1652155920
Commander
Define language independent tests for your command line scripts and programs in simple yaml
files.
windows
, osx
and linux
For more information take a look at the quick start, the examples or the integration tests.
Probably the easiest way to install commander
is by using go get
to download and install it in one simple command:
go get github.com/commander-cli/commander/v2/cmd/commander
This works on any OS, as long as go is installed. If go is not installed on your system, follow one of the methods below.
Visit the release page to get the binary for you system.
curl -L https://github.com/commander-cli/commander/releases/download/v2.5.0/commander-linux-amd64 -o commander
chmod +x commander
commander --version
A commander
test suite consists of a config
and tests
root element. To start quickly you can use the following examples.
# You can even let commander add tests for you!
$ ./commander add --stdout --file=/tmp/commander.yaml echo hello
tests:
echo hello:
exit-code: 0
stdout: hello
written to /tmp/commander.yaml
# ... and execute!
$ ./commander test /tmp/commander.yaml
Starting test file /tmp/commander.yaml...
✓ echo hello
Duration: 0.002s
Count: 1, Failed: 0
Here you can see an example with all features for a quick reference
nodes:
ssh-host1:
type: ssh
addr: 192.168.0.1:22
user: root
pass: pass
ssh-host2:
type: ssh
addr: 192.168.0.1:22
user: root
identity-file: /home/user/id_rsa.pub
docker-host1:
type: docker
image: alpine:2.4
docker-host2:
type: docker
instance: alpine_instance_1
config: # Config for all executed tests
dir: /tmp #Set working directory
env: # Environment variables
KEY: global
timeout: 50s # Define a timeout for a command under test
retries: 2 # Define retries for each test
nodes:
- ssh-host1 # define default hosts
tests:
echo hello: # Define command as title
stdout: hello # Default is to check if it contains the given characters
exit-code: 0 # Assert exit-code
it should skip:
command: echo "I should be skipped"
stdout: I should be skipped
skip: true
it should fail:
command: invalid
stderr:
contains:
- invalid # Assert only contain work
not-contains:
- not in there # Validate that a string does not occur in stdout
exactly: "/bin/sh: 1: invalid: not found"
line-count: 1 # Assert amount of lines
lines: # Assert specific lines
1: "/bin/sh: 1: invalid: not found"
json:
object.attr: hello # Make assertions on json objects
xml:
"//book//auhtor": Steven King # Make assertions on xml documents
file: correct-output.txt
exit-code: 127
skip: false
it has configs:
command: echo hello
stdout:
contains:
- hello #See test "it should fail"
exactly: hello
line-count: 1
config:
inherit-env: true # You can inherit the parent shells env variables
dir: /home/user # Overwrite working dir
env:
KEY: local # Overwrite env variable
ANOTHER: yeah # Add another env variable
timeout: 1s # Overwrite timeout
retries: 5
nodes: # overwrite default nodes
- docker-host1
- docker-host2
exit-code: 0
# Execute file commander.yaml in current directory
$ ./commander test
# Execute a specific suite
$ ./commander test /tmp/test.yaml
# Execute a single test
$ ./commander test /tmp/test.yaml --filter "my test"
# Execute suite from stdin
$ cat /tmp/test.yaml | ./commander test -
# Execute suite from url
$ ./commander test https://your-url/commander_test.yaml
# Execute suites within a test directory
$ ./commander test --dir /tmp
# Execute suites in a different working directory
$ ./commander test --workdir /examples minimal_test.yaml
You can use the add
argument if you want to commander
to create your tests.
# Add a test to the default commander.yaml
$ ./commander add echo hello
written to /tmp/commander.yaml
# Write to a given file
$ ./commander add --file=test.yaml echo hello
written to test.yaml
# Write to stdout and file
$ ./commander add --stdout echo hello
tests:
echo hello:
exit-code: 0
stdout: hello
written to /tmp/commander.yaml
# Only to stdout
$ ./commander add --stdout --no-file echo hello
tests:
echo hello:
exit-code: 0
stdout: hello
NAME:
Commander - CLI app testing
USAGE:
commander [global options] command [command options] [arguments...]
COMMANDS:
test Execute the test suite
add Automatically add a test to your test suite
help, h Shows a list of commands or help for one command
GLOBAL OPTIONS:
--help, -h show help
--version, -v print the version
Tests are defined in the tests
root element. Every test consists of a command and an expected result, i.e. an exit-code.
tests: # root element
echo test: # test case - can either be the command or a given title
stdout: test
exit-code: 0
A test is a map
which configures the test. The key
(echo test
in the example above) of the test can either be the command
itself or the title
of the test which will be displayed in the test execution.
If the same command
is tested multiple times it is useful to set the title
of the test manually and use the command
property. Further the title
can be useful to describe tests better. See the commander test suite as an example.
title or command under test
map
{}
Examples:
tests:
echo test: # command and title will be the same
stdout: test
exit-code: 0
my title: # custom title
command: exit 1 # set command manually
exit-code: 1
command
is a string
containing the command
to be tested. Further the command
property is automatically parsed from the key
if no command
property was given.
command
string
can't be empty
key
if no command
property was provided and used as the title tooecho test: # use command as key and title
exit-code: 0
it should print hello world: # use a more descriptive title...
command: echo hello world # ... and set the command in the property manually
stdout: hello world
exit-code: 0
config
sets configuration for the test. config
can overwrite global configurations.
config
map
{}
echo test:
config:
timeout: 5s
exit-code
is an int
type and compares the given code to the exit-code
of the given command.
exit-code
int
0
exit 1: # will pass
exit-code: 1
exit 0: # will fail
exit-code: 1
stdout
and stderr
allow to make assertions on the output of the command. The type can either be a string
or a map
of different assertions.
If only a string
is provided it will check if the given string is contained in the output.
stdout
string
or map
echo test:
stdout: test # make a contains assertion
echo hello world:
stdout:
line-count: 1 # assert the amount of lines and use stdout as a map
contains
contains
is an array
or string
. It checks if a string
is contained in the output. It is the default if a string
is directly assigned to stdout
or stderr
.
contains
string
or array
[]
stdout
or stderr
echo hello world:
stdout: hello # Default is a contains assertion
echo more output:
stdout:
contains:
- more
- output
exactly
exactly
is a string
type which matches the exact output.
exactly
string
echo test:
stdout:
exactly: test
json
json
is a map
type and allows to parse json
documents with a given GJSON syntax
to query for specific data. The key
represents the query, the value
the expected value.
json
map
{}
cat some.json: # print json file to stdout
name.last: Anderson # assert on name.last, see document below
some.json
file:
{
"name": {"first": "Tom", "last": "Anderson"},
"age":37,
"children": ["Sara","Alex","Jack"],
"fav.movie": "Deer Hunter",
"friends": [
{"first": "Dale", "last": "Murphy", "age": 44, "nets": ["ig", "fb", "tw"]},
{"first": "Roger", "last": "Craig", "age": 68, "nets": ["fb", "tw"]},
{"first": "Jane", "last": "Murphy", "age": 47, "nets": ["ig", "tw"]}
]
}
More examples queries:
"name.last" >> "Anderson"
"age" >> 37
"children" >> ["Sara","Alex","Jack"]
"children.#" >> 3
"children.1" >> "Alex"
"child*.2" >> "Jack"
"c?ildren.0" >> "Sara"
"fav\.movie" >> "Deer Hunter"
"friends.#.first" >> ["Dale","Roger","Jane"]
"friends.1.last" >> "Craig"
lines
lines
is a map
which makes exact assertions on a given line by line number.
lines
map
{}
1
;-)echo test\nline 2:
stdout:
lines:
2: line 2 # asserts only the second line
line-count
line-count
asserts the amount of lines printed to the output. If set to 0
this property is ignored.
line-count
int
0
echo test\nline 2:
stdout:
line-count: 2
not-contains
not-contains
is a array
of elements which are not allowed to be contained in the output. It is the inversion of contains.
not-contains
array
[]
echo hello:
stdout:
not-contains: bonjour # test passes because bonjour does not occur in the output
echo bonjour:
stdout:
not-contains: bonjour # test fails because bonjour occurs in the output
xml
xml
is a map
which allows to query xml
documents viá xpath
queries. Like the [json][#json] assertion this uses the key
of the map as the query parameter to, the value
is the expected value.
xml
map
{}
cat some.xml:
stdout:
xml:
//book//author: J. R. R. Tolkien
some.xml
file:
<book>
<author>J. R. R. Tolkien</author>
</book>
file
file
is a file path, relative to the working directory that will have its entire contents matched against the command output. Other than reading from a file this works the same as exactly.
The example below will always pass.
output should match file:
command: cat output.txt
stdout:
file: output.txt
See stdout for more information.
stderr
string
or map
# >&2 echos directly to stderr
">&2 echo error":
stderr: error
exit-code: 0
">&2 echo more errors":
stderr:
line-count: 1
skip
is a boolean
type, setting this field to true
will skip the test case.
skip
bool
false
echo test:
stdout: test
skip: true
You can add configs which will be applied to all tests within a file or just for a specific test case, i.e.:
config:
dir: /home/root # Set working directory for all tests
tests:
echo hello:
config: # Define test specific configs which overwrite global configs
timeout: 5s
exit-code: 0
You also have the option to define a separate config file that will be applied globally to all test cases being ran using the --config
flag.
The following will set the working directory for all tests that do not explicitly set config.dir
in the file config or the test case config. In short, the lowest level config values takes precednce.
