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hello, welcome to my Flutter Apps (Ui Design) tutorial series where you will learn Flutter and create amazing apps using Dart. In this video, you will build the layout of an Online Course UI and learn about stacks and position manipulation.
#speed code #flutter ui
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We are back with another exciting and much-talked-about Rails tutorial on how to use Hotwire with the Rails application. This Hotwire Rails tutorial is an alternate method for building modern web applications that consume a pinch of JavaScript.
Rails 7 Hotwire is the default front-end framework shipped with Rails 7 after it was launched. It is used to represent HTML over the wire in the Rails application. Previously, we used to add a hotwire-rails gem in our gem file and then run rails hotwire: install. However, with the introduction of Rails 7, the gem got deprecated. Now, we use turbo-rails and stimulus rails directly, which work as Hotwire’s SPA-like page accelerator and Hotwire’s modest JavaScript framework.
Hotwire is a package of different frameworks that help to build applications. It simplifies the developer’s work for writing web pages without the need to write JavaScript, and instead sending HTML code over the wire.
Introduction to The Hotwire Framework:
It uses simplified techniques to build web applications while decreasing the usage of JavaScript in the application. Turbo offers numerous handling methods for the HTML data sent over the wire and displaying the application’s data without actually loading the entire page. It helps to maintain the simplicity of web applications without destroying the single-page application experience by using the below techniques:
Turbo Frames: Turbo Frames help to load the different sections of our markup without any dependency as it divides the page into different contexts separately called frames and updates these frames individually.
Turbo Drive: Every link doesn’t have to make the entire page reload when clicked. Only the HTML contained within the tag will be displayed.
Turbo Streams: To add real-time features to the application, this technique is used. It helps to bring real-time data to the application using CRUD actions.
It represents the JavaScript framework, which is required when JS is a requirement in the application. The interaction with the HTML is possible with the help of a stimulus, as the controllers that help those interactions are written by a stimulus.
Not much information is available about Strada as it has not been officially released yet. However, it works with native applications, and by using HTML bridge attributes, interaction is made possible between web applications and native apps.
Simple diagrammatic representation of Hotwire Stack:
As we are implementing the Ruby on Rails Hotwire tutorial, make sure about the following installations before you can get started.
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Find the following commands to create a rails application.
mkdir ~/projects/railshotwire
cd ~/projects/railshotwire
echo "source 'https://rubygems.org'" > Gemfile
echo "gem 'rails', '~> 7.0.0'" >> Gemfile
bundle install
bundle exec rails new . --force -d=postgresql
Now create some files for the project, up till now no usage of Rails Hotwire can be seen.
Fire the following command in your terminal.
echo "class HomeController < ApplicationController" > app/controllers/home_controller.rb
echo "end" >> app/controllers/home_controller.rb
echo "class OtherController < ApplicationController" > app/controllers/other_controller.rb
echo "end" >> app/controllers/home_controller.rb
echo "Rails.application.routes.draw do" > config/routes.rb
echo ' get "home/index"' >> config/routes.rb
echo ' get "other/index"' >> config/routes.rb
echo ' root to: "home#index"' >> config/routes.rb
echo 'end' >> config/routes.rb
mkdir app/views/home
echo '<h1>This is Rails Hotwire homepage</h1>' > app/views/home/index.html.erb
echo '<div><%= link_to "Enter to other page", other_index_path %></div>' >> app/views/home/index.html.erb
mkdir app/views/other
echo '<h1>This is Another page</h1>' > app/views/other/index.html.erb
echo '<div><%= link_to "Enter to home page", root_path %></div>' >> app/views/other/index.html.erb
bin/rails db:create
bin/rails db:migrate
Additionally, you can clone the code and browse through the project. Here’s the source code of the repository: Rails 7 Hotwire application
Now, let’s see how Hotwire Rails can work its magic with various Turbo techniques.
Go to your localhost:3000 on your web browser and right-click on the Inspect and open a Network tab of the DevTools of the browser.
Now click on go to another page link that appears on the home page to redirect from the home page to another page. In our Network tab, we can see that this action of navigation is achieved via XHR. It appears only the part inside HTML is reloaded, here neither the CSS is reloaded nor the JS is reloaded when the navigation action is performed.
By performing this action we can see that Turbo Drive helps to represent the HTML response without loading the full page and only follows redirect and reindeer HTML responses which helps to make the application faster to access.
