1579247710
A chatbot is an intelligent piece of software that is capable of communicating and performing actions similar to a human. Chatbots are used a lot in customer interaction, marketing on social network sites and instantly messaging the client. There are two basic types of chatbot models based on how they are built; Retrieval based and Generative based models.
“A chatbot (also known as a talkbot, chatterbot, Bot, IM bot, interactive agent, or Artificial Conversational Entity) is a computer program or an artificial intelligence which conducts a conversation via auditory or textual methods. Such programs are often designed to convincingly simulate how a human would behave as a conversational partner, thereby passing the Turing test. Chatbots are typically used in dialog systems for various practical purposes including customer service or information acquisition. Some chatterbots use sophisticated natural language processing systems, but many simpler systems scan for keywords within the input, then pull a reply with the most matching keywords, or the most similar wording pattern, from a database.”_____ source wikipedia
In this article we will build an interesting project on Chatbot. We will implement a chatbot from the beginning so we can understand what the user is talking about and provide appropriate feedback.
The project requires you to have good knowledge of Python, Keras, and Natural language processing (NLTK). Along with them, we will use some helping modules which you can download using the python-pip command.
pip install tensorflow, keras, pickle, nltk
Now we are going to build the chatbot using Python but first, let us see the file structure and the type of files we will be creating:
Train_chatbot.py — In this file, we will build and train the deep learning model that can classify and identify what the user is asking to the bot.
Gui_Chatbot.py — This file is where we will build a graphical user interface to chat with our trained chatbot.
Intents.json — The intents file has all the data that we will use to train the model. It contains a collection of tags with their corresponding patterns and responses.
Chatbot_model.h5 — This is a hierarchical data format file in which we have stored the weights and the architecture of our trained model.
Classes.pkl — The pickle file can be used to store all the tag names to classify when we are predicting the message.
Words.pkl — The words.pkl pickle file contains all the unique words that are the vocabulary of our model.
Download the source code and the dataset
Create a new python file and name it as train_chatbot and then we are going to import all the required modules. After that, we will read the JSON data file in our Python program.
import numpy as np
from keras.models import Sequential
from keras.layers import Dense, Activation, Dropout
from keras.optimizers import SGD
import random
import nltk
from nltk.stem import WordNetLemmatizer
lemmatizer = WordNetLemmatizer()
import json
import pickle
intents_file = open('intents.json').read()
intents = json.loads(intents_file)
he model cannot take the raw data. It has to go through a lot of pre-processing for the machine to easily understand. For textual data, there are many preprocessing techniques available. The first technique is tokenizing, in which we break the sentences into words.
By observing the intents file, we can see that each tag contains a list of patterns and responses. We tokenize each pattern and add the words in a list. Also, we create a list of classes and documents to add all the intents associated with patterns.
words=[]
classes = []
documents = []
ignore_letters = ['!', '?', ',', '.']
for intent in intents['intents']:
for pattern in intent['patterns']:
#tokenize each word
word = nltk.word_tokenize(pattern)
words.extend(word)
#add documents in the corpus
documents.append((word, intent['tag']))
# add to our classes list
if intent['tag'] not in classes:
classes.append(intent['tag'])
print(documents)
Another technique is Lemmatization. We can convert words into the lemma form so that we can reduce all the canonical words. For example, the words play, playing, plays, played, etc. will all be replaced with play. This way, we can reduce the number of total words in our vocabulary. So now we lemmatize each word and remove the duplicate words.
# lemmaztize and lower each word and remove duplicates
words = [lemmatizer.lemmatize(w.lower()) for w in words if w not in ignore_letters]
words = sorted(list(set(words)))
# sort classes
classes = sorted(list(set(classes)))
# documents = combination between patterns and intents
print (len(documents), "documents")
# classes = intents
print (len(classes), "classes", classes)
# words = all words, vocabulary
print (len(words), "unique lemmatized words", words)
pickle.dump(words,open('words.pkl','wb'))
pickle.dump(classes,open('classes.pkl','wb'))
In the end, the words contain the vocabulary of our project and classes contain the total entities to classify. To save the python object in a file, we used the pickle.dump() method. These files will be helpful after the training is done and we predict the chats.
