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Flutter is Google’s SDK for crafting beautiful, fast user experiences for mobile, web, and desktop from a single codebase. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.
For announcements about new releases and breaking changes, follow the flutter-announce@googlegroups.com mailing list.
We think Flutter will help you create beautiful, fast apps, with a productive, extensible and open development model.
We want to enable designers to deliver their full creative vision without being forced to water it down due to limitations of the underlying framework. Flutter’s layered architecture gives you control over every pixel on the screen and its powerful compositing capabilities let you overlay and animate graphics, video, text, and controls without limitation. Flutter includes a full set of widgets that deliver pixel-perfect experiences on both iOS and Android.
Flutter is fast. It’s powered by the same hardware-accelerated 2D graphics library that underpins Chrome and Android: Skia. We architected Flutter to support glitch-free, jank-free graphics at the native speed of your device. Flutter code is powered by the world-class Dart platform, which enables compilation to 32-bit and 64-bit ARM machine code for iOS and Android, as well as JavaScript for the web and Intel x64 for desktop devices.
Flutter offers stateful hot reload, allowing you to make changes to your code and see the results instantly without restarting your app or losing its state.
Flutter works with any development tool (or none at all) but includes editor plug-ins for both Visual Studio Code and IntelliJ / Android Studio. Flutter provides thousands of packages to speed your development, regardless of your target platform. And accessing other native code is easy, with support for both FFI and platform-specific APIs.
Flutter is a fully open-source project, and we welcome contributions. Information on how to get started can be found at our contributor guide.
Author: flutter
Demo: https://flutter.dev/
Source Code: https://github.com/flutter/flutter
#flutter #dart #mobile-apps
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Flutter Google cross-platform UI framework has released a new version 1.20 stable.
Flutter is Google’s UI framework to make apps for Android, iOS, Web, Windows, Mac, Linux, and Fuchsia OS. Since the last 2 years, the flutter Framework has already achieved popularity among mobile developers to develop Android and iOS apps. In the last few releases, Flutter also added the support of making web applications and desktop applications.
Last month they introduced the support of the Linux desktop app that can be distributed through Canonical Snap Store(Snapcraft), this enables the developers to publish there Linux desktop app for their users and publish on Snap Store. If you want to learn how to Publish Flutter Desktop app in Snap Store that here is the tutorial.
Flutter 1.20 Framework is built on Google’s made Dart programming language that is a cross-platform language providing native performance, new UI widgets, and other more features for the developer usage.
Here are the few key points of this release:
In this release, they have got multiple performance improvements in the Dart language itself. A new improvement is to reduce the app size in the release versions of the app. Another performance improvement is to reduce junk in the display of app animation by using the warm-up phase.
If your app is junk information during the first run then the Skia Shading Language shader provides for pre-compilation as part of your app’s build. This can speed it up by more than 2x.
Added a better support of mouse cursors for web and desktop flutter app,. Now many widgets will show cursor on top of them or you can specify the type of supported cursor you want.
Autofill was already supported in native applications now its been added to the Flutter SDK. Now prefilled information stored by your OS can be used for autofill in the application. This feature will be available soon on the flutter web.
A new widget for interaction
InteractiveViewer
is a new widget design for common interactions in your app like pan, zoom drag and drop for resizing the widget. Informations on this you can check more on this API documentation where you can try this widget on the DartPad. In this release, drag-drop has more features added like you can know precisely where the drop happened and get the position.
In this new release, there are many pre-existing widgets that were updated to match the latest material guidelines, these updates include better interaction with Slider
and RangeSlider
, DatePicker
with support for date range and time picker with the new style.
pubspec.yaml
formatOther than these widget updates there is some update within the project also like in pubspec.yaml
file format. If you are a flutter plugin publisher then your old pubspec.yaml
is no longer supported to publish a plugin as the older format does not specify for which platform plugin you are making. All existing plugin will continue to work with flutter apps but you should make a plugin update as soon as possible.
Visual Studio code flutter extension got an update in this release. You get a preview of new features where you can analyze that Dev tools in your coding workspace. Enable this feature in your vs code by _dart.previewEmbeddedDevTools_
setting. Dart DevTools menu you can choose your favorite page embed on your code workspace.
The updated the Dev tools comes with the network page that enables network profiling. You can track the timings and other information like status and content type of your** network calls** within your app. You can also monitor gRPC traffic.
Pigeon is a command-line tool that will generate types of safe platform channels without adding additional dependencies. With this instead of manually matching method strings on platform channel and serializing arguments, you can invoke native class and pass nonprimitive data objects by directly calling the Dart
method.
There is still a long list of updates in the new version of Flutter 1.2 that we cannot cover in this blog. You can get more details you can visit the official site to know more. Also, you can subscribe to the Navoki newsletter to get updates on these features and upcoming new updates and lessons. In upcoming new versions, we might see more new features and improvements.
You can get more free Flutter tutorials you can follow these courses:
#dart #developers #flutter #app developed #dart devtools in visual studio code #firebase local emulator suite in flutter #flutter autofill #flutter date picker #flutter desktop linux app build and publish on snapcraft store #flutter pigeon #flutter range slider #flutter slider #flutter time picker #flutter tutorial #flutter widget #google flutter #linux #navoki #pubspec format #setup flutter desktop on windows
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Since eCommerce mobile apps have already emerged as the most successful retail channel for businesses across all categories and niches, we don’t need to dig into the same reasons. If you are a B2B or B2C startup with little technical knowledge, you must be wondering how to make an e-commerce mobile app that quickly achieves traction. Well, here we are to address this query. But before that, let’s explain a few preliminary things.
First of all, eCommerce web stores and mobile apps are two different things even though they represent the same business brand through browsers and mobile apps. If you want to know how to create an e-commerce mobile app, you already focus on targeting mobile user audiences with a native shopping experience. In contrast, web stores offer a very generic user experience lacking interactions with device features, offline access and ease of use.
Secondly, when knowing how to make your eCommerce app from scratch, we can advise you to start small and go for a simple app for one OS platform and based on user feedback making value additions through future updates and targeting the other OS platform after settling with the first version for some time.
Lastly, always remember that a successful eCommerce mobile app is also the handiwork of a reputed and experienced mobile app development company. Hence, you should plan your resources and hiring process accordingly. The choice of experience and skills in developers can greatly impact the outcome, as far as eCommerce app development is concerned.
Visit Blog - https://www.indianappdevelopers.com/blog/tips-develop-ecommerce-mobile-application/
#how to make an ecommerce mobile app #make an ecommerce mobile app #tips to develop ecommerce mobile application #build ecommerce mobile app #ecommerce app from scratch #ecommerce mobile apps
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As the new decade dawns upon us, a slew of technologies has been making a lot of noise to grab the developers’ attention. While native app development is going strong, the trade winds are now blowing towards going cross-platform.
Adobe PhoneGap, React Native, Xamarin and Ionic are all leaving no stone unturned to be the undefeated champion of cross-platform development. Still, Google’s Flutter is all set to take them all on at once.
There are a tonne of resources available online to learn about Flutter, and you can start with this step by step flutter guide.
With reduced code development time, increased time-to-market speed, near-native performance, and a bevy of advantages under its hood, Flutter is set to dominate the market this decade.
Before we take a look at trends making the Flutter race ahead in 2020, let us do a quick recap of what Flutter is, for those who have been living under a rock.
#flutter #flutter-for-mobile-app #flutter-app-development #mobile-app-development #flutter-trends #software-development #advantages-of-flutter-mobile #pros-and-cons-of-flutter
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