katrin kunze

1666156944

Building A Feature-Loaded Cryptocurrency Exchange Platform

Cryptocurrency exchanges need no introduction. Every crypto user knows what’s an exchange and how it works. Due to its huge demand and returns, many businesses are developing crypto exchanges to serve users worldwide.

Checklist:

  • Trading Engine
  • UI Design
  • Crypto Wallet
  • Security
  • Admin Console

Quick Tips: How To Build An Exchange?

  1. Work on the budget and time frame needed for the development. A credible exchange platform with all essential features would cost you anywhere between 50,000 to 80,000 dollars. And the time required to complete the development depends on the team’s skills and the availability of resources.

2. Plan and design an easily navigable, user-friendly interface that is compatible with all devices. A visually appealing design is the driving factor of any product. A crypto exchange is no exception. You should think from the user’s point of view and ask the design team to do the same. Only then can you create a simple and convenient interface. Make sure that the registration, login, deposit & withdrawal options are easily identifiable.

3. Build a highly efficient Trade Matching Engine. It is the core mechanism that matches buy and sell orders to execute trades. Your exchange’s matching engine should be reliable, comprehensive, capable with multi-assets to keep pace with the ever-changing crypto market.

4. Integrate a multi-asset wallet into the exchange for users to store, receive, and transfer cryptos. Users will prefer having their currencies stored in the exchange’s wallet rather than a third-party wallet.

5. Provide trading charts for customers so that they can easily monitor the market. Add customized features like Price Aggregator, Futures Trading, and Arbitrage Trading. If you prefer, you can also provide Android and iOS apps.

6. Develop an Admin Console to keep track of the exchange’s activities. It is the central system of the exchange platform that monitors all the activities 24*7.

About Blockchain Firm

At Blockchain Firm, we put your hassle aside by providing end-to-end cryptocurrency exchange development services. We take control of all the processes and provide you with a robust, performance-oriented, and security-rich exchange platform where your customers experience seamless operations.


 

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Building A Feature-Loaded Cryptocurrency Exchange Platform

Dotnet Script: Run C# Scripts From The .NET CLI

dotnet script

Run C# scripts from the .NET CLI, define NuGet packages inline and edit/debug them in VS Code - all of that with full language services support from OmniSharp.

NuGet Packages

NameVersionFramework(s)
dotnet-script (global tool)Nugetnet6.0, net5.0, netcoreapp3.1
Dotnet.Script (CLI as Nuget)Nugetnet6.0, net5.0, netcoreapp3.1
Dotnet.Script.CoreNugetnetcoreapp3.1 , netstandard2.0
Dotnet.Script.DependencyModelNugetnetstandard2.0
Dotnet.Script.DependencyModel.NugetNugetnetstandard2.0

Installing

Prerequisites

The only thing we need to install is .NET Core 3.1 or .NET 5.0 SDK.

.NET Core Global Tool

.NET Core 2.1 introduced the concept of global tools meaning that you can install dotnet-script using nothing but the .NET CLI.

dotnet tool install -g dotnet-script

You can invoke the tool using the following command: dotnet-script
Tool 'dotnet-script' (version '0.22.0') was successfully installed.

The advantage of this approach is that you can use the same command for installation across all platforms. .NET Core SDK also supports viewing a list of installed tools and their uninstallation.

dotnet tool list -g

Package Id         Version      Commands
---------------------------------------------
dotnet-script      0.22.0       dotnet-script
dotnet tool uninstall dotnet-script -g

Tool 'dotnet-script' (version '0.22.0') was successfully uninstalled.

Windows

choco install dotnet.script

We also provide a PowerShell script for installation.

(new-object Net.WebClient).DownloadString("https://raw.githubusercontent.com/filipw/dotnet-script/master/install/install.ps1") | iex

Linux and Mac

curl -s https://raw.githubusercontent.com/filipw/dotnet-script/master/install/install.sh | bash

If permission is denied we can try with sudo

curl -s https://raw.githubusercontent.com/filipw/dotnet-script/master/install/install.sh | sudo bash

Docker

A Dockerfile for running dotnet-script in a Linux container is available. Build:

cd build
docker build -t dotnet-script -f Dockerfile ..

