notation
0:33:27 Understand String Immutability
0:34:23 Find the Nth Character
0:34:51 Find the Last Character
0:35:48 Find the Nth-to-Last Character
0:36:28 Word Blanks
0:40:44 Arrays
0:41:43 Nest Arrays
0:42:33 Access Array Data
0:43:34 Modify Array Data
0:44:48 Access Multi-Dimensional Arrays
0:46:30 push()
0:47:29 pop()
0:48:33 shift()
0:49:23 unshift()
0:50:36 Shopping List
0:51:41 Write Reusable with Functions
0:53:41 Arguments
0:55:43 Global Scope
0:59:31 Local Scope
1:00:46 Global vs Local Scope in Functions
1:02:40 Return a Value from a Function
1:03:55 Undefined Value returned
1:04:52 Assignment with a Returned Value
1:05:52 Stand in Line
1:08:41 Boolean Values
1:09:24 If Statements
1:11:51 Equality Operator
1:13:18 Strict Equality Operator
1:14:43 Comparing different values
1:15:38 Inequality Operator
1:16:20 Strict Inequality Operator
1:17:05 Greater Than Operator
1:17:39 Greater Than Or Equal To Operator
1:18:09 Less Than Operator
1:18:44 Less Than Or Equal To Operator
1:19:17 And Operator
1:20:41 Or Operator
1:21:37 Else Statements
1:22:27 Else If Statements
1:23:30 Logical Order in If Else Statements
1:24:45 Chaining If Else Statements
1:27:45 Golf Code
1:32:15 Switch Statements
1:35:46 Default Option in Switch Statements
1:37:23 Identical Options in Switch Statements
1:39:20 Replacing If Else Chains with Switch
1:41:11 Returning Boolean Values from Functions
1:42:20 Return Early Pattern for Functions
1:43:38 Counting Cards
1:49:11 Build Objects
1:50:46 Dot Notation
1:51:33 Bracket Notation
1:52:47 Variables
1:53:34 Updating Object Properties
1:54:30 Add New Properties to Object
1:55:19 Delete Properties from Object
1:55:54 Objects for Lookups
1:57:43 Testing Objects for Properties
1:59:15 Manipulating Complex Objects
2:01:00 Nested Objects
2:01:53 Nested Arrays
2:03:06 Record Collection
2:10:15 While Loops
2:11:35 For Loops
2:13:56 Odd Numbers With a For Loop
2:15:28 Count Backwards With a For Loop
2:17:08 Iterate Through an Array with a For Loop
2:19:43 Nesting For Loops
2:22:45 Do…While Loops
2:24:12 Profile Lookup
2:28:18 Random Fractions
2:28:54 Random Whole Numbers
2:30:21 Random Whole Numbers within a Range
2:31:46 parseInt Function
2:32:36 parseInt Function with a Radix
2:33:29 Ternary Operator
2:34:57 Multiple Ternary Operators
2:36:57 var vs let
2:39:02 var vs let scopes
2:41:32 const Keyword
2:43:40 Mutate an Array Declared with const
2:44:52 Prevent Object Mutation
2:47:17 Arrow Functions
2:28:24 Arrow Functions with Parameters
2:49:27 Higher Order Arrow Functions
2:53:04 Default Parameters
2:54:00 Rest Operator
2:55:31 Spread Operator
2:57:18 Destructuring Assignment: Objects
3:00:18 Destructuring Assignment: Nested Objects
3:01:55 Destructuring Assignment: Arrays
3:03:40 Destructuring Assignment with Rest Operator to Reassign Array
3:05:05 Destructuring Assignment to Pass an Object
3:06:39 Template Literals
3:10:43 Simple Fields
3:12:24 Declarative Functions
3:12:56 class Syntax
3:15:11 getters and setters
3:20:25 import vs require
3:22:33 export
3:23:40 * to Import
3:24:50 export default
3:25:26 Import a Default Export
📺 The video in this post was made by freeCodeCamp.org
The origin of the article: https://www.youtube.com/watch?v=PkZNo7MFNFg&list=PLWKjhJtqVAblfum5WiQblKPwIbqYXkDoC&index=4

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Thanks for visiting and watching! Please don’t forget to leave a like, comment and share!

#javascript #learn javascript #learn javascript for beginners #learn javascript - full course for beginners #javascript programming language

Autumn  Blick

Autumn Blick


Game Development with .NET

We’ve launched a new Game Development with .NET section on our site. It’s designed for current .NET developers to explore all the choices available to them when developing games. It’s also designed for new developers trying to learn how to use .NET by making games. We’ve also launched a new game development Learn portal for .NET filled with tutorials, videos, and documentation provided by Microsoft and others in the .NET game development community. Finally, we launched a step-by-step Unity get-started tutorial that will get you started with Unity and writing C## scripts for it in no time. We are excited to show you what .NET has to offer to you when making games. .NET is also part of Microsoft Game Stack, a comprehensive suite of tools and services just for game development.

A picture of a game controller

.NET for game developers

.NET is cross-platform. With .NET you can target over 25+ different platforms with a single code base. You can make games for, but not limited to, Windows, macOS, Linux, Android, iOS, Xbox, PlayStation, Nintendo, and mixed reality devices.

C## is the most popular programming language in game development. The wider .NET community is also big. There is no lack of expertise and support you can find from individuals and user groups, locally or online.

.NET does not just cover building your game. You can also use it to build your game’s website with ASP.NET, your mobile app using Xamarin, and even do remote rendering with Microsoft Azure. Your skills will transfer across the entire game development pipeline.

logos of some gaming platforms supported by .NET

Available game engines

The first step to developing games in .NET is to choose a game engine. You can think of engines as the frameworks and tools you use for developing your game. There are many game engines that use .NET and they differ widely. Some of the engines are commercial and some are completely royalty free and open source. I am excited to see some of them planning to adopt .NET 5 soon. Just choose the engine that better works for you and your game. Would you like to read a blog post to help you learn about .NET game engines, and which one would be best for you?

#.net #.net core #azure #c# #game development #azure #cryengine #game developers #game development #game development with .net #game engines #games #monogame #playfab #stride #unity #visual studio #waveengine