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This post is taken from 25+ Best Javascript Rich Text Editors, so be sure to check it out for more content
#html #css #typescript #javascript
This is a list of awesome WYSIWYG editors.
If you have any questions or suggestions, please leave them in the comments section!
1.Quill Rich Text Editor
Quill is a modern rich text editor built for compatibility and extensibility. It was created by Jason Chen and Byron Milligan and actively maintained by Slab.
To get started, check out https://quilljs.com/ for documentation, guides, and live demos!
Github
2. Etherpad: A real-time collaborative editor for the web
Etherpad is a real-time collaborative editor scalable to thousands of simultaneous real time users. It provides full data export capabilities, and runs on your server, under your control.
Github
3. Pell is the simplest and smallest WYSIWYG text editor for web, with no dependencies
Features
4. Trix: rich text editor
5. Slate :-A completely customization framework for building rich text editors.
6. Milkdown
7. Quill Rich Text Editor
8. Medium.com WYSIWYG editor clone.
9. Plate; Rich text editor plugin system for Slate & React
10. Tiptap
More rich text editor
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I recommend the Syncfusion JavaScript Rich Text Editor component. It is a HTML and markdown editor that provides best user experience for creating and updating the content. Our JavaScript Rich Text Editor getting started documentation is a good place to start. You can also explore our JavaScript Rich Text Editor example to understand how to create, edit and return the content in valid HTML markup or markdown (MD) of the content.
You can try our 30-day free trial to check out our JavaScript Rich Text Editor and other Angular components. And all the Angular components are available at free of cost. If you are eligible, you can claim free community license.
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Mocking library for TypeScript inspired by http://mockito.org/
mock
) (also abstract classes) #examplespy
) #examplewhen
) via:verify
)reset
, resetCalls
) #example, #examplecapture
) #example'Expected "convertNumberToString(strictEqual(3))" to be called 2 time(s). But has been called 1 time(s).'
)npm install ts-mockito --save-dev
// Creating mock
let mockedFoo:Foo = mock(Foo);
// Getting instance from mock
let foo:Foo = instance(mockedFoo);
// Using instance in source code
foo.getBar(3);
foo.getBar(5);
// Explicit, readable verification
verify(mockedFoo.getBar(3)).called();
verify(mockedFoo.getBar(anything())).called();
// Creating mock
let mockedFoo:Foo = mock(Foo);
// stub method before execution
when(mockedFoo.getBar(3)).thenReturn('three');
// Getting instance
let foo:Foo = instance(mockedFoo);
// prints three
console.log(foo.getBar(3));
// prints null, because "getBar(999)" was not stubbed
console.log(foo.getBar(999));
// Creating mock
let mockedFoo:Foo = mock(Foo);
// stub getter before execution
when(mockedFoo.sampleGetter).thenReturn('three');
// Getting instance
let foo:Foo = instance(mockedFoo);
// prints three
console.log(foo.sampleGetter);
Syntax is the same as with getter values.
Please note, that stubbing properties that don't have getters only works if Proxy object is available (ES6).
