Archie  Clayton

Archie Clayton

1558948036

Login with Google in Laravel 5.8 App using Socialite Package

In this tutorial, i would like to share with you how to login with google account using socialite package in laravel 5.8 app. we can easily sign in and signup with google gmail account in laravel 5.8. we will use google authentication for login in laravel 5.8.

If you want to create login with google account then you can do it easily using laravel socialite composer package. If you use other php framework then it difficult to make login with google. But Laravel provide socialite so you can so it quickly. You just need to create secret, app id from google api console.

Just follow few steps to done login with google account example:

Step 1: Install Laravel 5.8

In this step, if you haven’t laravel 5.8 application setup then we have to get fresh laravel 5.8 application. So run bellow command and get clean fresh laravel 5.8 application.

composer create-project --prefer-dist laravel/laravel googleLogin

Step 2: Install Socialite Package

In first step we will install Socialite Package that provide fb api to connect with google account. So, first open your terminal and run bellow command:

composer require laravel/socialite

After install above package we should add providers and aliases in config file, Now open config/app.php file and add service provider and aliase

'providers' => [

    ....

    Laravel\Socialite\SocialiteServiceProvider::class,

],

'aliases' => [

    ....

    'Socialite' => Laravel\Socialite\Facades\Socialite::class,

],

Step 3: Create Google App

In this step we need google client id and secret that way we can get information of other user. so if you don’t have google app account then you can create from here : Google Developers Console. you can find bellow screen :

Login with Google in Laravel 5.8 App using Socialite Package

Now you have to click on Credentials and choose first option oAuth and click Create new Client ID button. now you can see following slide:

Login with Google in Laravel 5.8 App using Socialite Package

after create account you can copy client id and secret.

Now you have to set app id, secret and call back url in config file so open config/services.php and set id and secret this way:

config/services.php

return [
    ....
    'google' => [
        'client_id' => 'app id',
        'client_secret' => 'add secret',
        'redirect' => 'http://learnl52.hd/auth/google/callback',
    ],
]

Step 4: Add Database Column

In this step first we have to create migration for add google_id in your user table. So let’s run bellow command:

php artisan make:migration add_google_id_column

Migration

<?php
  
use Illuminate\Support\Facades\Schema;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Database\Migrations\Migration;
   
class AddGoogleIdColumn extends Migration
{
    /**
     * Run the migrations.
     *
     * @return void
     */
    public function up()
    {
        Schema::table('users', function ($table) {
            $table->string('google_id')->nullable();
        });
    }
   
    /**
     * Reverse the migrations.
     *
     * @return void
     */
    public function down()
    {
        //
    }
}

Update mode like this way:

app/User.php

<?php
  
namespace App;
  
use Illuminate\Notifications\Notifiable;
use Illuminate\Contracts\Auth\MustVerifyEmail;
use Illuminate\Foundation\Auth\User as Authenticatable;
  
class User extends Authenticatable
{
    use Notifiable;
  
    /**
     * The attributes that are mass assignable.
     *
     * @var array
     */
    protected $fillable = [
        'name', 'email', 'password', 'google_id'
    ];
  
    /**
     * The attributes that should be hidden for arrays.
     *
     * @var array
     */
    protected $hidden = [
        'password', 'remember_token',
    ];
   
    /**
     * The attributes that should be cast to native types.
     *
     * @var array
     */
    protected $casts = [
        'email_verified_at' => 'datetime',
    ];
}

Step 5: Create Routes

After adding google_id column first we have to add new route for google login. so let’s add bellow route in routes.php file.

app/Http/routes.php

Route::get('google', function () {
    return view('googleAuth');
});
    
Route::get('auth/google', 'Auth\LoginController@redirectToGoogle');
Route::get('auth/google/callback', 'Auth\LoginController@handleGoogleCallback');

Step 6: Update Controller File

After add route, we need to add method of google auth that method will handle google callback url and etc, first put bellow code on your LoginController.php file.

