1665430380
Savage is a new computer algebra system written from scratch in pure Rust. Its goals are correctness, simplicity, and usability, in that order. The entire system compiles to a single, dependency-free executable just 2.5 MB in size. While that executable will of course grow as Savage matures, the plan is to eventually deliver a useful computer algebra system in 5 MB or less.
The name "Savage" is a reference/homage to Sage, the leading open-source computer algebra system. Since Sage already exists and works very well, it would make no sense to attempt to create a clone of it. Instead, Savage aims to be something of an antithesis to Sage: Where Sage is a unified frontend to dozens of mathematics packages, Savage is a tightly-integrated, monolithic system. Where Sage covers many areas of mathematics, including cutting-edge research topics, Savage will focus on the "bread and butter" math employed by engineers and other people who use, rather than develop, mathematical concepts. Where Sage features amazingly sophisticated implementations of countless functions, Savage has code that is savagely primitive, getting the job done naively but correctly, without worrying whether the performance is still optimal when the input is a million-digit number.
Savage is in early development and is not yet ready to be used for serious work. It is, however, ready to play around with, and is happily accepting contributions to move the project forward.
This is what Savage offers today:
The following features are planned, with some of the groundwork already done:
By contrast, the following are considered non-features for Savage, and there are no plans to add them either now or in the future:
savage_core
crate, there are no plans to do so within the Savage project itself.Building Savage from source requires Rust 1.56 or later. Once a supported version of Rust is installed on your system, you only need to run
cargo install savage
to install the Savage REPL to your Cargo binary directory (usually $HOME/.cargo/bin
). Of course, you can also just clone this repository and cargo run
the REPL from the repository root.
In the future, there will be pre-built executables for major platforms available with every Savage release.
Arithmetic operations in Savage have no precision limits (other than the amount of memory available in your system):
in: 1 + 1
out: 2
in: 1.1 ^ 100
out: 13780.612339822270184118337172089636776264331200038466433146477552154985209
5523076769401159497458526446001
in: 3 ^ 4 ^ 5
out: 373391848741020043532959754184866588225409776783734007750636931722079040617
26525122999368893880397722046876506543147515810872705459216085858135133698280918
73141917485942625809388070199519564042855718180410466812887974029255176680123406
17298396574731619152386723046235125934896058590588284654793540505936202376547807
44273058214452705898875625145281779341335214192074462302751872918543286237573706
39854853194764169262638199728870069070138992565242971985276987492741962768110607
02333710356481
Results are automatically printed in either fractional or decimal form, depending on whether the input contained fractions or decimal numbers:
in: 6/5 * 3
out: 18/5
in: 1.2 * 3
out: 3.6
The variable i
is predefined to represent the imaginary unit, allowing for complex numbers to be entered using standard notation:
in: (1 + i) ^ 12
out: -64
Vectors and matrices are first-class citizens in Savage and support the standard addition, subtraction, multiplication, and exponentiation operators. Coefficients can be arbitrary expressions:
in: [a, b] - [a, c]
out: [0, b - c]
in: [a, b, c] * 3
out: [a * 3, b * 3, c * 3]
in: [[1, 2], [3, 4]] * [5, 6]
out: [17, 39]
Determinants are evaluated symbolically:
in: det([[a, 2], [3, a]])
out: a ^ 2 - 6
The standard &&
, ||
, !
, and comparison operators are available. Savage automatically evaluates many tautologies and contradictions, even in the presence of undefined variables:
in: a && true
out: a
in: a || true
out: true
in: a || !a
out: true
in: a < a
out: false
Verify that the Mersenne number M31 is a prime number:
in: is_prime(2^31 - 1)
out: true
Compute the ten millionth prime number:
in: nth_prime(10^7)
out: 179424673
Compute the number of primes up to ten million:
in: prime_pi(10^7)
out: 664579
These functions for dealing with prime numbers are powered by the ultra-fast primal
crate. Many more functions from number theory will be added to Savage in the future.
