Eugene  Lockman

Eugene Lockman

1622514480

Importance of Continuous Testing In Agile and Continuous Delivery Environments

DevOps, CI/CD, and Agile are all methodologies and approaches that have gained attention in recent years in the QA and testing fields.

They have emerged with the need to make testing leaner and to enable businesses to deliver quality at speed.

DevOps, CI/CD, and Agile are different, but share the same purpose and goal of allowing businesses to deliver quality through flexible delivery models that drive fast feedback loops and immediate responses, allowing businesses to adapt to changes in the market quicker than ever before. This is made possible by test automation and Continuous Testing (CT).

#devops

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Importance of Continuous Testing In Agile and Continuous Delivery Environments
Jamal  Lemke

Jamal Lemke

1603587600

Agile Testing: An introduction

When we talk about Agile the first thing that pops into our mind is Agile development. But here we are going to see and learn about an introduction to Agile Testing that how testers work in Agile, the contrast between Agile Testing and development, and traditional vs. Agile approach.

What is Agile Testing?

  • In the world of software development, there are two very common terminologies, Developers (programmers) and testers. When we hear programmer we think of a person whose main task is to write production code. And when you hear tester you think of a person whose main task in testing and quality assurance.
  • In Agile no one has only one task to perform, here everyone works on it with one aim in the mind that is to deliver the quality their customers need. In a traditional approach, this would have been the primary concern of the tester or the QA of the team. But in Agile even the development team tries to deliver quality end product to the customer.
  • Agile is an iterative development methodology, where requirements evolve through collaboration between the customer and self-organizing teams. Agile aligns development with customer needs. Several core practices used by agile teams relate to testing.
  • Test-driven development (TDD) is used for the development of the services. Where the programmer writes the tiny piece of test which fails. Then tries to write the code around it to make the test pass. It is an approach that many teams follows as it is a smart technique to avoid any bugs.

ROLES AND ACTIVITIES ON AN AGILE TEAM

The roles are divided into mainly two teams:

  • Customer team
  • Developer team
Customer team
  • The customer team comprises business experts, product owners, domain experts, product managers, business analysts, etc. The customer team writes the stories for the development to work on. They provide examples and logic behind the requirements. Their main task is to clear any doubts and give clarification with real world use cases or examples. They are available in each iteration for guiding the Dev and QA teams as well.
  • In a customer team, the testers have a crucial role to play. They help the customers express their requirements as tests.
Developer team
  • The developer team comprises of Developer team includes programmers,system administrators, architects, database administrators, technical writers,security specialists. Each person in the team can be responsible for multiple roles. A developer can also be helping out in testing related activities and a tester could be helping the developers in debugging a issue.
  • Testers are in the developer team as well because testing is one of the core tasks in Agile. Both the testers and the developers help each other in achieving the best quality end product for the customer.

Interaction between Customer and Developer Teams

  • The customer and developer teams work closely together with a common goal to deliver value to the organisation. Testers does not have the sole responsibility for the quality of the product under development. The developer also helps them achieve this by trying to maintain the quality from the first phase of the development.
  • The customer team with developer team prioritise stories which are crucial and are to delivered in each sprint. It’s totally up to the customer that what they want the developer team to work on. They can even request changes in between the sprint and the developer can work on it. If it does not affect the current scope of the story too much. Even if it does they can pick it up in the next upcoming sprint.
  • It is not totally in the hands of the customer team to dictate how much work they want the development team to work on. The developer picks up work according to there bandwidth, estimates it and then starts working on it.
  • Testers have a foot in each world, understanding the customer viewpoint as well as the complexities of the technical implementation. The testers or the QA team acts as a bridge between the customer and the developers. They don’t just understands the customer requirements but also looks at it from a technical viewpoint. and tries to see if it is feasible or not from the developers point of view as well.

**HOW IS AGILE TESTING DIFFERENT? **

  • By now you must be wondering how is Agile testing different from the the other traditional approach? Let’s see how it is like to work on a traditional team vs. an Agile team.

