1669738848
These are replacements to BottomNavigationBar
, IndexedStack
, and TabController
that use item keys instead if numeric indexes.
With traditional widgets, you write something like
const tabFavorites = 0;
const tabSearch = 1;
// ...
if (tabIndex == tabFavorites) {
// ...
}
If items in your bar can change, you get an error-prone conversion from indexes to meanings. Also with a mature architecture you tend to use enum
for your tabs, and even with constant bar items you must write code to convert between enum
and int
.
This package provides widgets to be used with any type instead of int
. In most cases you will use enum
.
Some advantages of enum
over indexes:
String
is also a good type to use with these widgets if you have dynamic or potentially unlimited tabs (like in a browser or a document editor) but still want meaningful keys instead of indexes.
This example uses an enum
for selectable navigation items:
This example is runnable. Download the repository and open the example project. Then run nav_stack.dart
enum TabEnum { favorites, search }
class _MyScreenState extends State<MyScreen> {
TabEnum _tab = TabEnum.favorites;
@override
Widget build(BuildContext context) {
// This is a simplified example: IndexedStack and KeyedStack are only
// meaningful if they contain stateful widgets to preserve state
// between switches.
return Scaffold(
body: KeyedStack<TabEnum>(
itemKey: _tab,
children: const {
TabEnum.favorites: Center(
key: ValueKey('favorites_pane'),
child: Text('Favorites'),
),
TabEnum.search: Center(
key: ValueKey('search_pane'),
child: Text('Search'),
),
},
),
bottomNavigationBar: KeyedBottomNavigationBar<TabEnum>(
currentItemKey: _tab,
items: const {
TabEnum.favorites: BottomNavigationBarItem(
icon: Icon(Icons.star),
label: 'Favorites',
),
TabEnum.search: BottomNavigationBarItem(
icon: Icon(Icons.search),
label: 'Search',
),
},
onTap: (tab) => setState(() {
_tab = tab;
}),
),
);
}
}
KeyedBottomNavigationBar
and KeyedStack
support all the arguments of their traditional counterparts. The only difference is that current keys are required and do not default to first element.
This example uses enum
for tabs:
This example is runnable. Download the repository and open the example project. Then run tabs.dart
enum MyTab { one, two, three }
class _MyScreenState extends State<MyScreen> with TickerProviderStateMixin {
late final _tabController = KeyedTabController<TabEnum>(
initialKey: TabEnum.three,
keys: [TabEnum.one, TabEnum.two, TabEnum.three],
vsync: this,
);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('${_tabController.currentKey}'),
bottom: KeyedTabBar(
tabs: {
for (final key in _tabController.keys) key: Tab(text: '$key'),
},
controller: _tabController,
),
),
body: KeyedTabBarView(
children: {
for (final key in _tabController.keys)
key: Center(child: Text('$key content')),
},
controller: _tabController,
),
);
}
}
The ordinary TabBar
and TabBarView
must have exactly as many children as their controller is set to. This means that if you need to hide some tabs, there must be three locations in your code to know that:
TabBar
widget with tab headers.TabBarView
widget with tab contents.This is extremely error-prone.
With this package, KeyedTabBar
and KeyedTabBarView
have maps of children, so they can contain more widgets than the controller wants to show.
This means that you can unconditionally pass all children for all possible tabs to them, and the only location in your code that needs to know what tabs to show is the code that updates the controller.
KeyedTabController
implements TabController
and is immediately usable as one. If you ever need to get the tab index or select a tab by index, do it as you normally would.
With ordinary TabController
, you need TickerProvider to create it. And this limits the usage. You must create TabController
in a widget. If you want your BLoC or other business logic code to be aware of tabs or control them, it may be tricky to pass the controller there.
This package provides UnanimatedKeyedTabController
which has the logic core for KeyedTabController
, but not its animation. You can create this controller anywhere and then add the animation in your widget.
Create it like this:
final unanimatedController = UnanimatedKeyedTabController<TabEnum>(
keys: [TabEnum.one, TabEnum.two, TabEnum.three],
initialKey: TabEnum.three,
);
Then create KeyedTabController
in your widget:
class _MyScreenState extends State<MyScreen> with TickerProviderStateMixin {
late final _tabController = KeyedTabController<TabEnum>.fromUnanimated(
controller: unanimatedController,
vsync: this,
);
// ...
This binds the two controllers. If you change the tab via UnanimatedKeyedTabController
, then KeyedTabController
gets updated, and the tab change is animated in the UI.
And if the user changes the tab by interacting with it, both controllers get updated.
Ordinary TabController
has a fixed length
and animationDuration
. If you need to change them, you must create a new controller and replace it everywhere.
KeyedTabController
has these mutable.