app/Http/Controllers/Auth/LoginController.php

<?php
   
namespace App\Http\Controllers\Auth;
   
use App\Http\Controllers\Controller;
use Illuminate\Foundation\Auth\AuthenticatesUsers;
use Socialite;
use Auth;
use Exception;
use App\User;
   
class LoginController extends Controller
{
    /*
    |--------------------------------------------------------------------------
    | Login Controller
    |--------------------------------------------------------------------------
    |
    | This controller handles authenticating users for the application and
    | redirecting them to your home screen. The controller uses a trait
    | to conveniently provide its functionality to your applications.
    |
    */
   
    use AuthenticatesUsers;
   
    /**
     * Where to redirect users after login.
     *
     * @var string
     */
    protected $redirectTo = '/home';
   
    /**
     * Create a new controller instance.
     *
     * @return void
     */
    public function __construct()
    {
        $this->middleware('guest')->except('logout');
    }
   
    public function redirectToGoogle()
    {
        return Socialite::driver('google')->redirect();
    }
   
    public function handleGoogleCallback()
    {
        try {
  
            $user = Socialite::driver('google')->user();
   
            $finduser = User::where('google_id', $user->id)->first();
   
            if($finduser){
   
                Auth::login($finduser);
  
                return return redirect('/home');
   
            }else{
                $newUser = User::create([
                    'name' => $user->name,
                    'email' => $user->email,
                    'google_id'=> $user->id
                ]);
  
                Auth::login($newUser);
   
                return redirect()->back();
            }
  
        } catch (Exception $e) {
            return redirect('auth/google');
        }
    }
}

Step 7: Create Blade File

Ok, now at last we need to add blade view so first create new file googleAuth.blade.php file and put bellow code:

resources/views/googleAuth.blade.php

<!DOCTYPE html>
<html>
<head>
    <title>Laravel 5.8 Login with Google Account Example</title>
</head>
<body>
    <div class="container">
       <div class="row">
         <div class="col-md-12 row-block">
          <a href="{{ url('auth/google') }}" class="btn btn-lg btn-primary btn-block">
          <strong>Login With Google</strong>
          </a> 
         </div>
       </div>
    </div>
</body>
</html>

Ok, now you are ready to use open your browser and check here : URL + ‘/google’.

I hope it can help you…

#laravel #php

What is GEEK

Buddha Community

Login with Google in Laravel 5.8 App using Socialite Package

Basem Ovic

1600853035

may u help me make it just by api

Laravel 8 Socialite Login with Google Account

Hello Guys,

Today I will share laravel 8 socialite login with google account. In this post give you example of laravel 8 socialite login with google account and also you can knowledge about how to socialite login with google account in laravel 8 jetstream.

This tutorial will give you very easy and simple example of login with gmail in laravel 8.

Read More : Laravel 8 Socialite Login with Google Account

https://websolutionstuff.com/post/laravel-8-socialite-login-with-google-account


Read More : How To Create Dynamic Pie Chart In Laravel

https://websolutionstuff.com/post/how-to-create-dynamic-pie-chart-in-laravel


Read Also : Stripe Payment Gateway Integration Example In Laravel 8

https://websolutionstuff.com/post/stripe-payment-gateway-integration-example-in-laravel-8

#laravel 8 socialite login with google account #laravel #laravel 8 login with google #login with gmail account #laravel socialite #login with gmail in laravel 8

Chloe  Butler

Chloe Butler

1667425440

Pdf2gerb: Perl Script Converts PDF Files to Gerber format

pdf2gerb

Perl script converts PDF files to Gerber format

Pdf2Gerb generates Gerber 274X photoplotting and Excellon drill files from PDFs of a PCB. Up to three PDFs are used: the top copper layer, the bottom copper layer (for 2-sided PCBs), and an optional silk screen layer. The PDFs can be created directly from any PDF drawing software, or a PDF print driver can be used to capture the Print output if the drawing software does not directly support output to PDF.

The general workflow is as follows:

  1. Design the PCB using your favorite CAD or drawing software.
  2. Print the top and bottom copper and top silk screen layers to a PDF file.
  3. Run Pdf2Gerb on the PDFs to create Gerber and Excellon files.
  4. Use a Gerber viewer to double-check the output against the original PCB design.
  5. Make adjustments as needed.
  6. Submit the files to a PCB manufacturer.