To train the model, we will convert each input pattern into numbers. First, we will lemmatize each word of the pattern and create a list of zeroes of the same length as the total number of words. We will set value 1 to only those indexes that contain the word in the patterns. In the same way, we will create the output by setting 1 to the class input the pattern belongs to.
# create the training data
training = []
# create empty array for the output
output_empty = [0] * len(classes)
# training set, bag of words for every sentence
for doc in documents:
# initializing bag of words
bag = []
# list of tokenized words for the pattern
word_patterns = doc[0]
# lemmatize each word - create base word, in attempt to represent related words
word_patterns = [lemmatizer.lemmatize(word.lower()) for word in word_patterns]
# create the bag of words array with 1, if word is found in current pattern
for word in words:
bag.append(1) if word in word_patterns else bag.append(0)
# output is a '0' for each tag and '1' for current tag (for each pattern)
output_row = list(output_empty)
output_row[classes.index(doc[1])] = 1
training.append([bag, output_row])
# shuffle the features and make numpy array
random.shuffle(training)
training = np.array(training)
# create training and testing lists. X - patterns, Y - intents
train_x = list(training[:,0])
train_y = list(training[:,1])
print("Training data is created")
The architecture of our model will be a neural network consisting of 3 dense layers. The first layer has 128 neurons, the second one has 64 and the last layer will have the same neurons as the number of classes. The dropout layers are introduced to reduce overfitting of the model. We have used the SGD optimizer and fit the data to start the training of the model. After the training of 200 epochs is completed, we then save the trained model using the Keras model.save(“chatbot_model.h5”) function.
# deep neural networds model
model = Sequential()
model.add(Dense(128, input_shape=(len(train_x[0]),), activation='relu'))
model.add(Dropout(0.5))
model.add(Dense(64, activation='relu'))
model.add(Dropout(0.5))
model.add(Dense(len(train_y[0]), activation='softmax'))
# Compiling model. SGD with Nesterov accelerated gradient gives good results for this model
sgd = SGD(lr=0.01, decay=1e-6, momentum=0.9, nesterov=True)
model.compile(loss='categorical_crossentropy', optimizer=sgd, metrics=['accuracy'])
#Training and saving the model
hist = model.fit(np.array(train_x), np.array(train_y), epochs=200, batch_size=5, verbose=1)
model.save('chatbot_model.h5', hist)
print("model is created")
Our model is ready to chat, so now let’s create a nice graphical user interface for our chatbot in a new file. You can name the file as gui_chatbot.py
In our GUI file, we will be using the Tkinter module to build the structure of the desktop application and then we will capture the user message and again perform some preprocessing before we input the message into our trained model
The model will then predict the tag of the user’s message, and we will randomly select the response from the list of responses in our intents file.
Here’s the full source code for the GUI file.