// Creating mock
let mockedFoo:Foo = mock(Foo);
// Getting instance
let foo:Foo = instance(mockedFoo);
// Some calls
foo.getBar(1);
foo.getBar(2);
foo.getBar(2);
foo.getBar(3);
// Call count verification
verify(mockedFoo.getBar(1)).once(); // was called with arg === 1 only once
verify(mockedFoo.getBar(2)).twice(); // was called with arg === 2 exactly two times
verify(mockedFoo.getBar(between(2, 3))).thrice(); // was called with arg between 2-3 exactly three times
verify(mockedFoo.getBar(anyNumber()).times(4); // was called with any number arg exactly four times
verify(mockedFoo.getBar(2)).atLeast(2); // was called with arg === 2 min two times
verify(mockedFoo.getBar(anything())).atMost(4); // was called with any argument max four times
verify(mockedFoo.getBar(4)).never(); // was never called with arg === 4
// Creating mock
let mockedFoo:Foo = mock(Foo);
let mockedBar:Bar = mock(Bar);
// Getting instance
let foo:Foo = instance(mockedFoo);
let bar:Bar = instance(mockedBar);
// Some calls
foo.getBar(1);
bar.getFoo(2);
// Call order verification
verify(mockedFoo.getBar(1)).calledBefore(mockedBar.getFoo(2)); // foo.getBar(1) has been called before bar.getFoo(2)
verify(mockedBar.getFoo(2)).calledAfter(mockedFoo.getBar(1)); // bar.getFoo(2) has been called before foo.getBar(1)
verify(mockedFoo.getBar(1)).calledBefore(mockedBar.getFoo(999999)); // throws error (mockedBar.getFoo(999999) has never been called)
let mockedFoo:Foo = mock(Foo);
when(mockedFoo.getBar(10)).thenThrow(new Error('fatal error'));
let foo:Foo = instance(mockedFoo);
try {
foo.getBar(10);
} catch (error:Error) {
console.log(error.message); // 'fatal error'
}
You can also stub method with your own implementation
let mockedFoo:Foo = mock(Foo);
let foo:Foo = instance(mockedFoo);
when(mockedFoo.sumTwoNumbers(anyNumber(), anyNumber())).thenCall((arg1:number, arg2:number) => {
return arg1 * arg2;
});
// prints '50' because we've changed sum method implementation to multiply!
console.log(foo.sumTwoNumbers(5, 10));
You can also stub method to resolve / reject promise
let mockedFoo:Foo = mock(Foo);
when(mockedFoo.fetchData("a")).thenResolve({id: "a", value: "Hello world"});
when(mockedFoo.fetchData("b")).thenReject(new Error("b does not exist"));
You can reset just mock call counter
// Creating mock
let mockedFoo:Foo = mock(Foo);
// Getting instance
let foo:Foo = instance(mockedFoo);
// Some calls
foo.getBar(1);
foo.getBar(1);
verify(mockedFoo.getBar(1)).twice(); // getBar with arg "1" has been called twice
// Reset mock
resetCalls(mockedFoo);
// Call count verification
verify(mockedFoo.getBar(1)).never(); // has never been called after reset
You can also reset calls of multiple mocks at once resetCalls(firstMock, secondMock, thirdMock)
Or reset mock call counter with all stubs
// Creating mock
let mockedFoo:Foo = mock(Foo);
when(mockedFoo.getBar(1)).thenReturn("one").
// Getting instance
let foo:Foo = instance(mockedFoo);
// Some calls
console.log(foo.getBar(1)); // "one" - as defined in stub
console.log(foo.getBar(1)); // "one" - as defined in stub
verify(mockedFoo.getBar(1)).twice(); // getBar with arg "1" has been called twice
// Reset mock
reset(mockedFoo);
// Call count verification
verify(mockedFoo.getBar(1)).never(); // has never been called after reset
console.log(foo.getBar(1)); // null - previously added stub has been removed
You can also reset multiple mocks at once reset(firstMock, secondMock, thirdMock)
let mockedFoo:Foo = mock(Foo);
let foo:Foo = instance(mockedFoo);
// Call method
foo.sumTwoNumbers(1, 2);
// Check first arg captor values
const [firstArg, secondArg] = capture(mockedFoo.sumTwoNumbers).last();
console.log(firstArg); // prints 1
console.log(secondArg); // prints 2
You can also get other calls using first()
, second()
, byCallIndex(3)
and more...
