Flutter is a cross-platform application development framework released in December 2018 by Google. Since then, its community has been growing rapidly, and the Flutter framework is being adopted by many top-level software development companies. Let’s take a look at how you can create your first Flutter app in no time.
We can develop beautiful and intuitive native applications with pixel-perfect UI development schemes provided by the Flutter framework. Flutter introduces the widget-based UI development where we stack widgets together to form a UI element. Widgets have their own properties which can be customized to take any shape, position, and style. Overall, it makes UI development very easy and simple.
The logical portion depends on Dart programming. There are already a lot of powerful Flutter packages to integrate any sort of feature in the application. It targets both Android as well as iOS platforms.
In this tutorial, we are going to explore the basics of Flutter development. The tutorial teaches how to get started with Flutter programming. From creating projects to making API calls, we are going to learn some of the basic use cases in the Flutter ecosystem to create a simple app that displays the list of countries.
So, let’s get started with our first Flutter app!
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Flutter Google cross-platform UI framework has released a new version 1.20 stable.
Flutter is Google’s UI framework to make apps for Android, iOS, Web, Windows, Mac, Linux, and Fuchsia OS. Since the last 2 years, the flutter Framework has already achieved popularity among mobile developers to develop Android and iOS apps. In the last few releases, Flutter also added the support of making web applications and desktop applications.
Last month they introduced the support of the Linux desktop app that can be distributed through Canonical Snap Store(Snapcraft), this enables the developers to publish there Linux desktop app for their users and publish on Snap Store. If you want to learn how to Publish Flutter Desktop app in Snap Store that here is the tutorial.
Flutter 1.20 Framework is built on Google’s made Dart programming language that is a cross-platform language providing native performance, new UI widgets, and other more features for the developer usage.
Here are the few key points of this release:
In this release, they have got multiple performance improvements in the Dart language itself. A new improvement is to reduce the app size in the release versions of the app. Another performance improvement is to reduce junk in the display of app animation by using the warm-up phase.
If your app is junk information during the first run then the Skia Shading Language shader provides for pre-compilation as part of your app’s build. This can speed it up by more than 2x.
Added a better support of mouse cursors for web and desktop flutter app,. Now many widgets will show cursor on top of them or you can specify the type of supported cursor you want.
Autofill was already supported in native applications now its been added to the Flutter SDK. Now prefilled information stored by your OS can be used for autofill in the application. This feature will be available soon on the flutter web.
A new widget for interaction
InteractiveViewer is a new widget design for common interactions in your app like pan, zoom drag and drop for resizing the widget. Informations on this you can check more on this API documentation where you can try this widget on the DartPad. In this release, drag-drop has more features added like you can know precisely where the drop happened and get the position.
In this new release, there are many pre-existing widgets that were updated to match the latest material guidelines, these updates include better interaction with
DatePicker with support for date range and time picker with the new style.
Other than these widget updates there is some update within the project also like in
pubspec.yaml file format. If you are a flutter plugin publisher then your old
pubspec.yaml is no longer supported to publish a plugin as the older format does not specify for which platform plugin you are making. All existing plugin will continue to work with flutter apps but you should make a plugin update as soon as possible.
Visual Studio code flutter extension got an update in this release. You get a preview of new features where you can analyze that Dev tools in your coding workspace. Enable this feature in your vs code by
_dart.previewEmbeddedDevTools_setting. Dart DevTools menu you can choose your favorite page embed on your code workspace.
The updated the Dev tools comes with the network page that enables network profiling. You can track the timings and other information like status and content type of your** network calls** within your app. You can also monitor gRPC traffic.
Pigeon is a command-line tool that will generate types of safe platform channels without adding additional dependencies. With this instead of manually matching method strings on platform channel and serializing arguments, you can invoke native class and pass nonprimitive data objects by directly calling the
There is still a long list of updates in the new version of Flutter 1.2 that we cannot cover in this blog. You can get more details you can visit the official site to know more. Also, you can subscribe to the Navoki newsletter to get updates on these features and upcoming new updates and lessons. In upcoming new versions, we might see more new features and improvements.
