1660165200
EVM implementation in Rust. Stack-based.
This contains our Ethereum Virtual Machine. Any valid Solidity bytecode should run on the EVM.
Install the latest version of Rust. We tend to use nightly versions. CLI tool for installing Rust.
We use rust-clippy linters to improve code quality.
There are plenty of IDEs and other Rust development tools to consider.
# Install Rust (nightly)
$ curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- --default-toolchain nightly
# Install cargo-make (cross-platform feature-rich reimplementation of Make)
$ cargo install --force cargo-make
# Install rustfmt (Rust formatter)
$ rustup component add rustfmt
# Install clippy (Rust linter)
$ rustup component add clippy
# Clone this repo
$ git clone https://github.com/Fantom-foundation/evm-rs && cd evm-rs
# Run tests
$ cargo test
# Format, build and test
$ cargo make
https://github.com/Fantom-foundation/fantom-rfcs
Download details:
Author: Fantom-foundation
Source code: https://github.com/Fantom-foundation/evm-rs
License: MIT license
#fantom #blockchain #evm #rust
1660165200
EVM implementation in Rust. Stack-based.
This contains our Ethereum Virtual Machine. Any valid Solidity bytecode should run on the EVM.
Install the latest version of Rust. We tend to use nightly versions. CLI tool for installing Rust.
We use rust-clippy linters to improve code quality.
There are plenty of IDEs and other Rust development tools to consider.
# Install Rust (nightly)
$ curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- --default-toolchain nightly
# Install cargo-make (cross-platform feature-rich reimplementation of Make)
$ cargo install --force cargo-make
# Install rustfmt (Rust formatter)
$ rustup component add rustfmt
# Install clippy (Rust linter)
$ rustup component add clippy
# Clone this repo
$ git clone https://github.com/Fantom-foundation/evm-rs && cd evm-rs
# Run tests
$ cargo test
# Format, build and test
$ cargo make
https://github.com/Fantom-foundation/fantom-rfcs
Download details:
Author: Fantom-foundation
Source code: https://github.com/Fantom-foundation/evm-rs
License: MIT license
#fantom #blockchain #evm #rust
1643176207
Serde
*Serde is a framework for serializing and deserializing Rust data structures efficiently and generically.*
You may be looking for:
#[derive(Serialize, Deserialize)]
Click to show Cargo.toml. Run this code in the playground.
[dependencies]
# The core APIs, including the Serialize and Deserialize traits. Always
# required when using Serde. The "derive" feature is only required when
# using #[derive(Serialize, Deserialize)] to make Serde work with structs
# and enums defined in your crate.
serde = { version = "1.0", features = ["derive"] }
# Each data format lives in its own crate; the sample code below uses JSON
# but you may be using a different one.
serde_json = "1.0"
use serde::{Serialize, Deserialize};
#[derive(Serialize, Deserialize, Debug)]
struct Point {
x: i32,
y: i32,
}
fn main() {
let point = Point { x: 1, y: 2 };
// Convert the Point to a JSON string.
let serialized = serde_json::to_string(&point).unwrap();
// Prints serialized = {"x":1,"y":2}
println!("serialized = {}", serialized);
// Convert the JSON string back to a Point.
let deserialized: Point = serde_json::from_str(&serialized).unwrap();
// Prints deserialized = Point { x: 1, y: 2 }
println!("deserialized = {:?}", deserialized);
}
Serde is one of the most widely used Rust libraries so any place that Rustaceans congregate will be able to help you out. For chat, consider trying the #rust-questions or #rust-beginners channels of the unofficial community Discord (invite: https://discord.gg/rust-lang-community), the #rust-usage or #beginners channels of the official Rust Project Discord (invite: https://discord.gg/rust-lang), or the #general stream in Zulip. For asynchronous, consider the [rust] tag on StackOverflow, the /r/rust subreddit which has a pinned weekly easy questions post, or the Rust Discourse forum. It's acceptable to file a support issue in this repo but they tend not to get as many eyes as any of the above and may get closed without a response after some time.