You can change the tabs at any time by setting KeyedTabController.keys
property. If the currently selected tab also exists in the new set, its selection is preserved, otherwise the first new tab gets selected.
This is possible because KeyedTabController
does not extend but contains TabController
and so it can re-create its internal TabController
with different parameters without disturbing its own listeners.
In Flutter's tab examples, you often see the widget's State
created with SingleTickerProviderStateMixin
. This only allows one TabController
to be created in it. However, KeyedTabController
re-creates its TabController
if you change keys
or animationDuration
, so it will break if created with SingleTickerProviderStateMixin
.
You should use TickerProviderStateMixin
for your widgets instead. It allows many TabController
objects to be created with it.
Flutter provides DefaultTabController widget which accepts the number of tabs, creates a TabController
and provides it to all tab-related widgets under it.
It has the following advantages:
TabController
and dispose it.TabController
, and all widgets under it are updated for the new number of tabs.This is matched by DefaultKeyedTabController
. Although tabs get mutable with this package, the advantage #1 still stands.
This widget comes in two forms:
DefaultKeyedTabController.fromKeys(
keys: [TabEnum.one, TabEnum.two],
child: ...
),
Use this when you know the keys to show in your widget.
DefaultKeyedTabController.fromUnanimated(
controller: unanimatedController,
child: ...
),
Use this if you use UnanimatedKeyedTabController
.
In Flutter, both TabBar
and TabBarView
widgets can be created without the controller
argument. In this case, they rely on DefaultTabController
widget present in the tree above them and break if it is missing.
This is error-prone because the controller
argument may simply be forgotten, and this cannot be detected at compile time.
In this package, the controller
argument to KeyedTabBar
and KeyedTabBarView
is required. To rely on the DefaultKeyedTabController
, use .withDefaultController
static methods of those widgets instead of their default constructors.
There is still no check at compile time that the default controller is present in the tree, but at least you must explicitly declare that you want it and not just have forgotten to pass the controller
.
All things equal, prefer DefaultKeyedTabController
over manual KeyedTabController
creation. This is because that widget will dispose the controller for you when it is not needed anymore.
This example shows:
DefaultKeyedTabController
widgets.UnanimatedKeyedTabController
.UnanimatedKeyedTabController
that a KeyedTabController
is linked to.This example is runnable. Download the repository and open the example project. Then run nav_stack_tabs.dart
Although enum
enhances type safety for tabs, it is still not absolute. In widgets, you may still forget to use all keys in children
map and only know that at runtime.
You can make this compile-time safe by using enum_map package that generates maps that are guaranteed to have all keys at compile time (see that package's README for more info):
@unmodifiableEnumMap // CHANGED
enum TabEnum { one, two, three }
class _MyScreenState extends State<MyScreen> with TickerProviderStateMixin {
late final _tabController = KeyedTabController<TabEnum>(
initialKey: TabEnum.three,
keys: [TabEnum.one, TabEnum.two, TabEnum.three],
vsync: this,
);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('${_tabController.currentKey}'),
bottom: KeyedTabBar(
controller: _tabController,
tabs: const UnmodifiableTabEnumMap( // CHANGED
one: Tab(text: 'One'), // CHANGED
two: Tab(text: 'Two'), // CHANGED
three: Tab(text: 'Three'), // CHANGED
), // CHANGED
),
),
body: KeyedTabBarView(
controller: _tabController,
children: const UnmodifiableTabEnumMap( // CHANGED
one: Center(child: Text('One content')), // CHANGED
two: Center(child: Text('Two content')), // CHANGED
three: Center(child: Text('Three content')), // CHANGED
), // CHANGED
),
);
}
}
Do you have any questions? Feel free to ask in the Telegram Support Chat.
Or even just join to say 'Hi!'. I like to hear from the users.
Run this command:
With Flutter:
$ flutter pub add keyed_collection_widgets
This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get
):
dependencies:
keyed_collection_widgets: ^0.4.1
Alternatively, your editor might support flutter pub get
. Check the docs for your editor to learn more.
Now in your Dart code, you can use:
import 'package:keyed_collection_widgets/keyed_collection_widgets.dart';
example
All examples here are runnable. Download this repository to your computer and open it in your editor. In Android Studio, you can run examples like this:
This example shows KeyedBottomNavigationBar
and KeyedStack
widgets:
This example shows KeyedTabController
and widgets KeyedTabBar
and KeyedTabBarView
:
This is a variation of tabs.dart
that uses enum_map for compile-time type safety with tabs.
This is a variation of tabs.dart
that uses `UnanimatedKeyedTabController.
This is the ultimate advanced example that shows:
DefaultKeyedTabController
widgets.UnanimatedKeyedTabController
.UnanimatedKeyedTabController
that KeyedTabController
is linked to.Download Details:
Author: alexeyinkin
Source Code: https://github.com/alexeyinkin/flutter-keyed-collection-widgets
1597014000
Flutter Google cross-platform UI framework has released a new version 1.20 stable.
