Microsoft Releases Git Experience in Visual Studio. One of the most critical features of this release was what Microsoft called "The Git Experience": a set of tools that makes Git the default source control experience in Visual Studio 2019, allowing the developer to control a Git repository directly from Visual Studio.
Earlier this month, during the 2020 edition of .NET Conf, Microsoft released the latest version of Visual Studio for Windows. The new version included several improvements related to .NET 5 ( simultaneously released at the same event). However, one of the most critical features of this release was what Microsoft called " The Git Experience": a set of tools that makes Git the default source control experience in Visual Studio 2019. The new features allow the developer to control a Git repository directly from Visual Studio, reducing context-switching.
Microsoft first announced the new git tooling earlier this year, in March. Since then, the Visual Studio development team has used the community feedback to refine the user interface and work on the new features. With its official release at the .NET Conf, Git Experience replaced Team Explorer as the standard version control toolset for Visual Studio.
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.NET is cross-platform. With .NET you can target over 25+ different platforms with a single code base. You can make games for, but not limited to, Windows, macOS, Linux, Android, iOS, Xbox, PlayStation, Nintendo, and mixed reality devices.
ML.NET is a cross-platform, machine learning framework for .NET developers. Model Builder is the UI tooling in Visual Studio that uses Automated Machine Learning (AutoML) to train and consume custom ML.NET models in your .NET apps. You can use ML.NET and Model Builder to create custom machine learning models without having prior machine learning experience and without leaving the .NET ecosystem.
Visual Studio now has an option in preview to enable CLI-installed .NET Core templates to display as options in the New Project Dialog experience.