And run:

docker run -it dotnet-script --version

Github

You can manually download all the releases in zip format from the GitHub releases page.

Usage

Our typical helloworld.csx might look like this:

Console.WriteLine("Hello world!");

That is all it takes and we can execute the script. Args are accessible via the global Args array.

dotnet script helloworld.csx

Scaffolding

Simply create a folder somewhere on your system and issue the following command.

dotnet script init

This will create main.csx along with the launch configuration needed to debug the script in VS Code.

.
├── .vscode
│   └── launch.json
├── main.csx
└── omnisharp.json

We can also initialize a folder using a custom filename.

dotnet script init custom.csx

Instead of main.csx which is the default, we now have a file named custom.csx.

.
├── .vscode
│   └── launch.json
├── custom.csx
└── omnisharp.json

Note: Executing dotnet script init inside a folder that already contains one or more script files will not create the main.csx file.

Running scripts

Scripts can be executed directly from the shell as if they were executables.

foo.csx arg1 arg2 arg3

OSX/Linux

Just like all scripts, on OSX/Linux you need to have a #! and mark the file as executable via chmod +x foo.csx. If you use dotnet script init to create your csx it will automatically have the #! directive and be marked as executable.

The OSX/Linux shebang directive should be #!/usr/bin/env dotnet-script

#!/usr/bin/env dotnet-script
Console.WriteLine("Hello world");

You can execute your script using dotnet script or dotnet-script, which allows you to pass arguments to control your script execution more.

foo.csx arg1 arg2 arg3
dotnet script foo.csx -- arg1 arg2 arg3
dotnet-script foo.csx -- arg1 arg2 arg3

Passing arguments to scripts

All arguments after -- are passed to the script in the following way:

dotnet script foo.csx -- arg1 arg2 arg3

Then you can access the arguments in the script context using the global Args collection:

foreach (var arg in Args)
{
    Console.WriteLine(arg);
}

All arguments before -- are processed by dotnet script. For example, the following command-line

dotnet script -d foo.csx -- -d

will pass the -d before -- to dotnet script and enable the debug mode whereas the -d after -- is passed to script for its own interpretation of the argument.

NuGet Packages

dotnet script has built-in support for referencing NuGet packages directly from within the script.

#r "nuget: AutoMapper, 6.1.0"

package

Note: Omnisharp needs to be restarted after adding a new package reference

Package Sources

We can define package sources using a NuGet.Config file in the script root folder. In addition to being used during execution of the script, it will also be used by OmniSharp that provides language services for packages resolved from these package sources.

As an alternative to maintaining a local NuGet.Config file we can define these package sources globally either at the user level or at the computer level as described in Configuring NuGet Behaviour

It is also possible to specify packages sources when executing the script.

dotnet script foo.csx -s https://SomePackageSource

Multiple packages sources can be specified like this:

dotnet script foo.csx -s https://SomePackageSource -s https://AnotherPackageSource

Creating DLLs or Exes from a CSX file

Dotnet-Script can create a standalone executable or DLL for your script.

SwitchLong switchdescription
-o--outputDirectory where the published executable should be placed. Defaults to a 'publish' folder in the current directory.
-n--nameThe name for the generated DLL (executable not supported at this time). Defaults to the name of the script.
 --dllPublish to a .dll instead of an executable.
-c--configurationConfiguration to use for publishing the script [Release/Debug]. Default is "Debug"
-d--debugEnables debug output.
-r--runtimeThe runtime used when publishing the self contained executable. Defaults to your current runtime.

The executable you can run directly independent of dotnet install, while the DLL can be run using the dotnet CLI like this:

dotnet script exec {path_to_dll} -- arg1 arg2

Caching

We provide two types of caching, the dependency cache and the execution cache which is explained in detail below. In order for any of these caches to be enabled, it is required that all NuGet package references are specified using an exact version number. The reason for this constraint is that we need to make sure that we don't execute a script with a stale dependency graph.

