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I don’t want to dig too deep into the technical details of React Suspense and how it works under the hood, there are already plenty great blog posts, videos and conference talks out there that do that. Instead I want to focus more on the impact Suspense will have on us application developers in the way we think about loading states and architecture our apps.
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If you are undertaking a mobile app development for your start-up or enterprise, you are likely wondering whether to use React Native. As a popular development framework, React Native helps you to develop near-native mobile apps. However, you are probably also wondering how close you can get to a native app by using React Native. How native is React Native?
In the article, we discuss the similarities between native mobile development and development using React Native. We also touch upon where they differ and how to bridge the gaps. Read on.
Let’s briefly set the context first. We will briefly touch upon what React Native is and how it differs from earlier hybrid frameworks.
React Native is a popular JavaScript framework that Facebook has created. You can use this open-source framework to code natively rendering Android and iOS mobile apps. You can use it to develop web apps too.
Facebook has developed React Native based on React, its JavaScript library. The first release of React Native came in March 2015. At the time of writing this article, the latest stable release of React Native is 0.62.0, and it was released in March 2020.
Although relatively new, React Native has acquired a high degree of popularity. The “Stack Overflow Developer Survey 2019” report identifies it as the 8th most loved framework. Facebook, Walmart, and Bloomberg are some of the top companies that use React Native.
The popularity of React Native comes from its advantages. Some of its advantages are as follows:
Are you wondering whether React Native is just another of those hybrid frameworks like Ionic or Cordova? It’s not! React Native is fundamentally different from these earlier hybrid frameworks.
React Native is very close to native. Consider the following aspects as described on the React Native website:
Due to these factors, React Native offers many more advantages compared to those earlier hybrid frameworks. We now review them.
#android app #frontend #ios app #mobile app development #benefits of react native #is react native good for mobile app development #native vs #pros and cons of react native #react mobile development #react native development #react native experience #react native framework #react native ios vs android #react native pros and cons #react native vs android #react native vs native #react native vs native performance #react vs native #why react native #why use react native
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How to create a game app is a comprehensive guide, explaining the entire process of creating and publishing games for iOS and Android. Covering all the essential information a budding game developer needs to know.
Read More - https://www.brsoftech.com/blog/how-to-create-a-game-app/
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HAML-Lint
haml-lint
is a tool to help keep your HAML files clean and readable. In addition to HAML-specific style and lint checks, it integrates with RuboCop to bring its powerful static analysis tools to your HAML documents.
You can run haml-lint
manually from the command line, or integrate it into your SCM hooks.
gem install haml_lint
If you'd rather install haml-lint
using bundler
, don't require
it in your Gemfile
:
gem 'haml_lint', require: false
Then you can still use haml-lint
from the command line, but its source code won't be auto-loaded inside your application.
Run haml-lint
from the command line by passing in a directory (or multiple directories) to recursively scan:
haml-lint app/views/
You can also specify a list of files explicitly:
haml-lint app/**/*.html.haml
haml-lint
will output any problems with your HAML, including the offending filename and line number.
haml-lint
assumes all files are encoded in UTF-8.
Command Line Flag | Description |
---|---|
--auto-gen-config | Generate a configuration file acting as a TODO list |
--auto-gen-exclude-limit | Number of failures to allow in the TODO list before the entire rule is excluded |
-c /--config | Specify which configuration file to use |
-e /--exclude | Exclude one or more files from being linted |
-i /--include-linter | Specify which linters you specifically want to run |
-x /--exclude-linter | Specify which linters you don't want to run |
-r /--reporter | Specify which reporter you want to use to generate the output |
-p /--parallel | Run linters in parallel using available CPUs |
--fail-fast | Specify whether to fail after the first file with lint |
--fail-level | Specify the minimum severity (warning or error) for which the lint should fail |
--[no-]color | Whether to output in color |
--[no-]summary | Whether to output a summary in the default reporter |
--show-linters | Show all registered linters |
--show-reporters | Display available reporters |
-h /--help | Show command line flag documentation |
-v /--version | Show haml-lint version |
-V /--verbose-version | Show haml-lint , haml , and ruby version information |
haml-lint
will automatically recognize and load any file with the name .haml-lint.yml
as a configuration file. It loads the configuration based on the directory haml-lint
is being run from, ascending until a configuration file is found. Any configuration loaded is automatically merged with the default configuration (see config/default.yml
).