./commander test --config foo/bar/my-conifg.yaml foo/bar/test-suite.yaml
# foo/bar/my-conifg.yaml`
config:
dir: /home/root # Set working directory for all tests
# foo/bar/test-suite.yaml
tests:
echo hello:
config: # Define test specific configs which overwrite global configs
timeout: 5s
exit-code: 0
dir
is a string
which sets the current working directory for the command under test. The test will fail if the given directory does not exist.
dir
string
current working dir
dir: /home/root
env
is a hash-map
which is used to set custom env variables. The key
represents the variable name and the value
setting the value of the env variable.
env
hash-map
{}
${PATH}
env:
VAR_NAME: my value # Set custom env var
CURRENT_USER: ${USER} # Set env var and read from current env
inherit-env
is a boolean
type which allows you to inherit all environment variables from your active shell.
inherit-env
bool
false
true
in the global configuration it will be applied for all tests and ignores local test configs.inherit-env: true
interval
is a string
type and sets the interval
between retries.
interval
string
0ns
time
package, further reading time/#ParseDurationinterval: 5s # Waits 5 seconds until the next try after a failed test is started
retries
is an int
type and configures how often a test is allowed to fail until it will be marked as failed for the whole test run.
retries
int
0
retries: 3 # Test will be executed 3 times or until it succeeds
timeout
is a string
type and sets the time a test is allowed to run. The time is parsed from a duration string like 300ms
. If a tests exceeds the given timeout
the test will fail.
timeout
string
no limit
time
package, further reading time/#ParseDurationtimeout: 600s
Commander
has the option to execute tests against other hosts, i.e. via ssh.
Available node types are currently:
local
, execute tests locallyssh
, execute tests viá sshdocker
, execute tests inside a docker containernodes: # define nodes in the node section
ssh-host:
type: ssh # define the type of the connection
user: root # set the user which is used by the connection
pass: password # set password for authentication
addr: 192.168.0.100:2222 # target host address
identity-file: ~/.ssh/id_rsa # auth with private key
tests:
echo hello:
config:
nodes: # define on which host the test should be executed
- ssh-host
stdout: hello
exit-code: 0
You can identify on which node a test failed by inspecting the test output. The [local]
and [ssh-host]
represent the node name on which the test were executed.
✗ [local] it should test ssh host
✗ [ssh-host] it should fail if env could not be set
The local
node is the default execution and will be applied if nothing else was configured. It is always pre-configured and available, i.e. if you want to execute tests on a node and locally.
nodes:
ssh-host:
addr: 192.168.1.100
user: ...
tests:
echo hello:
config:
nodes: # will be executed on local and ssh-host
- ssh-host
- local
exit-code: 0
The ssh
node type will execute tests against a configured node using ssh.
Limitations:
inhereit-env
config is disabled for ssh hosts, nevertheless it is possible to set env variablesnodes: # define nodes in the node section
ssh-host:
type: ssh # define the type of the connection
user: root # set the user which is used by the connection
pass: password # set password for authentication
addr: 192.168.0.100:2222 # target host address
identity-file: ~/.ssh/id_rsa # auth with private key
tests:
echo hello:
config:
nodes: # define on which host the test should be executed
- ssh-host
stdout: hello
exit-code: 0
The docker
node type executes the given command inside a docker container.
Notes: If the default docker registry should be used prefix the container with the registry docker.io/library/
nodes:
docker-host:
type: docker
image: docker.io/library/alpine:3.11.3
docker-exec-user: 1000 # define the owner of the executed command
user: user # registry user
pass: password # registry password, it is recommended to use env variables like $REGISTRY_PASS
config:
nodes:
- docker-host
tests:
"id -u":
stdout: "1001"
See the documentation at development.md
Heavily inspired by goss.
Similar projects:
Author: Commander-cli
Source Code: https://github.com/commander-cli/commander
License: MIT license
#go #golang #cli #testing #windows #linux
1652155920
Commander
Define language independent tests for your command line scripts and programs in simple yaml
files.
windows
, osx
and linux
For more information take a look at the quick start, the examples or the integration tests.
Probably the easiest way to install commander
is by using go get
to download and install it in one simple command:
go get github.com/commander-cli/commander/v2/cmd/commander
This works on any OS, as long as go is installed. If go is not installed on your system, follow one of the methods below.
Visit the release page to get the binary for you system.
curl -L https://github.com/commander-cli/commander/releases/download/v2.5.0/commander-linux-amd64 -o commander
chmod +x commander
commander --version
A commander
test suite consists of a config
and tests
root element. To start quickly you can use the following examples.
# You can even let commander add tests for you!
$ ./commander add --stdout --file=/tmp/commander.yaml echo hello
tests:
echo hello:
exit-code: 0
stdout: hello
written to /tmp/commander.yaml
# ... and execute!
$ ./commander test /tmp/commander.yaml
Starting test file /tmp/commander.yaml...
✓ echo hello
Duration: 0.002s
Count: 1, Failed: 0
Here you can see an example with all features for a quick reference
nodes:
ssh-host1:
type: ssh
addr: 192.168.0.1:22
user: root
pass: pass
ssh-host2:
type: ssh
addr: 192.168.0.1:22
user: root
identity-file: /home/user/id_rsa.pub
docker-host1:
type: docker
image: alpine:2.4
docker-host2:
type: docker
instance: alpine_instance_1
config: # Config for all executed tests
dir: /tmp #Set working directory
env: # Environment variables
KEY: global
timeout: 50s # Define a timeout for a command under test
retries: 2 # Define retries for each test
nodes:
- ssh-host1 # define default hosts
tests:
echo hello: # Define command as title
stdout: hello # Default is to check if it contains the given characters
exit-code: 0 # Assert exit-code
it should skip:
command: echo "I should be skipped"
stdout: I should be skipped
skip: true
it should fail:
command: invalid
stderr:
contains:
- invalid # Assert only contain work
not-contains:
- not in there # Validate that a string does not occur in stdout
exactly: "/bin/sh: 1: invalid: not found"
line-count: 1 # Assert amount of lines
lines: # Assert specific lines
1: "/bin/sh: 1: invalid: not found"
json:
object.attr: hello # Make assertions on json objects
xml:
"//book//auhtor": Steven King # Make assertions on xml documents
file: correct-output.txt
exit-code: 127
skip: false
it has configs:
command: echo hello
stdout:
contains:
- hello #See test "it should fail"
exactly: hello
line-count: 1
config:
inherit-env: true # You can inherit the parent shells env variables
dir: /home/user # Overwrite working dir
env:
KEY: local # Overwrite env variable
ANOTHER: yeah # Add another env variable
timeout: 1s # Overwrite timeout
retries: 5
nodes: # overwrite default nodes
- docker-host1
- docker-host2
exit-code: 0
# Execute file commander.yaml in current directory
$ ./commander test
# Execute a specific suite
$ ./commander test /tmp/test.yaml
# Execute a single test
$ ./commander test /tmp/test.yaml --filter "my test"
# Execute suite from stdin
$ cat /tmp/test.yaml | ./commander test -
# Execute suite from url
$ ./commander test https://your-url/commander_test.yaml
# Execute suites within a test directory
$ ./commander test --dir /tmp
# Execute suites in a different working directory
$ ./commander test --workdir /examples minimal_test.yaml
You can use the add
argument if you want to commander
to create your tests.
# Add a test to the default commander.yaml
$ ./commander add echo hello
written to /tmp/commander.yaml
# Write to a given file
$ ./commander add --file=test.yaml echo hello
written to test.yaml
# Write to stdout and file
$ ./commander add --stdout echo hello
tests:
echo hello:
exit-code: 0
stdout: hello
written to /tmp/commander.yaml
# Only to stdout
$ ./commander add --stdout --no-file echo hello
tests:
echo hello:
exit-code: 0
stdout: hello
NAME:
Commander - CLI app testing
USAGE:
commander [global options] command [command options] [arguments...]
COMMANDS:
test Execute the test suite
add Automatically add a test to your test suite
help, h Shows a list of commands or help for one command
GLOBAL OPTIONS:
--help, -h show help
--version, -v print the version
Tests are defined in the tests
root element. Every test consists of a command and an expected result, i.e. an exit-code.
tests: # root element
echo test: # test case - can either be the command or a given title
stdout: test
exit-code: 0
A test is a map
which configures the test. The key
(echo test
in the example above) of the test can either be the command
itself or the title
of the test which will be displayed in the test execution.
If the same command
is tested multiple times it is useful to set the title
of the test manually and use the command
property. Further the title
can be useful to describe tests better. See the commander test suite as an example.
title or command under test
map
{}
Examples:
tests:
echo test: # command and title will be the same
stdout: test
exit-code: 0
my title: # custom title
command: exit 1 # set command manually
exit-code: 1
command
is a string
containing the command
to be tested. Further the command
property is automatically parsed from the key
if no command
property was given.
command
string
can't be empty
key
if no command
property was provided and used as the title tooecho test: # use command as key and title
exit-code: 0
it should print hello world: # use a more descriptive title...
command: echo hello world # ... and set the command in the property manually
stdout: hello world
exit-code: 0
config
sets configuration for the test. config
can overwrite global configurations.
config
map
{}
echo test:
config:
timeout: 5s
exit-code
is an int
type and compares the given code to the exit-code
of the given command.
exit-code
int
0
exit 1: # will pass
exit-code: 1
exit 0: # will fail
exit-code: 1
stdout
and stderr
allow to make assertions on the output of the command. The type can either be a string
or a map
of different assertions.