Download Details:
Author: serde-rs
Source Code: https://github.com/serde-rs/serde
License: View license
1659677700
huff-rs
is a Huff compiler built in rust.
Huff is a low-level programming language designed for developing highly optimized smart contracts that run on the Ethereum Virtual Machine (EVM). Huff does not hide the inner workings of the EVM. Instead, Huff exposes its programming stack to the developer for manual manipulation.
Rather than having functions, Huff has macros - individual blocks of bytecode that can be rigorously tested and evaluated using the Huff runtime testing suite.
Huff was originally developed by the Aztec Protocol team to write Weierstrudel. Weierstrudel is an on-chain elliptical curve arithmetic library that requires incredibly optimized code that neither Solidity nor Yul could provide.
While EVM experts can use Huff to write highly-efficient smart contracts for use in production, it can also serve as a way for beginners to learn more about the EVM.
To dive deeper into Huff, visit the Official Huff Docs(also available on github).
Something not working? Send a message in discord.
First run the command below to get huffup
, the Huff installer:
curl -L get.huff.sh | bash
To avoid redirecting the script directly into bash, download and run the huffup installation script.
To install the Huff compiler, simply run huffup
.
If you have the old huffc (TypeScript version) npm package installed globally, you can remove it with:
sudo yarn global remove huffc
To make sure you are running the rust version, you can run huffc --version
and it should respond with huff_cli <version>
. If it responds with 2.0.0
that means you are running the Typescript version.
$ huffc --version
huff_cli 0.1.0
Alternatively
Install from source by running:
git clone https://raw.githubusercontent.com/huff-language/huff-rs
cd huff-rs
cargo install --path ./huff_cli --bins --locked --force
OR
cargo install --git https://raw.githubusercontent.com/huff-language/huff-rs --locked huff_cli
Compilation Benchmarks
Compiler | Cold (No Cache) | Light Cache | Deep Cache | Full Cache |
---|---|---|---|---|
[huff-language/huff-rs][huff-rs] | XXXms | XXXms | XXXms | XXXms |
[huff-language/huffc][huffc] | XXXms | XXXms | XXXms | XXXms |
Note: Compilation benchmarks were performed on huff-examples erc20.
.huff
file and generates a vector of Token
s.Contract
AST from the the vector of Token
s generated by huff_lexer.All contributions are welcome! We want to make contributing to this project as easy and transparent as possible, whether it's:
We use GitHub issues to track public bugs. Report a bug by opening a new issue; it's that easy!
To run examples, make sure you update git submodules to pull down the huff-examples submodule by running git submodule update
.
The branching convention used by huff-rs is a stage
branch that is meant to be merged off of and is periodically merged into main
. So, when creating a feature, branch off of the stage
branch and create a pr from your branch into the stage
branch!
i.e:
To pass github actions, please run:
cargo check --all
cargo test --all --all-features
cargo +nightly fmt -- --check
cargo +nightly clippy --all --all-features -- -D warnings
In order to fix any formatting issues, run:
cargo +nightly fmt --all
Recommended PR Template
Here is an example PR template - not strictly required, but will greatly improve the speed at which your PR is reviewed & merged!
## Overview
<Provide a general overview of what your pr accomplishes, why, and how (including links)>
## Checklist
- [x] <Ex: Added a `new` method to the Huff Lexer [here](./huff_lexer/src/lib.rs#50)>
- [x] <Ex: Fully tested the `new` method [here](./huff_lexer/tests/new.rs)>
- [ ] <Ex: Wrote documentation for the `new` method [here](./huff_lexer/README.md#20)>
When the PR checklist isn't complete, it is highly recommended to make it a draft PR. NOTE: if your PR is not complete, it will likely be changed to a draft by one of the repository admins.
For breaking changes: make sure to edit the excalidraw asset and export the file to ./assets/huffc.excalidraw along with an image to ./assets/huffc.png.