Working on Traditional Teams

  • In traditional team or approach the testers are not involved with developers from the starting phases of the software. Testers are involved in the last phases of the development where they get very little time to test the services on which the developers works for months.
  • Each release cycle is for around 6 months where all the tasks are to be completed and released to the customer. Testers are involved in release planning and requirements definition.But after that they are involved in the end with rushed testing phase and sometimes a delayed release as well.
  • The quality is the sole responsibility of the QA team only. If any of the requirements were missing or any other issue was found the testers were responsible. They didn’t even have the control over if the developer has even tested there code or not.
  • The testers have the power to stop or postpone the release of they find any major issues in the release or if it is not according to the requirements.
  • 6 months seems like a very long time but is not as even after this time the end result is not according to the customers expectations. Things gets deviated from the path and the end result is not covering all the requirements.
  • The testers create there test plans according to the API specs but if the end product is not according to the defined requirements then the whole test plan simply fails.

#agile #api testing #integration testing #quality assurance (qa) #scaled agile #scrum #testing #unit testing #agile teams #agile transformation #test automation

Jamal  Lemke

Jamal Lemke

1603580400

Ten Principles For Agile Testers

In the previous blog we saw that what exactly is Agile testing and in this blog we will see in introduction to Principles For Agile Testers.

What is an Agile tester?

  • So get into the principles for Agile testers we first need to know what is an Agile tester? A professional tester who is not scared of change has knowledge about technical and business aspects as well and understands the concept of using tests to document requirements to drive development is an Agile tester.
  • Now let’s see what are in ten principles for Agile testers:
  • Provide continuous feedback.
  • Deliver value to the customer.
  • Enable face-to-face communication.
  • Have courage.
  • Keep it simple.
  • Practice continuous improvement.
  • Respond to change.
  • Self-organize.
  • Focus on people.
  • Enjoy

Provide Continuous Feedback

  • Continuous feedback is the key to agile testing success. By providing feedback we can improve and not make the same mistakes again and again. The main aim is to learn from your mistakes. Testers should help product owners or customers visualize requirements for the stories. Their feedbacks helps in designing the test cases early in the software life cycle. As retrospectives are an important part of the Agile process, providing feedback in it is also helpful. It is one of the most important principles for Agile testers.

Deliver Value to the Customer

  • As a tester, it’s your responsibility to tell customers which really is an important function and which is not. The testers help them identify the main functionality instead of just some cool features. The main focus is to try and deliver critical functionality and enhance it later. Critical functionalities should be worked on first as after seeing them implemented, customers can see what enhancements they want. Testing should work on corner cases but should not forget about the happy path of the service. As we get involved in testing it is possible to get involved in corner cases so much that we miss the core functionality. So, we need to maintain a balance between them.

Enable Face-to-Face Communication

  • Good communication is the key to success. Agile’s success is totally dependent upon communication. Whether it is between customer and developer or between developers and the testers all communication is very important. Testers should look for unique ways to communicate. Teams may be working in geographically divided. But it should not hinder communications between the teams.
  • Testers should never get in the way of any direct customer-developer communication but should help to make sure that communication happens. If a tester finds out that the developer has some confusion regarding the requirements. It’s the responsibility of the tester to set up a meeting between the developer and the business.
  • The testers understand the story from the customer’s perspective and from the developers’ technical angle as well. The tester should be able to communicate both ways, that’s why it’s in testers’ best interest to be good at communicating, as they need to do it more than any other team member. Testers act as a bridge between customers and developers.

Have Courage

  • The testers should have the courage to speak their minds. They should not be intimidated by anyone. If they find any issue they should report it. If they see any gap in the business requirements they should discuss it.
  • The testers should be comfortable in asking customers for examples or developers for help. Asking for examples is the best way for getting the real-world use case of the services. In Agile anyone can perform any task. So, a developer can help a tester in testing some particular scenario. And a tester can help the developers in debugging an issue ass well.
  • Testers should not be scared to fail but should learn from their mistake. It’s natural to make some mistakes but we should always learn from them and improve ourselves.

