1616737200
In this project I tried making the Google Chrome Dinosaur Game in 3D and JavaScript/Three.js
We build the game pretty much from scratch, starting with a basic empty scene, building out the endless runner gameplay to match the original Chrome Dinosaur Game. Add scores, some background assets, scenery, load a few GLTF assets, and polish it a bit using some examples from the three.js examples site. This isn’t perfect, but hopefully will give you a basic understanding of putting together a small game using three.js.
What I’ll cover:
Github: https://github.com/simondevyoutube/
Subscribe: https://www.youtube.com/channel/UCEwhtpXrg5MmwlH04ANpL8A
#javascript
1598015898
Work on real-time JavaScript Snake game project and become a pro
Snake game is an interesting JavaScript project for beginners. Snake game is a single-player game, which we’ve been playing for a very long time. The game mainly consists of two components – snake and fruit. And we just need to take our snake to the food so that it can eat and grow faster and as the number of fruits eaten increases, the length of snake increases which makes the game more interesting. While moving if the snake eats its own body, then the snake dies and the game ends. Now let’s see how we can create this.
To implement the snake game in JavaScript you should have basic knowledge of:
1. Basic concepts of JavaScript
2. HTML
3. CSS
Before proceeding ahead please download source code of Snake Game: Snake Game in JavaScript
HTML builds the basic structure. This file contains some basic HTML tags like div, h1, title, etc. also we’ve used bootstrap (CDN is already included).
index.html:
Code:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>DataFlair Snake game</title>
<link rel="stylesheet" href="https://stackpath.bootstrapcdn.com/bootstrap/4.5.0/css/bootstrap.min.css" integrity="sha384-9aIt2nRpC12Uk9gS9baDl411NQApFmC26EwAOH8WgZl5MYYxFfc+NcPb1dKGj7Sk" crossorigin="anonymous">
<link rel="stylesheet" href="static/style.css">
</head>
<body>
<div class="container">
<div class ="Jumbotron">
<h1>DataFlair Snake game using vanilla JavaScript</h1>
<h2 class="btn btn-info">
Score: 0
</h2>
<div class="containerCanvas">
<canvas id="canvas" width="500" height="500" class="canvasmain"> </canvas>
</div>
</div>
</div>
<script src="static/fruit.js"></script>
<script src="static/snake.js"></script>
<script src="static/draw.js"></script>
</body>
</html>
We have used simple HTML tags except
#javascript tutorial #javascript project #javascript snake game #simple snake game #javascript
1616737200
In this project I tried making the Google Chrome Dinosaur Game in 3D and JavaScript/Three.js
We build the game pretty much from scratch, starting with a basic empty scene, building out the endless runner gameplay to match the original Chrome Dinosaur Game. Add scores, some background assets, scenery, load a few GLTF assets, and polish it a bit using some examples from the three.js examples site. This isn’t perfect, but hopefully will give you a basic understanding of putting together a small game using three.js.
What I’ll cover:
Github: https://github.com/simondevyoutube/
Subscribe: https://www.youtube.com/channel/UCEwhtpXrg5MmwlH04ANpL8A
#javascript
1565073008
#javascript #web-development #angular #node-js #reactjs #vue-js #angular-js #react-native #typescript #express #es6 #three-js
1602565700
We’ve launched a new Game Development with .NET section on our site. It’s designed for current .NET developers to explore all the choices available to them when developing games. It’s also designed for new developers trying to learn how to use .NET by making games. We’ve also launched a new game development Learn portal for .NET filled with tutorials, videos, and documentation provided by Microsoft and others in the .NET game development community. Finally, we launched a step-by-step Unity get-started tutorial that will get you started with Unity and writing C## scripts for it in no time. We are excited to show you what .NET has to offer to you when making games. .NET is also part of Microsoft Game Stack, a comprehensive suite of tools and services just for game development.
.NET is cross-platform. With .NET you can target over 25+ different platforms with a single code base. You can make games for, but not limited to, Windows, macOS, Linux, Android, iOS, Xbox, PlayStation, Nintendo, and mixed reality devices.
C## is the most popular programming language in game development. The wider .NET community is also big. There is no lack of expertise and support you can find from individuals and user groups, locally or online.
.NET does not just cover building your game. You can also use it to build your game’s website with ASP.NET, your mobile app using Xamarin, and even do remote rendering with Microsoft Azure. Your skills will transfer across the entire game development pipeline.
The first step to developing games in .NET is to choose a game engine. You can think of engines as the frameworks and tools you use for developing your game. There are many game engines that use .NET and they differ widely. Some of the engines are commercial and some are completely royalty free and open source. I am excited to see some of them planning to adopt .NET 5 soon. Just choose the engine that better works for you and your game. Would you like to read a blog post to help you learn about .NET game engines, and which one would be best for you?
#.net #.net core #azure #c# #game development #azure #cryengine #game developers #game development #game development with .net #game engines #games #monogame #playfab #stride #unity #visual studio #waveengine
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