Go Programming

Go Programming

1627975323

How to Use Go's Built-In Method for Unit Testing

Learn how to test individual functions, methods, modules, and packages using Go's built-in method for unit testing.

In unit testing, developers test individual functions, methods, modules, and packages to verify their correctness. Unit testing helps to find and fix bugs early in the development cycle, and it prevents regressions when refactoring. A good unit test can also serve as a form of documentation for developers who are new to the project.

In this tutorial, we’ll cover how to write unit tests in Go using the built-in testing package and several external tools. By the end of this article, you’ll understand concepts like table driven tests, dependency injection, and code coverage.

Let’s get started!

#go #golang #testing 

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How to Use Go's Built-In Method for Unit Testing
Chloe  Butler

Chloe Butler

1667425440

Pdf2gerb: Perl Script Converts PDF Files to Gerber format

pdf2gerb

Perl script converts PDF files to Gerber format

Pdf2Gerb generates Gerber 274X photoplotting and Excellon drill files from PDFs of a PCB. Up to three PDFs are used: the top copper layer, the bottom copper layer (for 2-sided PCBs), and an optional silk screen layer. The PDFs can be created directly from any PDF drawing software, or a PDF print driver can be used to capture the Print output if the drawing software does not directly support output to PDF.

The general workflow is as follows:

  1. Design the PCB using your favorite CAD or drawing software.
  2. Print the top and bottom copper and top silk screen layers to a PDF file.
  3. Run Pdf2Gerb on the PDFs to create Gerber and Excellon files.
  4. Use a Gerber viewer to double-check the output against the original PCB design.
  5. Make adjustments as needed.
  6. Submit the files to a PCB manufacturer.

Please note that Pdf2Gerb does NOT perform DRC (Design Rule Checks), as these will vary according to individual PCB manufacturer conventions and capabilities. Also note that Pdf2Gerb is not perfect, so the output files must always be checked before submitting them. As of version 1.6, Pdf2Gerb supports most PCB elements, such as round and square pads, round holes, traces, SMD pads, ground planes, no-fill areas, and panelization. However, because it interprets the graphical output of a Print function, there are limitations in what it can recognize (or there may be bugs).

See docs/Pdf2Gerb.pdf for install/setup, config, usage, and other info.


pdf2gerb_cfg.pm

#Pdf2Gerb config settings:
#Put this file in same folder/directory as pdf2gerb.pl itself (global settings),
#or copy to another folder/directory with PDFs if you want PCB-specific settings.
#There is only one user of this file, so we don't need a custom package or namespace.
#NOTE: all constants defined in here will be added to main namespace.
#package pdf2gerb_cfg;

use strict; #trap undef vars (easier debug)
use warnings; #other useful info (easier debug)


##############################################################################################
#configurable settings:
#change values here instead of in main pfg2gerb.pl file

use constant WANT_COLORS => ($^O !~ m/Win/); #ANSI colors no worky on Windows? this must be set < first DebugPrint() call

#just a little warning; set realistic expectations:
#DebugPrint("${\(CYAN)}Pdf2Gerb.pl ${\(VERSION)}, $^O O/S\n${\(YELLOW)}${\(BOLD)}${\(ITALIC)}This is EXPERIMENTAL software.  \nGerber files MAY CONTAIN ERRORS.  Please CHECK them before fabrication!${\(RESET)}", 0); #if WANT_DEBUG

use constant METRIC => FALSE; #set to TRUE for metric units (only affect final numbers in output files, not internal arithmetic)
use constant APERTURE_LIMIT => 0; #34; #max #apertures to use; generate warnings if too many apertures are used (0 to not check)
use constant DRILL_FMT => '2.4'; #'2.3'; #'2.4' is the default for PCB fab; change to '2.3' for CNC

use constant WANT_DEBUG => 0; #10; #level of debug wanted; higher == more, lower == less, 0 == none
use constant GERBER_DEBUG => 0; #level of debug to include in Gerber file; DON'T USE FOR FABRICATION
use constant WANT_STREAMS => FALSE; #TRUE; #save decompressed streams to files (for debug)
use constant WANT_ALLINPUT => FALSE; #TRUE; #save entire input stream (for debug ONLY)

#DebugPrint(sprintf("${\(CYAN)}DEBUG: stdout %d, gerber %d, want streams? %d, all input? %d, O/S: $^O, Perl: $]${\(RESET)}\n", WANT_DEBUG, GERBER_DEBUG, WANT_STREAMS, WANT_ALLINPUT), 1);
#DebugPrint(sprintf("max int = %d, min int = %d\n", MAXINT, MININT), 1); 