Warning
This is experimental software and is provided on an "as is" and "as available" basis. Expect rapid iteration and use at your own risk.
This code is not designed for safety.
- There are untested invariants in the code that may break.
- You can easily shoot yourself in the foot if you're not careful.
- You should thoroughly read the documentation and examples.
We do not give any warranties and will not be liable for any loss incurred through any use of this codebase.
The original Huff Language compiler: huffc
.
An exemplary, minimal rust compiler: ripc.
Foundry, for the many scripts, documentation, devops, and code on which huff-rs is based on.
All huff-rs contributors, users, advocates, and enthusiasts!
Author: huff-language
Source code: https://github.com/huff-language/huff-rs
License: Apache-2.0 license
#solidity #smartcontract #ethereum #blockchain #rust #evm
1663559281
Learn how to create a to-do list app with local storage using HTML, CSS and JavaScript. Build a Todo list application with HTML, CSS and JavaScript. Learn the basics to JavaScript along with some more advanced features such as LocalStorage for saving data to the browser.
<!DOCTYPE html>
<html lang="en">
<head>
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>To Do List With Local Storage</title>
<!-- Font Awesome Icons -->
<link
rel="stylesheet"
href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.2.0/css/all.min.css"
/>
<!-- Google Fonts -->
<link
href="https://fonts.googleapis.com/css2?family=Poppins:wght@400;500&display=swap"
rel="stylesheet"
/>
<!-- Stylesheet -->
<link rel="stylesheet" href="style.css" />
</head>
<body>
<div class="container">
<div id="new-task">
<input type="text" placeholder="Enter The Task Here..." />
<button id="push">Add</button>
</div>
<div id="tasks"></div>
</div>
<!-- Script -->
<script src="script.js"></script>
</body>
</html>
* {
padding: 0;
margin: 0;
box-sizing: border-box;
}
body {
background-color: #0b87ff;
}
.container {
width: 90%;
max-width: 34em;
position: absolute;
transform: translate(-50%, -50%);
top: 50%;
left: 50%;
}
#new-task {
position: relative;
background-color: #ffffff;
padding: 1.8em 1.25em;
border-radius: 0.3em;
box-shadow: 0 1.25em 1.8em rgba(1, 24, 48, 0.15);
display: grid;
grid-template-columns: 9fr 3fr;
gap: 1em;
}
#new-task input {
font-family: "Poppins", sans-serif;
font-size: 1em;
border: none;
border-bottom: 2px solid #d1d3d4;
padding: 0.8em 0.5em;
color: #111111;
font-weight: 500;
}
#new-task input:focus {
outline: none;
border-color: #0b87ff;
}
#new-task button {
font-family: "Poppins", sans-serif;
font-weight: 500;
font-size: 1em;
background-color: #0b87ff;
color: #ffffff;
outline: none;
border: none;
border-radius: 0.3em;
cursor: pointer;
}
#tasks {
background-color: #ffffff;
position: relative;
padding: 1.8em 1.25em;
margin-top: 3.8em;
width: 100%;
box-shadow: 0 1.25em 1.8em rgba(1, 24, 48, 0.15);
border-radius: 0.6em;
}
.task {
background-color: #ffffff;
padding: 0.3em 0.6em;
margin-top: 0.6em;
display: flex;
align-items: center;
border-bottom: 2px solid #d1d3d4;
cursor: pointer;
}
.task span {
font-family: "Poppins", sans-serif;
font-size: 0.9em;
font-weight: 400;
}
.task button {
color: #ffffff;
padding: 0.8em 0;
width: 2.8em;
border-radius: 0.3em;
border: none;
outline: none;
cursor: pointer;
}
.delete {
background-color: #fb3b3b;
}
.edit {
background-color: #0b87ff;
margin-left: auto;
margin-right: 3em;
}
.completed {
text-decoration: line-through;
}
//Initial References
const newTaskInput = document.querySelector("#new-task input");
const tasksDiv = document.querySelector("#tasks");
let deleteTasks, editTasks, tasks;
let updateNote = "";
let count;
//Function on window load
window.onload = () => {
updateNote = "";