All of Savage's actual computer algebra functionality is contained in the savage_core
crate. That crate exposes everything necessary to build software that leverages symbolic math capabilities. Assuming savage_core
has been added as a dependency to a crate's Cargo.toml
, it can be used like this:
use std::collections::HashMap;
use savage_core::{expression::Expression, helpers::*};
fn main() {
// Expressions can be constructed by parsing a string literal...
let lhs = "det([[a, 2], [3, a]])".parse::<Expression>().unwrap();
// ... or directly from code using helper functions.
let rhs = pow(var("a"), int(2)) - int(6);
let mut context = HashMap::new();
// The context can be used to set the values of variables during evaluation.
// Change "b" to "a" to see this in action!
context.insert("b".to_owned(), int(3));
assert_eq!(lhs.evaluate(context), Ok(rhs));
}
Please note that at this point, the primary purpose of the savage_core
crate is to power the Savage REPL, so any use by third-party crates should be considered somewhat experimental. Note also that like the rest of Savage, savage_core
is licensed under the terms of the AGPL, which imposes conditions on any dependent software that go beyond what is required by the more common permissive licenses. Make sure you understand the AGPL and its implications before adding savage_core
as a dependency to your crate.
Savage stands on the shoulders of the giant that is the Rust ecosystem. Among the many third-party crates that Savage relies on, I want to highlight two that play a particularly important role:
num
is the fundamental crate for all numeric computations in Savage. It provides the crucial BigInt
type that enables standard arithmetic operations to be performed with arbitrary precision. num
's code is of high quality and extremely well tested.chumsky
is the magic behind Savage's expression parser. I have looked at every parser crate currently available and found Chumsky's API to be by far the most intuitive. Furthermore, Chumsky's author is highly responsive on the issue tracker, and has personally helped me understand and resolve two major issues that arose during the development of Savage's parser.Copyright © 2021-2022 Philipp Emanuel Weidmann (pew@worldwidemann.com)
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License along with this program. If not, see https://www.gnu.org/licenses/.
By contributing to this project, you agree to release your contributions under the same license.
Author: p-e-w
Source Code: https://github.com/p-e-w/savage
License: AGPL-3.0 license
1643176207
Serde
*Serde is a framework for serializing and deserializing Rust data structures efficiently and generically.*
You may be looking for:
#[derive(Serialize, Deserialize)]
Click to show Cargo.toml. Run this code in the playground.
[dependencies]
# The core APIs, including the Serialize and Deserialize traits. Always
# required when using Serde. The "derive" feature is only required when
# using #[derive(Serialize, Deserialize)] to make Serde work with structs
# and enums defined in your crate.
serde = { version = "1.0", features = ["derive"] }
# Each data format lives in its own crate; the sample code below uses JSON
# but you may be using a different one.
serde_json = "1.0"
use serde::{Serialize, Deserialize};
#[derive(Serialize, Deserialize, Debug)]
struct Point {
x: i32,
y: i32,
}
fn main() {
let point = Point { x: 1, y: 2 };
// Convert the Point to a JSON string.
let serialized = serde_json::to_string(&point).unwrap();
// Prints serialized = {"x":1,"y":2}
println!("serialized = {}", serialized);
// Convert the JSON string back to a Point.
let deserialized: Point = serde_json::from_str(&serialized).unwrap();
// Prints deserialized = Point { x: 1, y: 2 }
println!("deserialized = {:?}", deserialized);
}
Serde is one of the most widely used Rust libraries so any place that Rustaceans congregate will be able to help you out. For chat, consider trying the #rust-questions or #rust-beginners channels of the unofficial community Discord (invite: https://discord.gg/rust-lang-community), the #rust-usage or #beginners channels of the official Rust Project Discord (invite: https://discord.gg/rust-lang), or the #general stream in Zulip. For asynchronous, consider the [rust] tag on StackOverflow, the /r/rust subreddit which has a pinned weekly easy questions post, or the Rust Discourse forum. It's acceptable to file a support issue in this repo but they tend not to get as many eyes as any of the above and may get closed without a response after some time.
Download Details:
Author: serde-rs
Source Code: https://github.com/serde-rs/serde
License: View license
1620633584
In SSMS, we many of may noticed System Databases under the Database Folder. But how many of us knows its purpose?. In this article lets discuss about the System Databases in SQL Server.
Fig. 1 System Databases
There are five system databases, these databases are created while installing SQL Server.