#define standard trace and pad sizes to reduce scaling or PDF rendering errors:
#This avoids weird aperture settings and replaces them with more standardized values.
#(I'm not sure how photoplotters handle strange sizes).
#Fewer choices here gives more accurate mapping in the final Gerber files.
#units are in inches
use constant TOOL_SIZES => #add more as desired
(
#round or square pads (> 0) and drills (< 0):
    .010, -.001,  #tiny pads for SMD; dummy drill size (too small for practical use, but needed so StandardTool will use this entry)
    .031, -.014,  #used for vias
    .041, -.020,  #smallest non-filled plated hole
    .051, -.025,
    .056, -.029,  #useful for IC pins
    .070, -.033,
    .075, -.040,  #heavier leads
#    .090, -.043,  #NOTE: 600 dpi is not high enough resolution to reliably distinguish between .043" and .046", so choose 1 of the 2 here
    .100, -.046,
    .115, -.052,
    .130, -.061,
    .140, -.067,
    .150, -.079,
    .175, -.088,
    .190, -.093,
    .200, -.100,
    .220, -.110,
    .160, -.125,  #useful for mounting holes
#some additional pad sizes without holes (repeat a previous hole size if you just want the pad size):
    .090, -.040,  #want a .090 pad option, but use dummy hole size
    .065, -.040, #.065 x .065 rect pad
    .035, -.040, #.035 x .065 rect pad
#traces:
    .001,  #too thin for real traces; use only for board outlines
    .006,  #minimum real trace width; mainly used for text
    .008,  #mainly used for mid-sized text, not traces
    .010,  #minimum recommended trace width for low-current signals
    .012,
    .015,  #moderate low-voltage current
    .020,  #heavier trace for power, ground (even if a lighter one is adequate)
    .025,
    .030,  #heavy-current traces; be careful with these ones!
    .040,
    .050,
    .060,
    .080,
    .100,
    .120,
);
#Areas larger than the values below will be filled with parallel lines:
#This cuts down on the number of aperture sizes used.
#Set to 0 to always use an aperture or drill, regardless of size.
use constant { MAX_APERTURE => max((TOOL_SIZES)) + .004, MAX_DRILL => -min((TOOL_SIZES)) + .004 }; #max aperture and drill sizes (plus a little tolerance)
#DebugPrint(sprintf("using %d standard tool sizes: %s, max aper %.3f, max drill %.3f\n", scalar((TOOL_SIZES)), join(", ", (TOOL_SIZES)), MAX_APERTURE, MAX_DRILL), 1);

#NOTE: Compare the PDF to the original CAD file to check the accuracy of the PDF rendering and parsing!
#for example, the CAD software I used generated the following circles for holes:
#CAD hole size:   parsed PDF diameter:      error:
#  .014                .016                +.002
#  .020                .02267              +.00267
#  .025                .026                +.001
#  .029                .03167              +.00267
#  .033                .036                +.003
#  .040                .04267              +.00267
#This was usually ~ .002" - .003" too big compared to the hole as displayed in the CAD software.
#To compensate for PDF rendering errors (either during CAD Print function or PDF parsing logic), adjust the values below as needed.
#units are pixels; for example, a value of 2.4 at 600 dpi = .0004 inch, 2 at 600 dpi = .0033"
use constant
{
    HOLE_ADJUST => -0.004 * 600, #-2.6, #holes seemed to be slightly oversized (by .002" - .004"), so shrink them a little
    RNDPAD_ADJUST => -0.003 * 600, #-2, #-2.4, #round pads seemed to be slightly oversized, so shrink them a little
    SQRPAD_ADJUST => +0.001 * 600, #+.5, #square pads are sometimes too small by .00067, so bump them up a little
    RECTPAD_ADJUST => 0, #(pixels) rectangular pads seem to be okay? (not tested much)
    TRACE_ADJUST => 0, #(pixels) traces seemed to be okay?
    REDUCE_TOLERANCE => .001, #(inches) allow this much variation when reducing circles and rects
};

