Basic HTML5 Template For Any Project

As you learn HTML5 and add new technologies to your toolbox, you may want to build a boilerplate for yourself in order to start all HTML5-based projects. We encourage this, and you can also consider using one of the online resources, which gives you a basic starting point for HTML5.

In this article, we will see how to get started. Let’s start with a simple, basic HTML5 page:

<! doctype html>

  <meta charset = "utf-8">

  <title> The HTML5 Herald </ title>
  <meta name = "description" content = "The HTML5 Herald">
  <meta name = "author" content = "SitePoint">

  <link rel = "stylesheet" href = "css / styles.css? v = 1.0">

</ head>

  <script src = "js / scripts.js"> </ script>
</ body>
</ html>

With the basic template in place, let’s examine some of the important parts of the markup and how they differ from the way HTML was written before HTML5.


First, we have a “document type declaration” or doctype. This is just one way to tell the browser (or any other parser) what type of document is being viewed. For HTML files, it represents a specific version and style of HTML.

The doctype should always be the first item at the top of any HTML file. Many years ago, the doctype declaration was an ugly and hard to remember mess. For XHTML 1.0 Strict:

<! DOCTYPE html PUBLIC "-// W3C // DTD XHTML 1.0 Strict // EN"

HTML4 conversion:

<! DOCTYPE HTML PUBLIC "-// W3C // DTD HTML 4.01 Transitional // EN"

Although the long string of text at the top of the document didn’t really hurt us (apart from forcing visitors to our website to download some extra bytes), HTML5 has eliminated the obscure obscure things. What you need now is:

<! doctype html>

Simple and fair. doctype can be written in uppercase, lowercase, or mixed case. You will notice that the “5” is obviously missing from the statement. Although the current iteration of web markup is called “HTML5”, it is really just an evolution of the previous HTML standard-future specifications will only be an evolution of what we have today.

Since browsers are often required to support all existing content on the web, there is no need to rely on document types to tell them which features a given document should support. In other words, doctype alone will not make your page compatible with HTML5. It all depends on the browser.

In fact, you can use one of these two old document types with new HTML5 elements on the page, and the page will look the same as when using the new doctype.

HTML element

The next HTML document is an HTML element, which has not changed significantly in HTML5. In our example, we set lang the value of the attribute to en, which specifies that the document is in English. In the based xhtmlsyntax, xmlns attributes need to be included . In HTML5, this is no longer necessary, and even lang attributes are not necessary for the validation or correct operation of the document.

This is what we have so far, including closed </html> tags:

<! doctype html>
<html lang = "en">
</ html>

head element

The next part of the page is the <head>section. head The first line in defines the document’s character encoding. This is another element that has been simplified since XHTML and HTML4 and is an optional feature, but recommended. In the past, you could write:

<meta http-equiv = "Content-Type" content = "text / html; charset = utf-8">

HTML5 improves this by minimizing character encoding <meta> tags:

<meta charset = "utf-8">

In almost all cases, UTF-8 is the value you will use in the document. A complete explanation of character encoding is beyond the scope of this article, and you may not be interested in it. Nonetheless, if you want to dig deeper, you can read topics about W3C or WHATWG.

Note: To ensure that all browsers can read the character encoding correctly, the entire character encoding declaration must be included in the first 512 characters of the document. It should also appear before any content-based elements (such as the <title> element that follows it in our sample site).

We still have a lot to write about this topic, but we want to keep you awake-so we won’t tell you those details! Now, we are content to accept this simplified statement and then move on to the next part of the document:

<title> The HTML5 Herald </ title>
<meta name = "description" content = "The HTML5 Herald">
<meta name = "author" content = "SitePoint">

<link rel = "stylesheet" href = "css / styles.css? v = 1.0">

In these lines, HTML5 is almost indistinguishable from the previous syntax. The declaration of the page title (the only required element in the header) is the same as before, and the meta tags we include are just some optional examples to indicate the position of these tags; you can put as many valid meta elements here .

The key part of this markup block is the style sheet, which is contained using the idiomatic link element. Except href and rel, link does not require other attributes. The type attribute (common in older versions of HTML) is not required and is not required to indicate the content type of the style sheet.

fair competition

When HTML5 was introduced, it included many new elements, such as articles and sections. You may think that this is the main problem with the support of unrecognized elements in older browsers, but you are wrong. This is because most browsers don’t actually care what tags you use.

If you have an HTML document with a recipe tag (or even a ziggy tag), and your CSS attaches some styles to the element, almost every browser will treat it as a completely normal operation, nothing Apply your style without complaints.

