Rust  Language

Rust Language

1640148924

Rust Clippy: Catch Common Mistakes and improve Your Rust Code

Clippy

A collection of lints to catch common mistakes and improve your Rust code.

Lints are divided into categories, each with a default lint level. You can choose how much Clippy is supposed to annoy help you by changing the lint level by category.

CategoryDescriptionDefault level
clippy::allall lints that are on by default (correctness, suspicious, style, complexity, perf)warn/deny
clippy::correctnesscode that is outright wrong or uselessdeny
clippy::suspiciouscode that is most likely wrong or uselesswarn
clippy::stylecode that should be written in a more idiomatic waywarn
clippy::complexitycode that does something simple but in a complex waywarn
clippy::perfcode that can be written to run fasterwarn
clippy::pedanticlints which are rather strict or have occasional false positivesallow
clippy::nurserynew lints that are still under developmentallow
clippy::cargolints for the cargo manifestallow

More to come, please file an issue if you have ideas!

The lint list also contains "restriction lints", which are for things which are usually not considered "bad", but may be useful to turn on in specific cases. These should be used very selectively, if at all.

Table of contents:

Usage

Below are instructions on how to use Clippy as a subcommand, compiled from source or in Travis CI.

As a cargo subcommand (cargo clippy)

One way to use Clippy is by installing Clippy through rustup as a cargo subcommand.

Step 1: Install Rustup

You can install Rustup on supported platforms. This will help us install Clippy and its dependencies.

If you already have Rustup installed, update to ensure you have the latest Rustup and compiler:

rustup update

Step 2: Install Clippy

Once you have rustup and the latest stable release (at least Rust 1.29) installed, run the following command:

rustup component add clippy

If it says that it can't find the clippy component, please run rustup self update.

Step 3: Run Clippy

Now you can run Clippy by invoking the following command:

cargo clippy

Automatically applying Clippy suggestions

Clippy can automatically apply some lint suggestions, just like the compiler.

cargo clippy --fix

Workspaces

All the usual workspace options should work with Clippy. For example the following command will run Clippy on the example crate:

cargo clippy -p example

As with cargo check, this includes dependencies that are members of the workspace, like path dependencies. If you want to run Clippy only on the given crate, use the --no-deps option like this:

cargo clippy -p example -- --no-deps

As a rustc replacement (clippy-driver)

Clippy can also be used in projects that do not use cargo. To do so, you will need to replace your rustc compilation commands with clippy-driver. For example, if your project runs:

rustc --edition 2018 -Cpanic=abort foo.rs

Then, to enable Clippy, you will need to call:

clippy-driver --edition 2018 -Cpanic=abort foo.rs

Note that rustc will still run, i.e. it will still emit the output files it normally does.

Travis CI

You can add Clippy to Travis CI in the same way you use it locally:

language: rust
rust:
  - stable
  - beta
before_script:
  - rustup component add clippy
script:
  - cargo clippy
  # if you want the build job to fail when encountering warnings, use
  - cargo clippy -- -D warnings
  # in order to also check tests and non-default crate features, use
  - cargo clippy --all-targets --all-features -- -D warnings
  - cargo test
  # etc.

Note that adding -D warnings will cause your build to fail if any warnings are found in your code. That includes warnings found by rustc (e.g. dead_code, etc.). If you want to avoid this and only cause an error for Clippy warnings, use #![deny(clippy::all)] in your code or -D clippy::all on the command line. (You can swap clippy::all with the specific lint category you are targeting.)

Configuration

Some lints can be configured in a TOML file named clippy.toml or .clippy.toml. It contains a basic variable = value mapping eg.

avoid-breaking-exported-api = false
blacklisted-names = ["toto", "tata", "titi"]
cognitive-complexity-threshold = 30

See the list of lints for more information about which lints can be configured and the meaning of the variables.

To deactivate the “for further information visit lint-link” message you can define the CLIPPY_DISABLE_DOCS_LINKS environment variable.