You can set multiple returning values for same matching values
const mockedFoo:Foo = mock(Foo);
when(mockedFoo.getBar(anyNumber())).thenReturn('one').thenReturn('two').thenReturn('three');
const foo:Foo = instance(mockedFoo);
console.log(foo.getBar(1)); // one
console.log(foo.getBar(1)); // two
console.log(foo.getBar(1)); // three
console.log(foo.getBar(1)); // three - last defined behavior will be repeated infinitely
Another example with specific values
let mockedFoo:Foo = mock(Foo);
when(mockedFoo.getBar(1)).thenReturn('one').thenReturn('another one');
when(mockedFoo.getBar(2)).thenReturn('two');
let foo:Foo = instance(mockedFoo);
console.log(foo.getBar(1)); // one
console.log(foo.getBar(2)); // two
console.log(foo.getBar(1)); // another one
console.log(foo.getBar(1)); // another one - this is last defined behavior for arg '1' so it will be repeated
console.log(foo.getBar(2)); // two
console.log(foo.getBar(2)); // two - this is last defined behavior for arg '2' so it will be repeated
Short notation:
const mockedFoo:Foo = mock(Foo);
// You can specify return values as multiple thenReturn args
when(mockedFoo.getBar(anyNumber())).thenReturn('one', 'two', 'three');
const foo:Foo = instance(mockedFoo);
console.log(foo.getBar(1)); // one
console.log(foo.getBar(1)); // two
console.log(foo.getBar(1)); // three
console.log(foo.getBar(1)); // three - last defined behavior will be repeated infinity
Possible errors:
const mockedFoo:Foo = mock(Foo);
// When multiple matchers, matches same result:
when(mockedFoo.getBar(anyNumber())).thenReturn('one');
when(mockedFoo.getBar(3)).thenReturn('one');
const foo:Foo = instance(mockedFoo);
foo.getBar(3); // MultipleMatchersMatchSameStubError will be thrown, two matchers match same method call
You can mock interfaces too, just instead of passing type to mock
function, set mock
function generic type Mocking interfaces requires Proxy
implementation
let mockedFoo:Foo = mock<FooInterface>(); // instead of mock(FooInterface)
const foo: SampleGeneric<FooInterface> = instance(mockedFoo);
You can mock abstract classes
const mockedFoo: SampleAbstractClass = mock(SampleAbstractClass);
const foo: SampleAbstractClass = instance(mockedFoo);
You can also mock generic classes, but note that generic type is just needed by mock type definition
const mockedFoo: SampleGeneric<SampleInterface> = mock(SampleGeneric);
const foo: SampleGeneric<SampleInterface> = instance(mockedFoo);
You can partially mock an existing instance:
const foo: Foo = new Foo();
const spiedFoo = spy(foo);
when(spiedFoo.getBar(3)).thenReturn('one');
console.log(foo.getBar(3)); // 'one'
console.log(foo.getBaz()); // call to a real method
You can spy on plain objects too:
const foo = { bar: () => 42 };
const spiedFoo = spy(foo);
foo.bar();
console.log(capture(spiedFoo.bar).last()); // [42]
Author: NagRock
Source Code: https://github.com/NagRock/ts-mockito
License: MIT license
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Minimum educational required – 10+2 passed in any stream from a recognized board.
The age limit is 18 to 25 years. It may differ from one airline to another!
Physical and Medical standards –
You can become an air hostess if you meet certain criteria, such as a minimum educational level, an age limit, language ability, and physical characteristics.
As can be seen from the preceding information, a 10+2 pass is the minimal educational need for becoming an air hostess in India. So, if you have a 10+2 certificate from a recognized board, you are qualified to apply for an interview for air hostess positions!
You can still apply for this job if you have a higher qualification (such as a Bachelor's or Master's Degree).
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1650870267
In the previous chapters you've learnt how to select individual elements on a web page. But there are many occasions where you need to access a child, parent or ancestor element. See the JavaScript DOM nodes chapter to understand the logical relationships between the nodes in a DOM tree.
DOM node provides several properties and methods that allow you to navigate or traverse through the tree structure of the DOM and make changes very easily. In the following section we will learn how to navigate up, down, and sideways in the DOM tree using JavaScript.
You can use the firstChild
and lastChild
properties of the DOM node to access the first and last direct child node of a node, respectively. If the node doesn't have any child element, it returns null
.
<div id="main">
<h1 id="title">My Heading</h1>
<p id="hint"><span>This is some text.</span></p>
</div>
<script>
var main = document.getElementById("main");
console.log(main.firstChild.nodeName); // Prints: #text
var hint = document.getElementById("hint");
console.log(hint.firstChild.nodeName); // Prints: SPAN
</script>
Note: The
nodeName
is a read-only property that returns the name of the current node as a string. For example, it returns the tag name for element node,#text
for text node,#comment
for comment node,#document
for document node, and so on.