This technique helps to divide the current page into different sections called frames that can be updated separately independently when new data is added from the server.
Below we discuss the different use cases of Turbo frame like inline edition, sorting, searching, and filtering of data.
Let’s perform some practical actions to see the example of these use cases.
Make changes in the app/controllers/home_controller.rb file
#CODE
class HomeController < ApplicationController
def turbo_frame_form
end
def turbo_frame submit
extracted_anynumber = params[:any][:anynumber]
render :turbo_frame_form, status: :ok, locals: {anynumber: extracted_anynumber, comment: 'turbo_frame_submit ok' }
end
end
Add app/views/home/turbo_frame_form.html.erb file to the application and add this content inside the file.
#CODE
<section>
<%= turbo_frame_tag 'anyframe' do %>
<div>
<h2>Frame view</h2>
<%= form_with scope: :any, url: turbo_frame_submit_path, local: true do |form| %>
<%= form.label :anynumber, 'Type an integer (odd or even)', 'class' => 'my-0 d-inline' %>
<%= form.text_field :anynumber, type: 'number', 'required' => 'true', 'value' => "#{local_assigns[:anynumber] || 0}", 'aria-describedby' => 'anynumber' %>
<%= form.submit 'Submit this number', 'id' => 'submit-number' %>
<% end %>
</div>
<div>
<h2>Data of the view</h2>
<pre style="font-size: .7rem;"><%= JSON.pretty_generate(local_assigns) %></pre>
</div>
<% end %>
</section>
Make some adjustments in routes.rb
#CODE
Rails.application.routes.draw do
get 'home/index'
get 'other/index'
get '/home/turbo_frame_form' => 'home#turbo_frame_form', as: 'turbo_frame_form'
post '/home/turbo_frame_submit' => 'home#turbo_frame_submit', as: 'turbo_frame_submit'
root to: "home#index"
end
#CODE
<h1>This is Rails Hotwire home page</h1>
<div><%= link_to "Enter to other page", other_index_path %></div>
<%= turbo_frame_tag 'anyframe' do %>
<div>
<h2>Home view</h2>
<%= form_with scope: :any, url: turbo_frame_submit_path, local: true do |form| %>
<%= form.label :anynumber, 'Type an integer (odd or even)', 'class' => 'my-0 d-inline' %>
<%= form.text_field :anynumber, type: 'number', 'required' => 'true', 'value' => "#{local_assigns[:anynumber] || 0}", 'aria-describedby' => 'anynumber' %>
<%= form.submit 'Submit this number', 'id' => 'submit-number' %>
<% end %>
<div>
<% end %>
After making all the changes, restart the rails server and refresh the browser, the default view will appear on the browser.
Now in the field enter any digit, after entering the digit click on submit button, and as the submit button is clicked we can see the Turbo Frame in action in the below screen, we can observe that the frame part changed, the first title and first link didn’t move.
Turbo Streams deliver page updates over WebSocket, SSE or in response to form submissions by only using HTML and a series of CRUD-like operations, you are free to say that either
This transmit can be represented by a simple example.
#CODE
class OtherController < ApplicationController
def post_something
respond_to do |format|
format.turbo_stream { }
end
end
end
Add the below line in routes.rb file of the application
#CODE
post '/other/post_something' => 'other#post_something', as: 'post_something'
Superb! Rails will now attempt to locate the app/views/other/post_something.turbo_stream.erb template at any moment the ‘/other/post_something’ endpoint is reached.
For this, we need to add app/views/other/post_something.turbo_stream.erb template in the rails application.
#CODE
<turbo-stream action="append" target="messages">
<template>
<div id="message_1">This changes the existing message!</div>
</template>
</turbo-stream>
This states that the response will try to append the template of the turbo frame with ID “messages”.
Now change the index.html.erb file in app/views/other paths with the below content.
#CODE
<h1>This is Another page</h1>
<div><%= link_to "Enter to home page", root_path %></div>
<div style="margin-top: 3rem;">
<%= form_with scope: :any, url: post_something_path do |form| %>
<%= form.submit 'Post any message %>
<% end %>
<turbo-frame id="messages">
<div>An empty message</div>
</turbo-frame>
</div>
This action shows that after submitting the response, the Turbo Streams help the developer to append the message, without reloading the page.