Allowing/denying lints

You can add options to your code to allow/warn/deny Clippy lints:

the whole set of Warn lints using the clippy lint group (#![deny(clippy::all)]). Note that rustc has additional lint groups.

all lints using both the clippy and clippy::pedantic lint groups (#![deny(clippy::all)], #![deny(clippy::pedantic)]). Note that clippy::pedantic contains some very aggressive lints prone to false positives.

only some lints (#![deny(clippy::single_match, clippy::box_vec)], etc.)

allow/warn/deny can be limited to a single function or module using #[allow(...)], etc.

Note: allow means to suppress the lint for your code. With warn the lint will only emit a warning, while with deny the lint will emit an error, when triggering for your code. An error causes clippy to exit with an error code, so is useful in scripts like CI/CD.

If you do not want to include your lint levels in your code, you can globally enable/disable lints by passing extra flags to Clippy during the run:

To allow lint_name, run

cargo clippy -- -A clippy::lint_name

And to warn on lint_name, run

cargo clippy -- -W clippy::lint_name

This also works with lint groups. For example you can run Clippy with warnings for all lints enabled:

cargo clippy -- -W clippy::pedantic

If you care only about a single lint, you can allow all others and then explicitly warn on the lint(s) you are interested in:

cargo clippy -- -A clippy::all -W clippy::useless_format -W clippy::...

Specifying the minimum supported Rust version

Projects that intend to support old versions of Rust can disable lints pertaining to newer features by specifying the minimum supported Rust version (MSRV) in the clippy configuration file.

msrv = "1.30.0"

The MSRV can also be specified as an inner attribute, like below.

#![feature(custom_inner_attributes)]
#![clippy::msrv = "1.30.0"]

fn main() {
  ...
}

You can also omit the patch version when specifying the MSRV, so msrv = 1.30 is equivalent to msrv = 1.30.0.

Note: custom_inner_attributes is an unstable feature so it has to be enabled explicitly.

Lints that recognize this configuration option can be found here

Download Details: 
Author: rust-lang
Source Code: https://github.com/rust-lang/rust-clippy 
License: MIT
 

#rust #programming #developer 

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Rust Clippy: Catch Common Mistakes and improve Your Rust Code
Monty  Boehm

Monty Boehm

1675304280

How to Use Hotwire Rails

Introduction

We are back with another exciting and much-talked-about Rails tutorial on how to use Hotwire with the Rails application. This Hotwire Rails tutorial is an alternate method for building modern web applications that consume a pinch of JavaScript.

Rails 7 Hotwire is the default front-end framework shipped with Rails 7 after it was launched. It is used to represent HTML over the wire in the Rails application. Previously, we used to add a hotwire-rails gem in our gem file and then run rails hotwire: install. However, with the introduction of Rails 7, the gem got deprecated. Now, we use turbo-rails and stimulus rails directly, which work as Hotwire’s SPA-like page accelerator and Hotwire’s modest JavaScript framework.

What is Hotwire?

Hotwire is a package of different frameworks that help to build applications. It simplifies the developer’s work for writing web pages without the need to write JavaScript, and instead sending HTML code over the wire.

Introduction to The Hotwire Framework:

1. Turbo:

It uses simplified techniques to build web applications while decreasing the usage of JavaScript in the application. Turbo offers numerous handling methods for the HTML data sent over the wire and displaying the application’s data without actually loading the entire page. It helps to maintain the simplicity of web applications without destroying the single-page application experience by using the below techniques:

Turbo Frames: Turbo Frames help to load the different sections of our markup without any dependency as it divides the page into different contexts separately called frames and updates these frames individually.
Turbo Drive: Every link doesn’t have to make the entire page reload when clicked. Only the HTML contained within the tag will be displayed.
Turbo Streams: To add real-time features to the application, this technique is used. It helps to bring real-time data to the application using CRUD actions.

2. Stimulus

It represents the JavaScript framework, which is required when JS is a requirement in the application. The interaction with the HTML is possible with the help of a stimulus, as the controllers that help those interactions are written by a stimulus.

3. Strada

Not much information is available about Strada as it has not been officially released yet. However, it works with native applications, and by using HTML bridge attributes, interaction is made possible between web applications and native apps.