If you notice the above example, the nodeName
of the first-child node of the main DIV element returns #text instead of H1. Because, whitespace such as spaces, tabs, newlines, etc. are valid characters and they form #text nodes and become a part of the DOM tree. Therefore, since the <div>
tag contains a newline before the <h1>
tag, so it will create a #text node.
To avoid the issue with firstChild
and lastChild
returning #text or #comment nodes, you could alternatively use the firstElementChild
and lastElementChild
properties to return only the first and last element node, respectively. But, it will not work in IE 9 and earlier.
<div id="main">
<h1 id="title">My Heading</h1>
<p id="hint"><span>This is some text.</span></p>
</div>
<script>
var main = document.getElementById("main");
alert(main.firstElementChild.nodeName); // Outputs: H1
main.firstElementChild.style.color = "red";
var hint = document.getElementById("hint");
alert(hint.firstElementChild.nodeName); // Outputs: SPAN
hint.firstElementChild.style.color = "blue";
</script>
Similarly, you can use the childNodes
property to access all child nodes of a given element, where the first child node is assigned index 0. Here's an example:
<div id="main">
<h1 id="title">My Heading</h1>
<p id="hint"><span>This is some text.</span></p>
</div>
<script>
var main = document.getElementById("main");
// First check that the element has child nodes
if(main.hasChildNodes()) {
var nodes = main.childNodes;
// Loop through node list and display node name
for(var i = 0; i < nodes.length; i++) {
alert(nodes[i].nodeName);
}
}
</script>
The childNodes
returns all child nodes, including non-element nodes like text and comment nodes. To get a collection of only elements, use children
property instead.
<div id="main">
<h1 id="title">My Heading</h1>
<p id="hint"><span>This is some text.</span></p>
</div>
<script>
var main = document.getElementById("main");
// First check that the element has child nodes
if(main.hasChildNodes()) {
var nodes = main.children;
// Loop through node list and display node name
for(var i = 0; i < nodes.length; i++) {
alert(nodes[i].nodeName);
}
}
</script>
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The Syncfusion React Rich Text Editor component is a WYSIWYG editor component that can be used to frame a UI form control. It works seamlessly with React Redux Form and can validate inputs in form fields.
This blog explains the procedure to merge our Rich Text Editor component with Redux Form fields to validate inputs. The following topics are covered in this blog:
Redux is an open-source JavaScript library. It is used to develop UI components in React and Angular platforms. redux -form is a validation library that can be integrated into any React web application easily. It uses the Redux library to store field input values and higher-order components.
Refer to the redux-form documentation page to get more information.
Now, let’s see how to create a React app with Redux and integrate our React Rich Text Editor within it.
To create a React application, follow these steps:
Step 1: Use the create-react-app command to install the NuGet package globally that we will use to create a basic React application.
npm i create-react-app -g
You can create the app in any directory by using the create-react-app command.
Step 2: Move to the directory where you want to create the application and run the following command. Here, I am naming this app RichTextEditor-Redux-Form.
create-react-app RichTextEditor-Redux-Form
Thus, we have created the application.
#essential js 2 #react #rich text editor #web #javascript #react rich text editor
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In today's post we will learn about 10 Best Libraries for JavaScript Editors.
What’s an Editor?
Let’s start with editors. Text editors are exactly what their name suggest: programs that allow you to create and edit plain-text files. That’s it. An editor, in the classical sense, isn’t necessarily a programming tool; you could it to edit text files for any purpose. One of such purposes is, of course, writing code.
Table of contents:
~/.vimrc
.Ace is a standalone code editor written in JavaScript. Our goal is to create a browser based editor that matches and extends the features, usability and performance of existing native editors such as TextMate, Vim or Eclipse. It can be easily embedded in any web page or JavaScript application. Ace is developed as the primary editor for Cloud9 IDE and the successor of the Mozilla Skywriter (Bespin) Project.
Check out the Ace live demo or get a Cloud9 IDE account to experience Ace while editing one of your own GitHub projects.
If you want, you can use Ace as a textarea replacement thanks to the Ace Bookmarklet.