Of course, such hypothetical documents will not be verifiable and there may be accessibility issues, but it will render correctly in almost all browsers-except for older versions of Internet Explorer (IE). Prior to version 9, IE prevented unrecognized elements from receiving styles.

These mysterious elements are considered “unknown elements” by the rendering engine, so you cannot change their appearance or behavior. This includes not only the elements we imagine, but also any elements that were not defined when the browser version was developed. This means new HTML5 elements.

The good news is that the usage of IE has dropped. The global usage of IE11 has dropped to about 2.7% (as of 2018), and the previous version has almost disappeared from the map.

However, if you do need to support ancient browsers, you can still use the trusted HTML5 Shiv, a very simple JavaScript originally developed by John Resig. Inspired by the idea of ​​Sjoerd Visscher, it enables new HTML5 elements to be styled in older versions of IE.

However, in reality, it is not needed now. All modern browsers and even the latest older versions support HTML5 elements. The one exception is that some browsers do not recognize the newer major elements. However, for these browsers, you can still use this element as long as you add the appropriate style (such as setting it as a block element).

Next is history

Looking at the rest of the start template, we have common body elements with their end tags and closing html tags. We also reference a JavaScript file in the script element.

Much like the link tag discussed earlier, the <script> tag does not need to declare a type attribute. If you have ever written XHTML, you may remember that your script tags look like this:

<script src = "js / scripts.js" type = "text / javascript"> </ script>

Since JavaScript is actually the only true scripting language used on the Web, and all browsers assume that you are using JavaScript, even if you do not explicitly state the fact, the type attribute is unnecessary in HTML5 documents:

<script src = "js / scripts.js"> </ script>

We place the script element at the bottom of the page to comply with best practices for embedding JavaScript. This has to do with page load speed; when the browser encounters a script, it will pause the download and render the rest of the page while parsing the script.

This will cause the page to load much slower when including large scripts at the top of the page before loading anything. That’s why most scripts should be placed at the very bottom of the page so that they will only be parsed after the rest of the page is loaded.

However, in some cases (such as using HTML5 shiv), the script may need to be placed at the head of the document, because you want to take effect before the browser starts rendering the page.

Next step

One way to take HTML5 to the next level is to try the HTML5 Boilerplate. This regularly updated resource provides a convenient starting point for your project, with all the latest best practices established by hundreds of the best programmers in the world.

Even if you just want to go through the code and see how certain elements are used these days, such as the various meta-elements in the document header, it’s worth downloading and checking out.

Another way to take your website or web application development to the next level is to try a modern framework that is widely used today.

The above is the detailed content of the basic HTML5 template suitable for any project.

#html #html5 #programming

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Basic HTML5 Template For Any Project
Shawn  Durgan

Shawn Durgan


10 Writing steps to create a good project brief - Mobile app development

Developing a mobile application can often be more challenging than it seems at first glance. Whether you’re a developer, UI designer, project lead or CEO of a mobile-based startup, writing good project briefs prior to development is pivotal. According to Tech Jury, 87% of smartphone users spend time exclusively on mobile apps, with 18-24-year-olds spending 66% of total digital time on mobile apps. Of that, 89% of the time is spent on just 18 apps depending on individual users’ preferences, making proper app planning crucial for success.

Today’s audiences know what they want and don’t want in their mobile apps, encouraging teams to carefully write their project plans before they approach development. But how do you properly write a mobile app development brief without sacrificing your vision and staying within the initial budget? Why should you do so in the first place? Let’s discuss that and more in greater detail.

Why a Good Mobile App Project Brief Matters?


It’s worth discussing the significance of mobile app project briefs before we tackle the writing process itself. In practice, a project brief is used as a reference tool for developers to remain focused on the client’s deliverables. Approaching the development process without written and approved documentation can lead to drastic, last-minute changes, misunderstanding, as well as a loss of resources and brand reputation.

For example, developing a mobile app that filters restaurants based on food type, such as Happy Cow, means that developers should stay focused on it. Knowing that such and such features, UI elements, and API are necessary will help team members collaborate better in order to meet certain expectations. Whether you develop an app under your brand’s banner or outsource coding and design services to would-be clients, briefs can provide you with several benefits:

  • Clarity on what your mobile app project “is” and “isn’t” early in development
  • Point of reference for developers, project leads, and clients throughout the cycle
  • Smart allocation of available time and resources based on objective development criteria
  • Streamlined project data storage for further app updates and iterations

Writing Steps to Create a Good Mobile App Project Brief


1. Establish the “You” Behind the App

Depending on how “open” your project is to the public, you will want to write a detailed section about who the developers are. Elements such as company name, address, project lead, project title, as well as contact information, should be included in this introductory segment. Regardless of whether you build an in-house app or outsource developers to a client, this section is used for easy document storage and access.