Here's an example configuration file:
linters:
ImplicitDiv:
enabled: false
severity: error
LineLength:
max: 100
All linters have an enabled
option which can be true
or false
, which controls whether the linter is run, along with linter-specific options. The defaults are defined in config/default.yml
.
Option | Description |
---|---|
enabled | If false , this linter will never be run. This takes precedence over any other option. |
include | List of files or glob patterns to scope this linter to. This narrows down any files specified via the command line. |
exclude | List of files or glob patterns to exclude from this linter. This excludes any files specified via the command line or already filtered via the include option. |
severity | The severity of the linter. External tools consuming haml-lint output can use this to determine whether to warn or error based on the lints reported. |
The exclude
global configuration option allows you to specify a list of files or glob patterns to exclude from all linters. This is useful for ignoring third-party code that you don't maintain or care to lint. You can specify a single string or a list of strings for this option.
Some static blog generators such as Jekyll include leading frontmatter to the template for their own tracking purposes. haml-lint
allows you to ignore these headers by specifying the skip_frontmatter
option in your .haml-lint.yml
configuration:
skip_frontmatter: true
The inherits_from
global configuration option allows you to specify an inheritance chain for a configuration file. It accepts either a scalar value of a single file name or a vector of multiple files to inherit from. The inherited files are resolved in a first in, first out order and with "last one wins" precedence. For example:
inherits_from:
- .shared_haml-lint.yml
- .personal_haml-lint.yml
First, the default configuration is loaded. Then the .shared_haml-lint.yml
configuration is loaded, followed by .personal_haml-lint.yml
. Each of these overwrite each other in the event of a collision in configuration value. Once the inheritance chain is resolved, the base configuration is loaded and applies its rules to overwrite any in the intermediate configuration.
Lastly, in order to match your RuboCop configuration style, you can also use the inherit_from
directive, which is an alias for inherits_from
.
haml-lint
is an opinionated tool that helps you enforce a consistent style in your HAML files. As an opinionated tool, we've had to make calls about what we think are the "best" style conventions, even when there are often reasonable arguments for more than one possible style. While all of our choices have a rational basis, we think that the opinions themselves are less important than the fact that haml-lint
provides us with an automated and low-cost means of enforcing consistency.
Add the following to your configuration file:
require:
- './relative/path/to/my_first_linter.rb'
- 'absolute/path/to/my_second_linter.rb'
The files that are referenced by this config should have the following structure:
module HamlLint
# MyFirstLinter is the name of the linter in this example, but it can be anything
class Linter::MyFirstLinter < Linter
include LinterRegistry
def visit_tag
return unless node.tag_name == 'div'
record_lint(node, "You're not allowed divs!")
end
end
end
For more information on the different types on HAML node, please look through the HAML parser code: https://github.com/haml/haml/blob/master/lib/haml/parser.rb
Keep in mind that by default your linter will be disabled by default. So you will need to enable it in your configuration file to have it run.
One or more individual linters can be disabled locally in a file by adding a directive comment. These comments look like the following:
-# haml-lint:disable AltText, LineLength
[...]
-# haml-lint:enable AltText, LineLength
You can disable all linters for a section with the following:
-# haml-lint:disable all
A directive will disable the given linters for the scope of the block. This scope is inherited by child elements and sibling elements that come after the comment. For example:
-# haml-lint:disable AltText
#content
%img#will-not-show-lint-1{ src: "will-not-show-lint-1.png" }
-# haml-lint:enable AltText
%img#will-show-lint-1{ src: "will-show-lint-1.png" }
.sidebar
%img#will-show-lint-2{ src: "will-show-lint-2.png" }
%img#will-not-show-lint-2{ src: "will-not-show-lint-2.png" }
The #will-not-show-lint-1
image on line 2 will not raise an AltText
lint because of the directive on line 1. Since that directive is at the top level of the tree, it applies everywhere.
However, on line 4, the directive enables the AltText
linter for the remainder of the #content
element's content. This means that the #will-show-lint-1
image on line 5 will raise an AltText
lint because it is a sibling of the enabling directive that appears later in the #content
element. Likewise, the #will-show-lint-2
image on line 7 will raise an AltText
lint because it is a child of a sibling of the enabling directive.
