code savvy

code savvy

1630506330

Product landing page using HTML CSS & JavaScript | web design

Knowledge

This video is about the product landing page using HTML CSS And JavaScript, in which we created a simple product landing page using HTML CSS and in order to perform  those powerful animations we use the GSAP a JavaScript animation library for work done.

In this video we broadly cover the concepts of CSS Flex box and CSS Grid system and Some CSS Properties such as nth child selector, ::before & ::after much more.

Don't forget to join the channel for more videos like this. Code Savvy

📁 Assets 
Icons : https://fontawesome.com/
Fonts : https://fonts.google.com/
GitHub : https://github.com/ananikets18
GSAP : https://greensock.com/gsap/

Outline ⏱

0:00 - Intro
0:10 - Result
0:38 - Project Setup
01:35 – Reset HTML
02:21 – Left Container HTML
03:41 – Wrapper
14:58 – Bottom Shoe Nav
26:23 – Right Container HTML
33:10 – Product Size
35:49 – Reviews
41:11 – GSAP Animations

Click to Watch Full tutorial on YOUTUBE

#html  #css  #javascript  #web-development #html5 

#html #css #tailwindcss #javascript 

What is GEEK

Buddha Community

Product landing page using HTML CSS & JavaScript | web design
code savvy

code savvy

1630506330

Product landing page using HTML CSS & JavaScript | web design

Knowledge

This video is about the product landing page using HTML CSS And JavaScript, in which we created a simple product landing page using HTML CSS and in order to perform  those powerful animations we use the GSAP a JavaScript animation library for work done.

In this video we broadly cover the concepts of CSS Flex box and CSS Grid system and Some CSS Properties such as nth child selector, ::before & ::after much more.

Don't forget to join the channel for more videos like this. Code Savvy

📁 Assets 
Icons : https://fontawesome.com/
Fonts : https://fonts.google.com/
GitHub : https://github.com/ananikets18
GSAP : https://greensock.com/gsap/

Outline ⏱

0:00 - Intro
0:10 - Result
0:38 - Project Setup
01:35 – Reset HTML
02:21 – Left Container HTML
03:41 – Wrapper
14:58 – Bottom Shoe Nav
26:23 – Right Container HTML
33:10 – Product Size
35:49 – Reviews
41:11 – GSAP Animations

Click to Watch Full tutorial on YOUTUBE

#html  #css  #javascript  #web-development #html5 

#html #css #tailwindcss #javascript 

Chloe  Butler

Chloe Butler

1667425440

Pdf2gerb: Perl Script Converts PDF Files to Gerber format

pdf2gerb

Perl script converts PDF files to Gerber format

Pdf2Gerb generates Gerber 274X photoplotting and Excellon drill files from PDFs of a PCB. Up to three PDFs are used: the top copper layer, the bottom copper layer (for 2-sided PCBs), and an optional silk screen layer. The PDFs can be created directly from any PDF drawing software, or a PDF print driver can be used to capture the Print output if the drawing software does not directly support output to PDF.

The general workflow is as follows:

  1. Design the PCB using your favorite CAD or drawing software.
  2. Print the top and bottom copper and top silk screen layers to a PDF file.
  3. Run Pdf2Gerb on the PDFs to create Gerber and Excellon files.
  4. Use a Gerber viewer to double-check the output against the original PCB design.
  5. Make adjustments as needed.
  6. Submit the files to a PCB manufacturer.

Please note that Pdf2Gerb does NOT perform DRC (Design Rule Checks), as these will vary according to individual PCB manufacturer conventions and capabilities. Also note that Pdf2Gerb is not perfect, so the output files must always be checked before submitting them. As of version 1.6, Pdf2Gerb supports most PCB elements, such as round and square pads, round holes, traces, SMD pads, ground planes, no-fill areas, and panelization. However, because it interprets the graphical output of a Print function, there are limitations in what it can recognize (or there may be bugs).