If only a string
is provided it will check if the given string is contained in the output.
stdout
string
or map
echo test:
stdout: test # make a contains assertion
echo hello world:
stdout:
line-count: 1 # assert the amount of lines and use stdout as a map
contains
contains
is an array
or string
. It checks if a string
is contained in the output. It is the default if a string
is directly assigned to stdout
or stderr
.
contains
string
or array
[]
stdout
or stderr
echo hello world:
stdout: hello # Default is a contains assertion
echo more output:
stdout:
contains:
- more
- output
exactly
exactly
is a string
type which matches the exact output.
exactly
string
echo test:
stdout:
exactly: test
json
json
is a map
type and allows to parse json
documents with a given GJSON syntax
to query for specific data. The key
represents the query, the value
the expected value.
json
map
{}
cat some.json: # print json file to stdout
name.last: Anderson # assert on name.last, see document below
some.json
file:
{
"name": {"first": "Tom", "last": "Anderson"},
"age":37,
"children": ["Sara","Alex","Jack"],
"fav.movie": "Deer Hunter",
"friends": [
{"first": "Dale", "last": "Murphy", "age": 44, "nets": ["ig", "fb", "tw"]},
{"first": "Roger", "last": "Craig", "age": 68, "nets": ["fb", "tw"]},
{"first": "Jane", "last": "Murphy", "age": 47, "nets": ["ig", "tw"]}
]
}
More examples queries:
"name.last" >> "Anderson"
"age" >> 37
"children" >> ["Sara","Alex","Jack"]
"children.#" >> 3
"children.1" >> "Alex"
"child*.2" >> "Jack"
"c?ildren.0" >> "Sara"
"fav\.movie" >> "Deer Hunter"
"friends.#.first" >> ["Dale","Roger","Jane"]
"friends.1.last" >> "Craig"
lines
lines
is a map
which makes exact assertions on a given line by line number.
lines
map
{}
1
;-)echo test\nline 2:
stdout:
lines:
2: line 2 # asserts only the second line
line-count
line-count
asserts the amount of lines printed to the output. If set to 0
this property is ignored.
line-count
int
0
echo test\nline 2:
stdout:
line-count: 2
not-contains
not-contains
is a array
of elements which are not allowed to be contained in the output. It is the inversion of contains.
not-contains
array
[]
echo hello:
stdout:
not-contains: bonjour # test passes because bonjour does not occur in the output
echo bonjour:
stdout:
not-contains: bonjour # test fails because bonjour occurs in the output
xml
xml
is a map
which allows to query xml
documents viá xpath
queries. Like the [json][#json] assertion this uses the key
of the map as the query parameter to, the value
is the expected value.
xml
map
{}
cat some.xml:
stdout:
xml:
//book//author: J. R. R. Tolkien
some.xml
file:
<book>
<author>J. R. R. Tolkien</author>
</book>
file
file
is a file path, relative to the working directory that will have its entire contents matched against the command output. Other than reading from a file this works the same as exactly.
The example below will always pass.
output should match file:
command: cat output.txt
stdout:
file: output.txt
See stdout for more information.
stderr
string
or map
# >&2 echos directly to stderr
">&2 echo error":
stderr: error
exit-code: 0
">&2 echo more errors":
stderr:
line-count: 1
skip
is a boolean
type, setting this field to true
will skip the test case.
skip
bool
false
echo test:
stdout: test
skip: true
You can add configs which will be applied to all tests within a file or just for a specific test case, i.e.:
config:
dir: /home/root # Set working directory for all tests
tests:
echo hello:
config: # Define test specific configs which overwrite global configs
timeout: 5s
exit-code: 0
You also have the option to define a separate config file that will be applied globally to all test cases being ran using the --config
flag.
The following will set the working directory for all tests that do not explicitly set config.dir
in the file config or the test case config. In short, the lowest level config values takes precednce.
./commander test --config foo/bar/my-conifg.yaml foo/bar/test-suite.yaml
# foo/bar/my-conifg.yaml`
config:
dir: /home/root # Set working directory for all tests
# foo/bar/test-suite.yaml
tests:
echo hello:
config: # Define test specific configs which overwrite global configs
timeout: 5s
exit-code: 0
dir
is a string
which sets the current working directory for the command under test. The test will fail if the given directory does not exist.
dir
string
current working dir
dir: /home/root
env
is a hash-map
which is used to set custom env variables. The key
represents the variable name and the value
setting the value of the env variable.
env
hash-map
{}
${PATH}
env:
VAR_NAME: my value # Set custom env var
CURRENT_USER: ${USER} # Set env var and read from current env
inherit-env
is a boolean
type which allows you to inherit all environment variables from your active shell.
inherit-env
bool
false
true
in the global configuration it will be applied for all tests and ignores local test configs.inherit-env: true
interval
is a string
type and sets the interval
between retries.
interval
string
0ns
time
package, further reading time/#ParseDurationinterval: 5s # Waits 5 seconds until the next try after a failed test is started
retries
is an int
type and configures how often a test is allowed to fail until it will be marked as failed for the whole test run.
retries
int
0
retries: 3 # Test will be executed 3 times or until it succeeds
timeout
is a string
type and sets the time a test is allowed to run. The time is parsed from a duration string like 300ms
. If a tests exceeds the given timeout
the test will fail.
timeout
string
no limit
time
package, further reading time/#ParseDurationtimeout: 600s
Commander
has the option to execute tests against other hosts, i.e. via ssh.
Available node types are currently:
local
, execute tests locallyssh
, execute tests viá sshdocker
, execute tests inside a docker containernodes: # define nodes in the node section
ssh-host:
type: ssh # define the type of the connection
user: root # set the user which is used by the connection
pass: password # set password for authentication
addr: 192.168.0.100:2222 # target host address
identity-file: ~/.ssh/id_rsa # auth with private key
tests:
echo hello:
config:
nodes: # define on which host the test should be executed
- ssh-host
stdout: hello
exit-code: 0
You can identify on which node a test failed by inspecting the test output. The [local]
and [ssh-host]
represent the node name on which the test were executed.
✗ [local] it should test ssh host
✗ [ssh-host] it should fail if env could not be set
The local
node is the default execution and will be applied if nothing else was configured. It is always pre-configured and available, i.e. if you want to execute tests on a node and locally.
nodes:
ssh-host:
addr: 192.168.1.100
user: ...
tests:
echo hello:
config:
nodes: # will be executed on local and ssh-host
- ssh-host
- local
exit-code: 0
The ssh
node type will execute tests against a configured node using ssh.
Limitations:
inhereit-env
config is disabled for ssh hosts, nevertheless it is possible to set env variablesnodes: # define nodes in the node section
ssh-host:
type: ssh # define the type of the connection
user: root # set the user which is used by the connection
pass: password # set password for authentication
addr: 192.168.0.100:2222 # target host address
identity-file: ~/.ssh/id_rsa # auth with private key
tests:
echo hello:
config:
nodes: # define on which host the test should be executed
- ssh-host
stdout: hello
exit-code: 0
The docker
node type executes the given command inside a docker container.
Notes: If the default docker registry should be used prefix the container with the registry docker.io/library/
nodes:
docker-host:
type: docker
image: docker.io/library/alpine:3.11.3
docker-exec-user: 1000 # define the owner of the executed command
user: user # registry user
pass: password # registry password, it is recommended to use env variables like $REGISTRY_PASS
config:
nodes:
- docker-host
tests:
"id -u":
stdout: "1001"
See the documentation at development.md
Heavily inspired by goss.
Similar projects:
Author: Commander-cli
Source Code: https://github.com/commander-cli/commander
License: MIT license
1661577180
The following is a collection of tips I find to be useful when working with the Swift language. More content is available on my Twitter account!
Property Wrappers allow developers to wrap properties with specific behaviors, that will be seamlessly triggered whenever the properties are accessed.
While their primary use case is to implement business logic within our apps, it's also possible to use Property Wrappers as debugging tools!
For example, we could build a wrapper called @History
, that would be added to a property while debugging and would keep track of all the values set to this property.
import Foundation
@propertyWrapper
struct History<Value> {
private var value: Value
private(set) var history: [Value] = []
init(wrappedValue: Value) {
self.value = wrappedValue
}
var wrappedValue: Value {
get { value }
set {
history.append(value)
value = newValue
}
}
var projectedValue: Self {
return self
}
}
// We can then decorate our business code
// with the `@History` wrapper
struct User {
@History var name: String = ""
}
var user = User()
// All the existing call sites will still
// compile, without the need for any change
user.name = "John"
user.name = "Jane"
// But now we can also access an history of
// all the previous values!
user.$name.history // ["", "John"]
String
interpolationSwift 5 gave us the possibility to define our own custom String
interpolation methods.
This feature can be used to power many use cases, but there is one that is guaranteed to make sense in most projects: localizing user-facing strings.
import Foundation
extension String.StringInterpolation {
mutating func appendInterpolation(localized key: String, _ args: CVarArg...) {
let localized = String(format: NSLocalizedString(key, comment: ""), arguments: args)
appendLiteral(localized)
}
}
/*
Let's assume that this is the content of our Localizable.strings:
"welcome.screen.greetings" = "Hello %@!";
*/
let userName = "John"
print("\(localized: "welcome.screen.greetings", userName)") // Hello John!
structs
If you’ve always wanted to use some kind of inheritance mechanism for your structs, Swift 5.1 is going to make you very happy!
Using the new KeyPath-based dynamic member lookup, you can implement some pseudo-inheritance, where a type inherits the API of another one 🎉
(However, be careful, I’m definitely not advocating inheritance as a go-to solution 🙃)
import Foundation
protocol Inherits {
associatedtype SuperType
var `super`: SuperType { get }
}
extension Inherits {
subscript<T>(dynamicMember keyPath: KeyPath<SuperType, T>) -> T {
return self.`super`[keyPath: keyPath]
}
}
struct Person {
let name: String
}
@dynamicMemberLookup
struct User: Inherits {
let `super`: Person
let login: String
let password: String
}
let user = User(super: Person(name: "John Appleseed"), login: "Johnny", password: "1234")
user.name // "John Appleseed"
user.login // "Johnny"
NSAttributedString
through a Function BuilderSwift 5.1 introduced Function Builders: a great tool for building custom DSL syntaxes, like SwiftUI. However, one doesn't need to be building a full-fledged DSL in order to leverage them.