#sql server #master system database #model system database #msdb system database #sql server system databases #ssms #system database #system databases in sql server #tempdb system database
1665430380
Savage is a new computer algebra system written from scratch in pure Rust. Its goals are correctness, simplicity, and usability, in that order. The entire system compiles to a single, dependency-free executable just 2.5 MB in size. While that executable will of course grow as Savage matures, the plan is to eventually deliver a useful computer algebra system in 5 MB or less.
The name "Savage" is a reference/homage to Sage, the leading open-source computer algebra system. Since Sage already exists and works very well, it would make no sense to attempt to create a clone of it. Instead, Savage aims to be something of an antithesis to Sage: Where Sage is a unified frontend to dozens of mathematics packages, Savage is a tightly-integrated, monolithic system. Where Sage covers many areas of mathematics, including cutting-edge research topics, Savage will focus on the "bread and butter" math employed by engineers and other people who use, rather than develop, mathematical concepts. Where Sage features amazingly sophisticated implementations of countless functions, Savage has code that is savagely primitive, getting the job done naively but correctly, without worrying whether the performance is still optimal when the input is a million-digit number.
Savage is in early development and is not yet ready to be used for serious work. It is, however, ready to play around with, and is happily accepting contributions to move the project forward.
This is what Savage offers today:
The following features are planned, with some of the groundwork already done:
By contrast, the following are considered non-features for Savage, and there are no plans to add them either now or in the future:
savage_core
crate, there are no plans to do so within the Savage project itself.Building Savage from source requires Rust 1.56 or later. Once a supported version of Rust is installed on your system, you only need to run
cargo install savage
to install the Savage REPL to your Cargo binary directory (usually $HOME/.cargo/bin
). Of course, you can also just clone this repository and cargo run
the REPL from the repository root.
In the future, there will be pre-built executables for major platforms available with every Savage release.
Arithmetic operations in Savage have no precision limits (other than the amount of memory available in your system):
in: 1 + 1
out: 2
in: 1.1 ^ 100
out: 13780.612339822270184118337172089636776264331200038466433146477552154985209
5523076769401159497458526446001
in: 3 ^ 4 ^ 5
out: 373391848741020043532959754184866588225409776783734007750636931722079040617
26525122999368893880397722046876506543147515810872705459216085858135133698280918
73141917485942625809388070199519564042855718180410466812887974029255176680123406
17298396574731619152386723046235125934896058590588284654793540505936202376547807
44273058214452705898875625145281779341335214192074462302751872918543286237573706
39854853194764169262638199728870069070138992565242971985276987492741962768110607
02333710356481
Results are automatically printed in either fractional or decimal form, depending on whether the input contained fractions or decimal numbers:
in: 6/5 * 3
out: 18/5
in: 1.2 * 3
out: 3.6
The variable i
is predefined to represent the imaginary unit, allowing for complex numbers to be entered using standard notation:
in: (1 + i) ^ 12
out: -64
Vectors and matrices are first-class citizens in Savage and support the standard addition, subtraction, multiplication, and exponentiation operators. Coefficients can be arbitrary expressions:
in: [a, b] - [a, c]
out: [0, b - c]
in: [a, b, c] * 3
out: [a * 3, b * 3, c * 3]
in: [[1, 2], [3, 4]] * [5, 6]
out: [17, 39]
Determinants are evaluated symbolically:
in: det([[a, 2], [3, a]])
out: a ^ 2 - 6
The standard &&
, ||
, !
, and comparison operators are available. Savage automatically evaluates many tautologies and contradictions, even in the presence of undefined variables:
in: a && true
out: a
in: a || true
out: true
in: a || !a
out: true
in: a < a
out: false
Verify that the Mersenne number M31 is a prime number:
in: is_prime(2^31 - 1)
out: true
Compute the ten millionth prime number:
in: nth_prime(10^7)
out: 179424673
Compute the number of primes up to ten million:
in: prime_pi(10^7)
out: 664579
These functions for dealing with prime numbers are powered by the ultra-fast primal
crate. Many more functions from number theory will be added to Savage in the future.