Please note that Pdf2Gerb does NOT perform DRC (Design Rule Checks), as these will vary according to individual PCB manufacturer conventions and capabilities. Also note that Pdf2Gerb is not perfect, so the output files must always be checked before submitting them. As of version 1.6, Pdf2Gerb supports most PCB elements, such as round and square pads, round holes, traces, SMD pads, ground planes, no-fill areas, and panelization. However, because it interprets the graphical output of a Print function, there are limitations in what it can recognize (or there may be bugs).

See docs/Pdf2Gerb.pdf for install/setup, config, usage, and other info.


pdf2gerb_cfg.pm

#Pdf2Gerb config settings:
#Put this file in same folder/directory as pdf2gerb.pl itself (global settings),
#or copy to another folder/directory with PDFs if you want PCB-specific settings.
#There is only one user of this file, so we don't need a custom package or namespace.
#NOTE: all constants defined in here will be added to main namespace.
#package pdf2gerb_cfg;

use strict; #trap undef vars (easier debug)
use warnings; #other useful info (easier debug)


##############################################################################################
#configurable settings:
#change values here instead of in main pfg2gerb.pl file

use constant WANT_COLORS => ($^O !~ m/Win/); #ANSI colors no worky on Windows? this must be set < first DebugPrint() call

#just a little warning; set realistic expectations:
#DebugPrint("${\(CYAN)}Pdf2Gerb.pl ${\(VERSION)}, $^O O/S\n${\(YELLOW)}${\(BOLD)}${\(ITALIC)}This is EXPERIMENTAL software.  \nGerber files MAY CONTAIN ERRORS.  Please CHECK them before fabrication!${\(RESET)}", 0); #if WANT_DEBUG

use constant METRIC => FALSE; #set to TRUE for metric units (only affect final numbers in output files, not internal arithmetic)
use constant APERTURE_LIMIT => 0; #34; #max #apertures to use; generate warnings if too many apertures are used (0 to not check)
use constant DRILL_FMT => '2.4'; #'2.3'; #'2.4' is the default for PCB fab; change to '2.3' for CNC

use constant WANT_DEBUG => 0; #10; #level of debug wanted; higher == more, lower == less, 0 == none
use constant GERBER_DEBUG => 0; #level of debug to include in Gerber file; DON'T USE FOR FABRICATION
use constant WANT_STREAMS => FALSE; #TRUE; #save decompressed streams to files (for debug)
use constant WANT_ALLINPUT => FALSE; #TRUE; #save entire input stream (for debug ONLY)

#DebugPrint(sprintf("${\(CYAN)}DEBUG: stdout %d, gerber %d, want streams? %d, all input? %d, O/S: $^O, Perl: $]${\(RESET)}\n", WANT_DEBUG, GERBER_DEBUG, WANT_STREAMS, WANT_ALLINPUT), 1);
#DebugPrint(sprintf("max int = %d, min int = %d\n", MAXINT, MININT), 1); 