For example, it's possible to write a simple Function Builder, whose job will be to compose together individual instances of NSAttributedString
through a nicer syntax than the standard API.
import UIKit
@_functionBuilder
class NSAttributedStringBuilder {
static func buildBlock(_ components: NSAttributedString...) -> NSAttributedString {
let result = NSMutableAttributedString(string: "")
return components.reduce(into: result) { (result, current) in result.append(current) }
}
}
extension NSAttributedString {
class func composing(@NSAttributedStringBuilder _ parts: () -> NSAttributedString) -> NSAttributedString {
return parts()
}
}
let result = NSAttributedString.composing {
NSAttributedString(string: "Hello",
attributes: [.font: UIFont.systemFont(ofSize: 24),
.foregroundColor: UIColor.red])
NSAttributedString(string: " world!",
attributes: [.font: UIFont.systemFont(ofSize: 20),
.foregroundColor: UIColor.orange])
}
switch
and if
as expressionsContrary to other languages, like Kotlin, Swift does not allow switch
and if
to be used as expressions. Meaning that the following code is not valid Swift:
let constant = if condition {
someValue
} else {
someOtherValue
}
A common solution to this problem is to wrap the if
or switch
statement within a closure, that will then be immediately called. While this approach does manage to achieve the desired goal, it makes for a rather poor syntax.
To avoid the ugly trailing ()
and improve on the readability, you can define a resultOf
function, that will serve the exact same purpose, in a more elegant way.
import Foundation
func resultOf<T>(_ code: () -> T) -> T {
return code()
}
let randomInt = Int.random(in: 0...3)
let spelledOut: String = resultOf {
switch randomInt {
case 0:
return "Zero"
case 1:
return "One"
case 2:
return "Two"
case 3:
return "Three"
default:
return "Out of range"
}
}
print(spelledOut)
guard
statementsA guard
statement is a very convenient way for the developer to assert that a condition is met, in order for the execution of the program to keep going.
However, since the body of a guard
statement is meant to be executed when the condition evaluates to false
, the use of the negation (!
) operator within the condition of a guard
statement can make the code hard to read, as it becomes a double negative.
A nice trick to avoid such double negatives is to encapsulate the use of the !
operator within a new property or function, whose name does not include a negative.
import Foundation
extension Collection {
var hasElements: Bool {
return !isEmpty
}
}
let array = Bool.random() ? [1, 2, 3] : []
guard array.hasElements else { fatalError("array was empty") }
print(array)
init
without loosing the compiler-generated oneIt's common knowledge for Swift developers that, when you define a struct
, the compiler is going to automatically generate a memberwise init
for you. That is, unless you also define an init
of your own. Because then, the compiler won't generate any memberwise init
.
Yet, there are many instances where we might enjoy the opportunity to get both. As it turns out, this goal is quite easy to achieve: you just need to define your own init
in an extension
rather than inside the type definition itself.
import Foundation
struct Point {
let x: Int
let y: Int
}
extension Point {
init() {
x = 0
y = 0
}
}
let usingDefaultInit = Point(x: 4, y: 3)
let usingCustomInit = Point()
enum
Swift does not really have an out-of-the-box support of namespaces. One could argue that a Swift module can be seen as a namespace, but creating a dedicated Framework for this sole purpose can legitimately be regarded as overkill.
Some developers have taken the habit to use a struct
which only contains static
fields to implement a namespace. While this does the job, it requires us to remember to implement an empty private
init()
, because it wouldn't make sense for such a struct
to be instantiated.
It's actually possible to take this approach one step further, by replacing the struct
with an enum
. While it might seem weird to have an enum
with no case
, it's actually a very idiomatic way to declare a type that cannot be instantiated.
import Foundation
enum NumberFormatterProvider {
static var currencyFormatter: NumberFormatter {
let formatter = NumberFormatter()
formatter.numberStyle = .currency
formatter.roundingIncrement = 0.01
return formatter
}
static var decimalFormatter: NumberFormatter {
let formatter = NumberFormatter()
formatter.numberStyle = .decimal
formatter.decimalSeparator = ","
return formatter
}
}
NumberFormatterProvider() // ❌ impossible to instantiate by mistake
NumberFormatterProvider.currencyFormatter.string(from: 2.456) // $2.46
NumberFormatterProvider.decimalFormatter.string(from: 2.456) // 2,456
Never
to represent impossible code pathsNever
is quite a peculiar type in the Swift Standard Library: it is defined as an empty enum enum Never { }
.
While this might seem odd at first glance, it actually yields a very interesting property: it makes it a type that cannot be constructed (i.e. it possesses no instances).
This way, Never
can be used as a generic parameter to let the compiler know that a particular feature will not be used.
import Foundation
enum Result<Value, Error> {
case success(value: Value)
case failure(error: Error)
}
func willAlwaysSucceed(_ completion: @escaping ((Result<String, Never>) -> Void)) {
completion(.success(value: "Call was successful"))
}
willAlwaysSucceed( { result in
switch result {
case .success(let value):
print(value)
// the compiler knows that the `failure` case cannot happen
// so it doesn't require us to handle it.
}
})
Decodable
enum
Swift's Codable
framework does a great job at seamlessly decoding entities from a JSON stream. However, when we integrate web-services, we are sometimes left to deal with JSONs that require behaviors that Codable
does not provide out-of-the-box.
For instance, we might have a string-based or integer-based enum
, and be required to set it to a default value when the data found in the JSON does not match any of its cases.
We might be tempted to implement this via an extensive switch
statement over all the possible cases, but there is a much shorter alternative through the initializer init?(rawValue:)
:
import Foundation
enum State: String, Decodable {
case active
case inactive
case undefined
init(from decoder: Decoder) throws {
let container = try decoder.singleValueContainer()
let decodedString = try container.decode(String.self)
self = State(rawValue: decodedString) ?? .undefined
}
}
let data = """
["active", "inactive", "foo"]
""".data(using: .utf8)!
let decoded = try! JSONDecoder().decode([State].self, from: data)
print(decoded) // [State.active, State.inactive, State.undefined]
Dependency injection boils down to a simple idea: when an object requires a dependency, it shouldn't create it by itself, but instead it should be given a function that does it for him.
Now the great thing with Swift is that, not only can a function take another function as a parameter, but that parameter can also be given a default value.
When you combine both those features, you can end up with a dependency injection pattern that is both lightweight on boilerplate, but also type safe.
import Foundation
protocol Service {
func call() -> String
}
class ProductionService: Service {
func call() -> String {
return "This is the production"
}
}
class MockService: Service {
func call() -> String {
return "This is a mock"
}
}
typealias Provider<T> = () -> T
class Controller {
let service: Service
init(serviceProvider: Provider<Service> = { return ProductionService() }) {
self.service = serviceProvider()
}
func work() {
print(service.call())
}
}
let productionController = Controller()
productionController.work() // prints "This is the production"
let mockedController = Controller(serviceProvider: { return MockService() })
mockedController.work() // prints "This is a mock"
Singletons are pretty bad. They make your architecture rigid and tightly coupled, which then results in your code being hard to test and refactor. Instead of using singletons, your code should rely on dependency injection, which is a much more architecturally sound approach.
But singletons are so easy to use, and dependency injection requires us to do extra-work. So maybe, for simple situations, we could find an in-between solution?
One possible solution is to rely on one of Swift's most know features: protocol-oriented programming. Using a protocol
, we declare and access our dependency. We then store it in a private singleton, and perform the injection through an extension of said protocol
.
This way, our code will indeed be decoupled from its dependency, while at the same time keeping the boilerplate to a minimum.
import Foundation
protocol Formatting {
var formatter: NumberFormatter { get }
}
private let sharedFormatter: NumberFormatter = {
let sharedFormatter = NumberFormatter()
sharedFormatter.numberStyle = .currency
return sharedFormatter
}()
extension Formatting {
var formatter: NumberFormatter { return sharedFormatter }
}
class ViewModel: Formatting {
var displayableAmount: String?
func updateDisplay(to amount: Double) {
displayableAmount = formatter.string(for: amount)
}
}
let viewModel = ViewModel()
viewModel.updateDisplay(to: 42000.45)
viewModel.displayableAmount // "$42,000.45"
[weak self]
and guard
Callbacks are a part of almost all iOS apps, and as frameworks such as RxSwift
keep gaining in popularity, they become ever more present in our codebase.
Seasoned Swift developers are aware of the potential memory leaks that @escaping
callbacks can produce, so they make real sure to always use [weak self]
, whenever they need to use self
inside such a context. And when they need to have self
be non-optional, they then add a guard
statement along.
Consequently, this syntax of a [weak self]
followed by a guard
rapidly tends to appear everywhere in the codebase. The good thing is that, through a little protocol-oriented trick, it's actually possible to get rid of this tedious syntax, without loosing any of its benefits!
import Foundation
import PlaygroundSupport
PlaygroundPage.current.needsIndefiniteExecution = true
protocol Weakifiable: class { }
extension Weakifiable {
func weakify(_ code: @escaping (Self) -> Void) -> () -> Void {
return { [weak self] in
guard let self = self else { return }
code(self)
}
}
func weakify<T>(_ code: @escaping (T, Self) -> Void) -> (T) -> Void {
return { [weak self] arg in
guard let self = self else { return }
code(arg, self)
}
}
}
extension NSObject: Weakifiable { }
class Producer: NSObject {
deinit {
print("deinit Producer")
}
private var handler: (Int) -> Void = { _ in }
func register(handler: @escaping (Int) -> Void) {
self.handler = handler
DispatchQueue.main.asyncAfter(deadline: .now() + 1.0, execute: { self.handler(42) })
}
}
class Consumer: NSObject {
deinit {
print("deinit Consumer")
}
let producer = Producer()
func consume() {
producer.register(handler: weakify { result, strongSelf in
strongSelf.handle(result)
})
}
private func handle(_ result: Int) {
print("🎉 \(result)")
}
}
var consumer: Consumer? = Consumer()
consumer?.consume()
DispatchQueue.main.asyncAfter(deadline: .now() + 2.0, execute: { consumer = nil })
// This code prints:
// 🎉 42
// deinit Consumer
// deinit Producer
Asynchronous functions are a big part of iOS APIs, and most developers are familiar with the challenge they pose when one needs to sequentially call several asynchronous APIs.