#api testing #integration testing #quality assurance (qa) #testing #unit testing #agile #agile teams #agile transformation #agiledeveloper #automation #automation testing #testing skills

Madyson  Reilly

Madyson Reilly

1602931740

Kick-Off Your Agile Team With A Working Agreement Workshop

The canvas, created by Avi Schneier and the Scrum Inc team [1], encourages the team to ask questions that go to the heart of team dynamics, from the norms and guidelines they agree to abide by, to the skills they bring to the table and the skills they want to learn from each other, to how they celebrate success and learn from failure. In this article, I will discuss how I adapted Avi’s original canvas to the needs of the teams I was coaching, elaborate on the different elements of a working agreement, and share with you a step-by-step guide to facilitating collaborative working agreement development workshops.

The 8 Canvas Blocks In a Glance:

Team Name and Motto:

Having a team name that all team members can identify with is one aspect of establishing the team’s unique identity. A Team name should be created (and agreed on) by the team on their own. There are many anecdotal accounts[2] about how coming together under a common team name helps the team run much more smoothly and efficiently (Plus, it’s fun to come up with a great team name together!) In a recent working agreement canvas workshop I facilitated, and since there were so many Harry Potter fans in the group, they chose to be called _Team Slytherin. _You should’ve heard the laughs as they attempted to come up with that name!

The Motto is the team’s catch-phrase. Some teams opt for something that captures in a few words what they consider the essence of good teamwork, while others prefer something more tongue-in-cheek. I love to observe the dynamic of a team and how they learn more about each other’s personalities as they try to come up with a motto.

#devops #agile adoption #agile teams #agile and devops #agile adaptation #agile practices #agile application delivery #agile culture #agile applications #agile product development

Maud  Rosenbaum

Maud Rosenbaum

1603305660

Identifying Non-Functional Requirements (NFR) As Part of Your Agile Project Inception

NFRs:

In addition to the customer value-adding Epics and User stories you typically brainstorm in story writing workshops, the team needs to consider & plan for how to meet critical non-functional requirements that are also essential to the success of the product. These include things like performance, security, reliability, etc. To truly differentiate your product from the competition, think about NFRs not merely as compliance must-haves, but as distinguishing factors and essential contributors to the value proposition of the product. A big part of why our product is superior to the competition could be because it is more secure, more reliable, faster, etc.

NFRs include things like performance, flexibility, usability, maintainability, audit, logging, data migration, availability, reliability, recoverability, traffic/user volume, security, globalization/localization, etc.

In practice, we need to look at each of these non-functional requirements and answer 3 broad questions:

  • What is our _Definition of Success _for this NFR? Exploring this question is critical in order to determine how much time and effort we need to dedicate to this NFR.

Let us take usability as an example: here is an excerpt of the Definition of Success for the Usability NFR from a team I coached recently:

  1. the system should be accessible remotely via a virtual desktop
  2. users should be able to customize the user interface
  3. users should be able to use keyboard shortcuts to access frequently used features
  4. response time for the system should be <n seconds
  5. user should be able to have multiple instances of the system open at the same time
  6. the system should have a usability score on the System Usability Scale (SUS) of 68 or higher.

#devops #agile adoption #agile teams #agile and devops #agile adaptation #agile practices #agile application delivery #agile culture #agile applications #agile product development

Umeng Analytics & Push Flutter Plugins

Umeng Analytics&Push Flutter Plugins(umeng_analytics_push) 

  • Language: English | 中文简体
  • Umeng API: umeng:analytics & umeng:push
  • Tip: From v2.1.0 supported Umeng "Compliance Guide" Android IOS, and made appropriate adjustments to facilitate integration.
  • Note: The following document description shall prevail, do not refer to the settings in the example

Usages

Import

dependencies:
  umeng_analytics_push: ^x.x.x #The latest version is shown above, plugin1.x supports flutter1.x, plugin2.x supports flutter2.x

# Or import through Git (choose one, Git version may be updated more timely)

dependencies:
  umeng_analytics_push:
      git:
        url: https://github.com/zileyuan/umeng_analytics_push.git

Android pretreatment settings (with Kotlin example)