#define standard trace and pad sizes to reduce scaling or PDF rendering errors:
#This avoids weird aperture settings and replaces them with more standardized values.
#(I'm not sure how photoplotters handle strange sizes).
#Fewer choices here gives more accurate mapping in the final Gerber files.
#units are in inches
use constant TOOL_SIZES => #add more as desired
(
#round or square pads (> 0) and drills (< 0):
    .010, -.001,  #tiny pads for SMD; dummy drill size (too small for practical use, but needed so StandardTool will use this entry)
    .031, -.014,  #used for vias
    .041, -.020,  #smallest non-filled plated hole
    .051, -.025,
    .056, -.029,  #useful for IC pins
    .070, -.033,
    .075, -.040,  #heavier leads
#    .090, -.043,  #NOTE: 600 dpi is not high enough resolution to reliably distinguish between .043" and .046", so choose 1 of the 2 here
    .100, -.046,
    .115, -.052,
    .130, -.061,
    .140, -.067,
    .150, -.079,
    .175, -.088,
    .190, -.093,
    .200, -.100,
    .220, -.110,
    .160, -.125,  #useful for mounting holes
#some additional pad sizes without holes (repeat a previous hole size if you just want the pad size):
    .090, -.040,  #want a .090 pad option, but use dummy hole size
    .065, -.040, #.065 x .065 rect pad
    .035, -.040, #.035 x .065 rect pad
#traces:
    .001,  #too thin for real traces; use only for board outlines
    .006,  #minimum real trace width; mainly used for text
    .008,  #mainly used for mid-sized text, not traces
    .010,  #minimum recommended trace width for low-current signals
    .012,
    .015,  #moderate low-voltage current
    .020,  #heavier trace for power, ground (even if a lighter one is adequate)
    .025,
    .030,  #heavy-current traces; be careful with these ones!
    .040,
    .050,
    .060,
    .080,
    .100,
    .120,
);
#Areas larger than the values below will be filled with parallel lines:
#This cuts down on the number of aperture sizes used.
#Set to 0 to always use an aperture or drill, regardless of size.
use constant { MAX_APERTURE => max((TOOL_SIZES)) + .004, MAX_DRILL => -min((TOOL_SIZES)) + .004 }; #max aperture and drill sizes (plus a little tolerance)
#DebugPrint(sprintf("using %d standard tool sizes: %s, max aper %.3f, max drill %.3f\n", scalar((TOOL_SIZES)), join(", ", (TOOL_SIZES)), MAX_APERTURE, MAX_DRILL), 1);

#NOTE: Compare the PDF to the original CAD file to check the accuracy of the PDF rendering and parsing!
#for example, the CAD software I used generated the following circles for holes:
#CAD hole size:   parsed PDF diameter:      error:
#  .014                .016                +.002
#  .020                .02267              +.00267
#  .025                .026                +.001
#  .029                .03167              +.00267
#  .033                .036                +.003
#  .040                .04267              +.00267
#This was usually ~ .002" - .003" too big compared to the hole as displayed in the CAD software.
#To compensate for PDF rendering errors (either during CAD Print function or PDF parsing logic), adjust the values below as needed.
#units are pixels; for example, a value of 2.4 at 600 dpi = .0004 inch, 2 at 600 dpi = .0033"
use constant
{
    HOLE_ADJUST => -0.004 * 600, #-2.6, #holes seemed to be slightly oversized (by .002" - .004"), so shrink them a little
    RNDPAD_ADJUST => -0.003 * 600, #-2, #-2.4, #round pads seemed to be slightly oversized, so shrink them a little
    SQRPAD_ADJUST => +0.001 * 600, #+.5, #square pads are sometimes too small by .00067, so bump them up a little
    RECTPAD_ADJUST => 0, #(pixels) rectangular pads seem to be okay? (not tested much)
    TRACE_ADJUST => 0, #(pixels) traces seemed to be okay?
    REDUCE_TOLERANCE => .001, #(inches) allow this much variation when reducing circles and rects
};

#Also, my CAD's Print function or the PDF print driver I used was a little off for circles, so define some additional adjustment values here:
#Values are added to X/Y coordinates; units are pixels; for example, a value of 1 at 600 dpi would be ~= .002 inch
use constant
{
    CIRCLE_ADJUST_MINX => 0,
    CIRCLE_ADJUST_MINY => -0.001 * 600, #-1, #circles were a little too high, so nudge them a little lower
    CIRCLE_ADJUST_MAXX => +0.001 * 600, #+1, #circles were a little too far to the left, so nudge them a little to the right
    CIRCLE_ADJUST_MAXY => 0,
    SUBST_CIRCLE_CLIPRECT => FALSE, #generate circle and substitute for clip rects (to compensate for the way some CAD software draws circles)
    WANT_CLIPRECT => TRUE, #FALSE, #AI doesn't need clip rect at all? should be on normally?
    RECT_COMPLETION => FALSE, #TRUE, #fill in 4th side of rect when 3 sides found
};