This often results in callbacks being nested into one another, a predicament often referred to as callback hell.
Many third-party frameworks are able to tackle this issue, for instance RxSwift or PromiseKit. Yet, for simple instances of the problem, there is no need to use such big guns, as it can actually be solved with simple function composition.
import Foundation
typealias CompletionHandler<Result> = (Result?, Error?) -> Void
infix operator ~>: MultiplicationPrecedence
func ~> <T, U>(_ first: @escaping (CompletionHandler<T>) -> Void, _ second: @escaping (T, CompletionHandler<U>) -> Void) -> (CompletionHandler<U>) -> Void {
return { completion in
first({ firstResult, error in
guard let firstResult = firstResult else { completion(nil, error); return }
second(firstResult, { (secondResult, error) in
completion(secondResult, error)
})
})
}
}
func ~> <T, U>(_ first: @escaping (CompletionHandler<T>) -> Void, _ transform: @escaping (T) -> U) -> (CompletionHandler<U>) -> Void {
return { completion in
first({ result, error in
guard let result = result else { completion(nil, error); return }
completion(transform(result), nil)
})
}
}
func service1(_ completionHandler: CompletionHandler<Int>) {
completionHandler(42, nil)
}
func service2(arg: String, _ completionHandler: CompletionHandler<String>) {
completionHandler("🎉 \(arg)", nil)
}
let chainedServices = service1
~> { int in return String(int / 2) }
~> service2
chainedServices({ result, _ in
guard let result = result else { return }
print(result) // Prints: 🎉 21
})
Asynchronous functions are a great way to deal with future events without blocking a thread. Yet, there are times where we would like them to behave in exactly such a blocking way.
Think about writing unit tests and using mocked network calls. You will need to add complexity to your test in order to deal with asynchronous functions, whereas synchronous ones would be much easier to manage.
Thanks to Swift proficiency in the functional paradigm, it is possible to write a function whose job is to take an asynchronous function and transform it into a synchronous one.
import Foundation
func makeSynchrone<A, B>(_ asyncFunction: @escaping (A, (B) -> Void) -> Void) -> (A) -> B {
return { arg in
let lock = NSRecursiveLock()
var result: B? = nil
asyncFunction(arg) {
result = $0
lock.unlock()
}
lock.lock()
return result!
}
}
func myAsyncFunction(arg: Int, completionHandler: (String) -> Void) {
completionHandler("🎉 \(arg)")
}
let syncFunction = makeSynchrone(myAsyncFunction)
print(syncFunction(42)) // prints 🎉 42
Closures are a great way to interact with generic APIs, for instance APIs that allow to manipulate data structures through the use of generic functions, such as filter()
or sorted()
.
The annoying part is that closures tend to clutter your code with many instances of {
, }
and $0
, which can quickly undermine its readably.
A nice alternative for a cleaner syntax is to use a KeyPath
instead of a closure, along with an operator that will deal with transforming the provided KeyPath
in a closure.
import Foundation
prefix operator ^
prefix func ^ <Element, Attribute>(_ keyPath: KeyPath<Element, Attribute>) -> (Element) -> Attribute {
return { element in element[keyPath: keyPath] }
}
struct MyData {
let int: Int
let string: String
}
let data = [MyData(int: 2, string: "Foo"), MyData(int: 4, string: "Bar")]
data.map(^\.int) // [2, 4]
data.map(^\.string) // ["Foo", "Bar"]
userInfo
Dictionary
Many iOS APIs still rely on a userInfo
Dictionary
to handle use-case specific data. This Dictionary
usually stores untyped values, and is declared as follows: [String: Any]
(or sometimes [AnyHashable: Any]
.
Retrieving data from such a structure will involve some conditional casting (via the as?
operator), which is prone to both errors and repetitions. Yet, by introducing a custom subscript
, it's possible to encapsulate all the tedious logic, and end-up with an easier and more robust API.
import Foundation
typealias TypedUserInfoKey<T> = (key: String, type: T.Type)
extension Dictionary where Key == String, Value == Any {
subscript<T>(_ typedKey: TypedUserInfoKey<T>) -> T? {
return self[typedKey.key] as? T
}
}
let userInfo: [String : Any] = ["Foo": 4, "Bar": "forty-two"]
let integerTypedKey = TypedUserInfoKey(key: "Foo", type: Int.self)
let intValue = userInfo[integerTypedKey] // returns 4
type(of: intValue) // returns Int?
let stringTypedKey = TypedUserInfoKey(key: "Bar", type: String.self)
let stringValue = userInfo[stringTypedKey] // returns "forty-two"
type(of: stringValue) // returns String?
MVVM is a great pattern to separate business logic from presentation logic. The main challenge to make it work, is to define a mechanism for the presentation layer to be notified of model updates.
RxSwift is a perfect choice to solve such a problem. Yet, some developers don't feel confortable with leveraging a third-party library for such a central part of their architecture.
For those situation, it's possible to define a lightweight Variable
type, that will make the MVVM pattern very easy to use!
import Foundation
class Variable<Value> {
var value: Value {
didSet {
onUpdate?(value)
}
}
var onUpdate: ((Value) -> Void)? {
didSet {
onUpdate?(value)
}
}
init(_ value: Value, _ onUpdate: ((Value) -> Void)? = nil) {
self.value = value
self.onUpdate = onUpdate
self.onUpdate?(value)
}
}
let variable: Variable<String?> = Variable(nil)
variable.onUpdate = { data in
if let data = data {
print(data)
}
}
variable.value = "Foo"
variable.value = "Bar"
// prints:
// Foo
// Bar
typealias
to its fullestThe keyword typealias
allows developers to give a new name to an already existing type. For instance, Swift defines Void
as a typealias
of ()
, the empty tuple.
But a less known feature of this mechanism is that it allows to assign concrete types for generic parameters, or to rename them. This can help make the semantics of generic types much clearer, when used in specific use cases.
import Foundation
enum Either<Left, Right> {
case left(Left)
case right(Right)
}
typealias Result<Value> = Either<Value, Error>
typealias IntOrString = Either<Int, String>
forEach
Iterating through objects via the forEach(_:)
method is a great alternative to the classic for
loop, as it allows our code to be completely oblivious of the iteration logic. One limitation, however, is that forEach(_:)
does not allow to stop the iteration midway.
Taking inspiration from the Objective-C implementation, we can write an overload that will allow the developer to stop the iteration, if needed.
import Foundation
extension Sequence {
func forEach(_ body: (Element, _ stop: inout Bool) throws -> Void) rethrows {
var stop = false
for element in self {
try body(element, &stop)
if stop {
return
}
}
}
}
["Foo", "Bar", "FooBar"].forEach { element, stop in
print(element)
stop = (element == "Bar")
}
// Prints:
// Foo
// Bar
reduce()
Functional programing is a great way to simplify a codebase. For instance, reduce
is an alternative to the classic for
loop, without most the boilerplate. Unfortunately, simplicity often comes at the price of performance.
Consider that you want to remove duplicate values from a Sequence
. While reduce()
is a perfectly fine way to express this computation, the performance will be sub optimal, because of all the unnecessary Array
copying that will happen every time its closure gets called.
That's when reduce(into:_:)
comes into play. This version of reduce
leverages the capacities of copy-on-write type (such as Array
or Dictionnary
) in order to avoid unnecessary copying, which results in a great performance boost.
import Foundation
func time(averagedExecutions: Int = 1, _ code: () -> Void) {
let start = Date()
for _ in 0..<averagedExecutions { code() }
let end = Date()
let duration = end.timeIntervalSince(start) / Double(averagedExecutions)
print("time: \(duration)")
}
let data = (1...1_000).map { _ in Int(arc4random_uniform(256)) }
// runs in 0.63s
time {
let noDuplicates: [Int] = data.reduce([], { $0.contains($1) ? $0 : $0 + [$1] })
}
// runs in 0.15s
time {
let noDuplicates: [Int] = data.reduce(into: [], { if !$0.contains($1) { $0.append($1) } } )
}
UI components such as UITableView
and UICollectionView
rely on reuse identifiers in order to efficiently recycle the views they display. Often, those reuse identifiers take the form of a static hardcoded String
, that will be used for every instance of their class.
Through protocol-oriented programing, it's possible to avoid those hardcoded values, and instead use the name of the type as a reuse identifier.
import Foundation
import UIKit
protocol Reusable {
static var reuseIdentifier: String { get }
}
extension Reusable {
static var reuseIdentifier: String {
return String(describing: self)
}
}
extension UITableViewCell: Reusable { }
extension UITableView {
func register<T: UITableViewCell>(_ class: T.Type) {
register(`class`, forCellReuseIdentifier: T.reuseIdentifier)
}
func dequeueReusableCell<T: UITableViewCell>(for indexPath: IndexPath) -> T {
return dequeueReusableCell(withIdentifier: T.reuseIdentifier, for: indexPath) as! T
}
}
class MyCell: UITableViewCell { }
let tableView = UITableView()
tableView.register(MyCell.self)
let myCell: MyCell = tableView.dequeueReusableCell(for: [0, 0])
The C language has a construct called union
, that allows a single variable to hold values from different types. While Swift does not provide such a construct, it provides enums with associated values, which allows us to define a type called Either
that implements a union
of two types.
import Foundation
enum Either<A, B> {
case left(A)
case right(B)
func either(ifLeft: ((A) -> Void)? = nil, ifRight: ((B) -> Void)? = nil) {
switch self {
case let .left(a):
ifLeft?(a)
case let .right(b):
ifRight?(b)
}
}
}
extension Bool { static func random() -> Bool { return arc4random_uniform(2) == 0 } }
var intOrString: Either<Int, String> = Bool.random() ? .left(2) : .right("Foo")
intOrString.either(ifLeft: { print($0 + 1) }, ifRight: { print($0 + "Bar") })
If you're interested by this kind of data structure, I strongly recommend that you learn more about Algebraic Data Types.