Dependency Cache

In order to resolve the dependencies for a script, a dotnet restore is executed under the hood to produce a project.assets.json file from which we can figure out all the dependencies we need to add to the compilation. This is an out-of-process operation and represents a significant overhead to the script execution. So this cache works by looking at all the dependencies specified in the script(s) either in the form of NuGet package references or assembly file references. If these dependencies matches the dependencies from the last script execution, we skip the restore and read the dependencies from the already generated project.assets.json file. If any of the dependencies has changed, we must restore again to obtain the new dependency graph.

Execution cache

In order to execute a script it needs to be compiled first and since that is a CPU and time consuming operation, we make sure that we only compile when the source code has changed. This works by creating a SHA256 hash from all the script files involved in the execution. This hash is written to a temporary location along with the DLL that represents the result of the script compilation. When a script is executed the hash is computed and compared with the hash from the previous compilation. If they match there is no need to recompile and we run from the already compiled DLL. If the hashes don't match, the cache is invalidated and we recompile.

You can override this automatic caching by passing --no-cache flag, which will bypass both caches and cause dependency resolution and script compilation to happen every time we execute the script.

Cache Location

The temporary location used for caches is a sub-directory named dotnet-script under (in order of priority):

  1. The path specified for the value of the environment variable named DOTNET_SCRIPT_CACHE_LOCATION, if defined and value is not empty.
  2. Linux distributions only: $XDG_CACHE_HOME if defined otherwise $HOME/.cache
  3. macOS only: ~/Library/Caches
  4. The value returned by Path.GetTempPath for the platform.

 

Debugging

The days of debugging scripts using Console.WriteLine are over. One major feature of dotnet script is the ability to debug scripts directly in VS Code. Just set a breakpoint anywhere in your script file(s) and hit F5(start debugging)

debug

Script Packages

Script packages are a way of organizing reusable scripts into NuGet packages that can be consumed by other scripts. This means that we now can leverage scripting infrastructure without the need for any kind of bootstrapping.

Creating a script package

A script package is just a regular NuGet package that contains script files inside the content or contentFiles folder.

The following example shows how the scripts are laid out inside the NuGet package according to the standard convention .

└── contentFiles
    └── csx
        └── netstandard2.0
            └── main.csx

This example contains just the main.csx file in the root folder, but packages may have multiple script files either in the root folder or in subfolders below the root folder.

When loading a script package we will look for an entry point script to be loaded. This entry point script is identified by one of the following.

  • A script called main.csx in the root folder
  • A single script file in the root folder

If the entry point script cannot be determined, we will simply load all the scripts files in the package.

The advantage with using an entry point script is that we can control loading other scripts from the package.

Consuming a script package

To consume a script package all we need to do specify the NuGet package in the #loaddirective.

The following example loads the simple-targets package that contains script files to be included in our script.

#load "nuget:simple-targets-csx, 6.0.0"

using static SimpleTargets;
var targets = new TargetDictionary();

targets.Add("default", () => Console.WriteLine("Hello, world!"));

Run(Args, targets);

Note: Debugging also works for script packages so that we can easily step into the scripts that are brought in using the #load directive.

Remote Scripts

Scripts don't actually have to exist locally on the machine. We can also execute scripts that are made available on an http(s) endpoint.

This means that we can create a Gist on Github and execute it just by providing the URL to the Gist.

This Gist contains a script that prints out "Hello World"

We can execute the script like this

dotnet script https://gist.githubusercontent.com/seesharper/5d6859509ea8364a1fdf66bbf5b7923d/raw/0a32bac2c3ea807f9379a38e251d93e39c8131cb/HelloWorld.csx

That is a pretty long URL, so why don't make it a TinyURL like this:

dotnet script https://tinyurl.com/y8cda9zt

Script Location

A pretty common scenario is that we have logic that is relative to the script path. We don't want to require the user to be in a certain directory for these paths to resolve correctly so here is how to provide the script path and the script folder regardless of the current working directory.

public static string GetScriptPath([CallerFilePath] string path = null) => path;
public static string GetScriptFolder([CallerFilePath] string path = null) => Path.GetDirectoryName(path);

Tip: Put these methods as top level methods in a separate script file and #load that file wherever access to the script path and/or folder is needed.

REPL

This release contains a C# REPL (Read-Evaluate-Print-Loop). The REPL mode ("interactive mode") is started by executing dotnet-script without any arguments.