import nltk
from nltk.stem import WordNetLemmatizer
lemmatizer = WordNetLemmatizer()
import pickle
import numpy as np
from keras.models import load_model
model = load_model('chatbot_model.h5')
import json
import random
intents = json.loads(open('intents.json').read())
words = pickle.load(open('words.pkl','rb'))
classes = pickle.load(open('classes.pkl','rb'))
def clean_up_sentence(sentence):
# tokenize the pattern - splitting words into array
sentence_words = nltk.word_tokenize(sentence)
# stemming every word - reducing to base form
sentence_words = [lemmatizer.lemmatize(word.lower()) for word in sentence_words]
return sentence_words
# return bag of words array: 0 or 1 for words that exist in sentence
def bag_of_words(sentence, words, show_details=True):
# tokenizing patterns
sentence_words = clean_up_sentence(sentence)
# bag of words - vocabulary matrix
bag = [0]*len(words)
for s in sentence_words:
for i,word in enumerate(words):
if word == s:
# assign 1 if current word is in the vocabulary position
bag[i] = 1
if show_details:
print ("found in bag: %s" % word)
return(np.array(bag))
def predict_class(sentence):
# filter below threshold predictions
p = bag_of_words(sentence, words,show_details=False)
res = model.predict(np.array([p]))[0]
ERROR_THRESHOLD = 0.25
results = [[i,r] for i,r in enumerate(res) if r>ERROR_THRESHOLD]
# sorting strength probability
results.sort(key=lambda x: x[1], reverse=True)
return_list = []
for r in results:
return_list.append({"intent": classes[r[0]], "probability": str(r[1])})
return return_list
def getResponse(ints, intents_json):
tag = ints[0]['intent']
list_of_intents = intents_json['intents']
for i in list_of_intents:
if(i['tag']== tag):
result = random.choice(i['responses'])
break
return result
#Creating tkinter GUI
import tkinter
from tkinter import *
def send():
msg = EntryBox.get("1.0",'end-1c').strip()
EntryBox.delete("0.0",END)
if msg != '':
ChatBox.config(state=NORMAL)
ChatBox.insert(END, "You: " + msg + '\n\n')
ChatBox.config(foreground="#446665", font=("Verdana", 12 ))
ints = predict_class(msg)
res = getResponse(ints, intents)
ChatBox.insert(END, "Bot: " + res + '\n\n')
ChatBox.config(state=DISABLED)
ChatBox.yview(END)
root = Tk()
root.title("Chatbot")
root.geometry("400x500")
root.resizable(width=FALSE, height=FALSE)
#Create Chat window
ChatBox = Text(root, bd=0, bg="white", height="8", width="50", font="Arial",)
ChatBox.config(state=DISABLED)
#Bind scrollbar to Chat window
scrollbar = Scrollbar(root, command=ChatBox.yview, cursor="heart")
ChatBox['yscrollcommand'] = scrollbar.set
#Create Button to send message
SendButton = Button(root, font=("Verdana",12,'bold'), text="Send", width="12", height=5,
bd=0, bg="#f9a602", activebackground="#3c9d9b",fg='#000000',
command= send )
#Create the box to enter message
EntryBox = Text(root, bd=0, bg="white",width="29", height="5", font="Arial")
#EntryBox.bind("<Return>", send)
#Place all components on the screen
scrollbar.place(x=376,y=6, height=386)
ChatBox.place(x=6,y=6, height=386, width=370)
EntryBox.place(x=128, y=401, height=90, width=265)
SendButton.place(x=6, y=401, height=90)
root.mainloop()
Now we have two separate files, one is the train_chatbot.py which we will use first to train the model.
python train_chatbot.py
In this Python data science project, we understood about chatbots and implemented a deep learning version of a chatbot in Python which is accurate. You can customize the data according to business requirements and train the chatbot with great accuracy. Chatbots are used everywhere and all businesses is looking forward to implementing bot in their workflow.
Thanks for reading.
#python #chatbot
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Python is one of the most popular programming languages currently. It looks like this trend is about to continue in 2021 and beyond. So, if you are a Python beginner, the best thing you can do is work on some real-time Python project ideas.
We, here at upGrad, believe in a practical approach as theoretical knowledge alone won’t be of help in a real-time work environment. In this article, we will be exploring some interesting Python project ideas which beginners can work on to put their Python knowledge to test. In this article, you will find 42 top python project ideas for beginners to get hands-on experience on Python
Moreover, project-based learning helps improve student knowledge. That’s why all of the upGrad courses cover case studies and assignments based on real-life problems. This technique is ideally for, but not limited to, beginners in programming skills.