Most of the time, when we create a .xib
file, we give it the same name as its associated class. From that, if we later refactor our code and rename such a class, we run the risk of forgetting to rename the associated .xib
.
While the error will often be easy to catch, if the .xib
is used in a remote section of its app, it might go unnoticed for sometime. Fortunately it's possible to build custom test predicates that will assert that 1) for a given class, there exists a .nib
with the same name in a given Bundle
, 2) for all the .nib
in a given Bundle
, there exists a class with the same name.
import XCTest
public func XCTAssertClassHasNib(_ class: AnyClass, bundle: Bundle, file: StaticString = #file, line: UInt = #line) {
let associatedNibURL = bundle.url(forResource: String(describing: `class`), withExtension: "nib")
XCTAssertNotNil(associatedNibURL, "Class \"\(`class`)\" has no associated nib file", file: file, line: line)
}
public func XCTAssertNibHaveClasses(_ bundle: Bundle, file: StaticString = #file, line: UInt = #line) {
guard let bundleName = bundle.infoDictionary?["CFBundleName"] as? String,
let basePath = bundle.resourcePath,
let enumerator = FileManager.default.enumerator(at: URL(fileURLWithPath: basePath),
includingPropertiesForKeys: nil,
options: [.skipsHiddenFiles, .skipsSubdirectoryDescendants]) else { return }
var nibFilesURLs = [URL]()
for case let fileURL as URL in enumerator {
if fileURL.pathExtension.uppercased() == "NIB" {
nibFilesURLs.append(fileURL)
}
}
nibFilesURLs.map { $0.lastPathComponent }
.compactMap { $0.split(separator: ".").first }
.map { String($0) }
.forEach {
let associatedClass: AnyClass? = bundle.classNamed("\(bundleName).\($0)")
XCTAssertNotNil(associatedClass, "File \"\($0).nib\" has no associated class", file: file, line: line)
}
}
XCTAssertClassHasNib(MyFirstTableViewCell.self, bundle: Bundle(for: AppDelegate.self))
XCTAssertClassHasNib(MySecondTableViewCell.self, bundle: Bundle(for: AppDelegate.self))
XCTAssertNibHaveClasses(Bundle(for: AppDelegate.self))
Many thanks Benjamin Lavialle for coming up with the idea behind the second test predicate.
Seasoned Swift developers know it: a protocol with associated type (PAT) "can only be used as a generic constraint because it has Self or associated type requirements". When we really need to use a PAT to type a variable, the goto workaround is to use a type-erased wrapper.
While this solution works perfectly, it requires a fair amount of boilerplate code. In instances where we are only interested in exposing one particular function of the PAT, a shorter approach using function types is possible.
import Foundation
import UIKit
protocol Configurable {
associatedtype Model
func configure(with model: Model)
}
typealias Configurator<Model> = (Model) -> ()
extension UILabel: Configurable {
func configure(with model: String) {
self.text = model
}
}
let label = UILabel()
let configurator: Configurator<String> = label.configure
configurator("Foo")
label.text // "Foo"
UIKit
exposes a very powerful and simple API to perform view animations. However, this API can become a little bit quirky to use when we want to perform animations sequentially, because it involves nesting closure within one another, which produces notoriously hard to maintain code.
Nonetheless, it's possible to define a rather simple class, that will expose a really nicer API for this particular use case 👌
import Foundation
import UIKit
class AnimationSequence {
typealias Animations = () -> Void
private let current: Animations
private let duration: TimeInterval
private var next: AnimationSequence? = nil
init(animations: @escaping Animations, duration: TimeInterval) {
self.current = animations
self.duration = duration
}
@discardableResult func append(animations: @escaping Animations, duration: TimeInterval) -> AnimationSequence {
var lastAnimation = self
while let nextAnimation = lastAnimation.next {
lastAnimation = nextAnimation
}
lastAnimation.next = AnimationSequence(animations: animations, duration: duration)
return self
}
func run() {
UIView.animate(withDuration: duration, animations: current, completion: { finished in
if finished, let next = self.next {
next.run()
}
})
}
}
var firstView = UIView()
var secondView = UIView()
firstView.alpha = 0
secondView.alpha = 0
AnimationSequence(animations: { firstView.alpha = 1.0 }, duration: 1)
.append(animations: { secondView.alpha = 1.0 }, duration: 0.5)
.append(animations: { firstView.alpha = 0.0 }, duration: 2.0)
.run()
Debouncing is a very useful tool when dealing with UI inputs. Consider a search bar, whose content is used to query an API. It wouldn't make sense to perform a request for every character the user is typing, because as soon as a new character is entered, the result of the previous request has become irrelevant.
Instead, our code will perform much better if we "debounce" the API call, meaning that we will wait until some delay has passed, without the input being modified, before actually performing the call.
import Foundation
func debounced(delay: TimeInterval, queue: DispatchQueue = .main, action: @escaping (() -> Void)) -> () -> Void {
var workItem: DispatchWorkItem?
return {
workItem?.cancel()
workItem = DispatchWorkItem(block: action)
queue.asyncAfter(deadline: .now() + delay, execute: workItem!)
}
}
let debouncedPrint = debounced(delay: 1.0) { print("Action performed!") }
debouncedPrint()
debouncedPrint()
debouncedPrint()
// After a 1 second delay, this gets
// printed only once to the console:
// Action performed!
Optional
booleansWhen we need to apply the standard boolean operators to Optional
booleans, we often end up with a syntax unnecessarily crowded with unwrapping operations. By taking a cue from the world of three-valued logics, we can define a couple operators that make working with Bool?
values much nicer.
import Foundation
func && (lhs: Bool?, rhs: Bool?) -> Bool? {
switch (lhs, rhs) {
case (false, _), (_, false):
return false
case let (unwrapLhs?, unwrapRhs?):
return unwrapLhs && unwrapRhs
default:
return nil
}
}
func || (lhs: Bool?, rhs: Bool?) -> Bool? {
switch (lhs, rhs) {
case (true, _), (_, true):
return true
case let (unwrapLhs?, unwrapRhs?):
return unwrapLhs || unwrapRhs
default:
return nil
}
}
false && nil // false
true && nil // nil
[true, nil, false].reduce(true, &&) // false
nil || true // true
nil || false // nil
[true, nil, false].reduce(false, ||) // true
Sequence
Transforming a Sequence
in order to remove all the duplicate values it contains is a classic use case. To implement it, one could be tempted to transform the Sequence
into a Set
, then back to an Array
. The downside with this approach is that it will not preserve the order of the sequence, which can definitely be a dealbreaker. Using reduce()
it is possible to provide a concise implementation that preserves ordering:
import Foundation
extension Sequence where Element: Equatable {
func duplicatesRemoved() -> [Element] {
return reduce([], { $0.contains($1) ? $0 : $0 + [$1] })
}
}
let data = [2, 5, 2, 3, 6, 5, 2]
data.duplicatesRemoved() // [2, 5, 3, 6]
Optional strings are very common in Swift code, for instance many objects from UIKit
expose the text they display as a String?
. Many times you will need to manipulate this data as an unwrapped String
, with a default value set to the empty string for nil
cases.
While the nil-coalescing operator (e.g. ??
) is a perfectly fine way to a achieve this goal, defining a computed variable like orEmpty
can help a lot in cleaning the syntax.
import Foundation
import UIKit
extension Optional where Wrapped == String {
var orEmpty: String {
switch self {
case .some(let value):
return value
case .none:
return ""
}
}
}
func doesNotWorkWithOptionalString(_ param: String) {
// do something with `param`
}
let label = UILabel()
label.text = "This is some text."
doesNotWorkWithOptionalString(label.text.orEmpty)
Every seasoned iOS developers knows it: objects from UIKit
can only be accessed from the main thread. Any attempt to access them from a background thread is a guaranteed crash.
Still, running a costly computation on the background, and then using it to update the UI can be a common pattern.
In such cases you can rely on asyncUI
to encapsulate all the boilerplate code.
import Foundation
import UIKit
func asyncUI<T>(_ computation: @autoclosure @escaping () -> T, qos: DispatchQoS.QoSClass = .userInitiated, _ completion: @escaping (T) -> Void) {
DispatchQueue.global(qos: qos).async {
let value = computation()
DispatchQueue.main.async {
completion(value)
}
}
}
let label = UILabel()
func costlyComputation() -> Int { return (0..<10_000).reduce(0, +) }
asyncUI(costlyComputation()) { value in
label.text = "\(value)"
}
A debug view, from which any controller of an app can be instantiated and pushed on the navigation stack, has the potential to bring some real value to a development process. A requirement to build such a view is to have a list of all the classes from a given Bundle
that inherit from UIViewController
. With the following extension
, retrieving this list becomes a piece of cake 🍰
import Foundation
import UIKit
import ObjectiveC
extension Bundle {
func viewControllerTypes() -> [UIViewController.Type] {
guard let bundlePath = self.executablePath else { return [] }
var size: UInt32 = 0
var rawClassNames: UnsafeMutablePointer<UnsafePointer<Int8>>!
var parsedClassNames = [String]()
rawClassNames = objc_copyClassNamesForImage(bundlePath, &size)
for index in 0..<size {
let className = rawClassNames[Int(index)]
if let name = NSString.init(utf8String:className) as String?,
NSClassFromString(name) is UIViewController.Type {
parsedClassNames.append(name)
}
}
return parsedClassNames
.sorted()
.compactMap { NSClassFromString($0) as? UIViewController.Type }
}
}
// Fetch all view controller types in UIKit
Bundle(for: UIViewController.self).viewControllerTypes()
I share the credit for this tip with Benoît Caron.