All of Savage's actual computer algebra functionality is contained in the savage_core
crate. That crate exposes everything necessary to build software that leverages symbolic math capabilities. Assuming savage_core
has been added as a dependency to a crate's Cargo.toml
, it can be used like this:
use std::collections::HashMap;
use savage_core::{expression::Expression, helpers::*};
fn main() {
// Expressions can be constructed by parsing a string literal...
let lhs = "det([[a, 2], [3, a]])".parse::<Expression>().unwrap();
// ... or directly from code using helper functions.
let rhs = pow(var("a"), int(2)) - int(6);
let mut context = HashMap::new();
// The context can be used to set the values of variables during evaluation.
// Change "b" to "a" to see this in action!
context.insert("b".to_owned(), int(3));
assert_eq!(lhs.evaluate(context), Ok(rhs));
}
Please note that at this point, the primary purpose of the savage_core
crate is to power the Savage REPL, so any use by third-party crates should be considered somewhat experimental. Note also that like the rest of Savage, savage_core
is licensed under the terms of the AGPL, which imposes conditions on any dependent software that go beyond what is required by the more common permissive licenses. Make sure you understand the AGPL and its implications before adding savage_core
as a dependency to your crate.
Savage stands on the shoulders of the giant that is the Rust ecosystem. Among the many third-party crates that Savage relies on, I want to highlight two that play a particularly important role:
num
is the fundamental crate for all numeric computations in Savage. It provides the crucial BigInt
type that enables standard arithmetic operations to be performed with arbitrary precision. num
's code is of high quality and extremely well tested.chumsky
is the magic behind Savage's expression parser. I have looked at every parser crate currently available and found Chumsky's API to be by far the most intuitive. Furthermore, Chumsky's author is highly responsive on the issue tracker, and has personally helped me understand and resolve two major issues that arose during the development of Savage's parser.Copyright © 2021-2022 Philipp Emanuel Weidmann (pew@worldwidemann.com)
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License along with this program. If not, see https://www.gnu.org/licenses/.
By contributing to this project, you agree to release your contributions under the same license.
Author: p-e-w
Source Code: https://github.com/p-e-w/savage
License: AGPL-3.0 license
1654894080
Serde JSON
Serde is a framework for serializing and deserializing Rust data structures efficiently and generically.
[dependencies]
serde_json = "1.0"
You may be looking for:
#[derive(Serialize, Deserialize)]
JSON is a ubiquitous open-standard format that uses human-readable text to transmit data objects consisting of key-value pairs.
{
"name": "John Doe",
"age": 43,
"address": {
"street": "10 Downing Street",
"city": "London"
},
"phones": [
"+44 1234567",
"+44 2345678"
]
}
There are three common ways that you might find yourself needing to work with JSON data in Rust.
Serde JSON provides efficient, flexible, safe ways of converting data between each of these representations.
Any valid JSON data can be manipulated in the following recursive enum representation. This data structure is serde_json::Value
.
enum Value {
Null,
Bool(bool),
Number(Number),
String(String),
Array(Vec<Value>),
Object(Map<String, Value>),
}
A string of JSON data can be parsed into a serde_json::Value
by the serde_json::from_str
function. There is also from_slice
for parsing from a byte slice &[u8] and from_reader
for parsing from any io::Read
like a File or a TCP stream.
use serde_json::{Result, Value};
fn untyped_example() -> Result<()> {
// Some JSON input data as a &str. Maybe this comes from the user.
let data = r#"
{
"name": "John Doe",
"age": 43,
"phones": [
"+44 1234567",
"+44 2345678"
]
}"#;
// Parse the string of data into serde_json::Value.
let v: Value = serde_json::from_str(data)?;
// Access parts of the data by indexing with square brackets.
println!("Please call {} at the number {}", v["name"], v["phones"][0]);
Ok(())
}
The result of square bracket indexing like v["name"]
is a borrow of the data at that index, so the type is &Value
. A JSON map can be indexed with string keys, while a JSON array can be indexed with integer keys. If the type of the data is not right for the type with which it is being indexed, or if a map does not contain the key being indexed, or if the index into a vector is out of bounds, the returned element is Value::Null
.
When a Value
is printed, it is printed as a JSON string. So in the code above, the output looks like Please call "John Doe" at the number "+44 1234567"
. The quotation marks appear because v["name"]
is a &Value
containing a JSON string and its JSON representation is "John Doe"
. Printing as a plain string without quotation marks involves converting from a JSON string to a Rust string with as_str()
or avoiding the use of Value
as described in the following section.