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Autumn  Blick

Autumn Blick


Top Android Projects with Source Code

Android Projects with Source Code – Your entry pass into the world of Android

Hello Everyone, welcome to this article, which is going to be really important to all those who’re in dilemma for their projects and the project submissions. This article is also going to help you if you’re an enthusiast looking forward to explore and enhance your Android skills. The reason is that we’re here to provide you the best ideas of Android Project with source code that you can choose as per your choice.

These project ideas are simple suggestions to help you deal with the difficulty of choosing the correct projects. In this article, we’ll see the project ideas from beginners level and later we’ll move on to intermediate to advance.

top android projects with source code

Android Projects with Source Code

Before working on real-time projects, it is recommended to create a sample hello world project in android studio and get a flavor of project creation as well as execution: Create your first android project

Android Projects for beginners

1. Calculator

build a simple calculator app in android studio source code

Android Project: A calculator will be an easy application if you have just learned Android and coding for Java. This Application will simply take the input values and the operation to be performed from the users. After taking the input it’ll return the results to them on the screen. This is a really easy application and doesn’t need use of any particular package.

To make a calculator you’d need Android IDE, Kotlin/Java for coding, and for layout of your application, you’d need XML or JSON. For this, coding would be the same as that in any language, but in the form of an application. Not to forget creating a calculator initially will increase your logical thinking.

Once the user installs the calculator, they’re ready to use it even without the internet. They’ll enter the values, and the application will show them the value after performing the given operations on the entered operands.

Source Code: Simple Calculator Project

2. A Reminder App

Android Project: This is a good project for beginners. A Reminder App can help you set reminders for different events that you have throughout the day. It’ll help you stay updated with all your tasks for the day. It can be useful for all those who are not so good at organizing their plans and forget easily. This would be a simple application just whose task would be just to remind you of something at a particular time.

To make a Reminder App you need to code in Kotlin/Java and design the layout using XML or JSON. For the functionality of the app, you’d need to make use of AlarmManager Class and Notifications in Android.

In this, the user would be able to set reminders and time in the application. Users can schedule reminders that would remind them to drink water again and again throughout the day. Or to remind them of their medications.

3. Quiz Application

Android Project: Another beginner’s level project Idea can be a Quiz Application in android. Here you can provide the users with Quiz on various general knowledge topics. These practices will ensure that you’re able to set the layouts properly and slowly increase your pace of learning the Android application development. In this you’ll learn to use various Layout components at the same time understanding them better.

To make a quiz application you’ll need to code in Java and set layouts using xml or java whichever you prefer. You can also use JSON for the layouts whichever preferable.

In the app, questions would be asked and answers would be shown as multiple choices. The user selects the answer and gets shown on the screen if the answers are correct. In the end the final marks would be shown to the users.

4. Simple Tic-Tac-Toe

android project tic tac toe game app

Android Project: Tic-Tac-Toe is a nice game, I guess most of you all are well aware of it. This will be a game for two players. In this android game, users would be putting X and O in the given 9 parts of a box one by one. The first player to arrange X or O in an adjacent line of three wins.

To build this game, you’d need Java and XML for Android Studio. And simply apply the logic on that. This game will have a set of three matches. So, it’ll also have a scoreboard. This scoreboard will show the final result at the end of one complete set.

Upon entering the game they’ll enter their names. And that’s when the game begins. They’ll touch one of the empty boxes present there and get their turn one by one. At the end of the game, there would be a winner declared.

Source Code: Tic Tac Toe Game Project

5. Stopwatch

Android Project: A stopwatch is another simple android project idea that will work the same as a normal handheld timepiece that measures the time elapsed between its activation and deactivation. This application will have three buttons that are: start, stop, and hold.

This application would need to use Java and XML. For this application, we need to set the timer properly as it is initially set to milliseconds, and that should be converted to minutes and then hours properly. The users can use this application and all they’d need to do is, start the stopwatch and then stop it when they are done. They can also pause the timer and continue it again when they like.