Update As it turns out, map
is actually a really bad name for this function, because it does not preserve composition of transformations, a property that is required to fit the definition of a real map
function.
Surprisingly enough, the standard library doesn't define a map()
function for dictionaries that allows to map both keys
and values
into a new Dictionary
. Nevertheless, such a function can be helpful, for instance when converting data across different frameworks.
import Foundation
extension Dictionary {
func map<T: Hashable, U>(_ transform: (Key, Value) throws -> (T, U)) rethrows -> [T: U] {
var result: [T: U] = [:]
for (key, value) in self {
let (transformedKey, transformedValue) = try transform(key, value)
result[transformedKey] = transformedValue
}
return result
}
}
let data = [0: 5, 1: 6, 2: 7]
data.map { ("\($0)", $1 * $1) } // ["2": 49, "0": 25, "1": 36]
nil
valuesSwift provides the function compactMap()
, that can be used to remove nil
values from a Sequence
of optionals when calling it with an argument that just returns its parameter (i.e. compactMap { $0 }
). Still, for such use cases it would be nice to get rid of the trailing closure.
The implementation isn't as straightforward as your usual extension
, but once it has been written, the call site definitely gets cleaner 👌
import Foundation
protocol OptionalConvertible {
associatedtype Wrapped
func asOptional() -> Wrapped?
}
extension Optional: OptionalConvertible {
func asOptional() -> Wrapped? {
return self
}
}
extension Sequence where Element: OptionalConvertible {
func compacted() -> [Element.Wrapped] {
return compactMap { $0.asOptional() }
}
}
let data = [nil, 1, 2, nil, 3, 5, nil, 8, nil]
data.compacted() // [1, 2, 3, 5, 8]
It might happen that your code has to deal with values that come with an expiration date. In a game, it could be a score multiplier that will only last for 30 seconds. Or it could be an authentication token for an API, with a 15 minutes lifespan. In both instances you can rely on the type Expirable
to encapsulate the expiration logic.
import Foundation
struct Expirable<T> {
private var innerValue: T
private(set) var expirationDate: Date
var value: T? {
return hasExpired() ? nil : innerValue
}
init(value: T, expirationDate: Date) {
self.innerValue = value
self.expirationDate = expirationDate
}
init(value: T, duration: Double) {
self.innerValue = value
self.expirationDate = Date().addingTimeInterval(duration)
}
func hasExpired() -> Bool {
return expirationDate < Date()
}
}
let expirable = Expirable(value: 42, duration: 3)
sleep(2)
expirable.value // 42
sleep(2)
expirable.value // nil
I share the credit for this tip with Benoît Caron.
map()
Almost all Apple devices able to run Swift code are powered by a multi-core CPU, consequently making a good use of parallelism is a great way to improve code performance. map()
is a perfect candidate for such an optimization, because it is almost trivial to define a parallel implementation.
import Foundation
extension Array {
func parallelMap<T>(_ transform: (Element) -> T) -> [T] {
let res = UnsafeMutablePointer<T>.allocate(capacity: count)
DispatchQueue.concurrentPerform(iterations: count) { i in
res[i] = transform(self[i])
}
let finalResult = Array<T>(UnsafeBufferPointer(start: res, count: count))
res.deallocate(capacity: count)
return finalResult
}
}
let array = (0..<1_000).map { $0 }
func work(_ n: Int) -> Int {
return (0..<n).reduce(0, +)
}
array.parallelMap { work($0) }
🚨 Make sure to only use parallelMap()
when the transform
function actually performs some costly computations. Otherwise performances will be systematically slower than using map()
, because of the multithreading overhead.
During development of a feature that performs some heavy computations, it can be helpful to measure just how much time a chunk of code takes to run. The time()
function is a nice tool for this purpose, because of how simple it is to add and then to remove when it is no longer needed.
import Foundation
func time(averagedExecutions: Int = 1, _ code: () -> Void) {
let start = Date()
for _ in 0..<averagedExecutions { code() }
let end = Date()
let duration = end.timeIntervalSince(start) / Double(averagedExecutions)
print("time: \(duration)")
}
time {
(0...10_000).map { $0 * $0 }
}
// time: 0.183973908424377
Concurrency is definitely one of those topics were the right encapsulation bears the potential to make your life so much easier. For instance, with this piece of code you can easily launch two computations in parallel, and have the results returned in a tuple.
import Foundation
func parallel<T, U>(_ left: @autoclosure () -> T, _ right: @autoclosure () -> U) -> (T, U) {
var leftRes: T?
var rightRes: U?
DispatchQueue.concurrentPerform(iterations: 2, execute: { id in
if id == 0 {
leftRes = left()
} else {
rightRes = right()
}
})
return (leftRes!, rightRes!)
}
let values = (1...100_000).map { $0 }
let results = parallel(values.map { $0 * $0 }, values.reduce(0, +))
Swift exposes three special variables #file
, #line
and #function
, that are respectively set to the name of the current file, line and function. Those variables become very useful when writing custom logging functions or test predicates.
import Foundation
func log(_ message: String, _ file: String = #file, _ line: Int = #line, _ function: String = #function) {
print("[\(file):\(line)] \(function) - \(message)")
}
func foo() {
log("Hello world!")
}
foo() // [MyPlayground.playground:8] foo() - Hello world!
Swift 4.1 has introduced a new feature called Conditional Conformance, which allows a type to implement a protocol only when its generic type also does.
With this addition it becomes easy to let Optional
implement Comparable
only when Wrapped
also implements Comparable
:
import Foundation
extension Optional: Comparable where Wrapped: Comparable {
public static func < (lhs: Optional, rhs: Optional) -> Bool {
switch (lhs, rhs) {
case let (lhs?, rhs?):
return lhs < rhs
case (nil, _?):
return true // anything is greater than nil
case (_?, nil):
return false // nil in smaller than anything
case (nil, nil):
return true // nil is not smaller than itself
}
}
}
let data: [Int?] = [8, 4, 3, nil, 12, 4, 2, nil, -5]
data.sorted() // [nil, nil, Optional(-5), Optional(2), Optional(3), Optional(4), Optional(4), Optional(8), Optional(12)]
Any attempt to access an Array
beyond its bounds will result in a crash. While it's possible to write conditions such as if index < array.count { array[index] }
in order to prevent such crashes, this approach will rapidly become cumbersome.
A great thing is that this condition can be encapsulated in a custom subscript
that will work on any Collection
:
import Foundation
extension Collection {
subscript (safe index: Index) -> Element? {
return indices.contains(index) ? self[index] : nil
}
}
let data = [1, 3, 4]
data[safe: 1] // Optional(3)
data[safe: 10] // nil
Subscripting a string with a range can be very cumbersome in Swift 4. Let's face it, no one wants to write lines like someString[index(startIndex, offsetBy: 0)..<index(startIndex, offsetBy: 10)]
on a regular basis.
Luckily, with the addition of one clever extension, strings can be sliced as easily as arrays 🎉
import Foundation
extension String {
public subscript(value: CountableClosedRange<Int>) -> Substring {
get {
return self[index(startIndex, offsetBy: value.lowerBound)...index(startIndex, offsetBy: value.upperBound)]
}
}
public subscript(value: CountableRange<Int>) -> Substring {
get {
return self[index(startIndex, offsetBy: value.lowerBound)..<index(startIndex, offsetBy: value.upperBound)]
}
}
public subscript(value: PartialRangeUpTo<Int>) -> Substring {
get {
return self[..<index(startIndex, offsetBy: value.upperBound)]
}
}
public subscript(value: PartialRangeThrough<Int>) -> Substring {
get {
return self[...index(startIndex, offsetBy: value.upperBound)]
}
}
public subscript(value: PartialRangeFrom<Int>) -> Substring {
get {
return self[index(startIndex, offsetBy: value.lowerBound)...]
}
}
}
let data = "This is a string!"
data[..<4] // "This"
data[5..<9] // "is a"
data[10...] // "string!"
By using a KeyPath
along with a generic type, a very clean and concise syntax for sorting data can be implemented:
import Foundation
extension Sequence {
func sorted<T: Comparable>(by attribute: KeyPath<Element, T>) -> [Element] {
return sorted(by: { $0[keyPath: attribute] < $1[keyPath: attribute] })
}
}
let data = ["Some", "words", "of", "different", "lengths"]
data.sorted(by: \.count) // ["of", "Some", "words", "lengths", "different"]
If you like this syntax, make sure to checkout KeyPathKit!