But first, let’s address the more pertinent question that must be lurking in your mind:
#data science #python project #python project ideas #python project ideas for beginners #python project topics #python projects #python projects for beginners
1667425440
Perl script converts PDF files to Gerber format
Pdf2Gerb generates Gerber 274X photoplotting and Excellon drill files from PDFs of a PCB. Up to three PDFs are used: the top copper layer, the bottom copper layer (for 2-sided PCBs), and an optional silk screen layer. The PDFs can be created directly from any PDF drawing software, or a PDF print driver can be used to capture the Print output if the drawing software does not directly support output to PDF.
The general workflow is as follows:
Please note that Pdf2Gerb does NOT perform DRC (Design Rule Checks), as these will vary according to individual PCB manufacturer conventions and capabilities. Also note that Pdf2Gerb is not perfect, so the output files must always be checked before submitting them. As of version 1.6, Pdf2Gerb supports most PCB elements, such as round and square pads, round holes, traces, SMD pads, ground planes, no-fill areas, and panelization. However, because it interprets the graphical output of a Print function, there are limitations in what it can recognize (or there may be bugs).
See docs/Pdf2Gerb.pdf for install/setup, config, usage, and other info.
#Pdf2Gerb config settings:
#Put this file in same folder/directory as pdf2gerb.pl itself (global settings),
#or copy to another folder/directory with PDFs if you want PCB-specific settings.
#There is only one user of this file, so we don't need a custom package or namespace.
#NOTE: all constants defined in here will be added to main namespace.
#package pdf2gerb_cfg;
use strict; #trap undef vars (easier debug)
use warnings; #other useful info (easier debug)
##############################################################################################
#configurable settings:
#change values here instead of in main pfg2gerb.pl file
use constant WANT_COLORS => ($^O !~ m/Win/); #ANSI colors no worky on Windows? this must be set < first DebugPrint() call
#just a little warning; set realistic expectations:
#DebugPrint("${\(CYAN)}Pdf2Gerb.pl ${\(VERSION)}, $^O O/S\n${\(YELLOW)}${\(BOLD)}${\(ITALIC)}This is EXPERIMENTAL software. \nGerber files MAY CONTAIN ERRORS. Please CHECK them before fabrication!${\(RESET)}", 0); #if WANT_DEBUG
use constant METRIC => FALSE; #set to TRUE for metric units (only affect final numbers in output files, not internal arithmetic)
use constant APERTURE_LIMIT => 0; #34; #max #apertures to use; generate warnings if too many apertures are used (0 to not check)
use constant DRILL_FMT => '2.4'; #'2.3'; #'2.4' is the default for PCB fab; change to '2.3' for CNC
use constant WANT_DEBUG => 0; #10; #level of debug wanted; higher == more, lower == less, 0 == none
use constant GERBER_DEBUG => 0; #level of debug to include in Gerber file; DON'T USE FOR FABRICATION
use constant WANT_STREAMS => FALSE; #TRUE; #save decompressed streams to files (for debug)
use constant WANT_ALLINPUT => FALSE; #TRUE; #save entire input stream (for debug ONLY)
#DebugPrint(sprintf("${\(CYAN)}DEBUG: stdout %d, gerber %d, want streams? %d, all input? %d, O/S: $^O, Perl: $]${\(RESET)}\n", WANT_DEBUG, GERBER_DEBUG, WANT_STREAMS, WANT_ALLINPUT), 1);
#DebugPrint(sprintf("max int = %d, min int = %d\n", MAXINT, MININT), 1);
#define standard trace and pad sizes to reduce scaling or PDF rendering errors:
#This avoids weird aperture settings and replaces them with more standardized values.
#(I'm not sure how photoplotters handle strange sizes).
#Fewer choices here gives more accurate mapping in the final Gerber files.