#allow .012 clearance around pads for solder mask:
#This value effectively adjusts pad sizes in the TOOL_SIZES list above (only for solder mask layers).
use constant SOLDER_MARGIN => +.012; #units are inches

#line join/cap styles:
use constant
{
    CAP_NONE => 0, #butt (none); line is exact length
    CAP_ROUND => 1, #round cap/join; line overhangs by a semi-circle at either end
    CAP_SQUARE => 2, #square cap/join; line overhangs by a half square on either end
    CAP_OVERRIDE => FALSE, #cap style overrides drawing logic
};
    
#number of elements in each shape type:
use constant
{
    RECT_SHAPELEN => 6, #x0, y0, x1, y1, count, "rect" (start, end corners)
    LINE_SHAPELEN => 6, #x0, y0, x1, y1, count, "line" (line seg)
    CURVE_SHAPELEN => 10, #xstart, ystart, x0, y0, x1, y1, xend, yend, count, "curve" (bezier 2 points)
    CIRCLE_SHAPELEN => 5, #x, y, 5, count, "circle" (center + radius)
};
#const my %SHAPELEN =
#Readonly my %SHAPELEN =>
our %SHAPELEN =
(
    rect => RECT_SHAPELEN,
    line => LINE_SHAPELEN,
    curve => CURVE_SHAPELEN,
    circle => CIRCLE_SHAPELEN,
);

#panelization:
#This will repeat the entire body the number of times indicated along the X or Y axes (files grow accordingly).
#Display elements that overhang PCB boundary can be squashed or left as-is (typically text or other silk screen markings).
#Set "overhangs" TRUE to allow overhangs, FALSE to truncate them.
#xpad and ypad allow margins to be added around outer edge of panelized PCB.
use constant PANELIZE => {'x' => 1, 'y' => 1, 'xpad' => 0, 'ypad' => 0, 'overhangs' => TRUE}; #number of times to repeat in X and Y directions

# Set this to 1 if you need TurboCAD support.
#$turboCAD = FALSE; #is this still needed as an option?

#CIRCAD pad generation uses an appropriate aperture, then moves it (stroke) "a little" - we use this to find pads and distinguish them from PCB holes. 
use constant PAD_STROKE => 0.3; #0.0005 * 600; #units are pixels
#convert very short traces to pads or holes:
use constant TRACE_MINLEN => .001; #units are inches
#use constant ALWAYS_XY => TRUE; #FALSE; #force XY even if X or Y doesn't change; NOTE: needs to be TRUE for all pads to show in FlatCAM and ViewPlot
use constant REMOVE_POLARITY => FALSE; #TRUE; #set to remove subtractive (negative) polarity; NOTE: must be FALSE for ground planes

#PDF uses "points", each point = 1/72 inch
#combined with a PDF scale factor of .12, this gives 600 dpi resolution (1/72 * .12 = 600 dpi)
use constant INCHES_PER_POINT => 1/72; #0.0138888889; #multiply point-size by this to get inches

# The precision used when computing a bezier curve. Higher numbers are more precise but slower (and generate larger files).
#$bezierPrecision = 100;
use constant BEZIER_PRECISION => 36; #100; #use const; reduced for faster rendering (mainly used for silk screen and thermal pads)

# Ground planes and silk screen or larger copper rectangles or circles are filled line-by-line using this resolution.
use constant FILL_WIDTH => .01; #fill at most 0.01 inch at a time

# The max number of characters to read into memory
use constant MAX_BYTES => 10 * M; #bumped up to 10 MB, use const

use constant DUP_DRILL1 => TRUE; #FALSE; #kludge: ViewPlot doesn't load drill files that are too small so duplicate first tool

my $runtime = time(); #Time::HiRes::gettimeofday(); #measure my execution time

print STDERR "Loaded config settings from '${\(__FILE__)}'.\n";
1; #last value must be truthful to indicate successful load


#############################################################################################
#junk/experiment:

#use Package::Constants;
#use Exporter qw(import); #https://perldoc.perl.org/Exporter.html

#my $caller = "pdf2gerb::";

