Error objects and creating iterables.
JavaScript is partly an object-oriented language.
To learn JavaScript, we got to learn the object-oriented parts of JavaScript.
In this article, we’ll look at the error object and iterables.
JavaScript throw Error
objects when an error is encountered.
They include various constructors.
They include EvalError
, RangeError
, ReferenceError
, SyntaxError
, TypeError
, and URIError
.
All of these constructors inherit from Error
.
We can put code that may throw errors within the try
block.
And we can catch the error in the catch
block.
For instance, we can write:
try {
foo();
} catch (e) {
//...
}
If foo
throws an error, then the catch
block will catch the error.
e
has the error object thrown.
We can get the name with e.name
and the message with e.message
.
We can add a finally
clause to run code regardless of whether an error is thrown.
For instance, we can write:
try {
foo();
} catch (e) {
//...
} finally {
console.log('finally');
}
One of the nice things about learning JavaScript these days is that there is a plethora of choices for writing and running JavaScript code. In this article, I’m going to describe a few of these environments and show you the environment I’ll be using in this series of articles.
To paraphrase the title of an old computer science textbook, “Algorithms + Data = Programs.” The first step in learning a programming language such as JavaScript is to learn what types of data the language can work with. The second step is to learn how to store that data in variables. In this article I’ll discuss the different types of data you can work with in a JavaScript program and how to create and use variables to store and manipulate that data.
Professor JavaScript is a JavaScript online learning courses YouTube Channel. Students can learn how to develop codes with JavaScript from basic to advanced levels through the online courses in this YouTube channel.
Microsoft has released a new series of video tutorials on YouTube for novice programmers to get a hands-on renowned programming language — JavaScript.
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