Simple diagrammatic representation of Hotwire Stack:

Hotwire Stack

Prerequisites For Hotwire Rails Tutorial

As we are implementing the Ruby on Rails Hotwire tutorial, make sure about the following installations before you can get started.

  • Ruby on Rails
  • Hotwire gem
  • PostgreSQL/SQLite (choose any one database)
  • Turbo Rails
  • Stimulus.js

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Contact Bacancy today and hire Ruby developers to start building your dream project!

Create a new Rails Project

Find the following commands to create a rails application.

mkdir ~/projects/railshotwire
cd ~/projects/railshotwire
echo "source 'https://rubygems.org'" > Gemfile
echo "gem 'rails', '~> 7.0.0'" >> Gemfile
bundle install  
bundle exec rails new . --force -d=postgresql

Now create some files for the project, up till now no usage of Rails Hotwire can be seen.
Fire the following command in your terminal.

  • For creating a default controller for the application
echo "class HomeController < ApplicationController" > app/controllers/home_controller.rb
echo "end" >> app/controllers/home_controller.rb
  • For creating another controller for the application
echo "class OtherController < ApplicationController" > app/controllers/other_controller.rb
echo "end" >> app/controllers/home_controller.rb
  • For creating routes for the application
echo "Rails.application.routes.draw do" > config/routes.rb
echo '  get "home/index"' >> config/routes.rb
echo '  get "other/index"' >> config/routes.rb
echo '  root to: "home#index"' >> config/routes.rb
echo 'end' >> config/routes.rb
  • For creating a default view for the application
mkdir app/views/home
echo '<h1>This is Rails Hotwire homepage</h1>' > app/views/home/index.html.erb
echo '<div><%= link_to "Enter to other page", other_index_path %></div>' >> app/views/home/index.html.erb
  • For creating another view for the application
mkdir app/views/other
echo '<h1>This is Another page</h1>' > app/views/other/index.html.erb
echo '<div><%= link_to "Enter to home page", root_path %></div>' >> app/views/other/index.html.erb
  • For creating a database and schema.rb file for the application
bin/rails db:create
bin/rails db:migrate
  • For checking the application run bin/rails s and open your browser, your running application will have the below view.

Rails Hotwire Home Page

Additionally, you can clone the code and browse through the project. Here’s the source code of the repository: Rails 7 Hotwire application

Now, let’s see how Hotwire Rails can work its magic with various Turbo techniques.

Hotwire Rails: Turbo Drive

Go to your localhost:3000 on your web browser and right-click on the Inspect and open a Network tab of the DevTools of the browser.

Now click on go to another page link that appears on the home page to redirect from the home page to another page. In our Network tab, we can see that this action of navigation is achieved via XHR. It appears only the part inside HTML is reloaded, here neither the CSS is reloaded nor the JS is reloaded when the navigation action is performed.

Hotwire Rails Turbo Drive

By performing this action we can see that Turbo Drive helps to represent the HTML response without loading the full page and only follows redirect and reindeer HTML responses which helps to make the application faster to access.

Hotwire Rails: Turbo Frame

This technique helps to divide the current page into different sections called frames that can be updated separately independently when new data is added from the server.
Below we discuss the different use cases of Turbo frame like inline edition, sorting, searching, and filtering of data.

Let’s perform some practical actions to see the example of these use cases.

Make changes in the app/controllers/home_controller.rb file

#CODE

class HomeController < ApplicationController
   def turbo_frame_form
   end
   
   def turbo_frame submit
      extracted_anynumber = params[:any][:anynumber]
      render :turbo_frame_form, status: :ok, locals: {anynumber: extracted_anynumber,      comment: 'turbo_frame_submit ok' }
   end
end

Turbo Frame

Add app/views/home/turbo_frame_form.html.erb file to the application and add this content inside the file.