The Value
representation is sufficient for very basic tasks but can be tedious to work with for anything more significant. Error handling is verbose to implement correctly, for example imagine trying to detect the presence of unrecognized fields in the input data. The compiler is powerless to help you when you make a mistake, for example imagine typoing v["name"]
as v["nmae"]
in one of the dozens of places it is used in your code.
Serde provides a powerful way of mapping JSON data into Rust data structures largely automatically.
use serde::{Deserialize, Serialize};
use serde_json::Result;
#[derive(Serialize, Deserialize)]
struct Person {
name: String,
age: u8,
phones: Vec<String>,
}
fn typed_example() -> Result<()> {
// Some JSON input data as a &str. Maybe this comes from the user.
let data = r#"
{
"name": "John Doe",
"age": 43,
"phones": [
"+44 1234567",
"+44 2345678"
]
}"#;
// Parse the string of data into a Person object. This is exactly the
// same function as the one that produced serde_json::Value above, but
// now we are asking it for a Person as output.
let p: Person = serde_json::from_str(data)?;
// Do things just like with any other Rust data structure.
println!("Please call {} at the number {}", p.name, p.phones[0]);
Ok(())
}
This is the same serde_json::from_str
function as before, but this time we assign the return value to a variable of type Person
so Serde will automatically interpret the input data as a Person
and produce informative error messages if the layout does not conform to what a Person
is expected to look like.
Any type that implements Serde's Deserialize
trait can be deserialized this way. This includes built-in Rust standard library types like Vec<T>
and HashMap<K, V>
, as well as any structs or enums annotated with #[derive(Deserialize)]
.
Once we have p
of type Person
, our IDE and the Rust compiler can help us use it correctly like they do for any other Rust code. The IDE can autocomplete field names to prevent typos, which was impossible in the serde_json::Value
representation. And the Rust compiler can check that when we write p.phones[0]
, then p.phones
is guaranteed to be a Vec<String>
so indexing into it makes sense and produces a String
.
The necessary setup for using Serde's derive macros is explained on the Using derive page of the Serde site.
Serde JSON provides a json!
macro to build serde_json::Value
objects with very natural JSON syntax.
use serde_json::json;
fn main() {
// The type of `john` is `serde_json::Value`
let john = json!({
"name": "John Doe",
"age": 43,
"phones": [
"+44 1234567",
"+44 2345678"
]
});
println!("first phone number: {}", john["phones"][0]);
// Convert to a string of JSON and print it out
println!("{}", john.to_string());
}
The Value::to_string()
function converts a serde_json::Value
into a String
of JSON text.
One neat thing about the json!
macro is that variables and expressions can be interpolated directly into the JSON value as you are building it. Serde will check at compile time that the value you are interpolating is able to be represented as JSON.
let full_name = "John Doe";
let age_last_year = 42;
// The type of `john` is `serde_json::Value`
let john = json!({
"name": full_name,
"age": age_last_year + 1,
"phones": [
format!("+44 {}", random_phone())
]
});
This is amazingly convenient, but we have the problem we had before with Value
: the IDE and Rust compiler cannot help us if we get it wrong. Serde JSON provides a better way of serializing strongly-typed data structures into JSON text.
A data structure can be converted to a JSON string by serde_json::to_string
. There is also serde_json::to_vec
which serializes to a Vec<u8>
and serde_json::to_writer
which serializes to any io::Write
such as a File or a TCP stream.
use serde::{Deserialize, Serialize};
use serde_json::Result;
#[derive(Serialize, Deserialize)]
struct Address {
street: String,
city: String,
}
fn print_an_address() -> Result<()> {
// Some data structure.
let address = Address {
street: "10 Downing Street".to_owned(),
city: "London".to_owned(),
};
// Serialize it to a JSON string.
let j = serde_json::to_string(&address)?;
// Print, write to a file, or send to an HTTP server.
println!("{}", j);
Ok(())
}
Any type that implements Serde's Serialize
trait can be serialized this way. This includes built-in Rust standard library types like Vec<T>
and HashMap<K, V>
, as well as any structs or enums annotated with #[derive(Serialize)]
.