#Also, my CAD's Print function or the PDF print driver I used was a little off for circles, so define some additional adjustment values here:
#Values are added to X/Y coordinates; units are pixels; for example, a value of 1 at 600 dpi would be ~= .002 inch
use constant
{
    CIRCLE_ADJUST_MINX => 0,
    CIRCLE_ADJUST_MINY => -0.001 * 600, #-1, #circles were a little too high, so nudge them a little lower
    CIRCLE_ADJUST_MAXX => +0.001 * 600, #+1, #circles were a little too far to the left, so nudge them a little to the right
    CIRCLE_ADJUST_MAXY => 0,
    SUBST_CIRCLE_CLIPRECT => FALSE, #generate circle and substitute for clip rects (to compensate for the way some CAD software draws circles)
    WANT_CLIPRECT => TRUE, #FALSE, #AI doesn't need clip rect at all? should be on normally?
    RECT_COMPLETION => FALSE, #TRUE, #fill in 4th side of rect when 3 sides found
};

#allow .012 clearance around pads for solder mask:
#This value effectively adjusts pad sizes in the TOOL_SIZES list above (only for solder mask layers).
use constant SOLDER_MARGIN => +.012; #units are inches

#line join/cap styles:
use constant
{
    CAP_NONE => 0, #butt (none); line is exact length
    CAP_ROUND => 1, #round cap/join; line overhangs by a semi-circle at either end
    CAP_SQUARE => 2, #square cap/join; line overhangs by a half square on either end
    CAP_OVERRIDE => FALSE, #cap style overrides drawing logic
};
    
#number of elements in each shape type:
use constant
{
    RECT_SHAPELEN => 6, #x0, y0, x1, y1, count, "rect" (start, end corners)
    LINE_SHAPELEN => 6, #x0, y0, x1, y1, count, "line" (line seg)
    CURVE_SHAPELEN => 10, #xstart, ystart, x0, y0, x1, y1, xend, yend, count, "curve" (bezier 2 points)
    CIRCLE_SHAPELEN => 5, #x, y, 5, count, "circle" (center + radius)
};
#const my %SHAPELEN =
#Readonly my %SHAPELEN =>
our %SHAPELEN =
(
    rect => RECT_SHAPELEN,
    line => LINE_SHAPELEN,
    curve => CURVE_SHAPELEN,
    circle => CIRCLE_SHAPELEN,
);

#panelization:
#This will repeat the entire body the number of times indicated along the X or Y axes (files grow accordingly).
#Display elements that overhang PCB boundary can be squashed or left as-is (typically text or other silk screen markings).
#Set "overhangs" TRUE to allow overhangs, FALSE to truncate them.
#xpad and ypad allow margins to be added around outer edge of panelized PCB.
use constant PANELIZE => {'x' => 1, 'y' => 1, 'xpad' => 0, 'ypad' => 0, 'overhangs' => TRUE}; #number of times to repeat in X and Y directions

# Set this to 1 if you need TurboCAD support.
#$turboCAD = FALSE; #is this still needed as an option?

#CIRCAD pad generation uses an appropriate aperture, then moves it (stroke) "a little" - we use this to find pads and distinguish them from PCB holes. 
use constant PAD_STROKE => 0.3; #0.0005 * 600; #units are pixels
#convert very short traces to pads or holes:
use constant TRACE_MINLEN => .001; #units are inches
#use constant ALWAYS_XY => TRUE; #FALSE; #force XY even if X or Y doesn't change; NOTE: needs to be TRUE for all pads to show in FlatCAM and ViewPlot
use constant REMOVE_POLARITY => FALSE; #TRUE; #set to remove subtractive (negative) polarity; NOTE: must be FALSE for ground planes

#PDF uses "points", each point = 1/72 inch
#combined with a PDF scale factor of .12, this gives 600 dpi resolution (1/72 * .12 = 600 dpi)
use constant INCHES_PER_POINT => 1/72; #0.0138888889; #multiply point-size by this to get inches

# The precision used when computing a bezier curve. Higher numbers are more precise but slower (and generate larger files).
#$bezierPrecision = 100;
use constant BEZIER_PRECISION => 36; #100; #use const; reduced for faster rendering (mainly used for silk screen and thermal pads)

# Ground planes and silk screen or larger copper rectangles or circles are filled line-by-line using this resolution.
use constant FILL_WIDTH => .01; #fill at most 0.01 inch at a time

# The max number of characters to read into memory
use constant MAX_BYTES => 10 * M; #bumped up to 10 MB, use const

use constant DUP_DRILL1 => TRUE; #FALSE; #kludge: ViewPlot doesn't load drill files that are too small so duplicate first tool

my $runtime = time(); #Time::HiRes::gettimeofday(); #measure my execution time

print STDERR "Loaded config settings from '${\(__FILE__)}'.\n";
1; #last value must be truthful to indicate successful load


#############################################################################################
#junk/experiment:

#use Package::Constants;
#use Exporter qw(import); #https://perldoc.perl.org/Exporter.html

#my $caller = "pdf2gerb::";