#CODE

<section>

    <%= turbo_frame_tag 'anyframe' do %>
            
      <div>
          <h2>Frame view</h2>
          <%= form_with scope: :any, url: turbo_frame_submit_path, local: true do |form| %>
              <%= form.label :anynumber, 'Type an integer (odd or even)', 'class' => 'my-0  d-inline'  %>
              <%= form.text_field :anynumber, type: 'number', 'required' => 'true', 'value' => "#{local_assigns[:anynumber] || 0}",  'aria-describedby' => 'anynumber' %>
              <%= form.submit 'Submit this number', 'id' => 'submit-number' %>
          <% end %>
      </div>
      <div>
        <h2>Data of the view</h2>
        <pre style="font-size: .7rem;"><%= JSON.pretty_generate(local_assigns) %></pre> 
      </div>
      
    <% end %>

</section>

Add the content inside file

Make some adjustments in routes.rb

#CODE

Rails.application.routes.draw do
  get 'home/index'
  get 'other/index'

  get '/home/turbo_frame_form' => 'home#turbo_frame_form', as: 'turbo_frame_form'
  post '/home/turbo_frame_submit' => 'home#turbo_frame_submit', as: 'turbo_frame_submit'


  root to: "home#index"
end
  • Next step is to change homepage view in app/views/home/index.html.erb

#CODE

<h1>This is Rails Hotwire home page</h1>
<div><%= link_to "Enter to other page", other_index_path %></div>

<%= turbo_frame_tag 'anyframe' do %>        
  <div>
      <h2>Home view</h2>
      <%= form_with scope: :any, url: turbo_frame_submit_path, local: true do |form| %>
          <%= form.label :anynumber, 'Type an integer (odd or even)', 'class' => 'my-0  d-inline'  %>
          <%= form.text_field :anynumber, type: 'number', 'required' => 'true', 'value' => "#{local_assigns[:anynumber] || 0}",  'aria-describedby' => 'anynumber' %>
          <%= form.submit 'Submit this number', 'id' => 'submit-number' %>
      <% end %>
  <div>
<% end %>

Change HomePage

After making all the changes, restart the rails server and refresh the browser, the default view will appear on the browser.

restart the rails serverNow in the field enter any digit, after entering the digit click on submit button, and as the submit button is clicked we can see the Turbo Frame in action in the below screen, we can observe that the frame part changed, the first title and first link didn’t move.

submit button is clicked

Hotwire Rails: Turbo Streams

Turbo Streams deliver page updates over WebSocket, SSE or in response to form submissions by only using HTML and a series of CRUD-like operations, you are free to say that either

  • Update the piece of HTML while responding to all the other actions like the post, put, patch, and delete except the GET action.
  • Transmit a change to all users, without reloading the browser page.

This transmit can be represented by a simple example.

  • Make changes in app/controllers/other_controller.rb file of rails application

#CODE

class OtherController < ApplicationController

  def post_something
    respond_to do |format|
      format.turbo_stream {  }
    end
  end

   end

file of rails application

Add the below line in routes.rb file of the application

#CODE

post '/other/post_something' => 'other#post_something', as: 'post_something'
Add the below line

Superb! Rails will now attempt to locate the app/views/other/post_something.turbo_stream.erb template at any moment the ‘/other/post_something’ endpoint is reached.

For this, we need to add app/views/other/post_something.turbo_stream.erb template in the rails application.

#CODE

<turbo-stream action="append" target="messages">
  <template>
    <div id="message_1">This changes the existing message!</div>
  </template>
</turbo-stream>
Add template in the rails application

This states that the response will try to append the template of the turbo frame with ID “messages”.

Now change the index.html.erb file in app/views/other paths with the below content.

#CODE

<h1>This is Another page</h1>
<div><%= link_to "Enter to home page", root_path %></div>

<div style="margin-top: 3rem;">
  <%= form_with scope: :any, url: post_something_path do |form| %>
      <%= form.submit 'Post any message %>
  <% end %>
  <turbo-frame id="messages">
    <div>An empty message</div>
  </turbo-frame>
</div>
change the index.html.erb file
  • After making all the changes, restart the rails server and refresh the browser, and go to the other page.

go to the other page

  • Once the above screen appears, click on the Post any message button

Post any message button

This action shows that after submitting the response, the Turbo Streams help the developer to append the message, without reloading the page.