count = Object.keys(localStorage).length;
displayTasks();
};
//Function to Display The Tasks
const displayTasks = () => {
if (Object.keys(localStorage).length > 0) {
tasksDiv.style.display = "inline-block";
} else {
tasksDiv.style.display = "none";
}
//Clear the tasks
tasksDiv.innerHTML = "";
//Fetch All The Keys in local storage
let tasks = Object.keys(localStorage);
tasks = tasks.sort();
for (let key of tasks) {
let classValue = "";
//Get all values
let value = localStorage.getItem(key);
let taskInnerDiv = document.createElement("div");
taskInnerDiv.classList.add("task");
taskInnerDiv.setAttribute("id", key);
taskInnerDiv.innerHTML = `<span id="taskname">${key.split("_")[1]}</span>`;
//localstorage would store boolean as string so we parse it to boolean back
let editButton = document.createElement("button");
editButton.classList.add("edit");
editButton.innerHTML = `<i class="fa-solid fa-pen-to-square"></i>`;
if (!JSON.parse(value)) {
editButton.style.visibility = "visible";
} else {
editButton.style.visibility = "hidden";
taskInnerDiv.classList.add("completed");
}
taskInnerDiv.appendChild(editButton);
taskInnerDiv.innerHTML += `<button class="delete"><i class="fa-solid fa-trash"></i></button>`;
tasksDiv.appendChild(taskInnerDiv);
}
//tasks completed
tasks = document.querySelectorAll(".task");
tasks.forEach((element, index) => {
element.onclick = () => {
//local storage update
if (element.classList.contains("completed")) {
updateStorage(element.id.split("_")[0], element.innerText, false);
} else {
updateStorage(element.id.split("_")[0], element.innerText, true);
}
};
});
//Edit Tasks
editTasks = document.getElementsByClassName("edit");
Array.from(editTasks).forEach((element, index) => {
element.addEventListener("click", (e) => {
//Stop propogation to outer elements (if removed when we click delete eventually rhw click will move to parent)
e.stopPropagation();
//disable other edit buttons when one task is being edited
disableButtons(true);
//update input value and remove div
let parent = element.parentElement;
newTaskInput.value = parent.querySelector("#taskname").innerText;
//set updateNote to the task that is being edited
updateNote = parent.id;
//remove task
parent.remove();
});
});
//Delete Tasks
deleteTasks = document.getElementsByClassName("delete");
Array.from(deleteTasks).forEach((element, index) => {
element.addEventListener("click", (e) => {
e.stopPropagation();
//Delete from local storage and remove div
let parent = element.parentElement;
removeTask(parent.id);
parent.remove();
count -= 1;
});
});
};
//Disable Edit Button
const disableButtons = (bool) => {
let editButtons = document.getElementsByClassName("edit");
Array.from(editButtons).forEach((element) => {
element.disabled = bool;
});
};
//Remove Task from local storage
const removeTask = (taskValue) => {
localStorage.removeItem(taskValue);
displayTasks();
};
//Add tasks to local storage
const updateStorage = (index, taskValue, completed) => {
localStorage.setItem(`${index}_${taskValue}`, completed);
displayTasks();
};
//Function To Add New Task
document.querySelector("#push").addEventListener("click", () => {
//Enable the edit button
disableButtons(false);
if (newTaskInput.value.length == 0) {
alert("Please Enter A Task");
} else {
//Store locally and display from local storage
if (updateNote == "") {
//new task
updateStorage(count, newTaskInput.value, false);
} else {
//update task
let existingCount = updateNote.split("_")[0];
removeTask(updateNote);
updateStorage(existingCount, newTaskInput.value, false);
updateNote = "";
}
count += 1;
newTaskInput.value = "";
}
});
#html #css #javascript
1654894080
Serde JSON
Serde is a framework for serializing and deserializing Rust data structures efficiently and generically.