It is fast. You should expect in the ballpark of 500 to 1000 megabytes per second deserialization and 600 to 900 megabytes per second serialization, depending on the characteristics of your data. This is competitive with the fastest C and C++ JSON libraries or even 30% faster for many use cases. Benchmarks live in the serde-rs/json-benchmark repo.
Serde is one of the most widely used Rust libraries, so any place that Rustaceans congregate will be able to help you out. For chat, consider trying the #rust-questions or #rust-beginners channels of the unofficial community Discord (invite: https://discord.gg/rust-lang-community), the #rust-usage or #beginners channels of the official Rust Project Discord (invite: https://discord.gg/rust-lang), or the #general stream in Zulip. For asynchronous, consider the [rust] tag on StackOverflow, the /r/rust subreddit which has a pinned weekly easy questions post, or the Rust Discourse forum. It's acceptable to file a support issue in this repo, but they tend not to get as many eyes as any of the above and may get closed without a response after some time.
As long as there is a memory allocator, it is possible to use serde_json without the rest of the Rust standard library. This is supported on Rust 1.36+. Disable the default "std" feature and enable the "alloc" feature:
[dependencies]
serde_json = { version = "1.0", default-features = false, features = ["alloc"] }
For JSON support in Serde without a memory allocator, please see the serde-json-core
crate.
1599132316
1 August 2020, Sunny Sky solarannounced you to launch a residential solar power system in Queensland, Australia. There are different sizes of houses with different energy requirements so one solar power system cannot fulfill every type of electricity need.
Whether energy need is low or higher they have announced a wide range of solar power system in Brisbane that includes 5KW solar panel system, 6Kw solar panel system, 10Kw solar panel system, and many more so that everyone can enjoy the benefits of solar energy.
Residential Solar Power System needs to be flexible because of the changing requirement of energy. As we know our energy needs hikes up in the summers more than winters because we use air conditioners, refrigerators (also used in winters but less than summers), fans. In winter we drop down these usages so the energy needs to go up and down according to the weather changing.
Some households have a high energy need, some have low, and mostly have the normal or average of high and low. Sunny Sky Solar offers expert’s advice to all the customers on call or personally because it is important to analyze the energy need, budget, location, and many other things before buying a solar power system for your home sweet home.
Their professionals analyze all these things and suggest you the best residential solar power system in Brisbane to reduce the energy costs and clean the environment as solar energy is green & clean energy.
At this time of announcing the residential solar panel system, the representative of Sunny Sky Solar has talked about some advantages of a residential solar power system. He said “get update yourself by the time is important because the latest technology will save you lots of money and time. The solar power system is the best technology in this era that can give you lots of benefits. Don’t get upset with the initial cost because after installing a solar power system at your house it will repay you the initial cost in two to three years. So, you are going to invest in a great deal if you are purchasing a solar panel system in Brisbane.”
He also added “Residential solar power system can save your pocket from getting loose every month for heavy electricity bills. You will earn money by producing solar energy and feeding your power supply grid as government, and mostly all the power suppliers give benefits to producing solar energy. You can easily earn money by feeding the power grid with your excess produced solar energy. You will use solar energy and save the excess by feeding the power grid this way.”
Sunny Sky Solar offering an efficient range of residential and commercial solar power system that includes 5KW solar panel system, 6.6Kw solar panel system, 10Kw solar panel system, and there are many more that you can select according to your energy needs and budget.
They provide expert assistance that will help you in choosing the best solar system for your house. Their experienced professionals work under the guidance of experts who ensures the perfections and safety at the time of installing and after the installation.
Installing a solar power system at your place will be more convenient with them because they work under the expert’s supervision that makes them perfect and faster. They ensure safety first at the time of installing because at that time family members are around the installing site and accidents can happen.
They also ensure the quality of products they used in installing and other solar products. If the products will be durable and efficient, the system will produce more electricity with higher efficiency for a longer period.
The main thing that matters while installing a solar power system at a residence is the roof situation, Sunny Sky Solar doesn’t work for doing business only. They first check the place or analyze from your information that your location is safe for installing a solar power system or not. If the find any problem they will suggest repairing it first because if you will put the solar power system at a less secure place and the solar system’s weight can damage it then repairing that place first should your main priority.
This shows their loyalty and caring behavior towards the customers.
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