Ace can be easily embedded into any existing web page. You can either use one of pre-packaged versions of ace (just copy one of src*
subdirectories somewhere into your project), or use requireJS to load contents of lib/ace as ace
The easiest version is simply:
<div id="editor">some text</div>
<script src="src/ace.js" type="text/javascript" charset="utf-8"></script>
<script>
var editor = ace.edit("editor");
</script>
With "editor" being the id of the DOM element, which should be converted to an editor. Note that this element must be explicitly sized and positioned absolute
or relative
for Ace to work. e.g.
#editor {
position: absolute;
width: 500px;
height: 400px;
}
To change the theme simply include the Theme's JavaScript file
<script src="src/theme-twilight.js" type="text/javascript" charset="utf-8"></script>
and configure the editor to use the theme:
editor.setTheme("ace/theme/twilight");
By default the editor only supports plain text mode; many other languages are available as separate modules. After including the mode's JavaScript file:
<script src="src/mode-javascript.js" type="text/javascript" charset="utf-8"></script>
The mode can then be used like this:
var JavaScriptMode = ace.require("ace/mode/javascript").Mode;
editor.session.setMode(new JavaScriptMode());
to destroy editor use
editor.destroy();
editor.container.remove();
CodeMirror is a versatile text editor implemented in JavaScript for the browser. It is specialized for editing code, and comes with over 100 language modes and various addons that implement more advanced editing functionality. Every language comes with fully-featured code and syntax highlighting to help with reading and editing complex code.
Either get the zip file with the latest version, or make sure you have Node installed and run:
npm install codemirror
NOTE: This is the source repository for the library, and not the distribution channel. Cloning it is not the recommended way to install the library, and will in fact not work unless you also run the build step.
To build the project, make sure you have Node.js installed (at least version 6) and then npm install
. To run, just open index.html
in your browser (you don't need to run a webserver). Run the tests with npm test
.
Esprima (esprima.org, BSD license) is a high performance, standard-compliant ECMAScript parser written in ECMAScript (also popularly known as JavaScript). Esprima is created and maintained by Ariya Hidayat, with the help of many contributors.
Esprima can be used to perform lexical analysis (tokenization) or syntactic analysis (parsing) of a JavaScript program.
A simple example on Node.js REPL:
> var esprima = require('esprima');
> var program = 'const answer = 42';
> esprima.tokenize(program);
[ { type: 'Keyword', value: 'const' },
{ type: 'Identifier', value: 'answer' },
{ type: 'Punctuator', value: '=' },
{ type: 'Numeric', value: '42' } ]
> esprima.parseScript(program);
{ type: 'Program',
body:
[ { type: 'VariableDeclaration',
declarations: [Object],
kind: 'const' } ],
sourceType: 'script' }
For more information, please read the complete documentation.
Quill is a modern rich text editor built for compatibility and extensibility. It was created by Jason Chen and Byron Milligan and actively maintained by Slab.
Instantiate a new Quill object with a css selector for the div that should become the editor.
<!-- Include Quill stylesheet -->
<link href="https://cdn.quilljs.com/1.0.0/quill.snow.css" rel="stylesheet" />
<!-- Create the toolbar container -->
<div id="toolbar">
<button class="ql-bold">Bold</button>
<button class="ql-italic">Italic</button>
</div>
<!-- Create the editor container -->
<div id="editor">
<p>Hello World!</p>
</div>
<!-- Include the Quill library -->
<script src="https://cdn.quilljs.com/1.0.0/quill.js"></script>
<!-- Initialize Quill editor -->
<script>
var editor = new Quill('#editor', {
modules: { toolbar: '#toolbar' },
theme: 'snow',
});
</script>
Take a look at the Quill website for more documentation, guides and live playground!
npm install quill
<!-- Main Quill library -->
<script src="//cdn.quilljs.com/1.0.0/quill.js"></script>
<script src="//cdn.quilljs.com/1.0.0/quill.min.js"></script>
<!-- Theme included stylesheets -->
<link href="//cdn.quilljs.com/1.0.0/quill.snow.css" rel="stylesheet" />
<link href="//cdn.quilljs.com/1.0.0/quill.bubble.css" rel="stylesheet" />
<!-- Core build with no theme, formatting, non-essential modules -->
<link href="//cdn.quilljs.com/1.0.0/quill.core.css" rel="stylesheet" />
<script src="//cdn.quilljs.com/1.0.0/quill.core.js"></script>
MediumEditor has been written using vanilla JavaScript, no additional frameworks required.