Another use case we can test is that rather than appending the message, the developer replaces the message. For that, we need to change the content of app/views/other/post_something.turbo_stream.erb template file and change the value of the action attribute from append to replace and check the changes in the browser.

#CODE

<turbo-stream action="replace" target="messages">
  <template>
    <div id="message_1">This changes the existing message!</div>
  </template>
</turbo-stream>

change the value of the action attributeWhen we click on Post any message button, the message that appear below that button will get replaced with the message that is mentioned in the app/views/other/post_something.turbo_stream.erb template

click on Post any message button

Stimulus

There are some cases in an application where JS is needed, therefore to cover those scenarios we require Hotwire JS tool. Hotwire has a JS tool because in some scenarios Turbo-* tools are not sufficient. But as we know that Hotwire is used to reduce the usage of JS in an application, Stimulus considers HTML as the single source of truth. Consider the case where we have to give elements on a page some JavaScript attributes, such as data controller, data-action, and data target. For that, a stimulus controller that can access elements and receive events based on those characteristics will be created.

Make a change in app/views/other/index.html.erb template file in rails application

#CODE

<h1>This is Another page</h1>
<div><%= link_to "Enter to home page", root_path %></div>

<div style="margin-top: 2rem;">
  <%= form_with scope: :any, url: post_something_path do |form| %>
      <%= form.submit 'Post something' %>
  <% end %>
  <turbo-frame id="messages">
    <div>An empty message</div>
  </turbo-frame>
</div>

<div style="margin-top: 2rem;">
  <h2>Stimulus</h2>  
  <div data-controller="hello">
    <input data-hello-target="name" type="text">
    <button data-action="click->hello#greet">
      Greet
    </button>
    <span data-hello-target="output">
    </span>
  </div>
</div>

Make A changeMake changes in the hello_controller.js in path app/JavaScript/controllers and add a stimulus controller in the file, which helps to bring the HTML into life.

#CODE

import { Controller } from "@hotwired/stimulus"

export default class extends Controller {
  static targets = [ "name", "output" ]

  greet() {
    this.outputTarget.textContent =
      `Hello, ${this.nameTarget.value}!`
  }
}

add a stimulus controller in the fileGo to your browser after making the changes in the code and click on Enter to other page link which will navigate to the localhost:3000/other/index page there you can see the changes implemented by the stimulus controller that is designed to augment your HTML with just enough behavior to make it more responsive.

With just a little bit of work, Turbo and Stimulus together offer a complete answer for applications that are quick and compelling.

Using Rails 7 Hotwire helps to load the pages at a faster speed and allows you to render templates on the server, where you have access to your whole domain model. It is a productive development experience in ROR, without compromising any of the speed or responsiveness associated with SPA.

Conclusion

We hope you were satisfied with our Rails Hotwire tutorial. Write to us at service@bacancy.com for any query that you want to resolve, or if you want us to share a tutorial on your query.

For more such solutions on RoR, check out our Ruby on Rails Tutorials. We will always strive to amaze you and cater to your needs.

Original article source at: https://www.bacancytechnology.com/

#rails #ruby 

Houston  Sipes

Houston Sipes

1604088000

How to Find the Stinky Parts of Your Code (Part II)

There are more code smells. Let’s keep changing the aromas. We see several symptoms and situations that make us doubt the quality of our development. Let’s look at some possible solutions.

Most of these smells are just hints of something that might be wrong. They are not rigid rules.

This is part II. Part I can be found here.

Code Smell 06 - Too Clever Programmer

The code is difficult to read, there are tricky with names without semantics. Sometimes using language’s accidental complexity.

_Image Source: NeONBRAND on _Unsplash

Problems

  • Readability
  • Maintainability
  • Code Quality
  • Premature Optimization

Solutions

  1. Refactor the code
  2. Use better names

Examples

  • Optimized loops

Exceptions

  • Optimized code for low-level operations.