#sub cfg
#{
#    my $proto = shift;
#    my $class = ref($proto) || $proto;
#    my $settings =
#    {
#        $WANT_DEBUG => 990, #10; #level of debug wanted; higher == more, lower == less, 0 == none
#    };
#    bless($settings, $class);
#    return $settings;
#}

#use constant HELLO => "hi there2"; #"main::HELLO" => "hi there";
#use constant GOODBYE => 14; #"main::GOODBYE" => 12;

#print STDERR "read cfg file\n";

#our @EXPORT_OK = Package::Constants->list(__PACKAGE__); #https://www.perlmonks.org/?node_id=1072691; NOTE: "_OK" skips short/common names

#print STDERR scalar(@EXPORT_OK) . " consts exported:\n";
#foreach(@EXPORT_OK) { print STDERR "$_\n"; }
#my $val = main::thing("xyz");
#print STDERR "caller gave me $val\n";
#foreach my $arg (@ARGV) { print STDERR "arg $arg\n"; }

Download Details:

Author: swannman
Source Code: https://github.com/swannman/pdf2gerb

License: GPL-3.0 license

#perl 

Software Testing 101: Regression Tests, Unit Tests, Integration Tests

Automation and segregation can help you build better software
If you write automated tests and deliver them to the customer, he can make sure the software is working properly. And, at the end of the day, he paid for it.

Ok. We can segregate or separate the tests according to some criteria. For example, “white box” tests are used to measure the internal quality of the software, in addition to the expected results. They are very useful to know the percentage of lines of code executed, the cyclomatic complexity and several other software metrics. Unit tests are white box tests.

#testing #software testing #regression tests #unit tests #integration tests

Tamia  Walter

Tamia Walter

1596754901

Testing Microservices Applications

The shift towards microservices and modular applications makes testing more important and more challenging at the same time. You have to make sure that the microservices running in containers perform well and as intended, but you can no longer rely on conventional testing strategies to get the job done.

This is where new testing approaches are needed. Testing your microservices applications require the right approach, a suitable set of tools, and immense attention to details. This article will guide you through the process of testing your microservices and talk about the challenges you will have to overcome along the way. Let’s get started, shall we?

A Brave New World

Traditionally, testing a monolith application meant configuring a test environment and setting up all of the application components in a way that matched the production environment. It took time to set up the testing environment, and there were a lot of complexities around the process.

Testing also requires the application to run in full. It is not possible to test monolith apps on a per-component basis, mainly because there is usually a base code that ties everything together, and the app is designed to run as a complete app to work properly.

Microservices running in containers offer one particular advantage: universal compatibility. You don’t have to match the testing environment with the deployment architecture exactly, and you can get away with testing individual components rather than the full app in some situations.

Of course, you will have to embrace the new cloud-native approach across the pipeline. Rather than creating critical dependencies between microservices, you need to treat each one as a semi-independent module.

The only monolith or centralized portion of the application is the database, but this too is an easy challenge to overcome. As long as you have a persistent database running on your test environment, you can perform tests at any time.

Keep in mind that there are additional things to focus on when testing microservices.

  • Microservices rely on network communications to talk to each other, so network reliability and requirements must be part of the testing.
  • Automation and infrastructure elements are now added as codes, and you have to make sure that they also run properly when microservices are pushed through the pipeline
  • While containerization is universal, you still have to pay attention to specific dependencies and create a testing strategy that allows for those dependencies to be included

Test containers are the method of choice for many developers. Unlike monolith apps, which lets you use stubs and mocks for testing, microservices need to be tested in test containers. Many CI/CD pipelines actually integrate production microservices as part of the testing process.

Contract Testing as an Approach

As mentioned before, there are many ways to test microservices effectively, but the one approach that developers now use reliably is contract testing. Loosely coupled microservices can be tested in an effective and efficient way using contract testing, mainly because this testing approach focuses on contracts; in other words, it focuses on how components or microservices communicate with each other.

Syntax and semantics construct how components communicate with each other. By defining syntax and semantics in a standardized way and testing microservices based on their ability to generate the right message formats and meet behavioral expectations, you can rest assured knowing that the microservices will behave as intended when deployed.

Ways to Test Microservices

It is easy to fall into the trap of making testing microservices complicated, but there are ways to avoid this problem. Testing microservices doesn’t have to be complicated at all when you have the right strategy in place.