#units are in inches
use constant TOOL_SIZES => #add more as desired
(
#round or square pads (> 0) and drills (< 0):
.010, -.001, #tiny pads for SMD; dummy drill size (too small for practical use, but needed so StandardTool will use this entry)
.031, -.014, #used for vias
.041, -.020, #smallest non-filled plated hole
.051, -.025,
.056, -.029, #useful for IC pins
.070, -.033,
.075, -.040, #heavier leads
# .090, -.043, #NOTE: 600 dpi is not high enough resolution to reliably distinguish between .043" and .046", so choose 1 of the 2 here
.100, -.046,
.115, -.052,
.130, -.061,
.140, -.067,
.150, -.079,
.175, -.088,
.190, -.093,
.200, -.100,
.220, -.110,
.160, -.125, #useful for mounting holes
#some additional pad sizes without holes (repeat a previous hole size if you just want the pad size):
.090, -.040, #want a .090 pad option, but use dummy hole size
.065, -.040, #.065 x .065 rect pad
.035, -.040, #.035 x .065 rect pad
#traces:
.001, #too thin for real traces; use only for board outlines
.006, #minimum real trace width; mainly used for text
.008, #mainly used for mid-sized text, not traces
.010, #minimum recommended trace width for low-current signals
.012,
.015, #moderate low-voltage current
.020, #heavier trace for power, ground (even if a lighter one is adequate)
.025,
.030, #heavy-current traces; be careful with these ones!
.040,
.050,
.060,
.080,
.100,
.120,
);
#Areas larger than the values below will be filled with parallel lines:
#This cuts down on the number of aperture sizes used.
#Set to 0 to always use an aperture or drill, regardless of size.
use constant { MAX_APERTURE => max((TOOL_SIZES)) + .004, MAX_DRILL => -min((TOOL_SIZES)) + .004 }; #max aperture and drill sizes (plus a little tolerance)
#DebugPrint(sprintf("using %d standard tool sizes: %s, max aper %.3f, max drill %.3f\n", scalar((TOOL_SIZES)), join(", ", (TOOL_SIZES)), MAX_APERTURE, MAX_DRILL), 1);
#NOTE: Compare the PDF to the original CAD file to check the accuracy of the PDF rendering and parsing!
#for example, the CAD software I used generated the following circles for holes:
#CAD hole size: parsed PDF diameter: error:
# .014 .016 +.002
# .020 .02267 +.00267
# .025 .026 +.001
# .029 .03167 +.00267
# .033 .036 +.003
# .040 .04267 +.00267
#This was usually ~ .002" - .003" too big compared to the hole as displayed in the CAD software.
#To compensate for PDF rendering errors (either during CAD Print function or PDF parsing logic), adjust the values below as needed.
#units are pixels; for example, a value of 2.4 at 600 dpi = .0004 inch, 2 at 600 dpi = .0033"
use constant
{
HOLE_ADJUST => -0.004 * 600, #-2.6, #holes seemed to be slightly oversized (by .002" - .004"), so shrink them a little
RNDPAD_ADJUST => -0.003 * 600, #-2, #-2.4, #round pads seemed to be slightly oversized, so shrink them a little
SQRPAD_ADJUST => +0.001 * 600, #+.5, #square pads are sometimes too small by .00067, so bump them up a little
RECTPAD_ADJUST => 0, #(pixels) rectangular pads seem to be okay? (not tested much)
TRACE_ADJUST => 0, #(pixels) traces seemed to be okay?
REDUCE_TOLERANCE => .001, #(inches) allow this much variation when reducing circles and rects
};
#Also, my CAD's Print function or the PDF print driver I used was a little off for circles, so define some additional adjustment values here:
#Values are added to X/Y coordinates; units are pixels; for example, a value of 1 at 600 dpi would be ~= .002 inch
use constant
{
CIRCLE_ADJUST_MINX => 0,
CIRCLE_ADJUST_MINY => -0.001 * 600, #-1, #circles were a little too high, so nudge them a little lower
CIRCLE_ADJUST_MAXX => +0.001 * 600, #+1, #circles were a little too far to the left, so nudge them a little to the right
CIRCLE_ADJUST_MAXY => 0,
SUBST_CIRCLE_CLIPRECT => FALSE, #generate circle and substitute for clip rects (to compensate for the way some CAD software draws circles)
WANT_CLIPRECT => TRUE, #FALSE, #AI doesn't need clip rect at all? should be on normally?