Sample Code

Wrong

function primeFactors(n){
	  var f = [],  i = 0, d = 2;  

	  for (i = 0; n >= 2; ) {
	     if(n % d == 0){
	       f[i++]=(d); 
	       n /= d;
	    }
	    else{
	      d++;
	    }     
	  }
	  return f;
	}

Right

function primeFactors(numberToFactor){
	  var factors = [], 
	      divisor = 2,
	      remainder = numberToFactor;

	  while(remainder>=2){
	    if(remainder % divisor === 0){
	       factors.push(divisor); 
	       remainder = remainder/ divisor;
	    }
	    else{
	      divisor++;
	    }     
	  }
	  return factors;
	}

Detection

Automatic detection is possible in some languages. Watch some warnings related to complexity, bad names, post increment variables, etc.

#pixel-face #code-smells #clean-code #stinky-code-parts #refactor-legacy-code #refactoring #stinky-code #common-code-smells

Tyrique  Littel

Tyrique Littel

1604008800

Static Code Analysis: What It Is? How to Use It?

Static code analysis refers to the technique of approximating the runtime behavior of a program. In other words, it is the process of predicting the output of a program without actually executing it.

Lately, however, the term “Static Code Analysis” is more commonly used to refer to one of the applications of this technique rather than the technique itself — program comprehension — understanding the program and detecting issues in it (anything from syntax errors to type mismatches, performance hogs likely bugs, security loopholes, etc.). This is the usage we’d be referring to throughout this post.

“The refinement of techniques for the prompt discovery of error serves as well as any other as a hallmark of what we mean by science.”

  • J. Robert Oppenheimer

Outline

We cover a lot of ground in this post. The aim is to build an understanding of static code analysis and to equip you with the basic theory, and the right tools so that you can write analyzers on your own.

We start our journey with laying down the essential parts of the pipeline which a compiler follows to understand what a piece of code does. We learn where to tap points in this pipeline to plug in our analyzers and extract meaningful information. In the latter half, we get our feet wet, and write four such static analyzers, completely from scratch, in Python.

Note that although the ideas here are discussed in light of Python, static code analyzers across all programming languages are carved out along similar lines. We chose Python because of the availability of an easy to use ast module, and wide adoption of the language itself.

How does it all work?

Before a computer can finally “understand” and execute a piece of code, it goes through a series of complicated transformations:

static analysis workflow

As you can see in the diagram (go ahead, zoom it!), the static analyzers feed on the output of these stages. To be able to better understand the static analysis techniques, let’s look at each of these steps in some more detail:

Scanning

The first thing that a compiler does when trying to understand a piece of code is to break it down into smaller chunks, also known as tokens. Tokens are akin to what words are in a language.

A token might consist of either a single character, like (, or literals (like integers, strings, e.g., 7Bob, etc.), or reserved keywords of that language (e.g, def in Python). Characters which do not contribute towards the semantics of a program, like trailing whitespace, comments, etc. are often discarded by the scanner.

Python provides the tokenize module in its standard library to let you play around with tokens:

Python

1

import io

2

import tokenize

3

4

code = b"color = input('Enter your favourite color: ')"

5

6

for token in tokenize.tokenize(io.BytesIO(code).readline):

7

    print(token)

Python

1

TokenInfo(type=62 (ENCODING),  string='utf-8')

2

TokenInfo(type=1  (NAME),      string='color')

3

TokenInfo(type=54 (OP),        string='=')

4

TokenInfo(type=1  (NAME),      string='input')

5

TokenInfo(type=54 (OP),        string='(')

6

TokenInfo(type=3  (STRING),    string="'Enter your favourite color: '")

7

TokenInfo(type=54 (OP),        string=')')

8

TokenInfo(type=4  (NEWLINE),   string='')

9

TokenInfo(type=0  (ENDMARKER), string='')

(Note that for the sake of readability, I’ve omitted a few columns from the result above — metadata like starting index, ending index, a copy of the line on which a token occurs, etc.)