Basic usage
demo: http://yabwe.github.io/medium-editor/
Via npm:
Run in your console: npm install medium-editor
Via bower:
bower install medium-editor
Via an external CDN
For the latest version:
<script src="//cdn.jsdelivr.net/npm/medium-editor@latest/dist/js/medium-editor.min.js"></script>
<link rel="stylesheet" href="//cdn.jsdelivr.net/npm/medium-editor@latest/dist/css/medium-editor.min.css" type="text/css" media="screen" charset="utf-8">
For a custom one:
<script src="//cdn.jsdelivr.net/npm/medium-editor@5.23.2/dist/js/medium-editor.min.js"></script>
<link rel="stylesheet" href="//cdn.jsdelivr.net/npm/medium-editor@5.23.2/dist/css/medium-editor.min.css" type="text/css" media="screen" charset="utf-8">
Manual installation:
Download the latest release and attach medium editor's stylesheets to your page:
Find the files to below mentioned linking in the dist folder. (./medium-editor/dist/...)
<link rel="stylesheet" href="css/medium-editor.css"> <!-- Core -->
<link rel="stylesheet" href="css/themes/default.css"> <!-- or any other theme -->
The next step is to reference the editor's script
<script src="js/medium-editor.js"></script>
You can now instantiate a new MediumEditor object:
<script>var editor = new MediumEditor('.editable');</script>
The above code will transform all the elements with the .editable class into HTML5 editable contents and add the medium editor toolbar to them.
You can also pass a list of HTML elements:
var elements = document.querySelectorAll('.editable'),
editor = new MediumEditor(elements);
MediumEditor also supports textarea. If you provide a textarea element, the script will create a new div with contentEditable=true
, hide the textarea and link the textarea value to the div HTML content.
Integrating with various frameworks
People have contributed wrappers around MediumEditor for integrating with different frameworks and tech stacks. Take a look at the list of existing Wrappers and Integrations that have already been written for MediumEditor!
You can clone the source code from github, or using bower.
bower install pen
var editor = new Pen('#editor');
var editor = new Pen(document.getElementById('editor'));
var options = {
editor: document.body, // {DOM Element} [required]
class: 'pen', // {String} class of the editor,
debug: false, // {Boolean} false by default
textarea: '<textarea name="content"></textarea>', // fallback for old browsers
list: ['bold', 'italic', 'underline'], // editor menu list
linksInNewWindow: true // open hyperlinks in a new windows/tab
}
var editor = new Pen(options);
The following object sets up the default settings of Pen:
defaults = {
class: 'pen',
debug: false,
textarea: '<textarea name="content"></textarea>',
list: [
'blockquote', 'h2', 'h3', 'p', 'insertorderedlist', 'insertunorderedlist',
'indent', 'outdent', 'bold', 'italic', 'underline', 'createlink'
],
stay: true,
linksInNewWindow: false
}
If you want to customize the toolbar to fit your own project, you can instanciate Pen
constructor with an options
object like #1.3: init with options:
You can set defaults.textarea
to a piece of HTML string, by default, it's <textarea name="content"></textarea>
。This will be set as innerHTML
of your #editor
.
Pen will add .pen
to your editor by default, if you want to change the class, make sure to replace the class name pen
to your own in src/pen.css
.
A simple, clean and elegant WYSIWYG rich text editor for web aplications
Usage
Prerequisites: jQuery-Notebook's default styling FontAwesome draw the icons on the context bubble. You can install both FontAwesome and jQuery-Notebook through bower with the following command:
bower install jquery-notebook font-awesome
Alternatively, you can download FontAwesome here or link to the CDN.