Another use case we can test is that rather than appending the message, the developer replaces the message. For that, we need to change the content of app/views/other/post_something.turbo_stream.erb template file and change the value of the action attribute from append to replace and check the changes in the browser.
#CODE
<turbo-stream action="replace" target="messages">
<template>
<div id="message_1">This changes the existing message!</div>
</template>
</turbo-stream>
When we click on Post any message button, the message that appear below that button will get replaced with the message that is mentioned in the app/views/other/post_something.turbo_stream.erb template
There are some cases in an application where JS is needed, therefore to cover those scenarios we require Hotwire JS tool. Hotwire has a JS tool because in some scenarios Turbo-* tools are not sufficient. But as we know that Hotwire is used to reduce the usage of JS in an application, Stimulus considers HTML as the single source of truth. Consider the case where we have to give elements on a page some JavaScript attributes, such as data controller, data-action, and data target. For that, a stimulus controller that can access elements and receive events based on those characteristics will be created.
Make a change in app/views/other/index.html.erb template file in rails application
#CODE
<h1>This is Another page</h1>
<div><%= link_to "Enter to home page", root_path %></div>
<div style="margin-top: 2rem;">
<%= form_with scope: :any, url: post_something_path do |form| %>
<%= form.submit 'Post something' %>
<% end %>
<turbo-frame id="messages">
<div>An empty message</div>
</turbo-frame>
</div>
<div style="margin-top: 2rem;">
<h2>Stimulus</h2>
<div data-controller="hello">
<input data-hello-target="name" type="text">
<button data-action="click->hello#greet">
Greet
</button>
<span data-hello-target="output">
</span>
</div>
</div>
Make changes in the hello_controller.js in path app/JavaScript/controllers and add a stimulus controller in the file, which helps to bring the HTML into life.
#CODE
import { Controller } from "@hotwired/stimulus"
export default class extends Controller {
static targets = [ "name", "output" ]
greet() {
this.outputTarget.textContent =
`Hello, ${this.nameTarget.value}!`
}
}
Go to your browser after making the changes in the code and click on Enter to other page link which will navigate to the localhost:3000/other/index page there you can see the changes implemented by the stimulus controller that is designed to augment your HTML with just enough behavior to make it more responsive.
With just a little bit of work, Turbo and Stimulus together offer a complete answer for applications that are quick and compelling.
Using Rails 7 Hotwire helps to load the pages at a faster speed and allows you to render templates on the server, where you have access to your whole domain model. It is a productive development experience in ROR, without compromising any of the speed or responsiveness associated with SPA.
We hope you were satisfied with our Rails Hotwire tutorial. Write to us at service@bacancy.com for any query that you want to resolve, or if you want us to share a tutorial on your query.
For more such solutions on RoR, check out our Ruby on Rails Tutorials. We will always strive to amaze you and cater to your needs.
Original article source at: https://www.bacancytechnology.com/
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The UX designer is someone who thinks about what should the user flow be like, which page should lead to which page, when should a confirm popup appear or not appear, should there be a listing page before or after a create-new page, should there be an address field in the page or geolocation is enough to serve the purpose? After brainstorming through each of these and several other questions, the UX designer comes up with something known as wireframes, which in simple terms is just a blueprint of the website/app.
To get in-Depth knowledge on UI Design you can enroll for a live demo on UI online training
The UI designer then takes the wireframes and makes them beautiful, also ensuring that the workflow of the product is communicated well to the user. He will add the pixel level details to the wireframes. What should be the font used, what should be the background image, do we need a background image, what should be the foreground color, how big should be the submit button, does it make more sense to have the menu at the bottom of the screen, what should the logo look like? The job of a UI designer is answering all these and thereafter delivering static mockups, using may be Photoshop, Invision and many other design tools.
The UI developer is the one who puts these static mockups in “real code”. They might need skills like HTML CSS , precompilers(like sass or less) , UI frameworks (like bootstrap or foundation), or xml layouts( in case of android UI) or a combined knowledge of all of them with Javascript (in case of react, react native). The result is a beautiful set of screens/pages which can be actually rendered in a browser or a mobile device.Learn more from ui design course
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Comparing UI Designers to UI Developers
User interface (UI) designers and developers are directly responsible for the consumer base’s experience using an application or software program. Designers specifically deal with the visual aspects of the program, while developers deal with the overall performance and functionality of the software.
