What exactly can you do with Python? Here are Python’s 3 main applications.
If you’re thinking of learning Python — or if you recently started learning it — you may be asking yourself:
“What exactly can I use Python for?”
Well that’s a tricky question to answer, because there are so many applications for Python.
But over time, I have observed that there are 3 main popular applications for Python:
Let’s talk about each of them in turn.
Web frameworks that are based on Python like Django and Flask have recently become very popular for web development.
These web frameworks help you create server-side code (backend code) in Python. That’s the code that runs on your server, as opposed to on users’ devices and browsers (front-end code). If you’re not familiar with the difference between backend code and front-end code, please see my footnote below.
That’s because a web framework makes it easier to build common backend logic. This includes mapping different URLs to chunks of Python code, dealing with databases, and generating HTML files users see on their browsers.
Django and Flask are two of the most popular Python web frameworks. I’d recommend using one of them if you’re just getting started.
There’s an excellent article about this topic by Gareth Dwyer, so let me quote it here:
You should probably choose:
In other words, If you’re a beginner, Flask is probably a better choice because it has fewer components to deal with. Also, Flask is a better choice if you want more customization.
On the other hand, if you’re looking to build something straight-forward, Django will probably let you get there faster.
Now, if you’re looking to learn Django, I recommend the book called Django for Beginners. You can find it here.
You can also find the free sample chapters of that book here.
Okay, let’s go to the next topic!
I think the best way to explain what machine learning is would be to give you a simple example.
Let’s say you want to develop a program that automatically detects what’s in a picture.
So, given this picture below (Picture 1), you want your program to recognize that it’s a dog.
Given this other one below (Picture 2), you want your program to recognize that it’s a table.
You might say, well, I can just write some code to do that. For example, maybe if there are a lot of light brown pixels in the picture, then we can say that it’s a dog.
Or maybe, you can figure out how to detect edges in a picture. Then, you might say, if there are many straight edges, then it’s a table.
However, this kind of approach gets tricky pretty quickly. What if there’s a white dog in the picture with no brown hair? What if the picture shows only the round parts of the table?
This is where machine learning comes in.
Machine learning typically implements an algorithm that automatically detects a pattern in the given input.
You can give, say, 1,000 pictures of a dog and 1,000 pictures of a table to a machine learning algorithm. Then, it will learn the difference between a dog and a table. When you give it a new picture of either a dog or a table, it will be able to recognize which one it is.
I think this is somewhat similar to how a baby learns new things. How does a baby learn that one thing looks like a dog and another a table? Probably from a bunch of examples.
You probably don’t explicitly tell a baby, “If something is furry and has light brown hair, then it’s probably a dog.”
You would probably just say, “That’s a dog. This is also a dog. And this one is a table. That one is also a table.”
Machine learning algorithms work much the same way.
You can apply the same idea to:
among other applications.
Popular machine learning algorithms you might have heard about include:
You can use any of the above algorithms to solve the picture-labeling problem I explained earlier.
There are popular machine learning libraries and frameworks for Python.
Two of the most popular ones are scikit-learn and TensorFlow.
If you’re just getting started with a machine learning project, I would recommend that you first start with scikit-learn. If you start running into efficiency issues, then I would start looking into TensorFlow.
Please note that you need basic knowledge of calculus and linear algebra to understand some of the materials in those courses.
Then, I would practice what you’ve learned from one of those courses with Kaggle. It’s a website where people compete to build the best machine learning algorithm for a given problem. They have nice tutorials for beginners, too.
To help you understand what these might look like, let me give you a simple example here.
Let’s say you’re working for a company that sells some products online.
Then, as a data analyst, you might draw a bar graph like this.
From this graph, we can tell that men bought over 400 units of this product and women bought about 350 units of this product this particular Sunday.
As a data analyst, you might come up with a few possible explanations for this difference.
One obvious possible explanation is that this product is more popular with men than with women. Another possible explanation might be that the sample size is too small and this difference was caused just by chance. And yet another possible explanation might be that men tend to buy this product more only on Sunday for some reason.
To understand which of these explanations is correct, you might draw another graph like this one.
Instead of showing the data for Sunday only, we’re looking at the data for a full week. As you can see, from this graph, we can see that this difference is pretty consistent over different days.
From this little analysis, you might conclude that the most convincing explanation for this difference is that this product is simply more popular with men than with women.
On the other hand, what if you see a graph like this one instead?
Then, what explains the difference on Sunday?
You might say, perhaps men tend to buy more of this product only on Sunday for some reason. Or, perhaps it was just a coincidence that men bought more of it on Sunday.
So, this is a simplified example of what data analysis might look like in the real world.
One of the most popular libraries for data visualization is Matplotlib.
It’s a good library to get started with because:
How should I learn data analysis / visualization with Python?
You should first learn the fundamentals of data analysis and visualization. When I looked for good resources for this online, I couldn’t find any. So, I ended up making a YouTube video on this topic:
I also ended up making a full course on this topic on Pluralsight, which you can take for free by signing up to their 10-day free trial.
I’d recommend both of them.
After learning the fundamentals of data analysis and visualization, learning fundamentals of statistics from websites like Coursera and Khan Academy will be helpful, as well.
Scripting usually refers to writing small programs that are designed to automate simple tasks.
So, let me give you an example from my personal experience here.
I used to work at a small startup in Japan where we had an email support system. It was a system for us to respond to questions customers sent us via email.
When I was working there, I had the task of counting the numbers of emails containing certain keywords so we could analyze the emails we received.
We could have done it manually, but instead, I wrote a simple program / simple script to automate this task.
Actually, we used Ruby for this back then, but Python is also a good language for this kind of task. Python is suited for this type of task mainly because it has relatively simple syntax and is easy to write. It’s also quick to write something small with it and test it.
I’m not an expert on embedded applications, but I know that Python works with Rasberry Pi. It seems like a popular application among hardware hobbyists.
You could use the library called PyGame to develop games, but it’s not the most popular gaming engine out there. You could use it to build a hobby project, but I personally wouldn’t choose it if you’re serious about game development.
Rather, I would recommend getting started with Unity with C#, which is one of the most popular gaming engines. It allows you to build a game for many platforms, including Mac, Windows, iOS, and Android.
You could make one with Python using Tkinter, but it doesn’t seem like the most popular choice either.
Instead, it seems like languages like Java, C#, and C++ are more popular for this.
However, I’m not an expert on desktop applications either, so please let me know in a comment if you disagree or agree with me on this.
I would recommend Python 3 since it’s more modern and it’s a more popular option at this point.
Let’s say you want to make something like Instagram.
Then, you’d need to create front-end code for each type of device you want to support.
You might use, for example:
Each set of code will run on each type of device / browser. This will be the set of code that determines what the layout of the app will be like, what the buttons should look like when you click them, etc.
However, you will still need the ability to store users’ info and photos. You will want to store them on your server and not just on your users’ devices so each user’s followers can view his/her photos.
This is where the backend code / server-side code comes in. You’ll need to write some backend code to do things like:
So, this is the difference between backend code and front-end code.
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