#code quality #code review #static analysis #static code analysis #code analysis #static analysis tools #code review tips #static code analyzer #static code analysis tool #static analyzer

Serde Rust: Serialization Framework for Rust

Serde

*Serde is a framework for serializing and deserializing Rust data structures efficiently and generically.*

You may be looking for:

Serde in action

Click to show Cargo.toml. Run this code in the playground.

[dependencies]

# The core APIs, including the Serialize and Deserialize traits. Always
# required when using Serde. The "derive" feature is only required when
# using #[derive(Serialize, Deserialize)] to make Serde work with structs
# and enums defined in your crate.
serde = { version = "1.0", features = ["derive"] }

# Each data format lives in its own crate; the sample code below uses JSON
# but you may be using a different one.
serde_json = "1.0"

 

use serde::{Serialize, Deserialize};

#[derive(Serialize, Deserialize, Debug)]
struct Point {
    x: i32,
    y: i32,
}

fn main() {
    let point = Point { x: 1, y: 2 };

    // Convert the Point to a JSON string.
    let serialized = serde_json::to_string(&point).unwrap();

    // Prints serialized = {"x":1,"y":2}
    println!("serialized = {}", serialized);

    // Convert the JSON string back to a Point.
    let deserialized: Point = serde_json::from_str(&serialized).unwrap();

    // Prints deserialized = Point { x: 1, y: 2 }
    println!("deserialized = {:?}", deserialized);
}

Getting help

Serde is one of the most widely used Rust libraries so any place that Rustaceans congregate will be able to help you out. For chat, consider trying the #rust-questions or #rust-beginners channels of the unofficial community Discord (invite: https://discord.gg/rust-lang-community), the #rust-usage or #beginners channels of the official Rust Project Discord (invite: https://discord.gg/rust-lang), or the #general stream in Zulip. For asynchronous, consider the [rust] tag on StackOverflow, the /r/rust subreddit which has a pinned weekly easy questions post, or the Rust Discourse forum. It's acceptable to file a support issue in this repo but they tend not to get as many eyes as any of the above and may get closed without a response after some time.

Download Details:
Author: serde-rs
Source Code: https://github.com/serde-rs/serde
License: View license

#rust  #rustlang 

Rust  Language

Rust Language

1640148924

Rust Clippy: Catch Common Mistakes and improve Your Rust Code

Clippy

A collection of lints to catch common mistakes and improve your Rust code.

Lints are divided into categories, each with a default lint level. You can choose how much Clippy is supposed to annoy help you by changing the lint level by category.

CategoryDescriptionDefault level
clippy::allall lints that are on by default (correctness, suspicious, style, complexity, perf)warn/deny
clippy::correctnesscode that is outright wrong or uselessdeny
clippy::suspiciouscode that is most likely wrong or uselesswarn
clippy::stylecode that should be written in a more idiomatic waywarn
clippy::complexitycode that does something simple but in a complex waywarn
clippy::perfcode that can be written to run fasterwarn
clippy::pedanticlints which are rather strict or have occasional false positivesallow
clippy::nurserynew lints that are still under developmentallow
clippy::cargolints for the cargo manifestallow

More to come, please file an issue if you have ideas!

The lint list also contains "restriction lints", which are for things which are usually not considered "bad", but may be useful to turn on in specific cases. These should be used very selectively, if at all.

Table of contents:

Usage

Below are instructions on how to use Clippy as a subcommand, compiled from source or in Travis CI.

As a cargo subcommand (cargo clippy)

One way to use Clippy is by installing Clippy through rustup as a cargo subcommand.

Step 1: Install Rustup

You can install Rustup on supported platforms. This will help us install Clippy and its dependencies.

If you already have Rustup installed, update to ensure you have the latest Rustup and compiler:

rustup update

Step 2: Install Clippy

Once you have rustup and the latest stable release (at least Rust 1.29) installed, run the following command:

rustup component add clippy

If it says that it can't find the clippy component, please run rustup self update.