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Responsibilities of UI Designers vs. UI Developers
UI designers and developers work in tandem to create a program or application that is easy to understand and operate by their customers or clients. Though there may be some occasional overlap in the duties within the workplace, their designated duties are quite clear and are dependent on the other. UI developers are responsible for the coding and programming in the conception of an application, specifically with regard to how the software operates at the hands of the user. UI designers are in charge of applying their understanding of the program operations to create a visual experience that is most compatible to the program’s functionality.
UI Designers
User interface designers are tasked with understanding the programming language of the application in creation so that they can conceptualize and craft visual aspects that will facilitate usage of the program. They are expected to understand computer programming as well as graphic design due to the demands of their work, since they are in charge of incorporating their designs into the program correctly. Their designs are implemented into the layout, which is typically drafted by the developers, while the style of their designs is contingent on the guidelines given by the directors. Once these designs are finished, they must implement them into the program and run a demo of it for the developers and directors to ensure they met the needs and expectations of the project while ensuring there aren’t any bugs caused from their designs. Get more skills from UI Training
Other responsibilities of UI designers are as follows:
UI Developers
User interface developers are responsible for the functional aspects of a software application, coding and programming throughout all stages of development with the clients and potential users of the application in mind. They usually begin the process by incorporating the clients’ expressed needs into a layout that is modified as progress is made. Once they get the general functions working, the designers will incorporate their visual conceptions into the layout to ensure that the first draft is operational. If there are any bugs or malfunctions to fix, the developers must troubleshoot and patch the application. While doing these tasks, they must take detailed notes of all the progress made to streamline any future updates made to the program, functionally or aesthetically. Learn more from ui design course
UI developers will also be responsible for:
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Flutter Google cross-platform UI framework has released a new version 1.20 stable.
Flutter is Google’s UI framework to make apps for Android, iOS, Web, Windows, Mac, Linux, and Fuchsia OS. Since the last 2 years, the flutter Framework has already achieved popularity among mobile developers to develop Android and iOS apps. In the last few releases, Flutter also added the support of making web applications and desktop applications.
Last month they introduced the support of the Linux desktop app that can be distributed through Canonical Snap Store(Snapcraft), this enables the developers to publish there Linux desktop app for their users and publish on Snap Store. If you want to learn how to Publish Flutter Desktop app in Snap Store that here is the tutorial.
Flutter 1.20 Framework is built on Google’s made Dart programming language that is a cross-platform language providing native performance, new UI widgets, and other more features for the developer usage.
Here are the few key points of this release:
In this release, they have got multiple performance improvements in the Dart language itself. A new improvement is to reduce the app size in the release versions of the app. Another performance improvement is to reduce junk in the display of app animation by using the warm-up phase.
If your app is junk information during the first run then the Skia Shading Language shader provides for pre-compilation as part of your app’s build. This can speed it up by more than 2x.
Added a better support of mouse cursors for web and desktop flutter app,. Now many widgets will show cursor on top of them or you can specify the type of supported cursor you want.
Autofill was already supported in native applications now its been added to the Flutter SDK. Now prefilled information stored by your OS can be used for autofill in the application. This feature will be available soon on the flutter web.
A new widget for interaction
InteractiveViewer
is a new widget design for common interactions in your app like pan, zoom drag and drop for resizing the widget. Informations on this you can check more on this API documentation where you can try this widget on the DartPad. In this release, drag-drop has more features added like you can know precisely where the drop happened and get the position.
In this new release, there are many pre-existing widgets that were updated to match the latest material guidelines, these updates include better interaction with Slider
and RangeSlider
, DatePicker
with support for date range and time picker with the new style.
pubspec.yaml
formatOther than these widget updates there is some update within the project also like in pubspec.yaml
file format. If you are a flutter plugin publisher then your old pubspec.yaml
is no longer supported to publish a plugin as the older format does not specify for which platform plugin you are making. All existing plugin will continue to work with flutter apps but you should make a plugin update as soon as possible.
Visual Studio code flutter extension got an update in this release. You get a preview of new features where you can analyze that Dev tools in your coding workspace. Enable this feature in your vs code by _dart.previewEmbeddedDevTools_
setting. Dart DevTools menu you can choose your favorite page embed on your code workspace.
The updated the Dev tools comes with the network page that enables network profiling. You can track the timings and other information like status and content type of your** network calls** within your app. You can also monitor gRPC traffic.