By capturing a local variable in a returned closure, it is possible to manufacture cache-efficient versions of pure functions. Be careful though, this trick only works with non-recursive function!
import Foundation
func cached<In: Hashable, Out>(_ f: @escaping (In) -> Out) -> (In) -> Out {
var cache = [In: Out]()
return { (input: In) -> Out in
if let cachedValue = cache[input] {
return cachedValue
} else {
let result = f(input)
cache[input] = result
return result
}
}
}
let cachedCos = cached { (x: Double) in cos(x) }
cachedCos(.pi * 2) // value of cos for 2π is now cached
When distinguishing between complex boolean conditions, using a switch
statement along with pattern matching can be more readable than the classic series of if {} else if {}
.
import Foundation
let expr1: Bool
let expr2: Bool
let expr3: Bool
if expr1 && !expr3 {
functionA()
} else if !expr2 && expr3 {
functionB()
} else if expr1 && !expr2 && expr3 {
functionC()
}
switch (expr1, expr2, expr3) {
case (true, _, false):
functionA()
case (_, false, true):
functionB()
case (true, false, true):
functionC()
default:
break
}
Using map()
on a range makes it easy to generate an array of data.
import Foundation
func randomInt() -> Int { return Int(arc4random()) }
let randomArray = (1...10).map { _ in randomInt() }
Using @autoclosure
enables the compiler to automatically wrap an argument within a closure, thus allowing for a very clean syntax at call sites.
import UIKit
extension UIView {
class func animate(withDuration duration: TimeInterval, _ animations: @escaping @autoclosure () -> Void) {
UIView.animate(withDuration: duration, animations: animations)
}
}
let view = UIView()
UIView.animate(withDuration: 0.3, view.backgroundColor = .orange)
When working with RxSwift, it's very easy to observe both the current and previous value of an observable sequence by simply introducing a shift using skip()
.
import RxSwift
let values = Observable.of(4, 8, 15, 16, 23, 42)
let newAndOld = Observable.zip(values, values.skip(1)) { (previous: $0, current: $1) }
.subscribe(onNext: { pair in
print("current: \(pair.current) - previous: \(pair.previous)")
})
//current: 8 - previous: 4
//current: 15 - previous: 8
//current: 16 - previous: 15
//current: 23 - previous: 16
//current: 42 - previous: 23
Using protocols such as ExpressibleByStringLiteral
it is possible to provide an init
that will be automatically when a literal value is provided, allowing for nice and short syntax. This can be very helpful when writing mock or test data.
import Foundation
extension URL: ExpressibleByStringLiteral {
public init(stringLiteral value: String) {
self.init(string: value)!
}
}
let url: URL = "http://www.google.fr"
NSURLConnection.canHandle(URLRequest(url: "http://www.google.fr"))
Through some clever use of Swift private
visibility it is possible to define a container that holds any untrusted value (such as a user input) from which the only way to retrieve the value is by making it successfully pass a validation test.
import Foundation
struct Untrusted<T> {
private(set) var value: T
}
protocol Validator {
associatedtype T
static func validation(value: T) -> Bool
}
extension Validator {
static func validate(untrusted: Untrusted<T>) -> T? {
if self.validation(value: untrusted.value) {
return untrusted.value
} else {
return nil
}
}
}
struct FrenchPhoneNumberValidator: Validator {
static func validation(value: String) -> Bool {
return (value.count) == 10 && CharacterSet(charactersIn: value).isSubset(of: CharacterSet.decimalDigits)
}
}
let validInput = Untrusted(value: "0122334455")
let invalidInput = Untrusted(value: "0123")
FrenchPhoneNumberValidator.validate(untrusted: validInput) // returns "0122334455"
FrenchPhoneNumberValidator.validate(untrusted: invalidInput) // returns nil
With the addition of keypaths in Swift 4, it is now possible to easily implement the builder pattern, that allows the developer to clearly separate the code that initializes a value from the code that uses it, without the burden of defining a factory method.
import UIKit
protocol With {}
extension With where Self: AnyObject {
@discardableResult
func with<T>(_ property: ReferenceWritableKeyPath<Self, T>, setTo value: T) -> Self {
self[keyPath: property] = value
return self
}
}
extension UIView: With {}
let view = UIView()
let label = UILabel()
.with(\.textColor, setTo: .red)
.with(\.text, setTo: "Foo")
.with(\.textAlignment, setTo: .right)
.with(\.layer.cornerRadius, setTo: 5)
view.addSubview(label)
🚨 The Swift compiler does not perform OS availability checks on properties referenced by keypaths. Any attempt to use a KeyPath
for an unavailable property will result in a runtime crash.
I share the credit for this tip with Marion Curtil.
When a type stores values for the sole purpose of parametrizing its functions, it’s then possible to not store the values but directly the function, with no discernable difference at the call site.
import Foundation
struct MaxValidator {
let max: Int
let strictComparison: Bool
func isValid(_ value: Int) -> Bool {
return self.strictComparison ? value < self.max : value <= self.max
}
}
struct MaxValidator2 {
var isValid: (_ value: Int) -> Bool
init(max: Int, strictComparison: Bool) {
self.isValid = strictComparison ? { $0 < max } : { $0 <= max }
}
}
MaxValidator(max: 5, strictComparison: true).isValid(5) // false
MaxValidator2(max: 5, strictComparison: false).isValid(5) // true
Functions are first-class citizen types in Swift, so it is perfectly legal to define operators for them.
import Foundation
let firstRange = { (0...3).contains($0) }
let secondRange = { (5...6).contains($0) }
func ||(_ lhs: @escaping (Int) -> Bool, _ rhs: @escaping (Int) -> Bool) -> (Int) -> Bool {
return { value in
return lhs(value) || rhs(value)
}
}
(firstRange || secondRange)(2) // true
(firstRange || secondRange)(4) // false
(firstRange || secondRange)(6) // true
Typealiases are great to express function signatures in a more comprehensive manner, which then enables us to easily define functions that operate on them, resulting in a nice way to write and use some powerful API.
import Foundation
typealias RangeSet = (Int) -> Bool
func union(_ left: @escaping RangeSet, _ right: @escaping RangeSet) -> RangeSet {
return { left($0) || right($0) }
}
let firstRange = { (0...3).contains($0) }
let secondRange = { (5...6).contains($0) }
let unionRange = union(firstRange, secondRange)
unionRange(2) // true
unionRange(4) // false
By returning a closure that captures a local variable, it's possible to encapsulate a mutable state within a function.
import Foundation
func counterFactory() -> () -> Int {
var counter = 0
return {
counter += 1
return counter
}
}
let counter = counterFactory()
counter() // returns 1
counter() // returns 2
⚠️ Since Swift 4.2,
allCases
can now be synthesized at compile-time by simply conforming to the protocolCaseIterable
. The implementation below should no longer be used in production code.
Through some clever leveraging of how enums are stored in memory, it is possible to generate an array that contains all the possible cases of an enum. This can prove particularly useful when writing unit tests that consume random data.
import Foundation
enum MyEnum { case first; case second; case third; case fourth }
protocol EnumCollection: Hashable {
static var allCases: [Self] { get }
}
extension EnumCollection {
public static var allCases: [Self] {
var i = 0
return Array(AnyIterator {
let next = withUnsafePointer(to: &i) {
$0.withMemoryRebound(to: Self.self, capacity: 1) { $0.pointee }
}
if next.hashValue != i { return nil }
i += 1
return next
})
}
}
extension MyEnum: EnumCollection { }
MyEnum.allCases // [.first, .second, .third, .fourth]
The if-let syntax is a great way to deal with optional values in a safe manner, but at times it can prove to be just a little bit to cumbersome. In such cases, using the Optional.map()
function is a nice way to achieve a shorter code while retaining safeness and readability.
import UIKit
let date: Date? = Date() // or could be nil, doesn't matter
let formatter = DateFormatter()
let label = UILabel()
if let safeDate = date {
label.text = formatter.string(from: safeDate)
}
label.text = date.map { return formatter.string(from: $0) }
label.text = date.map(formatter.string(from:)) // even shorter, tough less readable
📣 NEW 📣 Swift Tips are now available on YouTube 👇
Summary
String
interpolationstructs
NSAttributedString
through a Function Builderswitch
and if
as expressionsguard
statementsinit
without loosing the compiler-generated oneenum
Never
to represent impossible code pathsDecodable
enum
[weak self]
and guard
userInfo
Dictionary
typealias
to its fullestforEach
reduce()
Optional
booleansSequence
nil
valuesmap()
Tips
Author: vincent-pradeilles
Source code: https://github.com/vincent-pradeilles/swift-tips
License: MIT license
#swift
1625198214
To use the pdftoppm command-line tool, you need to first install pdftoppm which is a part of the poppler / poppler-utils / poppler-tools package. Install this package as follows depending on your Linux distribution
1. Convert PDF Document to Image
2. Convert Range of PDF Pages to Images
3. Convert First PDF Page to Image
4. Adjust DPI Quality to Conversion
#convert pdf #linux command line #linux #command line
1599859380
Nowadays API testing is an integral part of testing. There are a lot of tools like postman, insomnia, etc. There are many articles that ask what is API, What is API testing, but the problem is How to do API testing? What I need to validate.
Note: In this article, I am going to use postman assertions for all the examples since it is the most popular tool. But this article is not intended only for the postman tool.
Let’s directly jump to the topic.
Let’s consider you have an API endpoint example http://dzone.com/getuserDetails/{{username}} when you send the get request to that URL it returns the JSON response.
My API endpoint is http://dzone.com/getuserDetails/{{username}}
The response is in JSON format like below
JSON
{
"jobTitle": "string",
"userid": "string",
"phoneNumber": "string",
"password": "string",
"email": "user@example.com",
"firstName": "string",
"lastName": "string",
"userName": "string",
"country": "string",
"region": "string",
"city": "string",
"department": "string",
"userType": 0
}
In the JSON we can see there are properties and associated values.
Now, For example, if we need details of the user with the username ‘ganeshhegde’ we need to send a **GET **request to **http://dzone.com/getuserDetails/ganeshhegde **
Now there are two scenarios.
1. Valid Usecase: User is available in the database and it returns user details with status code 200
2. Invalid Usecase: User is Unavailable/Invalid user in this case it returns status with code 404 with not found message.
#tutorial #performance #api #test automation #api testing #testing and qa #application programming interface #testing as a service #testing tutorial #api test
1625631509
Dig Command Line Options and Examples
Here is the frequently used command line options and example’s of dig command.
1. Basic Dig Command
A basic dig command accept domain name as command line parameter and prints Address record.
2. Query With Specific DNS Server
The default dig command queries to dns server configured on your system. For example, the Linux systems keep default DNS entry in /etc/resolv.conf.
3. Print Short Answer
Use +short command line option to print result in short form. This is basically useful with the shell scripting and other automation tasks.
4. Print Detailed but Specific Result
Use +noall with +answer to print detailed information but specific. This will print only answer section including few more details as a result.
#linux commands #command #dig #dig command #useful examples #linux