Flutter is Google’s UI framework to make apps for Android, iOS, Web, Windows, Mac, Linux, and Fuchsia OS. Since the last 2 years, the flutter Framework has already achieved popularity among mobile developers to develop Android and iOS apps. In the last few releases, Flutter also added the support of making web applications and desktop applications.
Last month they introduced the support of the Linux desktop app that can be distributed through Canonical Snap Store(Snapcraft), this enables the developers to publish there Linux desktop app for their users and publish on Snap Store. If you want to learn how to Publish Flutter Desktop app in Snap Store that here is the tutorial.
Flutter 1.20 Framework is built on Google’s made Dart programming language that is a cross-platform language providing native performance, new UI widgets, and other more features for the developer usage.
Here are the few key points of this release:
In this release, they have got multiple performance improvements in the Dart language itself. A new improvement is to reduce the app size in the release versions of the app. Another performance improvement is to reduce junk in the display of app animation by using the warm-up phase.
If your app is junk information during the first run then the Skia Shading Language shader provides for pre-compilation as part of your app’s build. This can speed it up by more than 2x.
Added a better support of mouse cursors for web and desktop flutter app,. Now many widgets will show cursor on top of them or you can specify the type of supported cursor you want.
Autofill was already supported in native applications now its been added to the Flutter SDK. Now prefilled information stored by your OS can be used for autofill in the application. This feature will be available soon on the flutter web.
A new widget for interaction
InteractiveViewer
is a new widget design for common interactions in your app like pan, zoom drag and drop for resizing the widget. Informations on this you can check more on this API documentation where you can try this widget on the DartPad. In this release, drag-drop has more features added like you can know precisely where the drop happened and get the position.
In this new release, there are many pre-existing widgets that were updated to match the latest material guidelines, these updates include better interaction with Slider
and RangeSlider
, DatePicker
with support for date range and time picker with the new style.
pubspec.yaml
formatOther than these widget updates there is some update within the project also like in pubspec.yaml
file format. If you are a flutter plugin publisher then your old pubspec.yaml
is no longer supported to publish a plugin as the older format does not specify for which platform plugin you are making. All existing plugin will continue to work with flutter apps but you should make a plugin update as soon as possible.
Visual Studio code flutter extension got an update in this release. You get a preview of new features where you can analyze that Dev tools in your coding workspace. Enable this feature in your vs code by _dart.previewEmbeddedDevTools_
setting. Dart DevTools menu you can choose your favorite page embed on your code workspace.
The updated the Dev tools comes with the network page that enables network profiling. You can track the timings and other information like status and content type of your** network calls** within your app. You can also monitor gRPC traffic.
Pigeon is a command-line tool that will generate types of safe platform channels without adding additional dependencies. With this instead of manually matching method strings on platform channel and serializing arguments, you can invoke native class and pass nonprimitive data objects by directly calling the Dart
method.
There is still a long list of updates in the new version of Flutter 1.2 that we cannot cover in this blog. You can get more details you can visit the official site to know more. Also, you can subscribe to the Navoki newsletter to get updates on these features and upcoming new updates and lessons. In upcoming new versions, we might see more new features and improvements.
You can get more free Flutter tutorials you can follow these courses:
#dart #developers #flutter #app developed #dart devtools in visual studio code #firebase local emulator suite in flutter #flutter autofill #flutter date picker #flutter desktop linux app build and publish on snapcraft store #flutter pigeon #flutter range slider #flutter slider #flutter time picker #flutter tutorial #flutter widget #google flutter #linux #navoki #pubspec format #setup flutter desktop on windows
1598396940
Flutter is an open-source UI toolkit for mobile developers, so they can use it to build native-looking** Android and iOS** applications from the same code base for both platforms. Flutter is also working to make Flutter apps for Web, PWA (progressive Web-App) and Desktop platform (Windows,macOS,Linux).
Flutter was officially released in December 2018. Since then, it has gone a much stronger flutter community.
There has been much increase in flutter developers, flutter packages, youtube tutorials, blogs, flutter examples apps, official and private events, and more. Flutter is now on top software repos based and trending on GitHub.
What is Flutter? this question comes to many new developer’s mind.
Flutter means flying wings quickly, and lightly but obviously, this doesn’t apply in our SDK.
So Flutter was one of the companies that were acquired by **Google **for around $40 million. That company was based on providing gesture detection and recognition from a standard webcam. But later when the Flutter was going to release in alpha version for developer it’s name was Sky, but since Google already owned Flutter name, so they rename it to Flutter.