Pigeon is a command-line tool that will generate types of safe platform channels without adding additional dependencies. With this instead of manually matching method strings on platform channel and serializing arguments, you can invoke native class and pass nonprimitive data objects by directly calling the Dart
method.
There is still a long list of updates in the new version of Flutter 1.2 that we cannot cover in this blog. You can get more details you can visit the official site to know more. Also, you can subscribe to the Navoki newsletter to get updates on these features and upcoming new updates and lessons. In upcoming new versions, we might see more new features and improvements.
You can get more free Flutter tutorials you can follow these courses:
#dart #developers #flutter #app developed #dart devtools in visual studio code #firebase local emulator suite in flutter #flutter autofill #flutter date picker #flutter desktop linux app build and publish on snapcraft store #flutter pigeon #flutter range slider #flutter slider #flutter time picker #flutter tutorial #flutter widget #google flutter #linux #navoki #pubspec format #setup flutter desktop on windows
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UI is a User Interface while UX is a User Experience. First of all, several people recognize it to be the same which is incorrect. They are deeply related but pretty inconsistent. UI is more relevant to the designing phase while UX is more relevant to analysis and scientific perspectives.
UI/UX Designer vs UI/UX Engineer
UI/UX Designer
The most reliable system to know the difference between User Interface/User Experience designer and developer is to learn the skill set they need to own. Coming first to the designer, as declared earlier, they require to study and design. In other words, they require learning and interpreting the needs of the users and express concepts and design concepts that those clients will prefer to use. Hence, they require having a perception of online users’ behaviors, psychology, and important features. One requires walking in the shoes of the online users and obtaining a comprehensive hold of what is cooking inside their heads while they are browsing.
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But that is all non-technical abilities. For a designer, the following skill set is also essential and they are technical. It is similar to graphic designing. A User Interface/User Experience designer requires understanding all the industrial-standard design tools particularly the ones that are generally utilized. Not just that, he must have a comprehensive idea about the professional designing method that comprises the UI UX Development Company as well as the application developers. The wireframes of the application are composed of UI/UX designer which form the groundwork on any application. Hence, it is a combinational skill set of analysis, research, and design.
UI/UX Engineer
As said earlier, the position of UI/UX engineer is more functional and technical. After the analysis and review part is performed by the UI/UX designer, he colludes with the UI/UX designer to design the wireframe and also know the assessment process and the concepts and motivations behind all the designs. He has to spend attention to the point the design seems good and it is useful on all browsers or operating systems or machine configurations. A UI/UX designer may not possess any concept whether what he is designing will operate on all browsers or not and therefore, the collaboration is sufficient to make the ultimate design that works for the UI/UX engineer as well as the application developer.Learn more from ui design course
After the collaboration is made, the engineer must decode the wireframes and all the ideas into the practical output. Hence, apart from having a design skillset, he requires to understand the programming languages utilized to design the front-end of any application. Amongst the front-end programming languages, HTML+JS+CSS is a necessity. Then it relies on the application as well as the technology the firm utilizes for the front-end development. It can also rely on the need of the customers.
Sometimes, the responsibility of converting wireframes into HTML layouts is performed by UI.UX designer and the UI/UX developer fine shape them so that the application developer can begin developing the back-end and combine it with the front-end seamlessly. He has to retain in mind how the designs of the front-end he is planning are going to act in different browsers, how much time it will demand to upload, how many resources it will use, how the clients will react and much more. UI UX Designing Agency in Qatar.
Appearances Approached:
A UI/UX designer is also regarded with the appearance and feel of the interface. He is into client surveying, client analysis, and then doing design analysis of the competitors, and then imagining the design plans. After that, he is regarded with branding and graphics development. On the other side, a UI/UX engineer is regarded with responsiveness and interactivity. The primary thing he pays consideration to is UI prototyping. Once that is out of the way, he looks into the interactivity and animation facets. The adaption to all tools, platforms, and browsers is taken care of and the deceptions of the design perspectives are stroke off. Then he starts the implementation after getting the application developer on board.
In technological terms, the job description of UI UX Design Agency is analysis, data design, and visual design. The job specification of a User Interface/User Experience engineer is visual design, interactive design, and front-end development. Because of the front-end part, the salary of engineers is more than the designer relied on similar years of experience. You can begin as a UI/UX designer and initiate a transition to the UI/UX engineer with adequate experience.
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