You can get more free Flutter tutorials you can follow these courses:
#dart #developers #flutter #app developed #dart devtools in visual studio code #firebase local emulator suite in flutter #flutter autofill #flutter date picker #flutter desktop linux app build and publish on snapcraft store #flutter pigeon #flutter range slider #flutter slider #flutter time picker #flutter tutorial #flutter widget #google flutter #linux #navoki #pubspec format #setup flutter desktop on windows
Install via pip:
$ pip install pytumblr
Install from source:
$ git clone https://github.com/tumblr/pytumblr.git $ cd pytumblr $ python setup.py install
pytumblr.TumblrRestClient is the object you'll make all of your calls to the Tumblr API through. Creating one is this easy:
client = pytumblr.TumblrRestClient( '<consumer_key>', '<consumer_secret>', '<oauth_token>', '<oauth_secret>', ) client.info() # Grabs the current user information
Two easy ways to get your credentials to are:
interactive_console.pytool (if you already have a consumer key & secret)
client.info() # get information about the authenticating user client.dashboard() # get the dashboard for the authenticating user client.likes() # get the likes for the authenticating user client.following() # get the blogs followed by the authenticating user client.follow('codingjester.tumblr.com') # follow a blog client.unfollow('codingjester.tumblr.com') # unfollow a blog client.like(id, reblogkey) # like a post client.unlike(id, reblogkey) # unlike a post
client.blog_info(blogName) # get information about a blog client.posts(blogName, **params) # get posts for a blog client.avatar(blogName) # get the avatar for a blog client.blog_likes(blogName) # get the likes on a blog client.followers(blogName) # get the followers of a blog client.blog_following(blogName) # get the publicly exposed blogs that [blogName] follows client.queue(blogName) # get the queue for a given blog client.submission(blogName) # get the submissions for a given blog
PyTumblr lets you create all of the various types that Tumblr supports. When using these types there are a few defaults that are able to be used with any post type.
The default supported types are described below.
We'll show examples throughout of these default examples while showcasing all the specific post types.
Creating a photo post
Creating a photo post supports a bunch of different options plus the described default options * caption - a string, the user supplied caption * link - a string, the "click-through" url for the photo * source - a string, the url for the photo you want to use (use this or the data parameter) * data - a list or string, a list of filepaths or a single file path for multipart file upload
#Creates a photo post using a source URL client.create_photo(blogName, state="published", tags=["testing", "ok"], source="https://68.media.tumblr.com/b965fbb2e501610a29d80ffb6fb3e1ad/tumblr_n55vdeTse11rn1906o1_500.jpg") #Creates a photo post using a local filepath client.create_photo(blogName, state="queue", tags=["testing", "ok"], tweet="Woah this is an incredible sweet post [URL]", data="/Users/johnb/path/to/my/image.jpg") #Creates a photoset post using several local filepaths client.create_photo(blogName, state="draft", tags=["jb is cool"], format="markdown", data=["/Users/johnb/path/to/my/image.jpg", "/Users/johnb/Pictures/kittens.jpg"], caption="## Mega sweet kittens")
Creating a text post
Creating a text post supports the same options as default and just a two other parameters * title - a string, the optional title for the post. Supports markdown or html * body - a string, the body of the of the post. Supports markdown or html
#Creating a text post client.create_text(blogName, state="published", slug="testing-text-posts", title="Testing", body="testing1 2 3 4")
Creating a quote post
Creating a quote post supports the same options as default and two other parameter * quote - a string, the full text of the qote. Supports markdown or html * source - a string, the cited source. HTML supported
#Creating a quote post client.create_quote(blogName, state="queue", quote="I am the Walrus", source="Ringo")
Creating a link post
#Create a link post client.create_link(blogName, title="I like to search things, you should too.", url="https://duckduckgo.com", description="Search is pretty cool when a duck does it.")
