Async Rust: History Strikes Back.

Async Rust: History Strikes Back.

In this tutorial, you'll see Async Rust: history strikes back. I figured I would take the time to write about that recent failure, reflect a bit about how asynchronous Rust can be much harder and full of surprises than it seems, and what this means for its future.

Those who do not study history, are doomed to repeat it.

Those who study history, are doomed to sit and watch while some idiot repeats it.

Last week we have released a new version of Glommio, a thread-per-core asynchronous executor for Rust. Having each individual executor working within the confines of a single thread allow us to make a lot of guarantees that the ecosystem at large can’t. In our latest release, we were positive we had crafted a well defined API that would simplify the creation of asynchronous Glommio programs. Only to find out we were simply repeating the mistakes of giants that came before us.

As a rule of thumb, we as people like to talk about our successes and not so much about our failures. Upending that a bit, I figured I would take the time to write about that recent failure, reflect a bit about how asynchronous Rust can be much harder and full of surprises than it seems, and what this means for its future.

rust

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