RECT_COMPLETION => FALSE, #TRUE, #fill in 4th side of rect when 3 sides found
};
#allow .012 clearance around pads for solder mask:
#This value effectively adjusts pad sizes in the TOOL_SIZES list above (only for solder mask layers).
use constant SOLDER_MARGIN => +.012; #units are inches
#line join/cap styles:
use constant
{
CAP_NONE => 0, #butt (none); line is exact length
CAP_ROUND => 1, #round cap/join; line overhangs by a semi-circle at either end
CAP_SQUARE => 2, #square cap/join; line overhangs by a half square on either end
CAP_OVERRIDE => FALSE, #cap style overrides drawing logic
};
#number of elements in each shape type:
use constant
{
RECT_SHAPELEN => 6, #x0, y0, x1, y1, count, "rect" (start, end corners)
LINE_SHAPELEN => 6, #x0, y0, x1, y1, count, "line" (line seg)
CURVE_SHAPELEN => 10, #xstart, ystart, x0, y0, x1, y1, xend, yend, count, "curve" (bezier 2 points)
CIRCLE_SHAPELEN => 5, #x, y, 5, count, "circle" (center + radius)
};
#const my %SHAPELEN =
#Readonly my %SHAPELEN =>
our %SHAPELEN =
(
rect => RECT_SHAPELEN,
line => LINE_SHAPELEN,
curve => CURVE_SHAPELEN,
circle => CIRCLE_SHAPELEN,
);
#panelization:
#This will repeat the entire body the number of times indicated along the X or Y axes (files grow accordingly).
#Display elements that overhang PCB boundary can be squashed or left as-is (typically text or other silk screen markings).
#Set "overhangs" TRUE to allow overhangs, FALSE to truncate them.
#xpad and ypad allow margins to be added around outer edge of panelized PCB.
use constant PANELIZE => {'x' => 1, 'y' => 1, 'xpad' => 0, 'ypad' => 0, 'overhangs' => TRUE}; #number of times to repeat in X and Y directions
# Set this to 1 if you need TurboCAD support.
#$turboCAD = FALSE; #is this still needed as an option?
#CIRCAD pad generation uses an appropriate aperture, then moves it (stroke) "a little" - we use this to find pads and distinguish them from PCB holes.
use constant PAD_STROKE => 0.3; #0.0005 * 600; #units are pixels
#convert very short traces to pads or holes:
use constant TRACE_MINLEN => .001; #units are inches
#use constant ALWAYS_XY => TRUE; #FALSE; #force XY even if X or Y doesn't change; NOTE: needs to be TRUE for all pads to show in FlatCAM and ViewPlot
use constant REMOVE_POLARITY => FALSE; #TRUE; #set to remove subtractive (negative) polarity; NOTE: must be FALSE for ground planes
#PDF uses "points", each point = 1/72 inch
#combined with a PDF scale factor of .12, this gives 600 dpi resolution (1/72 * .12 = 600 dpi)
use constant INCHES_PER_POINT => 1/72; #0.0138888889; #multiply point-size by this to get inches
# The precision used when computing a bezier curve. Higher numbers are more precise but slower (and generate larger files).
#$bezierPrecision = 100;
use constant BEZIER_PRECISION => 36; #100; #use const; reduced for faster rendering (mainly used for silk screen and thermal pads)