6. To Do App

Android Project: This is another very simple project idea for you as a beginner. This application as the name suggests will be a To-Do list holding app. It’ll store the users schedules and their upcoming meetings or events. In this application, users will be enabled to write their important notes as well. To make it safe, provide a login page before the user can access it.

So, this app will have a login page, sign-up page, logout system, and the area to write their tasks, events, or important notes. You can build it in android studio using Java and XML at ease. Using XML you can build the user interface as user-friendly as you can. And to store the users’ data, you can use SQLite enabling the users to even delete the data permanently.

Now for users, they will sign up and get access to the write section. Here the users can note down the things and store them permanently. Users can also alter the data or delete them. Finally, they can logout and also, login again and again whenever they like.

7. Roman to decimal converter

Android Project: This app is aimed at the conversion of Roman numbers to their significant decimal number. It’ll help to check the meaning of the roman numbers. Moreover, it will be easy to develop and will help you get your hands on coding and Android.

You need to use Android Studio, Java for coding and XML for interface. The application will take input from the users and convert them to decimal. Once it converts the Roman no. into decimal, it will show the results on the screen.

The users are supposed to just enter the Roman Number and they’ll get the decimal values on the screen. This can be a good android project for final year students.

8. Virtual Dice Roller

Android Project: Well, coming to this part that is Virtual Dice or a random no. generator. It is another simple but interesting app for computer science students. The only task that it would need to do would be to generate a number randomly. This can help people who’re often confused between two or more things.

Using a simple random number generator you can actually create something as good as this. All you’d need to do is get you hands-on OnClick listeners. And a good layout would be cherry on the cake.

The user’s task would be to set the range of the numbers and then click on the roll button. And the app will show them a randomly generated number. Isn’t it interesting ? Try soon!

9. A Scientific Calculator App

Android Project: This application is very important for you as a beginner as it will let you use your logical thinking and improve your programming skills. This is a scientific calculator that will help the users to do various calculations at ease.

To make this application you’d need to use Android Studio. Here you’d need to use arithmetic logics for the calculations. The user would need to give input to the application that will be in terms of numbers. After that, the user will give the operator as an input. Then the Application will calculate and generate the result on the user screen.

10. SMS App

Android Project: An SMS app is another easy but effective idea. It will let you send the SMS to various no. just in the same way as you use the default messaging application in your phone. This project will help you with better understanding of SMSManager in Android.

For this application, you would need to implement Java class SMSManager in Android. For the Layout you can use XML or JSON. Implementing SMSManager into the app is an easy task, so you would love this.

The user would be provided with the facility to text to whichever number they wish also, they’d be able to choose the numbers from the contact list. Another thing would be the Textbox, where they’ll enter their message. Once the message is entered they can happily click on the send button.

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Ray  Patel

Ray Patel


42 Exciting Python Project Ideas & Topics for Beginners [2021]

Python Project Ideas

Python is one of the most popular programming languages currently. It looks like this trend is about to continue in 2021 and beyond. So, if you are a Python beginner, the best thing you can do is work on some real-time Python project ideas.

We, here at upGrad, believe in a practical approach as theoretical knowledge alone won’t be of help in a real-time work environment. In this article, we will be exploring some interesting Python project ideas which beginners can work on to put their Python knowledge to test. In this article, you will find 42 top python project ideas for beginners to get hands-on experience on Python

Moreover, project-based learning helps improve student knowledge. That’s why all of the upGrad courses cover case studies and assignments based on real-life problems. This technique is ideally for, but not limited to, beginners in programming skills.

But first, let’s address the more pertinent question that must be lurking in your mind:

#data science #python project #python project ideas #python project ideas for beginners #python project topics #python projects #python projects for beginners

Biju Augustian

Biju Augustian


Learn Python Tutorial from Basic to Advance

Become a Python Programmer and learn one of employer’s most requested skills of 21st century!

This is the most comprehensive, yet straight-forward, course for the Python programming language on Simpliv! Whether you have never programmed before, already know basic syntax, or want to learn about the advanced features of Python, this course is for you! In this course we will teach you Python 3. (Note, we also provide older Python 2 notes in case you need them)

With over 40 lectures and more than 3 hours of video this comprehensive course leaves no stone unturned! This course includes tests, and homework assignments as well as 3 major projects to create a Python project portfolio!

This course will teach you Python in a practical manner, with every lecture comes a full coding screencast and a corresponding code notebook! Learn in whatever manner is best for you!

We will start by helping you get Python installed on your computer, regardless of your operating system, whether its Linux, MacOS, or Windows, we’ve got you covered!