The interactive mode allows you to supply individual C# code blocks and have them executed as soon as you press Enter. The REPL is configured with the same default set of assembly references and using statements as regular CSX script execution.

Basic usage

Once dotnet-script starts you will see a prompt for input. You can start typing C# code there.

~$ dotnet script
> var x = 1;
> x+x
2

If you submit an unterminated expression into the REPL (no ; at the end), it will be evaluated and the result will be serialized using a formatter and printed in the output. This is a bit more interesting than just calling ToString() on the object, because it attempts to capture the actual structure of the object. For example:

~$ dotnet script
> var x = new List<string>();
> x.Add("foo");
> x
List<string>(1) { "foo" }
> x.Add("bar");
> x
List<string>(2) { "foo", "bar" }
>

Inline Nuget packages

REPL also supports inline Nuget packages - meaning the Nuget packages can be installed into the REPL from within the REPL. This is done via our #r and #load from Nuget support and uses identical syntax.

~$ dotnet script
> #r "nuget: Automapper, 6.1.1"
> using AutoMapper;
> typeof(MapperConfiguration)
[AutoMapper.MapperConfiguration]
> #load "nuget: simple-targets-csx, 6.0.0";
> using static SimpleTargets;
> typeof(TargetDictionary)
[Submission#0+SimpleTargets+TargetDictionary]

Multiline mode

Using Roslyn syntax parsing, we also support multiline REPL mode. This means that if you have an uncompleted code block and press Enter, we will automatically enter the multiline mode. The mode is indicated by the * character. This is particularly useful for declaring classes and other more complex constructs.

~$ dotnet script
> class Foo {
* public string Bar {get; set;}
* }
> var foo = new Foo();

REPL commands

Aside from the regular C# script code, you can invoke the following commands (directives) from within the REPL:

CommandDescription
#loadLoad a script into the REPL (same as #load usage in CSX)
#rLoad an assembly into the REPL (same as #r usage in CSX)
#resetReset the REPL back to initial state (without restarting it)
#clsClear the console screen without resetting the REPL state
#exitExits the REPL

Seeding REPL with a script

You can execute a CSX script and, at the end of it, drop yourself into the context of the REPL. This way, the REPL becomes "seeded" with your code - all the classes, methods or variables are available in the REPL context. This is achieved by running a script with an -i flag.

For example, given the following CSX script:

var msg = "Hello World";
Console.WriteLine(msg);

When you run this with the -i flag, Hello World is printed, REPL starts and msg variable is available in the REPL context.

~$ dotnet script foo.csx -i
Hello World
>

You can also seed the REPL from inside the REPL - at any point - by invoking a #load directive pointed at a specific file. For example:

~$ dotnet script
> #load "foo.csx"
Hello World
>

Piping

The following example shows how we can pipe data in and out of a script.

The UpperCase.csx script simply converts the standard input to upper case and writes it back out to standard output.

using (var streamReader = new StreamReader(Console.OpenStandardInput()))
{
    Write(streamReader.ReadToEnd().ToUpper());
}

We can now simply pipe the output from one command into our script like this.

echo "This is some text" | dotnet script UpperCase.csx
THIS IS SOME TEXT

Debugging

The first thing we need to do add the following to the launch.config file that allows VS Code to debug a running process.

{
    "name": ".NET Core Attach",
    "type": "coreclr",
    "request": "attach",
    "processId": "${command:pickProcess}"
}

To debug this script we need a way to attach the debugger in VS Code and the simplest thing we can do here is to wait for the debugger to attach by adding this method somewhere.

public static void WaitForDebugger()
{
    Console.WriteLine("Attach Debugger (VS Code)");
    while(!Debugger.IsAttached)
    {
    }
}

To debug the script when executing it from the command line we can do something like

WaitForDebugger();
using (var streamReader = new StreamReader(Console.OpenStandardInput()))
{
    Write(streamReader.ReadToEnd().ToUpper()); // <- SET BREAKPOINT HERE
}

Now when we run the script from the command line we will get

$ echo "This is some text" | dotnet script UpperCase.csx
Attach Debugger (VS Code)

This now gives us a chance to attach the debugger before stepping into the script and from VS Code, select the .NET Core Attach debugger and pick the process that represents the executing script.