See docs/Pdf2Gerb.pdf for install/setup, config, usage, and other info.


pdf2gerb_cfg.pm

#Pdf2Gerb config settings:
#Put this file in same folder/directory as pdf2gerb.pl itself (global settings),
#or copy to another folder/directory with PDFs if you want PCB-specific settings.
#There is only one user of this file, so we don't need a custom package or namespace.
#NOTE: all constants defined in here will be added to main namespace.
#package pdf2gerb_cfg;

use strict; #trap undef vars (easier debug)
use warnings; #other useful info (easier debug)


##############################################################################################
#configurable settings:
#change values here instead of in main pfg2gerb.pl file

use constant WANT_COLORS => ($^O !~ m/Win/); #ANSI colors no worky on Windows? this must be set < first DebugPrint() call

#just a little warning; set realistic expectations:
#DebugPrint("${\(CYAN)}Pdf2Gerb.pl ${\(VERSION)}, $^O O/S\n${\(YELLOW)}${\(BOLD)}${\(ITALIC)}This is EXPERIMENTAL software.  \nGerber files MAY CONTAIN ERRORS.  Please CHECK them before fabrication!${\(RESET)}", 0); #if WANT_DEBUG

use constant METRIC => FALSE; #set to TRUE for metric units (only affect final numbers in output files, not internal arithmetic)
use constant APERTURE_LIMIT => 0; #34; #max #apertures to use; generate warnings if too many apertures are used (0 to not check)
use constant DRILL_FMT => '2.4'; #'2.3'; #'2.4' is the default for PCB fab; change to '2.3' for CNC

use constant WANT_DEBUG => 0; #10; #level of debug wanted; higher == more, lower == less, 0 == none
use constant GERBER_DEBUG => 0; #level of debug to include in Gerber file; DON'T USE FOR FABRICATION
use constant WANT_STREAMS => FALSE; #TRUE; #save decompressed streams to files (for debug)
use constant WANT_ALLINPUT => FALSE; #TRUE; #save entire input stream (for debug ONLY)

#DebugPrint(sprintf("${\(CYAN)}DEBUG: stdout %d, gerber %d, want streams? %d, all input? %d, O/S: $^O, Perl: $]${\(RESET)}\n", WANT_DEBUG, GERBER_DEBUG, WANT_STREAMS, WANT_ALLINPUT), 1);
#DebugPrint(sprintf("max int = %d, min int = %d\n", MAXINT, MININT), 1); 

#define standard trace and pad sizes to reduce scaling or PDF rendering errors:
#This avoids weird aperture settings and replaces them with more standardized values.
#(I'm not sure how photoplotters handle strange sizes).
#Fewer choices here gives more accurate mapping in the final Gerber files.
#units are in inches
use constant TOOL_SIZES => #add more as desired
(
#round or square pads (> 0) and drills (< 0):
    .010, -.001,  #tiny pads for SMD; dummy drill size (too small for practical use, but needed so StandardTool will use this entry)
    .031, -.014,  #used for vias
    .041, -.020,  #smallest non-filled plated hole
    .051, -.025,
    .056, -.029,  #useful for IC pins
    .070, -.033,
    .075, -.040,  #heavier leads
#    .090, -.043,  #NOTE: 600 dpi is not high enough resolution to reliably distinguish between .043" and .046", so choose 1 of the 2 here
    .100, -.046,
    .115, -.052,
    .130, -.061,
    .140, -.067,
    .150, -.079,
    .175, -.088,
    .190, -.093,
    .200, -.100,
    .220, -.110,
    .160, -.125,  #useful for mounting holes
#some additional pad sizes without holes (repeat a previous hole size if you just want the pad size):
    .090, -.040,  #want a .090 pad option, but use dummy hole size
    .065, -.040, #.065 x .065 rect pad
    .035, -.040, #.035 x .065 rect pad
#traces:
    .001,  #too thin for real traces; use only for board outlines
    .006,  #minimum real trace width; mainly used for text
    .008,  #mainly used for mid-sized text, not traces
    .010,  #minimum recommended trace width for low-current signals
    .012,
    .015,  #moderate low-voltage current
    .020,  #heavier trace for power, ground (even if a lighter one is adequate)
    .025,
    .030,  #heavy-current traces; be careful with these ones!
    .040,
    .050,
    .060,
    .080,
    .100,
    .120,
);
#Areas larger than the values below will be filled with parallel lines:
#This cuts down on the number of aperture sizes used.
#Set to 0 to always use an aperture or drill, regardless of size.
use constant { MAX_APERTURE => max((TOOL_SIZES)) + .004, MAX_DRILL => -min((TOOL_SIZES)) + .004 }; #max aperture and drill sizes (plus a little tolerance)
#DebugPrint(sprintf("using %d standard tool sizes: %s, max aper %.3f, max drill %.3f\n", scalar((TOOL_SIZES)), join(", ", (TOOL_SIZES)), MAX_APERTURE, MAX_DRILL), 1);