Create a custom FlutterApplication class as the startup class, if the push function is not needed, uemng_message_secret is set to null or ""

package com.demo.umeng.app

import io.flutter.app.FlutterApplication
import io.github.zileyuan.umeng_analytics_push.UmengAnalyticsPushFlutterAndroid

class MyFlutterApplication: FlutterApplication() {
    override fun onCreate() {
        super.onCreate();
        UmengAnalyticsPushFlutterAndroid.androidPreInit(this, "uemng_app_key", "channel", "uemng_message_secret")
    }
}

Modify MainActivity, add Umeng settings

package com.demo.umeng.app

import android.os.Handler
import android.os.Looper
import android.content.Intent
import androidx.annotation.NonNull;
import io.flutter.embedding.android.FlutterActivity
import io.flutter.embedding.engine.FlutterEngine
import io.flutter.plugins.GeneratedPluginRegistrant
import io.github.zileyuan.umeng_analytics_push.UmengAnalyticsPushFlutterAndroid
import io.github.zileyuan.umeng_analytics_push.UmengAnalyticsPushPlugin

class MainActivity: FlutterActivity() {
    var handler: Handler = Handler(Looper.myLooper())

    override fun configureFlutterEngine(@NonNull flutterEngine: FlutterEngine) {
        GeneratedPluginRegistrant.registerWith(flutterEngine);
    }

    override fun onNewIntent(intent: Intent) {
        // Actively update and save the intent every time you go back to the front desk, and then you can get the latest intent
        setIntent(intent);
        super.onNewIntent(intent);
    }

    override fun onResume() {
        super.onResume()
        UmengAnalyticsPushFlutterAndroid.androidOnResume(this)
        if (getIntent().getExtras() != null) {
            var message = getIntent().getExtras().getString("message")
            if (message != null && message != "") {
                // To start the interface, wait for the engine to load, and send it to the interface with a delay of 5 seconds
                handler.postDelayed(object : Runnable {
                    override fun run() {
                        UmengAnalyticsPushPlugin.eventSink.success(message)
                    }
                }, 5000)
            }
        }
    }

    override fun onPause() {
        super.onPause()
        UmengAnalyticsPushFlutterAndroid.androidOnPause(this)
    }
}

Modify the AndroidManifest.xml file

<application
  android:name="com.demo.umeng.app.MyFlutterApplication">
</application>

Add the vendor push channel, see the official documentation for details umeng:push:vendor

Modify MyFlutterApplication

package com.demo.umeng.app

import io.flutter.app.FlutterApplication
import io.github.zileyuan.umeng_analytics_push.UmengAnalyticsPushFlutterAndroid

class MyFlutterApplication: FlutterApplication() {
    override fun onCreate() {
        super.onCreate();
        UmengAnalyticsPushFlutterAndroid.androidInit(this, "uemng_app_key", "channel", "uemng_message_secret")
        // Register Xiaomi Push (optional)
        UmengAnalyticsPushFlutterAndroid.registerXiaomi(this, "xiaomi_app_id", "xiaomi_app_key")
        // Register Huawei Push (optional, need add other infomation in AndroidManifest.xml)
        UmengAnalyticsPushFlutterAndroid.registerHuawei(this)
        // Register Oppo Push (optional)
        UmengAnalyticsPushFlutterAndroid.registerOppo(this, "oppo_app_key", "oppo_app_secret")
        // Register Vivo Push (optional, need add other infomation in AndroidManifest.xml)
        UmengAnalyticsPushFlutterAndroid.registerVivo(this)
        // Register Meizu Push (optional)
        UmengAnalyticsPushFlutterAndroid.registerMeizu(this, "meizu_app_id", "meizu_app_key")
    }
}

Modify the AndroidManifest.xml, fill in the real id or key

<application
  android:name="com.demo.umeng.app.MyFlutterApplication">
    <!-- Vivo push channel start (optional) -->
    <meta-data
        android:name="com.vivo.push.api_key"
        android:value="vivo_api_key" />
    <meta-data
        android:name="com.vivo.push.app_id"
        android:value="vivo_app_id" />
    <!-- Vivo push channel end-->

    <!-- Huawei push channel start (optional) -->
    <meta-data
        android:name="com.huawei.hms.client.appid"
        android:value="appid=huawei_app_id" />
    <!-- Huawei push channel end-->
</application>