Once that is done we should see our breakpoint being hit.

Configuration(Debug/Release)

By default, scripts will be compiled using the debug configuration. This is to ensure that we can debug a script in VS Code as well as attaching a debugger for long running scripts.

There are however situations where we might need to execute a script that is compiled with the release configuration. For instance, running benchmarks using BenchmarkDotNet is not possible unless the script is compiled with the release configuration.

We can specify this when executing the script.

dotnet script foo.csx -c release

 

Nullable reference types

Starting from version 0.50.0, dotnet-script supports .Net Core 3.0 and all the C# 8 features. The way we deal with nullable references types in dotnet-script is that we turn every warning related to nullable reference types into compiler errors. This means every warning between CS8600 and CS8655 are treated as an error when compiling the script.

Nullable references types are turned off by default and the way we enable it is using the #nullable enable compiler directive. This means that existing scripts will continue to work, but we can now opt-in on this new feature.

#!/usr/bin/env dotnet-script

#nullable enable

string name = null;

Trying to execute the script will result in the following error

main.csx(5,15): error CS8625: Cannot convert null literal to non-nullable reference type.

We will also see this when working with scripts in VS Code under the problems panel.

image

Download Details:
Author: filipw
Source Code: https://github.com/filipw/dotnet-script
License: MIT License

#dotnet  #aspdotnet  #csharp 

aviana farren

aviana farren

1623742835

How To Overcome The Challenges Involved In Cryptocurrency Exchange Development?

Creating their own cryptocurrency exchange has become a common phenomenon among entrepreneurs in the cryptosphere in recent years. Cryptocurrency exchanges are the main driving force behind the crypto market volume growth over the past decade, and they have provided lucrative opportunities for many entrepreneurs around the world. Many entrepreneurs have become millionaires by launching their own cryptocurrency exchange, which is why the demand and competition around crypto exchanges have drastically increased in the last few years.

Even though starting your own cryptocurrency exchange is lucrative, there are also many challenges involved in the cryptocurrency exchange development process. Especially in this intensely competitive scenario, every aspect of your cryptocurrency exchange development plays a crucial role in determining the success and visibility of your exchange over your competitors. To ensure long-term sustainability and success for your exchange, it is essential that you identify the pain points involved with crypto exchange development, and learn how to convert the odds into your favor. So, let’s go ahead and take a look at some of the significant challenges involved in developing an exchange from scratch, and solutions that will help to overcome them.

Read More @ https://bit.ly/3vpK64S

#creating their own cryptocurrency exchange #cryptocurrency exchanges #cryptocurrency exchange development #cryptocurrency exchange development process #cryptocurrency exchange software development #crypto exchange software solutions

hasho gen

hasho gen

1605526612

Cryptocurrency Exchange Essentials

It is learnt that a **Cryptocurrency exchange **or DCE short for digital currency exchange is a popular service/platform that enables clients to trade cryptocurrencies for other resources, such as other cryptocurrencies, standard FIAT cash or other digital currencies.

Primarily they allow trading one cryptocurrency for another, the buying and selling of coins, and exchanging FIAT into crypto. There are different crypto exchanges may have different options and features. Generally some are made for traders and others for fast cryptocurrency exchanges.

Do you want to know how do exchanges set their prices?

Mostly there is a common misconception is that exchanges set prices. However, this is not true. There’s no official, global price. The exchange rate of a cryptocurrency generally depends on the actions of sellers and buyers, although other factors can affect the price. Moreover the prices vary depending on the activity of buying and selling on each of these exchanges.

In addition each exchange calculates the price based on its trading volume, as well as the supply and demand of its users. This means that the higher the exchange, the more market-relevant prices you get. Actually there is no stable or fair price for Bitcoin or any other coin - the market always sets it.

Do you know how crypto exchanges make money?

Amazingly the exchanges make profit from different revenue streams, most popular four are: commissions, listing fees, market making, and fund collection for IEOs, STOs and ICOs.