Step 3: Run Clippy

Now you can run Clippy by invoking the following command:

cargo clippy

Automatically applying Clippy suggestions

Clippy can automatically apply some lint suggestions, just like the compiler.

cargo clippy --fix

Workspaces

All the usual workspace options should work with Clippy. For example the following command will run Clippy on the example crate:

cargo clippy -p example

As with cargo check, this includes dependencies that are members of the workspace, like path dependencies. If you want to run Clippy only on the given crate, use the --no-deps option like this:

cargo clippy -p example -- --no-deps

As a rustc replacement (clippy-driver)

Clippy can also be used in projects that do not use cargo. To do so, you will need to replace your rustc compilation commands with clippy-driver. For example, if your project runs:

rustc --edition 2018 -Cpanic=abort foo.rs

Then, to enable Clippy, you will need to call:

clippy-driver --edition 2018 -Cpanic=abort foo.rs

Note that rustc will still run, i.e. it will still emit the output files it normally does.

Travis CI

You can add Clippy to Travis CI in the same way you use it locally:

language: rust
rust:
  - stable
  - beta
before_script:
  - rustup component add clippy
script:
  - cargo clippy
  # if you want the build job to fail when encountering warnings, use
  - cargo clippy -- -D warnings
  # in order to also check tests and non-default crate features, use
  - cargo clippy --all-targets --all-features -- -D warnings
  - cargo test
  # etc.

Note that adding -D warnings will cause your build to fail if any warnings are found in your code. That includes warnings found by rustc (e.g. dead_code, etc.). If you want to avoid this and only cause an error for Clippy warnings, use #![deny(clippy::all)] in your code or -D clippy::all on the command line. (You can swap clippy::all with the specific lint category you are targeting.)

Configuration

Some lints can be configured in a TOML file named clippy.toml or .clippy.toml. It contains a basic variable = value mapping eg.

avoid-breaking-exported-api = false
blacklisted-names = ["toto", "tata", "titi"]
cognitive-complexity-threshold = 30

See the list of lints for more information about which lints can be configured and the meaning of the variables.

To deactivate the “for further information visit lint-link” message you can define the CLIPPY_DISABLE_DOCS_LINKS environment variable.

Allowing/denying lints

You can add options to your code to allow/warn/deny Clippy lints:

the whole set of Warn lints using the clippy lint group (#![deny(clippy::all)]). Note that rustc has additional lint groups.

all lints using both the clippy and clippy::pedantic lint groups (#![deny(clippy::all)], #![deny(clippy::pedantic)]). Note that clippy::pedantic contains some very aggressive lints prone to false positives.

only some lints (#![deny(clippy::single_match, clippy::box_vec)], etc.)

allow/warn/deny can be limited to a single function or module using #[allow(...)], etc.

Note: allow means to suppress the lint for your code. With warn the lint will only emit a warning, while with deny the lint will emit an error, when triggering for your code. An error causes clippy to exit with an error code, so is useful in scripts like CI/CD.

If you do not want to include your lint levels in your code, you can globally enable/disable lints by passing extra flags to Clippy during the run:

To allow lint_name, run

cargo clippy -- -A clippy::lint_name

And to warn on lint_name, run

cargo clippy -- -W clippy::lint_name

This also works with lint groups. For example you can run Clippy with warnings for all lints enabled:

cargo clippy -- -W clippy::pedantic

If you care only about a single lint, you can allow all others and then explicitly warn on the lint(s) you are interested in:

cargo clippy -- -A clippy::all -W clippy::useless_format -W clippy::...

Specifying the minimum supported Rust version

Projects that intend to support old versions of Rust can disable lints pertaining to newer features by specifying the minimum supported Rust version (MSRV) in the clippy configuration file.

msrv = "1.30.0"

The MSRV can also be specified as an inner attribute, like below.

#![feature(custom_inner_attributes)]
#![clippy::msrv = "1.30.0"]

fn main() {
  ...
}

You can also omit the patch version when specifying the MSRV, so msrv = 1.30 is equivalent to msrv = 1.30.0.

Note: custom_inner_attributes is an unstable feature so it has to be enabled explicitly.

Lints that recognize this configuration option can be found here

Download Details: 
Author: rust-lang
Source Code: https://github.com/rust-lang/rust-clippy 
License: MIT
 

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