#NOTE: Compare the PDF to the original CAD file to check the accuracy of the PDF rendering and parsing!
#for example, the CAD software I used generated the following circles for holes:
#CAD hole size:   parsed PDF diameter:      error:
#  .014                .016                +.002
#  .020                .02267              +.00267
#  .025                .026                +.001
#  .029                .03167              +.00267
#  .033                .036                +.003
#  .040                .04267              +.00267
#This was usually ~ .002" - .003" too big compared to the hole as displayed in the CAD software.
#To compensate for PDF rendering errors (either during CAD Print function or PDF parsing logic), adjust the values below as needed.
#units are pixels; for example, a value of 2.4 at 600 dpi = .0004 inch, 2 at 600 dpi = .0033"
use constant
{
    HOLE_ADJUST => -0.004 * 600, #-2.6, #holes seemed to be slightly oversized (by .002" - .004"), so shrink them a little
    RNDPAD_ADJUST => -0.003 * 600, #-2, #-2.4, #round pads seemed to be slightly oversized, so shrink them a little
    SQRPAD_ADJUST => +0.001 * 600, #+.5, #square pads are sometimes too small by .00067, so bump them up a little
    RECTPAD_ADJUST => 0, #(pixels) rectangular pads seem to be okay? (not tested much)
    TRACE_ADJUST => 0, #(pixels) traces seemed to be okay?
    REDUCE_TOLERANCE => .001, #(inches) allow this much variation when reducing circles and rects
};

#Also, my CAD's Print function or the PDF print driver I used was a little off for circles, so define some additional adjustment values here:
#Values are added to X/Y coordinates; units are pixels; for example, a value of 1 at 600 dpi would be ~= .002 inch
use constant
{
    CIRCLE_ADJUST_MINX => 0,
    CIRCLE_ADJUST_MINY => -0.001 * 600, #-1, #circles were a little too high, so nudge them a little lower
    CIRCLE_ADJUST_MAXX => +0.001 * 600, #+1, #circles were a little too far to the left, so nudge them a little to the right
    CIRCLE_ADJUST_MAXY => 0,
    SUBST_CIRCLE_CLIPRECT => FALSE, #generate circle and substitute for clip rects (to compensate for the way some CAD software draws circles)
    WANT_CLIPRECT => TRUE, #FALSE, #AI doesn't need clip rect at all? should be on normally?
    RECT_COMPLETION => FALSE, #TRUE, #fill in 4th side of rect when 3 sides found
};

#allow .012 clearance around pads for solder mask:
#This value effectively adjusts pad sizes in the TOOL_SIZES list above (only for solder mask layers).
use constant SOLDER_MARGIN => +.012; #units are inches

#line join/cap styles:
use constant
{
    CAP_NONE => 0, #butt (none); line is exact length
    CAP_ROUND => 1, #round cap/join; line overhangs by a semi-circle at either end
    CAP_SQUARE => 2, #square cap/join; line overhangs by a half square on either end
    CAP_OVERRIDE => FALSE, #cap style overrides drawing logic
};
    
#number of elements in each shape type:
use constant
{
    RECT_SHAPELEN => 6, #x0, y0, x1, y1, count, "rect" (start, end corners)
    LINE_SHAPELEN => 6, #x0, y0, x1, y1, count, "line" (line seg)
    CURVE_SHAPELEN => 10, #xstart, ystart, x0, y0, x1, y1, xend, yend, count, "curve" (bezier 2 points)
    CIRCLE_SHAPELEN => 5, #x, y, 5, count, "circle" (center + radius)
};
#const my %SHAPELEN =
#Readonly my %SHAPELEN =>
our %SHAPELEN =
(
    rect => RECT_SHAPELEN,
    line => LINE_SHAPELEN,
    curve => CURVE_SHAPELEN,
    circle => CIRCLE_SHAPELEN,
);

#panelization:
#This will repeat the entire body the number of times indicated along the X or Y axes (files grow accordingly).
#Display elements that overhang PCB boundary can be squashed or left as-is (typically text or other silk screen markings).
#Set "overhangs" TRUE to allow overhangs, FALSE to truncate them.
#xpad and ypad allow margins to be added around outer edge of panelized PCB.
use constant PANELIZE => {'x' => 1, 'y' => 1, 'xpad' => 0, 'ypad' => 0, 'overhangs' => TRUE}; #number of times to repeat in X and Y directions