# Ground planes and silk screen or larger copper rectangles or circles are filled line-by-line using this resolution.
use constant FILL_WIDTH => .01; #fill at most 0.01 inch at a time
# The max number of characters to read into memory
use constant MAX_BYTES => 10 * M; #bumped up to 10 MB, use const
use constant DUP_DRILL1 => TRUE; #FALSE; #kludge: ViewPlot doesn't load drill files that are too small so duplicate first tool
my $runtime = time(); #Time::HiRes::gettimeofday(); #measure my execution time
print STDERR "Loaded config settings from '${\(__FILE__)}'.\n";
1; #last value must be truthful to indicate successful load
#############################################################################################
#junk/experiment:
#use Package::Constants;
#use Exporter qw(import); #https://perldoc.perl.org/Exporter.html
#my $caller = "pdf2gerb::";
#sub cfg
#{
# my $proto = shift;
# my $class = ref($proto) || $proto;
# my $settings =
# {
# $WANT_DEBUG => 990, #10; #level of debug wanted; higher == more, lower == less, 0 == none
# };
# bless($settings, $class);
# return $settings;
#}
#use constant HELLO => "hi there2"; #"main::HELLO" => "hi there";
#use constant GOODBYE => 14; #"main::GOODBYE" => 12;
#print STDERR "read cfg file\n";
#our @EXPORT_OK = Package::Constants->list(__PACKAGE__); #https://www.perlmonks.org/?node_id=1072691; NOTE: "_OK" skips short/common names
#print STDERR scalar(@EXPORT_OK) . " consts exported:\n";
#foreach(@EXPORT_OK) { print STDERR "$_\n"; }
#my $val = main::thing("xyz");
#print STDERR "caller gave me $val\n";
#foreach my $arg (@ARGV) { print STDERR "arg $arg\n"; }
Author: swannman
Source Code: https://github.com/swannman/pdf2gerb
License: GPL-3.0 license
1589206620
Learning Python can be difficult. You can spend time reading a textbook or watching videos, but then struggle to actually put what you’ve learned into practice. Or you might spend a ton of time learning syntax and get bored or lose motivation.
How can you increase your chances of success? By building Python projects. That way you’re learning by actually doing what you want to do!
#Data Science Projects #Learning and Motivation #beginner #Learn Python #Portfolio #project portfolio #projects #python #python projects
1593867420
Android Projects with Source Code – Your entry pass into the world of Android
Hello Everyone, welcome to this article, which is going to be really important to all those who’re in dilemma for their projects and the project submissions. This article is also going to help you if you’re an enthusiast looking forward to explore and enhance your Android skills. The reason is that we’re here to provide you the best ideas of Android Project with source code that you can choose as per your choice.
These project ideas are simple suggestions to help you deal with the difficulty of choosing the correct projects. In this article, we’ll see the project ideas from beginners level and later we’ll move on to intermediate to advance.
Before working on real-time projects, it is recommended to create a sample hello world project in android studio and get a flavor of project creation as well as execution: Create your first android project
Android Project: A calculator will be an easy application if you have just learned Android and coding for Java. This Application will simply take the input values and the operation to be performed from the users. After taking the input it’ll return the results to them on the screen. This is a really easy application and doesn’t need use of any particular package.
To make a calculator you’d need Android IDE, Kotlin/Java for coding, and for layout of your application, you’d need XML or JSON. For this, coding would be the same as that in any language, but in the form of an application. Not to forget creating a calculator initially will increase your logical thinking.
Once the user installs the calculator, they’re ready to use it even without the internet. They’ll enter the values, and the application will show them the value after performing the given operations on the entered operands.
Source Code: Simple Calculator Project
Android Project: This is a good project for beginners. A Reminder App can help you set reminders for different events that you have throughout the day. It’ll help you stay updated with all your tasks for the day. It can be useful for all those who are not so good at organizing their plans and forget easily. This would be a simple application just whose task would be just to remind you of something at a particular time.
To make a Reminder App you need to code in Kotlin/Java and design the layout using XML or JSON. For the functionality of the app, you’d need to make use of AlarmManager Class and Notifications in Android.
In this, the user would be able to set reminders and time in the application. Users can schedule reminders that would remind them to drink water again and again throughout the day. Or to remind them of their medications.
Android Project: Another beginner’s level project Idea can be a Quiz Application in android. Here you can provide the users with Quiz on various general knowledge topics. These practices will ensure that you’re able to set the layouts properly and slowly increase your pace of learning the Android application development. In this you’ll learn to use various Layout components at the same time understanding them better.
