Jamel  O'Reilly

Jamel O'Reilly

1660294260

GEOSwift: The Swift Geometry Engine

Easily handle a geometric object model (points, linestrings, polygons etc.) and related topological operations (intersections, overlapping etc.). A type-safe, MIT-licensed Swift interface to the OSGeo's GEOS library routines.

For MapKit integration visit: https://github.com/GEOSwift/GEOSwiftMapKit
For MapboxGL integration visit: https://github.com/GEOSwift/GEOSwiftMapboxGL
 

Migrating to Version 5 or Later

Version 5 constitutes a ground-up rewrite of GEOSwift. For full details and help migrating from version 4, see VERSION_5.md.

Features

  • A pure-Swift, type-safe, optional-aware programming interface
  • WKT and WKB reading & writing
  • Robust support for GeoJSON via Codable
  • Thread-safe
  • Swift-native error handling
  • Extensively tested

Requirements

  • iOS 9.0+, tvOS 9.0+, macOS 10.9+, watchOS 2.0+ (Swift Package Manager, CocoaPods)
  • Linux (Swift Package Manager)
  • Swift 5.3

GEOS is licensed under LGPL 2.1 and its compatibility with static linking is at least controversial. Use of geos without dynamic linking is discouraged.

Installation

CocoaPods

Update your Podfile to include:

 use_frameworks!
 pod 'GEOSwift'

Run $ pod install

Swift Package Manager

Update the top-level dependencies in your Package.swift to include:

 .package(url: "https://github.com/GEOSwift/GEOSwift.git", from: "9.0.0")

Update the target dependencies in your Package.swift to include

 "GEOSwift"

In certain cases, you may also need to explicitly include geos as a dependency. See issue #195 for details.

Usage

Geometry creation

// 1. From Well Known Text (WKT) representation
let point = try Point(wkt: "POINT(10 45)")
let polygon = try Geometry(wkt: "POLYGON((35 10, 45 45.5, 15 40, 10 20, 35 10),(20 30, 35 35, 30 20, 20 30))")

// 2. From a Well Known Binary (WKB)
let wkb: NSData = geometryWKB()
let geometry2 = try Geometry(wkb: wkb)

// 3. From a GeoJSON file:
let decoder = JSONDecoder()
if let geoJSONURL = Bundle.main.url(forResource: "multipolygon", withExtension: "geojson"),
    let data = try? Data(contentsOf: geoJSONURL),
    let geoJSON = try? decoder.decode(GeoJSON.self, from: data),
    case let .feature(feature) = geoJSON,
    let italy = feature.geometry
{
    italy
}

Topological operations

Let's say we have two geometries:

Example geometries

GEOSwift let you perform a set of operations on these two geometries:

Topological operations

Predicates:

  • equals: returns true if this geometric object is “spatially equal” to another geometry.
  • disjoint: returns true if this geometric object is “spatially disjoint” from another geometry.
  • intersects: returns true if this geometric object “spatially intersects” another geometry.
  • touches: returns true if this geometric object “spatially touches” another geometry.
  • crosses: returns true if this geometric object “spatially crosses’ another geometry.
  • within: returns true if this geometric object is “spatially within” another geometry.
  • contains: returns true if this geometric object “spatially contains” another geometry.
  • overlaps: returns true if this geometric object “spatially overlaps” another geometry.
  • relate: returns true if this geometric object is spatially related to another geometry by testing for intersections between the interior, boundary and exterior of the two geometric objects as specified by the values in the intersectionPatternMatrix.

Playground

Explore more, interactively, in the playground, which is available in the GEOSwiftMapKit project. It can be found inside GEOSwiftMapKit workspace. Open the workspace in Xcode, build the GEOSwiftMapKit framework and open the playground file.

Playground

Contributing

To make a contribution:

  • Fork the repo
  • Start from the main branch and create a branch with a name that describes your contribution
  • Run $ xed Package.swift to open the project in Xcode.
  • Run $ swiftlint from the repo root and resolve any issues.
  • Sign in to travis-ci.com (if you've never signed in before, CI won't run to verify your pull request)
  • Push your branch and create a pull request to main
  • One of the maintainers will review your code and may request changes
  • If your pull request is accepted, one of the maintainers should update the changelog before merging it

Author: GEOSwift
Source Code: https://github.com/GEOSwift/GEOSwift
License: MIT license

#ios #swift 

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GEOSwift: The Swift Geometry Engine
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