Use the following parameters to send, accept offline messages

"mipush": true
"mi_activity": "io.github.zileyuan.umeng_analytics_push.OfflineNotifyClickActivity"  

If the App needs to use proguard for obfuscated packaging, please add the following obfuscated code

-dontwarn com.umeng.**
-dontwarn com.taobao.**
-dontwarn anet.channel.**
-dontwarn anetwork.channel.**
-dontwarn org.android.**
-dontwarn org.apache.thrift.**
-dontwarn com.xiaomi.**
-dontwarn com.huawei.**
-dontwarn com.meizu.**

-keepattributes *Annotation*

-keep class com.taobao.** {*;}
-keep class org.android.** {*;}
-keep class anet.channel.** {*;}
-keep class com.umeng.** {*;}
-keep class com.xiaomi.** {*;}
-keep class com.huawei.** {*;}
-keep class com.meizu.** {*;}
-keep class org.apache.thrift.** {*;}

-keep class com.alibaba.sdk.android.** {*;}
-keep class com.ut.** {*;}
-keep class com.ta.** {*;}

-keep public class **.R$* {
    public static final int *;
}

IOS pretreatment settings (with Swift example)

Modify AppDelegate.swift file

import UIKit
import Flutter

@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
    override func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
        GeneratedPluginRegistrant.register(with: self)
        UmengAnalyticsPushFlutterIos.iosPreInit(launchOptions, appkey:"uemng_app_key", channel:"appstore");
        return super.application(application, didFinishLaunchingWithOptions: launchOptions)
    }

    // If you need to handle Push clicks, use the following code
    @available(iOS 10.0, *)
    override func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void) {
        let userInfo = response.notification.request.content.userInfo
        UmengAnalyticsPushFlutterIos.handleMessagePush(userInfo)
        completionHandler()
    }
}

Modify Runner-Bridging-Header.h file

#import "GeneratedPluginRegistrant.h"
#import <UMCommon/UMCommon.h>
#import <UMCommon/MobClick.h>
#import <UMPush/UMessage.h>
#import <UserNotifications/UserNotifications.h>
#import <umeng_analytics_push/UmengAnalyticsPushIos.h>

Use in Flutter

Initialize Umeng, call it after agreeing to the "Privacy Policy" according to the "Compliance Guide", two parameter switches, one is log, the other is push

import 'package:umeng_analytics_push/umeng_analytics_push.dart';

UmengAnalyticsPush.initUmeng(false, true);

Click Push response

import 'package:umeng_analytics_push/umeng_analytics_push.dart';
import 'package:umeng_analytics_push/message_model.dart';

UmengAnalyticsPush.addPushMessageCallback((MessageModel message) {
  print("UmengAnalyticsPush Message ======> $message");
});

Operation Alias

import 'package:umeng_analytics_push/umeng_analytics_push.dart';

UmengAnalyticsPush.addAlias('1001', 'jobcode');
UmengAnalyticsPush.setAlias('1002', 'jobcode');
UmengAnalyticsPush.deleteAlias('1002', 'jobcode');

Operation Tags

import 'package:umeng_analytics_push/umeng_analytics_push.dart';

UmengAnalyticsPush.addTags('manager');
UmengAnalyticsPush.deleteTags('manager');

Page buried point operation

import 'package:umeng_analytics_push/umeng_analytics_push.dart';

UmengAnalyticsPush.pageStart('memberPage');
UmengAnalyticsPush.pageEnd('memberPage');

Custom event

import 'package:umeng_analytics_push/umeng_analytics_push.dart';

UmengAnalyticsPush.event('customEvent', '1000');

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add umeng_analytics_push

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  umeng_analytics_push: ^2.1.3

Alternatively, your editor might support or flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:umeng_analytics_push/umeng_analytics_push.dart';

example/lib/main.dart

import 'package:flutter/material.dart';

void main() => runApp(MyApp());

class MyApp extends StatefulWidget {
  @override
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {

  @override
  void initState() {
    super.initState();
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: const Text('Plugin example app'),
        ),
        body: Center(
        ),
      ),
    );
  }
} 

Download Details:

Author: zileyuan

Source Code: https://github.com/zileyuan/umeng_analytics_push

#flutter #analytics