# Set this to 1 if you need TurboCAD support.
#$turboCAD = FALSE; #is this still needed as an option?

#CIRCAD pad generation uses an appropriate aperture, then moves it (stroke) "a little" - we use this to find pads and distinguish them from PCB holes. 
use constant PAD_STROKE => 0.3; #0.0005 * 600; #units are pixels
#convert very short traces to pads or holes:
use constant TRACE_MINLEN => .001; #units are inches
#use constant ALWAYS_XY => TRUE; #FALSE; #force XY even if X or Y doesn't change; NOTE: needs to be TRUE for all pads to show in FlatCAM and ViewPlot
use constant REMOVE_POLARITY => FALSE; #TRUE; #set to remove subtractive (negative) polarity; NOTE: must be FALSE for ground planes

#PDF uses "points", each point = 1/72 inch
#combined with a PDF scale factor of .12, this gives 600 dpi resolution (1/72 * .12 = 600 dpi)
use constant INCHES_PER_POINT => 1/72; #0.0138888889; #multiply point-size by this to get inches

# The precision used when computing a bezier curve. Higher numbers are more precise but slower (and generate larger files).
#$bezierPrecision = 100;
use constant BEZIER_PRECISION => 36; #100; #use const; reduced for faster rendering (mainly used for silk screen and thermal pads)

# Ground planes and silk screen or larger copper rectangles or circles are filled line-by-line using this resolution.
use constant FILL_WIDTH => .01; #fill at most 0.01 inch at a time

# The max number of characters to read into memory
use constant MAX_BYTES => 10 * M; #bumped up to 10 MB, use const

use constant DUP_DRILL1 => TRUE; #FALSE; #kludge: ViewPlot doesn't load drill files that are too small so duplicate first tool

my $runtime = time(); #Time::HiRes::gettimeofday(); #measure my execution time

print STDERR "Loaded config settings from '${\(__FILE__)}'.\n";
1; #last value must be truthful to indicate successful load


#############################################################################################
#junk/experiment:

#use Package::Constants;
#use Exporter qw(import); #https://perldoc.perl.org/Exporter.html

#my $caller = "pdf2gerb::";

#sub cfg
#{
#    my $proto = shift;
#    my $class = ref($proto) || $proto;
#    my $settings =
#    {
#        $WANT_DEBUG => 990, #10; #level of debug wanted; higher == more, lower == less, 0 == none
#    };
#    bless($settings, $class);
#    return $settings;
#}

#use constant HELLO => "hi there2"; #"main::HELLO" => "hi there";
#use constant GOODBYE => 14; #"main::GOODBYE" => 12;

#print STDERR "read cfg file\n";

#our @EXPORT_OK = Package::Constants->list(__PACKAGE__); #https://www.perlmonks.org/?node_id=1072691; NOTE: "_OK" skips short/common names

#print STDERR scalar(@EXPORT_OK) . " consts exported:\n";
#foreach(@EXPORT_OK) { print STDERR "$_\n"; }
#my $val = main::thing("xyz");
#print STDERR "caller gave me $val\n";
#foreach my $arg (@ARGV) { print STDERR "arg $arg\n"; }

Download Details:

Author: swannman
Source Code: https://github.com/swannman/pdf2gerb

License: GPL-3.0 license

#perl 

How To Make a Fully Responsive Landing Page Using HTML, CSS (SCSS), and JavaScript

In this tutorial, we are going to build a fully responsive Gym Landing page using HTML, CSS (SCSS) and JavaScript. We’ll use all sort of CSS tricks and also do a little bit of usability and accessibility.

I hope that you enjoy the tutorial. It would be awesome if you like the video, comment below and consider subscribing.