[dependencies]
serde_json = "1.0"
You may be looking for:
#[derive(Serialize, Deserialize)]
JSON is a ubiquitous open-standard format that uses human-readable text to transmit data objects consisting of key-value pairs.
{
"name": "John Doe",
"age": 43,
"address": {
"street": "10 Downing Street",
"city": "London"
},
"phones": [
"+44 1234567",
"+44 2345678"
]
}
There are three common ways that you might find yourself needing to work with JSON data in Rust.
Serde JSON provides efficient, flexible, safe ways of converting data between each of these representations.
Any valid JSON data can be manipulated in the following recursive enum representation. This data structure is serde_json::Value
.
enum Value {
Null,
Bool(bool),
Number(Number),
String(String),
Array(Vec<Value>),
Object(Map<String, Value>),
}
A string of JSON data can be parsed into a serde_json::Value
by the serde_json::from_str
function. There is also from_slice
for parsing from a byte slice &[u8] and from_reader
for parsing from any io::Read
like a File or a TCP stream.
use serde_json::{Result, Value};
fn untyped_example() -> Result<()> {
// Some JSON input data as a &str. Maybe this comes from the user.
let data = r#"
{
"name": "John Doe",
"age": 43,
"phones": [
"+44 1234567",
"+44 2345678"
]
}"#;
// Parse the string of data into serde_json::Value.
let v: Value = serde_json::from_str(data)?;
// Access parts of the data by indexing with square brackets.
println!("Please call {} at the number {}", v["name"], v["phones"][0]);
Ok(())
}
The result of square bracket indexing like v["name"]
is a borrow of the data at that index, so the type is &Value
. A JSON map can be indexed with string keys, while a JSON array can be indexed with integer keys. If the type of the data is not right for the type with which it is being indexed, or if a map does not contain the key being indexed, or if the index into a vector is out of bounds, the returned element is Value::Null
.
When a Value
is printed, it is printed as a JSON string. So in the code above, the output looks like Please call "John Doe" at the number "+44 1234567"
. The quotation marks appear because v["name"]
is a &Value
containing a JSON string and its JSON representation is "John Doe"
. Printing as a plain string without quotation marks involves converting from a JSON string to a Rust string with as_str()
or avoiding the use of Value
as described in the following section.
The Value
representation is sufficient for very basic tasks but can be tedious to work with for anything more significant. Error handling is verbose to implement correctly, for example imagine trying to detect the presence of unrecognized fields in the input data. The compiler is powerless to help you when you make a mistake, for example imagine typoing v["name"]
as v["nmae"]
in one of the dozens of places it is used in your code.
Serde provides a powerful way of mapping JSON data into Rust data structures largely automatically.
use serde::{Deserialize, Serialize};
use serde_json::Result;
#[derive(Serialize, Deserialize)]
struct Person {
name: String,
age: u8,
phones: Vec<String>,
}
fn typed_example() -> Result<()> {
// Some JSON input data as a &str. Maybe this comes from the user.
let data = r#"
{
"name": "John Doe",
"age": 43,
"phones": [
"+44 1234567",
"+44 2345678"
]
}"#;
// Parse the string of data into a Person object. This is exactly the
// same function as the one that produced serde_json::Value above, but
// now we are asking it for a Person as output.
let p: Person = serde_json::from_str(data)?;
// Do things just like with any other Rust data structure.
println!("Please call {} at the number {}", p.name, p.phones[0]);
Ok(())
}
This is the same serde_json::from_str
function as before, but this time we assign the return value to a variable of type Person
so Serde will automatically interpret the input data as a Person
and produce informative error messages if the layout does not conform to what a Person
is expected to look like.
Any type that implements Serde's Deserialize
trait can be deserialized this way. This includes built-in Rust standard library types like Vec<T>
and HashMap<K, V>
, as well as any structs or enums annotated with #[derive(Deserialize)]
.