We cover a wide variety of topics, including:

Command Line Basics
Installing Python
Running Python Code
Number Data Types
Print Formatting
Built-in Functions
Debugging and Error Handling
External Modules
Object Oriented Programming
File I/O
Web scrapping
Database Connection
Email sending
and much more!
Project that we will complete:

Guess the number
Guess the word using speech recognition
Love Calculator
google search in python
Image download from a link
Click and save image using openCV
Ludo game dice simulator
open wikipedia on command prompt
Password generator
QR code reader and generator
You will get lifetime access to over 40 lectures.

So what are you waiting for? Learn Python in a way that will advance your career and increase your knowledge, all in a fun and practical way!

Basic knowledge
Basic programming concept in any language will help but not require to attend this tutorial
What will you learn
Learn to use Python professionally, learning both Python 2 and Python 3!
Create games with Python, like Tic Tac Toe and Blackjack!
Learn advanced Python features, like the collections module and how to work with timestamps!
Learn to use Object Oriented Programming with classes!
Understand complex topics, like decorators.
Understand how to use both the pycharm and create .py files
Get an understanding of how to create GUIs in the pycharm!
Build a complete understanding of Python from the ground up!

#Learn Python #Learn Python from Basic #Python from Basic to Advance #Python from Basic to Advance with Projects #Learn Python from Basic to Advance with Projects in a day

A 4-Step Guide to Help Beginners Get Started on Coding Projects

Starting something new is always difficult. When I working on my first coding project, I was wondering where to begin. I wondered what technologies I should use and whether I would come up with a good project idea. Today we will be going over my beginner’s guide to coding projects. I want to help you answer the same questions I asked myself when I worked on my first project. This will be especially helpful for people with little to no experience working on coding projects. If this post is helpful, please consider subscribing to my YouTube channel or check out my other articles for more content like this!

If you do not have any experience coding, that is completely fine! I recommend you take one of these free, online courses that will teach you the fundamentals of programming and a programming language: Java (commonly used to develop Android apps, web backends, etc.), Python (commonly used for data science and backend web development), HTML + CSS + JavaScript (used for frontend and backend web development).

1. Identify Your Technologies

I recommend mostly using technologies you are familiar with. You can use at most one or two new technologies. This will add some challenge to the project to encourage you to pick them up as you go, but will not overwhelm you such that you will not be able to make progress. In addition to establishing technologies, you also want to decide on the format of the project. This could be a web app, mobile app, database project, etc — this may also influence what technologies you need to use.

2. Come Up With an Idea

I recommend keeping things simple here. When I was working on my first project, I would keep questioning my ideas. I kept trying to build something innovative, but eventually, I understood that this was not the goal of the project. I should not judge the success of this project on how many users I have or whether I can build the next billion dollar company with it. The goal of this project is for you to learn and so long as you achieve that, the project is a success. Some common ideas for a first project include a personal website, simple mobile app, or following a tutorial and building on top of that.

3. Work on the Project

You need to find what motivates you to work on the project. You want to be working on it regularly. Also, you will inevitably get stuck trying to figure something out or debugging your project. It is important to remember that everyone faces this and that there are plenty of resources out there to help. For example, simply searching the question you have or the error message you received can yield answers. Websites such as Stack Overflow were built to allow the community to help coders who are encountering a blocker. Use these sites to get unblocked and you will be on your way to completing that project.

4. Share Your Project on GitHub

GitHub is a website that allows anyone to view and collaborate on open source projects. GitHub splits these up into repositories of files that make up the project itself. If you have never used git (a version control system) or GitHub, then I recommend reading this guide which will run you through the basics.

Once your project is complete, you should put up your project in one or more repositories on GitHub. This helps for two main reasons. First, you can easily share your projects with others. All it takes is sharing the link to your GitHub profile on your resume for recruiters, hiring managers, interviewers, and more to view your projects. Second, if you are working on a website, GitHub pages takes care of hosting the website for you. All you need to do is upload your files to a GitHub repository, set it up with GitHub pages, and your website will be published at

Source of Image

I hope you found this story informative! Please share it with a friend you think might benefit from it as well! If you liked the post/video, feel free to like and subscribe to my YouTube account and check out my other articles for more content like this. Also, follow me on Twitter for updates on when I am posting new content and check me out on Instagram. I hope to see you all on the next one!

If you prefer to follow along via my YouTube video, you can watch it here!

#side-project #project-planning #programming #coding #side-projects #build-a-side-project #how-to-start-coding-projects #self-improvement