Source Files: https://bit.ly/3zWOhZ4

Tips:
Tips are never expected but deeply appreciated if you are able and will go towards my channel and likely food. Please only tip if you are able, I’m just happy you’re here!
Buy Me A Beer: https://www.paypal.com/donate/?hosted_button_id=YUH7JRDUN5QEY

Chapters:
0:00 Introduction:
0:39 Project Setup
6:02 HTML5 & Reset Styles
18:10 Skip To Content Button
25:17 Header & Navbar
01:12:23 Hero
01:40:16 Categories
01:57:18 Training Options
02:09:29 Get Started Today
02:20:54 We Will Help You
02:23:01 Footer
02:23:27 Ending

CONNECT with RaddyTheBrand
Website: https://www.raddy.co.uk
GitHub: https://www.github.com/RaddyTheBrand
Instagram: https://www.instagram.com/RaddyTheBrand
Twitter: https://www.twitter.com/RaddyTheBrand
Newsletter: https://www.raddy.co.uk/newsletter

#javascript #css #html #landing page #scss #fully responsive landing page

Nandini roy

Nandini roy

1604751378

How To Make Landing Page Using HTML, CSS, and JavaScript

Learning how to create a professional and responsive landing page requires high quality code and the right guide. Using high quality coding you can easily create professional and responsive landing pages. This page is primarily created using HTML, CSS and JavaScript programming languages. Structures or designs are created using HTML programming language, responsive to CSS programming code. JavaScript programming code basically makes this page animated and professional. In this article I will guide you completely on how to create a professional and responsive landing page. Before learning how to create a landing page, you need to know a few things very well. First of all, you can arrange the landing page for all devices such as computers, laptops, mobiles, etc. Below are all the code needed to create this landing page. You can download all the code needed to create this landing page by clicking on the download button above. You can also watch the live demo of this landing page by clicking on the demo button.
This is image title

Demo: Click Here

Download Code: Click Here

Some information about this landing page

  • Only general HTML, CSS and JavaScript programming languages ​​have been used to create this landing page.

  • The background of this page has been completely blackened and the text has been whitewashed. You can change the color as you wish. You can easily do this if you want to whiten the background and blacken the white text. I have shown you below how to do it.

  • Everything that is on a website is kept in it like menu bar, login form, protocol design, footer menu, footer credit etc. Everything has a landing page.

  • There is a place to subscribe on the homepage of this template, which means any user can subscribe to you using email id and password etc.

  • There is a fixed menu bar at the top and animations have been added.

  • Here’s the author’s table below. This means that you can give an information about those who upload content to your website here.

  • There is also a footer menu below. There is space to add pages like About Us, Contact Us, Privacy Policy etc. You can also add everything you have on your social media account here.

  • Below is the footer credit, which means you can understand who created this website. I currently have my own name here. You can add your own name here if you want. I have shown below all the details of how to do it.

  • Again there is a button below where you can go to the very first of the website by clicking.

All in all this is a great professional web site template that will help you learn. Hope you like this landing page. If you want to learn how to make it, follow the steps below.

Demo and Download Code

Here I will show you how I created this Responsive Landing Page. You can easily find out how to increase it from the following methods.

Body
This is a CSS code that has been used to build this structure.

body {
  margin: 0;
  padding: 0 4px;
  height: 100vh;
  overflow: hidden;
  line-height: 1.5;
  font-family: 'Inconsolata', sans-serif;
  font-size: 62.5%;
  color: #fff;
  background-color: #1d1e22;
}

Top menu bar
The menu bar shown on this website is a fixed menu bar. The following codes have been used to create this menu bar.

header ul {
 list-style-type: none;
 padding: 0;
 margin: 1em 0;
 display: flex;
 width: 100%;
 justify-content: flex-end;
 align-items: center;
}
header ul li {
 position: relative;
 margin: 0 1em;
 transition: all 0.2s linear;
}/*ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);*/
header ul li a {
 font-family: 'Montserrat', sans-serif;
 font-weight: 500;
 color: #fff;
}
header ul li::before {
 position: absolute;
 content: '';
 top: calc(100% + 4px);
 left: 0;
 width: 20px;
 height: 2px;
 /*ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);*/
 background-color: #fff;
 transform-origin: 0 100%;
 transform: rotate(-5deg);
 transition: all 0.2s ease-out;
}
header ul li:hover::before {
 width: 100%;
 background-color: #df2359;
}

Subscribe form
The subscription form on the homepage of this website is basically a follow form. Where your users can follow you. The following programs are used to make it.

       <form><img src="https://s.cdpn.io/profiles/user/2727382/80.jpg?1545923020"/>
         <input type="text" placeholder="Email:"/>
         <input type="text" placeholder="Password:"/><a class="button" href="#bottom">Follow me</a>
       </form>

Footer menu
Footer menus are basically a place to add some notable pages to your website. I have used the following programming code to make it.