There are several ways to test microservices too, including:

  • Unit testing: Which allows developers to test microservices in a granular way. It doesn’t limit testing to individual microservices, but rather allows developers to take a more granular approach such as testing individual features or runtimes.
  • Integration testing: Which handles the testing of microservices in an interactive way. Microservices still need to work with each other when they are deployed, and integration testing is a key process in making sure that they do.
  • End-to-end testing: Which⁠—as the name suggests⁠—tests microservices as a complete app. This type of testing enables the testing of features, UI, communications, and other components that construct the app.

What’s important to note is the fact that these testing approaches allow for asynchronous testing. After all, asynchronous development is what makes developing microservices very appealing in the first place. By allowing for asynchronous testing, you can also make sure that components or microservices can be updated independently to one another.

#blog #microservices #testing #caylent #contract testing #end-to-end testing #hoverfly #integration testing #microservices #microservices architecture #pact #testing #unit testing #vagrant #vcr

Go Programming

Go Programming

1627975323

How to Use Go's Built-In Method for Unit Testing

Learn how to test individual functions, methods, modules, and packages using Go's built-in method for unit testing.

In unit testing, developers test individual functions, methods, modules, and packages to verify their correctness. Unit testing helps to find and fix bugs early in the development cycle, and it prevents regressions when refactoring. A good unit test can also serve as a form of documentation for developers who are new to the project.

In this tutorial, we’ll cover how to write unit tests in Go using the built-in testing package and several external tools. By the end of this article, you’ll understand concepts like table driven tests, dependency injection, and code coverage.

Let’s get started!

#go #golang #testing 

Jamal  Lemke

Jamal Lemke

1603580400

Ten Principles For Agile Testers

In the previous blog we saw that what exactly is Agile testing and in this blog we will see in introduction to Principles For Agile Testers.

What is an Agile tester?

  • So get into the principles for Agile testers we first need to know what is an Agile tester? A professional tester who is not scared of change has knowledge about technical and business aspects as well and understands the concept of using tests to document requirements to drive development is an Agile tester.
  • Now let’s see what are in ten principles for Agile testers:
  • Provide continuous feedback.
  • Deliver value to the customer.
  • Enable face-to-face communication.
  • Have courage.
  • Keep it simple.
  • Practice continuous improvement.
  • Respond to change.
  • Self-organize.
  • Focus on people.
  • Enjoy

Provide Continuous Feedback

  • Continuous feedback is the key to agile testing success. By providing feedback we can improve and not make the same mistakes again and again. The main aim is to learn from your mistakes. Testers should help product owners or customers visualize requirements for the stories. Their feedbacks helps in designing the test cases early in the software life cycle. As retrospectives are an important part of the Agile process, providing feedback in it is also helpful. It is one of the most important principles for Agile testers.

Deliver Value to the Customer

  • As a tester, it’s your responsibility to tell customers which really is an important function and which is not. The testers help them identify the main functionality instead of just some cool features. The main focus is to try and deliver critical functionality and enhance it later. Critical functionalities should be worked on first as after seeing them implemented, customers can see what enhancements they want. Testing should work on corner cases but should not forget about the happy path of the service. As we get involved in testing it is possible to get involved in corner cases so much that we miss the core functionality. So, we need to maintain a balance between them.

Enable Face-to-Face Communication

  • Good communication is the key to success. Agile’s success is totally dependent upon communication. Whether it is between customer and developer or between developers and the testers all communication is very important. Testers should look for unique ways to communicate. Teams may be working in geographically divided. But it should not hinder communications between the teams.
  • Testers should never get in the way of any direct customer-developer communication but should help to make sure that communication happens. If a tester finds out that the developer has some confusion regarding the requirements. It’s the responsibility of the tester to set up a meeting between the developer and the business.
  • The testers understand the story from the customer’s perspective and from the developers’ technical angle as well. The tester should be able to communicate both ways, that’s why it’s in testers’ best interest to be good at communicating, as they need to do it more than any other team member. Testers act as a bridge between customers and developers.

Have Courage

  • The testers should have the courage to speak their minds. They should not be intimidated by anyone. If they find any issue they should report it. If they see any gap in the business requirements they should discuss it.
  • The testers should be comfortable in asking customers for examples or developers for help. Asking for examples is the best way for getting the real-world use case of the services. In Agile anyone can perform any task. So, a developer can help a tester in testing some particular scenario. And a tester can help the developers in debugging an issue ass well.
  • Testers should not be scared to fail but should learn from their mistake. It’s natural to make some mistakes but we should always learn from them and improve ourselves.

#api testing #integration testing #quality assurance (qa) #testing #unit testing #agile #agile teams #agile transformation #agiledeveloper #automation #automation testing #testing skills