Once we have p
of type Person
, our IDE and the Rust compiler can help us use it correctly like they do for any other Rust code. The IDE can autocomplete field names to prevent typos, which was impossible in the serde_json::Value
representation. And the Rust compiler can check that when we write p.phones[0]
, then p.phones
is guaranteed to be a Vec<String>
so indexing into it makes sense and produces a String
.
The necessary setup for using Serde's derive macros is explained on the Using derive page of the Serde site.
Serde JSON provides a json!
macro to build serde_json::Value
objects with very natural JSON syntax.
use serde_json::json;
fn main() {
// The type of `john` is `serde_json::Value`
let john = json!({
"name": "John Doe",
"age": 43,
"phones": [
"+44 1234567",
"+44 2345678"
]
});
println!("first phone number: {}", john["phones"][0]);
// Convert to a string of JSON and print it out
println!("{}", john.to_string());
}
The Value::to_string()
function converts a serde_json::Value
into a String
of JSON text.
One neat thing about the json!
macro is that variables and expressions can be interpolated directly into the JSON value as you are building it. Serde will check at compile time that the value you are interpolating is able to be represented as JSON.
let full_name = "John Doe";
let age_last_year = 42;
// The type of `john` is `serde_json::Value`
let john = json!({
"name": full_name,
"age": age_last_year + 1,
"phones": [
format!("+44 {}", random_phone())
]
});
This is amazingly convenient, but we have the problem we had before with Value
: the IDE and Rust compiler cannot help us if we get it wrong. Serde JSON provides a better way of serializing strongly-typed data structures into JSON text.
A data structure can be converted to a JSON string by serde_json::to_string
. There is also serde_json::to_vec
which serializes to a Vec<u8>
and serde_json::to_writer
which serializes to any io::Write
such as a File or a TCP stream.
use serde::{Deserialize, Serialize};
use serde_json::Result;
#[derive(Serialize, Deserialize)]
struct Address {
street: String,
city: String,
}
fn print_an_address() -> Result<()> {
// Some data structure.
let address = Address {
street: "10 Downing Street".to_owned(),
city: "London".to_owned(),
};
// Serialize it to a JSON string.
let j = serde_json::to_string(&address)?;
// Print, write to a file, or send to an HTTP server.
println!("{}", j);
Ok(())
}
Any type that implements Serde's Serialize
trait can be serialized this way. This includes built-in Rust standard library types like Vec<T>
and HashMap<K, V>
, as well as any structs or enums annotated with #[derive(Serialize)]
.
It is fast. You should expect in the ballpark of 500 to 1000 megabytes per second deserialization and 600 to 900 megabytes per second serialization, depending on the characteristics of your data. This is competitive with the fastest C and C++ JSON libraries or even 30% faster for many use cases. Benchmarks live in the serde-rs/json-benchmark repo.
Serde is one of the most widely used Rust libraries, so any place that Rustaceans congregate will be able to help you out. For chat, consider trying the #rust-questions or #rust-beginners channels of the unofficial community Discord (invite: https://discord.gg/rust-lang-community), the #rust-usage or #beginners channels of the official Rust Project Discord (invite: https://discord.gg/rust-lang), or the #general stream in Zulip. For asynchronous, consider the [rust] tag on StackOverflow, the /r/rust subreddit which has a pinned weekly easy questions post, or the Rust Discourse forum. It's acceptable to file a support issue in this repo, but they tend not to get as many eyes as any of the above and may get closed without a response after some time.
As long as there is a memory allocator, it is possible to use serde_json without the rest of the Rust standard library. This is supported on Rust 1.36+. Disable the default "std" feature and enable the "alloc" feature:
[dependencies]
serde_json = { version = "1.0", default-features = false, features = ["alloc"] }
For JSON support in Serde without a memory allocator, please see the serde-json-core
crate.