Popular Commission - trading fees

The most familiar way to monetize exchanges cryptocurrency and traditional exchanges is to charge commissions in the market. Actually this commission pays for the trade facilitation service between the buyer and the seller. The commissions can be as low as 0,1% per transaction and due to low trading cost bring in high trading volume.

Quality Listing Fees

Due to heavy competition, the newly created exchanges struggle with low volume during their early stages and therefore need another source of revenue. Also many exchanges opt for token and coin listing services to drive revenues. By organizing Initial Exchange Offerings (IEOs), Security Token Offerings (STOs), and Initial Coin Offerings (ICOs), exchanges might professionally collect a percentage of funds raised from these offerings.

Which is the best Cryptocurrency exchange software development company?

Without any doubt the **Hashogen Technologies **is a popular motivated cryptocurrency exchange software development company with a team of skilful resources. Their key motto of us is to offer technology-driven services at an affordable cost without compromising the quality. One can also witness quality Bitcoin Exchange Script, Cryptocurrency Exchange script and Cryptocurrency exchange software from Hashogen Technologies.

Demo links: http://exchange.consummo.com/

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Eva Watson

Eva Watson

1614930110

Cryptocurrency Exchange Development Company | Create Crypto Exchange | Antier Solutions

The cross-functional and cohesive team of Antier Solutions incorporates a technology-agnostic approach and modern agile methodology to deliver cryptocurrency exchange platform development services. The company emphasizes on diligent integration of world-class features in terms of security, UI/UX, functionality, and scalability on a single platform to deliver meaningful outcomes that provide an essential competitive edge. Our profound team of blockchain experts aligns forward-thinking solutions with a coherent roadmap to accelerate deployment. Antier fortifies crypto exchange development with its top-notch marketing techniques to nurture your venture and prepare it for long-term success.

For more information, call us: +91 98550 78699 (India), +1 (315) 825 4466 (US)

#cryptocurrency exchange development company #white label crypto exchange software #buy crypto exchange software #cryptocurrency exchange platform #cryptocurrency exchange software #starting a crypto exchange

Why Should I Choose a White Label Solution to Launch a Cryptocurrency Exchange Platform?

In recent years, cryptocurrency exchanges have experienced an incredible spike in trading volume. Digital currencies play a vital role in the crypto industries right now. The number of cryptocurrency users is increasing in cryptocurrency exchange platforms day by day. So many business people, startups, and entrepreneurs are interested to start their own cryptocurrency exchange platform.

Developing a cryptocurrency exchange platform from scratch takes a longer time. And also the cost of crypto exchange development will also be so high. The smartest way to start a cryptocurrency exchange platform with less development cost is using the best White label cryptocurrency exchange software to quickly start your cryptocurrency exchange based on your business needs.

Why do people Choose White Label Cryptocurrency Exchange Software?

Most of the startups and business people prefer the White Label Cryptocurrency Exchange Software for their business compared to developing from scratch. Using this software to you can start your cryptocurrency exchange business instantly.

White Label Cryptocurrency Exchange Software is a website software in which you can customize the trading features based on your business requirements. Starting a Cryptocurrency Exchange Platform with white label cryptocurrency exchange software you can get a huge profit through this exchange platform within few months.

Benefits of White Label Cryptocurrency Exchange Software

-> You can easily modify the theme, logo, brand name, and other designs based on your business needs.
-> Smooth Customization
-> You can save your time and money on developing your own cryptocurrency exchange platform compared to developing from scratch.
-> According to the current digital trends to you can custom the design to attract more crypto traders worldwide.
-> Mobile-friendly interface.

Where to get the best white label Cryptocurrency Exchange Software?

At BlockchainAppsDeveloper, you can get the finest White Label Cryptocurrency Exchange Software to stand out unique from others. BlockchainAppsDeveloper is one of the top cryptocurrency exchange platform development company, having years of experience in the field of cryptocurrency exchange. We develop and delivers world-class cryptocurrency exchange software solutions at an affordable price.
Here are some of the features of cryptocurrency exchange software which you can integrate with the cryptocurrency exchange platform development:

->> Atomic swaps
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->> Trading bot
->> Multicurrency Pairing
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->> Margin Trading & Lending
->> Matching Engine
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