Lastly, the #will-not-show-lint-2
image on line 8 will not raise an AltText
lint because the enabling directive on line 4 exists in a separate element and is not a sibling of the it.
If there are multiple directives for the same linter in an element, the last directive wins. For example:
-# haml-lint:enable AltText
%p Hello, world!
-# haml-lint:disable AltText
%img#will-not-show-lint{ src: "will-not-show-lint.png" }
There are two conflicting directives for the AltText
linter. The first one enables it, but the second one disables it. Since the disable directive came later, the #will-not-show-lint
element will not raise an AltText
lint.
You can use this functionality to selectively enable directives within a file by first using the haml-lint:disable all
directive to disable all linters in the file, then selectively using haml-lint:enable
to enable linters one at a time.
Adding a new linter into a project that wasn't previously using one can be a daunting task. To help ease the pain of starting to use Haml-Lint, you can generate a configuration file that will exclude all linters from reporting lint in files that currently have lint. This gives you something similar to a to-do list where the violations that you had when you started using Haml-Lint are listed for you to whittle away, but ensuring that any views you create going forward are properly linted.
To use this functionality, call Haml-Lint like:
haml-lint --auto-gen-config
This will generate a .haml-lint_todo.yml
file that contains all existing lint as exclusions. You can then add inherits_from: .haml-lint_todo.yml
to your .haml-lint.yml
configuration file to ensure these exclusions are used whenever you call haml-lint
.
By default, any rules with more than 15 violations will be disabled in the todo-file. You can increase this limit with the auto-gen-exclude-limit
option:
haml-lint --auto-gen-config --auto-gen-exclude-limit 100
If you use vim
, you can have haml-lint
automatically run against your HAML files after saving by using the Syntastic plugin. If you already have the plugin, just add let g:syntastic_haml_checkers = ['haml_lint']
to your .vimrc
.
If you use vim
8+ or Neovim
, you can have haml-lint
automatically run against your HAML files as you type by using the Asynchronous Lint Engine (ALE) plugin. ALE will automatically lint your HAML files if it detects haml-lint
in your PATH
.
If you use SublimeLinter 3
with Sublime Text 3
you can install the SublimeLinter-haml-lint plugin using Package Control.
If you use atom
, you can install the linter-haml plugin.
If you use TextMate 2
, you can install the Haml-Lint.tmbundle bundle.
If you use Visual Studio Code
, you can install the Haml Lint extension
If you'd like to integrate haml-lint
into your Git workflow, check out our Git hook manager, overcommit.
To execute haml-lint
via a Rake task, make sure you have rake
included in your gem path (e.g. via Gemfile
) add the following to your Rakefile
:
require 'haml_lint/rake_task'
HamlLint::RakeTask.new
By default, when you execute rake haml_lint
, the above configuration is equivalent to running haml-lint .
, which will lint all .haml
files in the current directory and its descendants.
You can customize your task by writing:
require 'haml_lint/rake_task'
HamlLint::RakeTask.new do |t|
t.config = 'custom/config.yml'
t.files = ['app/views', 'custom/*.haml']
t.quiet = true # Don't display output from haml-lint to STDOUT
end
You can also use this custom configuration with a set of files specified via the command line:
# Single quotes prevent shell glob expansion
rake 'haml_lint[app/views, custom/*.haml]'
Files specified in this manner take precedence over the task's files
attribute.
Code documentation is generated with YARD and hosted by RubyDoc.info.
We love getting feedback with or without pull requests. If you do add a new feature, please add tests so that we can avoid breaking it in the future.
Speaking of tests, we use Appraisal to test against both HAML 4 and 5. We use rspec
to write our tests. To run the test suite, execute the following from the root directory of the repository:
appraisal bundle install
appraisal bundle exec rspec
All major discussion surrounding HAML-Lint happens on the GitHub issues page.
If you're interested in seeing the changes and bug fixes between each version of haml-lint
, read the HAML-Lint Changelog.
Author: sds
Source Code: https://github.com/sds/haml-lint
License: MIT license
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Since March 2020 reached 556 million monthly downloads have increased, It shows that React JS has been steadily growing. React.js also provides a desirable amount of pliancy and efficiency for developing innovative solutions with interactive user interfaces. It’s no surprise that an increasing number of businesses are adopting this technology. How do you select and recruit React.js developers who will propel your project forward? How much does a React developer make? We’ll bring you here all the details you need.