Creating a chat post
Creating a chat post supports the same options as default and two other parameters * title - a string, the title of the chat post * conversation - a string, the text of the conversation/chat, with diablog labels (no html)
#Create a chat post chat = """John: Testing can be fun! Renee: Testing is tedious and so are you. John: Aw. """ client.create_chat(blogName, title="Renee just doesn't understand.", conversation=chat, tags=["renee", "testing"])
Creating an audio post
Creating an audio post allows for all default options and a has 3 other parameters. The only thing to keep in mind while dealing with audio posts is to make sure that you use the external_url parameter or data. You cannot use both at the same time. * caption - a string, the caption for your post * external_url - a string, the url of the site that hosts the audio file * data - a string, the filepath of the audio file you want to upload to Tumblr
#Creating an audio file client.create_audio(blogName, caption="Rock out.", data="/Users/johnb/Music/my/new/sweet/album.mp3") #lets use soundcloud! client.create_audio(blogName, caption="Mega rock out.", external_url="https://soundcloud.com/skrillex/sets/recess")
Creating a video post
Creating a video post allows for all default options and has three other options. Like the other post types, it has some restrictions. You cannot use the embed and data parameters at the same time. * caption - a string, the caption for your post * embed - a string, the HTML embed code for the video * data - a string, the path of the file you want to upload
#Creating an upload from YouTube client.create_video(blogName, caption="Jon Snow. Mega ridiculous sword.", embed="http://www.youtube.com/watch?v=40pUYLacrj4") #Creating a video post from local file client.create_video(blogName, caption="testing", data="/Users/johnb/testing/ok/blah.mov")
Editing a post
Updating a post requires you knowing what type a post you're updating. You'll be able to supply to the post any of the options given above for updates.
client.edit_post(blogName, id=post_id, type="text", title="Updated") client.edit_post(blogName, id=post_id, type="photo", data="/Users/johnb/mega/awesome.jpg")
Reblogging a Post
Reblogging a post just requires knowing the post id and the reblog key, which is supplied in the JSON of any post object.
client.reblog(blogName, id=125356, reblog_key="reblog_key")
Deleting a post
Deleting just requires that you own the post and have the post id
client.delete_post(blogName, 123456) # Deletes your post :(
A note on tags: When passing tags, as params, please pass them as a list (not a comma-separated string):
client.create_text(blogName, tags=['hello', 'world'], ...)
Getting notes for a post
In order to get the notes for a post, you need to have the post id and the blog that it is on.
data = client.notes(blogName, id='123456')
The results include a timestamp you can use to make future calls.
data = client.notes(blogName, id='123456', before_timestamp=data["_links"]["next"]["query_params"]["before_timestamp"])
# get posts with a given tag client.tagged(tag, **params)
This client comes with a nice interactive console to run you through the OAuth process, grab your tokens (and store them for future use).
pyyaml installed to run it, but then it's just:
$ python interactive-console.py
and away you go! Tokens are stored in
~/.tumblr and are also shared by other Tumblr API clients like the Ruby client.
The tests (and coverage reports) are run with nose, like this:
python setup.py test
It’s 2021, everything is getting replaced by a technologically emerged ecosystem, and mobile apps are one of the best examples to convey this message.
Though bypassing times, the development structure of mobile app has also been changed, but if you still follow the same process to create a mobile app for your business, then you are losing a ton of opportunities by not giving top-notch mobile experience to your users, which your competitors are doing.
You are about to lose potential existing customers you have, so what’s the ideal solution to build a successful mobile app in 2021?
This article will discuss how to build a mobile app in 2021 to help out many small businesses, startups & entrepreneurs by simplifying the mobile app development process for their business.
The first thing is to EVALUATE your mobile app IDEA means how your mobile app will change your target audience’s life and why your mobile app only can be the solution to their problem.
Now you have proposed a solution to a specific audience group, now start to think about the mobile app functionalities, the features would be in it, and simple to understand user interface with impressive UI designs.
From designing to development, everything is covered at this point; now, focus on a prelaunch marketing plan to create hype for your mobile app’s targeted audience, which will help you score initial downloads.
Boom, you are about to cross a particular download to generate a specific revenue through your mobile app.
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