#sub cfg
#{
#    my $proto = shift;
#    my $class = ref($proto) || $proto;
#    my $settings =
#    {
#        $WANT_DEBUG => 990, #10; #level of debug wanted; higher == more, lower == less, 0 == none
#    };
#    bless($settings, $class);
#    return $settings;
#}

#use constant HELLO => "hi there2"; #"main::HELLO" => "hi there";
#use constant GOODBYE => 14; #"main::GOODBYE" => 12;

#print STDERR "read cfg file\n";

#our @EXPORT_OK = Package::Constants->list(__PACKAGE__); #https://www.perlmonks.org/?node_id=1072691; NOTE: "_OK" skips short/common names

#print STDERR scalar(@EXPORT_OK) . " consts exported:\n";
#foreach(@EXPORT_OK) { print STDERR "$_\n"; }
#my $val = main::thing("xyz");
#print STDERR "caller gave me $val\n";
#foreach my $arg (@ARGV) { print STDERR "arg $arg\n"; }

Download Details:

Author: swannman
Source Code: https://github.com/swannman/pdf2gerb

License: GPL-3.0 license

#perl 

I am Developer

1596032901

Laravel 7 Socialite Google Login Example

Laravel 7, 6 socialite google gmail account login example tutorial. Here you will learn how to implement socialite google gmail account login in laravel app using laravel socialite package.

Sometimes, you need to add social login (google, github, facebook, twitter) button in your laravel app for easy login purpose.

This tutorial also provide you live demo of laravel socialite google login app. You can click here “Demo“.

So, This laravel socialite google login example tutorial will help you step by step on how to implement socialite google login in laravel app.

Laravel Socialite Google Login Example

Follow the below and implement socialite google gmail account login in laravel app:

  1. Install laravel App
  2. Add Database Details
  3. Install Socialite Package For Google Login
  4. Create Google App
  5. Set Google App Details
  6. Add Routes
  7. Generate Auth Files By Artisan
  8. Create Controller
  9. Add Socialite Google Login Button In Blade Views
  10. Run Development Server

Read Full post https://www.tutsmake.com/laravel-7-6-google-login-tutorial-with-socialite-demo-example/

#google login laravel 7 #laravel socialite google #laravel socialite #laravel login with google account

I am Developer

1617089618

Laravel 8 Tutorial for Beginners

Hello everyone! I just updated this tutorial for Laravel 8. In this tutorial, we’ll go through the basics of the Laravel framework by building a simple blogging system. Note that this tutorial is only for beginners who are interested in web development but don’t know where to start. Check it out if you are interested: Laravel Tutorial For Beginners

Laravel is a very powerful framework that follows the MVC structure. It is designed for web developers who need a simple, elegant yet powerful toolkit to build a fully-featured website.

Recommended:-Laravel Try Catch

#laravel 8 tutorial #laravel 8 tutorial crud #laravel 8 tutorial point #laravel 8 auth tutorial #laravel 8 project example #laravel 8 tutorial for beginners

I am Developer

1599536794

Laravel 8 New Features | Release Notes - Tuts Make

In this post, i will show you what’s new in laravel 8 version.

#What’s new in Laravel 8?

  • 1 - Change Path Of Default Models Directory
  • 2 - Removed Controllers Namespace Prefix
  • 3 - Enhancements on php artisan serve
  • 4 - Enhanced Rate Limiting
  • 5 - Enhanced on Route Caching
  • 6 - Update on Pagination Design
  • 8 - Dynamic Blade Componenets
  • 7 - Update Syntax for Closure Based Event Listeners
  • 8 - Queueable Model Event Listeners
  • 9 - Maintenance mode: secret access
  • 10 - Maintenance mode: pre-rendered page
  • 11 - Queued job batching
  • 12 - Queue backoff()
  • 13 - Laravel Factory

https://www.tutsmake.com/laravel-8-new-features-release-notes/

#laravel 8 features #laravel 8 release date #laravel 8 tutorial #news - laravel 8 new features #what's new in laravel 8 #laravel 8 release notes