Facebook built and maintains React.js, an open-source JavaScript library for designing development tools. React.js is used to create single-page applications (SPAs) that can be used in conjunction with React Native to develop native cross-platform apps.
In the United States, the average React developer salary is $94,205 a year, or $30-$48 per hour, This is one of the highest among JavaScript developers. The starting salary for junior React.js developers is $60,510 per year, rising to $112,480 for senior roles.
In context of software developer wage rates, the United States continues to lead. In high-tech cities like San Francisco and New York, average React developer salaries will hit $98K and $114per year, overall.
However, the need for React.js and React Native developer is outpacing local labour markets. As a result, many businesses have difficulty locating and recruiting them locally.
It’s no surprise that for US and European companies looking for professional and budget engineers, offshore regions like India are becoming especially interesting. This area has a large number of app development companies, a good rate with quality, and a good pool of React.js front-end developers.
As per Linkedin, the country’s IT industry employs over a million React specialists. Furthermore, for the same or less money than hiring a React.js programmer locally, you may recruit someone with much expertise and a broader technical stack.
React is a very strong framework. React.js makes use of a powerful synchronization method known as Virtual DOM, which compares the current page architecture to the expected page architecture and updates the appropriate components as long as the user input.
React is scalable. it utilises a single language, For server-client side, and mobile platform.
React is steady.React.js is completely adaptable, which means it seldom, if ever, updates the user interface. This enables legacy projects to be updated to the most new edition of React.js without having to change the codebase or make a few small changes.
React is adaptable. It can be conveniently paired with various state administrators (e.g., Redux, Flux, Alt or Reflux) and can be used to implement a number of architectural patterns.
Is there a market for React.js programmers?
The need for React.js developers is rising at an unparalleled rate. React.js is currently used by over one million websites around the world. React is used by Fortune 400+ businesses and popular companies such as Facebook, Twitter, Glassdoor and Cloudflare.
As you’ve seen, locating and Hire React js Developer and Hire React Native developer is a difficult challenge. You will have less challenges selecting the correct fit for your projects if you identify growing offshore locations (e.g. India) and take into consideration the details above.
If you want to make this process easier, You can visit our website for more, or else to write a email, we’ll help you to finding top rated React.js and React Native developers easier and with strives to create this operation
#hire-react-js-developer #hire-react-native-developer #react #react-native #react-js #hire-react-js-programmer
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We’ve launched a new Game Development with .NET section on our site. It’s designed for current .NET developers to explore all the choices available to them when developing games. It’s also designed for new developers trying to learn how to use .NET by making games. We’ve also launched a new game development Learn portal for .NET filled with tutorials, videos, and documentation provided by Microsoft and others in the .NET game development community. Finally, we launched a step-by-step Unity get-started tutorial that will get you started with Unity and writing C## scripts for it in no time. We are excited to show you what .NET has to offer to you when making games. .NET is also part of Microsoft Game Stack, a comprehensive suite of tools and services just for game development.
.NET is cross-platform. With .NET you can target over 25+ different platforms with a single code base. You can make games for, but not limited to, Windows, macOS, Linux, Android, iOS, Xbox, PlayStation, Nintendo, and mixed reality devices.
C## is the most popular programming language in game development. The wider .NET community is also big. There is no lack of expertise and support you can find from individuals and user groups, locally or online.
.NET does not just cover building your game. You can also use it to build your game’s website with ASP.NET, your mobile app using Xamarin, and even do remote rendering with Microsoft Azure. Your skills will transfer across the entire game development pipeline.
The first step to developing games in .NET is to choose a game engine. You can think of engines as the frameworks and tools you use for developing your game. There are many game engines that use .NET and they differ widely. Some of the engines are commercial and some are completely royalty free and open source. I am excited to see some of them planning to adopt .NET 5 soon. Just choose the engine that better works for you and your game. Would you like to read a blog post to help you learn about .NET game engines, and which one would be best for you?
#.net #.net core #azure #c# #game development #azure #cryengine #game developers #game development #game development with .net #game engines #games #monogame #playfab #stride #unity #visual studio #waveengine