Flutter is used in many startup companies nowadays, and even some MNCs are also adopting Flutter as a mobile development framework. Many top famous companies are using their apps in Flutter. Some of them here are
and many more other apps. Mobile development companies also adopted Flutter as a service for their clients. Even I was one of them who developed flutter apps as a freelancer and later as an IT company for mobile apps.
#dart #flutter #uncategorized #flutter framework #flutter jobs #flutter language #flutter meaning #flutter meaning in hindi #google flutter #how does flutter work #what is flutter
1644991598
The Ultimate Guide To Tik Tok Clone App With Firebase - Ep 2
In this video, I'm going to show you how to make a Cool Tik Tok App a new Instagram using Flutter,firebase and visual studio code.
In this tutorial, you will learn how to Upload a Profile Pic to Firestore Data Storage.
🚀 Nice, clean and modern TikTok Clone #App #UI made in #Flutter⚠️
Starter Project : https://github.com/Punithraaj/Flutter_Tik_Tok_Clone_App/tree/Episode1
► Timestamps
0:00 Intro 0:20
Upload Profile Screen
16:35 Image Picker
20:06 Image Cropper
24:25 Firestore Data Storage Configuration.
⚠️ IMPORTANT: If you want to learn, I strongly advise you to watch the video at a slow speed and try to follow the code and understand what is done, without having to copy the code, and then download it from GitHub.
► Social Media
GitHub: https://github.com/Punithraaj/Flutter_Tik_Tok_Clone_App.git
LinkedIn: https://www.linkedin.com/in/roaring-r...
Twitter: https://twitter.com/roaringraaj
Facebook: https://www.facebook.com/flutterdartacademy
► Previous Episode : https://youtu.be/QnL3fr-XpC4
► Playlist: https://youtube.com/playlist?list=PL6vcAuTKAaYe_9KQRsxTsFFSx78g1OluK
I hope you liked it, and don't forget to like,comment, subscribe, share this video with your friends, and star the repository on GitHub!
⭐️ Thanks for watching the video and for more updates don't forget to click on the notification.
⭐️Please comment your suggestion for my improvement.
⭐️Remember to like, subscribe, share this video, and star the repo on Github :)
Hope you enjoyed this video!
If you loved it, you can Buy me a coffee : https://www.buymeacoffee.com/roaringraaj
LIKE & SHARE & ACTIVATE THE BELL Thanks For Watching :-)
https://youtu.be/F_GgZVD4sDk
#flutter tutorial - tiktok clone with firebase #flutter challenge @tiktokclone #fluttertutorial firebase #flutter firebase #flutter pageview #morioh #flutter
1640672627
https://youtu.be/-tHUmjIkGJ4
Flutter Hotel Booking UI - Book your Stay At A New Hotel With Flutter - Ep1
#flutter #fluttertravelapp #hotelbookingui #flutter ui design
In this video, I'm going to show you how to make a Cool Hotel Booking App using Flutter and visual studio code.
In this tutorial, you will learn how to create a Splash Screen and Introduction Screen, how to implement a SmoothPageIndicator in Flutter.
🚀 Nice, clean and modern Hotel Booking #App #UI made in #Flutter
⚠️ IMPORTANT: If you want to learn, I strongly advise you to watch the video at a slow speed and try to follow the code and understand what is done, without having to copy the code, and then download it from GitHub.
► Social Media
GitHub: https://github.com/Punithraaj
LinkedIn: https://www.linkedin.com/in/roaring-r...
Twitter: https://twitter.com/roaringraaj
Facebook: https://www.facebook.com/flutterdartacademy
I hope you liked it, and don't forget to like,comment, subscribe, share this video with your friends, and star the repository on GitHub!
⭐️ Thanks for watching the video and for more updates don't forget to click on the notification.⭐️Please comment your suggestion for my improvement. ⭐️Remember to like, subscribe, share this video, and star the repo on Github :)Hope you enjoyed this video! If you loved it, you can Buy me a coffee : https://www.buymeacoffee.com/roaringraaj
#flutter riverpod #flutter travel app #appointment app flutter #morioh
1591643580
Recently Adobe XD releases a new version of the plugin that you can use to export designs directly into flutter widgets or screens. Yes, you read it right, now you can make and export your favorite design in Adobe XD and export all the design in the widget form or as a full-screen design, this can save you a lot of time required in designing.
What we will do?
I will make a simple design of a dialogue box with a card design with text over it as shown below. After you complete this exercise you can experiment with the UI. You can make your own components or import UI kits available with the Adobe XD.
#developers #flutter #adobe xd design export to flutter #adobe xd flutter code #adobe xd flutter code generator - plugin #adobe xd flutter plugin #adobe xd flutter plugin tutorial #adobe xd plugins #adobe xd to flutter #adobe xd tutorial #codepen for flutter.