Previously, debugging for your Rust code was available in CLion and IntelliJ IDEA Ultimate only. Take a quick look at IntelliJ Rust: Updates for 2021.1.
This is the first entry we are publishing in a dedicated blog for IntelliJ Rust! Previously hosted on the CLion blog, our articles were tied closely to that particular IDE. From now on, we’ll be describing the plugin’s news and features with regard to all the IDEs it’s compatible with.
Have you already explored the documentation we released a while ago? If not, we encourage you to check it out! It describes the plugin in full detail and also gives some general IDE-related info. Our documentation system is still in active development on both the frontend and the content edge, so your feedback is very welcome! Please share your experience in the comments below or submit an issue in our tracker (we are working on a more convenient solution for collecting feedback on the docs).
Now let’s dive into the updates that have landed in the plugin in this release cycle.
A mix of topics of casting, shadowing, constants and static variables inside the Rust Programming Language. This Rust programming language tutorial series is aimed at easing your training step by step.
This presentation was the first experiment with livestreaming of the Rust Zürisee meetup group in Switzerland. Gerhard is sharing parts of his story migratin...
Steve Klabnik is a member of the Rust core team, an active open-source contributor, and author of The Rust Programming Language, Rails 4 in Action, and Designing Hypermedia APIs books. In 2012 and 2016, we invited Steve to speak at the RailsClub (now RubyRussia) conference. Since then, Steve has been working on Rust a lot, did a lot of interesting things and we realized that we should definitely interview him once again!
Hello everyone, recently I have come across a feature in Rust, known as non_exhaustive. It was introduced in Rust 1.40.0 . This attribute prevents source code-breaking changes in projects downstream.
Rust vs Go - Which Is More Popular - Go and Rust are two of the hottest compiled programming languages. I develop in Go full-time and love it, and I'm learning more about Rust recently - its an exc