         <li><a href="https://dribbble.com/andrejsharapov" target="blank">Dribbble</a></li>
         <li><a href="https://codepen.io/andrejsharapov" target="blank">CodePen</a></li>
         <li><a href="https://twitter.com/andrejsharapov" target="blank">Twitter</a></li>
         <li><a href="https://www.behance.net/andrejsharapov" target="blank">Behance</a></li>

Footer Credit
You can use the following codes to create footer credits. Here I will show you how to change the name of this credit. Basically I used my own name here you can add your own name.

footer {
  padding-bottom: 1em;
  width: 100%;
  min-height: 35vh;
  flex-direction: column;
  justify-content: space-around;
  background-color: #191a1d;
}/*ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);*/
footer h3 {
  position: relative;
  font-family: 'Montserrat', sans-serif;
}
footer h3::before {
  position: absolute;
  content: '';
  top: calc(100% + 4px);
  left: 0;
  width: 20px;
  height: 2px;
  
  background-color: #df2359;
  transform-origin: 0 100%;
  transform: rotate(-5deg);
  transition: all 0.2s ease-out;
}
footer h5 {
  text-transform: uppercase;
  font-family: 'Montserrat', sans-serif;
}
footer h5.follow {
  color: #df2359;
}
footer ul {
  list-style-type: none;
  margin: 0;
 /*ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);*/
  padding: 0;
}
footer ul li {
  line-height: 1.5;
  transition: transform 200ms ease-in;
  will-change: transform;
}
footer ul li:hover {
  transform: translateX(5px);
}

Make the website page responsive
A special type of CSS code has been used to make this landing page responsive. Those codes make the landing page responsive and professional. As a result, it can adapt itself beautifully to any device. The following programming codes have been used to make it responsive.

@media (max-width: 991px) {
 .blur {
   display: none;
 } 
 .content {
   text-align: center;
 }
 .content h1::before {
   display: none;
 }
}
@-moz-keyframes hearts {
 50% {
   transform: scale(1.4);
 }
}/*ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);*/
@-webkit-keyframes hearts {
 50% {
   transform: scale(1.4);
 }
}
@-o-keyframes hearts {
 50% {
   transform: scale(1.4);
 }
}
@keyframes hearts {
 50% {
   transform: scale(1.4);
 } 
}
@-moz-keyframes dash {
 90% {
   stroke-dashoffset: 0;
 }
 100% {
   stroke-dashoffset: 0;
   fill: #fff;
 }
}
@-webkit-keyframes dash {
 90% {
   stroke-dashoffset: 0;
 }/*ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);*/
 100% {
   stroke-dashoffset: 0;
   fill: #fff;
 }
}
@-o-keyframes dash {
 90% {
   stroke-dashoffset: 0;
 }
 100% {
   stroke-dashoffset: 0;
   fill: #fff;
 }
} 
@keyframes dash {
 90% {
   stroke-dashoffset: 0;
 }
 100% {
   stroke-dashoffset: 0;
   fill: #fff;
 }
}
/*ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);ctx.fillText(deathMeans, cnv.width/2, cnv.height/2-30);*/

All the HTML, CSS and JavaScript required to create this landing page are given above. You can download all the programming codes by clicking on the download button there.

Hopefully from this article you have learned how to create a professional and responsive landing page using only common HTML, CSS and JavaScript programming languages. If you encounter any problems while creating this landing page, please let me know in the comments. I will do my best to make this website. If you like this article, please like this article and comment your opinion.

https://www.backlinkn.com/2020/11/landing-page-tutorial-make-webpage.html

#landing-page #website-page #html #css #javascript

code savvy

code savvy

1633958395

Responsive landing page using HTML CSS & JS | Responsive Landing Page

Responsive landing page using HTML CSS & JS | Responsive Landing Page

👋 Hello, Dear web developers, If you want to create a responsive landing page using HTML, CSS, and JS with GSAP Animation.


⏱ Outline

📖 Explain 

This video is about creating the Responsive landing page using HTML CSS & JS, in which we created a simple Responsive landing page using HTML CSS and in order to perform those powerful animations we use the GSAP a JavaScript animation library for work done. In this video we broadly cover the concepts of CSS Flex box and CSS Grid system and Some CSS Properties much more. So please watch the full video !!

 

#css #html #javascript #web-development #design