Add the FontAwesome css and jQuery-Notebook css to you page head:
<link href="http://netdna.bootstrapcdn.com/font-awesome/4.0.3/css/font-awesome.css" rel="stylesheet">
<link rel="stylesheet" type="text/css" href="src/js/jquery.notebook.css">
Add jquery and jquery-notebook.js to your page:
<script type="text/javascript" src="src/js/libs/jquery-1.10.2.min.js"></script>
<script type="text/javascript" src="src/js/jquery.notebook.js"></script>
Create the editor:
<div class="my-editor"></div>
$(document).ready(function(){
$('.my-editor').notebook();
});
That's it!
Available Commands
Tiny bootstrap-compatible WISWYG rich text editor, based on browser execCommand, built originally for MindMup. Here are the key features:
See http://mindmup.github.com/bootstrap-wysiwyg/
You can assign commands to hotkeys and toolbar links. For a toolbar link, just put the execCommand command name into a data-edit attribute. For more info on execCommand, see http://www.quirksmode.org/dom/execCommand.html and https://developer.mozilla.org/en/docs/Rich-Text_Editing_in_Mozilla
<div class="btn-toolbar" data-role="editor-toolbar" data-target="#editor">
<a class="btn btn-large" data-edit="bold"><i class="icon-bold"></i></a>
</div>
To pass arguments to a command, separate a command with a space.
<a data-edit="fontName Arial">...</a>
You can also use input type='text' with a data-edit attribute. When the value is changed, the command from the data-edit attribute will be applied using the input value as the command argument
<input type="text" data-edit="createLink">
If the input type is file, when a file is selected the contents will be read in using the FileReader API and the data URL will be used as the argument
<input type="file" data-edit="insertImage">
To change hotkeys, specify the map of hotkeys to commands in the hotKeys option. For example:
$('#editor').wysiwyg({
hotKeys: {
'ctrl+b meta+b': 'bold',
'ctrl+i meta+i': 'italic',
'ctrl+u meta+u': 'underline',
'ctrl+z meta+z': 'undo',
'ctrl+y meta+y meta+shift+z': 'redo'
}
});
This repository contains the official release versions of CKEditor 4.
There are four versions for each release — standard-all
, basic
, standard
, and full
. They differ in the number of plugins that are compiled into the main ckeditor.js
file as well as the toolbar configuration.
See the comparison of the basic
, standard
, and full
installation presets for more details.
The standard-all
build includes all official CKSource plugins with only those from the standard
installation preset compiled into the ckeditor.js
file and enabled in the configuration.
All versions available in this repository were built using CKBuilder, so they are optimized and ready to be used in a production environment.
To install one of the available releases, just clone this repository and switch to the respective branch (see next section):
git clone -b <release branch> git://github.com/ckeditor/ckeditor4-releases.git
If you are using git for your project and you want to integrate CKEditor, we recommend to add this repository as a submodule.
git submodule add -b <release branch> git://github.com/ckeditor/ckeditor-releases.git <clone dir>
git commit -m "Added CKEditor submodule in <clone dir> directory."
See the Installing CKEditor with Package Managers article for more details about installing CKEditor with Bower, Composer and npm.
Editor is not a WYSIWYG editor, it is a plain text markdown editor. Thanks for the great project codemirror, without which editor can never be created.
The easiest way to use Editor is to simply load the script and stylesheet:
<link rel="stylesheet" href="http://lab.lepture.com/editor/editor.css" />
<script type="text/javascript" src="http://lab.lepture.com/editor/editor.js"></script>
<script type="text/javascript" src="http://lab.lepture.com/editor/marked.js"></script>
You can also use jsdelivr CDN:
<link rel="stylesheet" href="//cdn.jsdelivr.net/editor/0.1.0/editor.css">
<script src="//cdn.jsdelivr.net/editor/0.1.0/editor.js"></script>
<script src="//cdn.jsdelivr.net/editor/0.1.0/marked.js"></script>
Having done this, an editor instance can be created:
var editor = new Editor();
editor.render();
The editor will take the position of the first <textarea>
element.
To get back the edited content you use:
editor.codemirror.getValue();
If you are using component, you can install it with:
$ component install lepture/editor
Thank you for following this article.
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