To make a quiz application you’ll need to code in Java and set layouts using xml or java whichever you prefer. You can also use JSON for the layouts whichever preferable.
In the app, questions would be asked and answers would be shown as multiple choices. The user selects the answer and gets shown on the screen if the answers are correct. In the end the final marks would be shown to the users.
Android Project: Tic-Tac-Toe is a nice game, I guess most of you all are well aware of it. This will be a game for two players. In this android game, users would be putting X and O in the given 9 parts of a box one by one. The first player to arrange X or O in an adjacent line of three wins.
To build this game, you’d need Java and XML for Android Studio. And simply apply the logic on that. This game will have a set of three matches. So, it’ll also have a scoreboard. This scoreboard will show the final result at the end of one complete set.
Upon entering the game they’ll enter their names. And that’s when the game begins. They’ll touch one of the empty boxes present there and get their turn one by one. At the end of the game, there would be a winner declared.
Source Code: Tic Tac Toe Game Project
Android Project: A stopwatch is another simple android project idea that will work the same as a normal handheld timepiece that measures the time elapsed between its activation and deactivation. This application will have three buttons that are: start, stop, and hold.
This application would need to use Java and XML. For this application, we need to set the timer properly as it is initially set to milliseconds, and that should be converted to minutes and then hours properly. The users can use this application and all they’d need to do is, start the stopwatch and then stop it when they are done. They can also pause the timer and continue it again when they like.
Android Project: This is another very simple project idea for you as a beginner. This application as the name suggests will be a To-Do list holding app. It’ll store the users schedules and their upcoming meetings or events. In this application, users will be enabled to write their important notes as well. To make it safe, provide a login page before the user can access it.
So, this app will have a login page, sign-up page, logout system, and the area to write their tasks, events, or important notes. You can build it in android studio using Java and XML at ease. Using XML you can build the user interface as user-friendly as you can. And to store the users’ data, you can use SQLite enabling the users to even delete the data permanently.
Now for users, they will sign up and get access to the write section. Here the users can note down the things and store them permanently. Users can also alter the data or delete them. Finally, they can logout and also, login again and again whenever they like.
Android Project: This app is aimed at the conversion of Roman numbers to their significant decimal number. It’ll help to check the meaning of the roman numbers. Moreover, it will be easy to develop and will help you get your hands on coding and Android.
You need to use Android Studio, Java for coding and XML for interface. The application will take input from the users and convert them to decimal. Once it converts the Roman no. into decimal, it will show the results on the screen.
The users are supposed to just enter the Roman Number and they’ll get the decimal values on the screen. This can be a good android project for final year students.
Android Project: Well, coming to this part that is Virtual Dice or a random no. generator. It is another simple but interesting app for computer science students. The only task that it would need to do would be to generate a number randomly. This can help people who’re often confused between two or more things.
Using a simple random number generator you can actually create something as good as this. All you’d need to do is get you hands-on OnClick listeners. And a good layout would be cherry on the cake.
The user’s task would be to set the range of the numbers and then click on the roll button. And the app will show them a randomly generated number. Isn’t it interesting ? Try soon!
Android Project: This application is very important for you as a beginner as it will let you use your logical thinking and improve your programming skills. This is a scientific calculator that will help the users to do various calculations at ease.
To make this application you’d need to use Android Studio. Here you’d need to use arithmetic logics for the calculations. The user would need to give input to the application that will be in terms of numbers. After that, the user will give the operator as an input. Then the Application will calculate and generate the result on the user screen.
Android Project: An SMS app is another easy but effective idea. It will let you send the SMS to various no. just in the same way as you use the default messaging application in your phone. This project will help you with better understanding of SMSManager in Android.
For this application, you would need to implement Java class SMSManager in Android. For the Layout you can use XML or JSON. Implementing SMSManager into the app is an easy task, so you would love this.
The user would be provided with the facility to text to whichever number they wish also, they’d be able to choose the numbers from the contact list. Another thing would be the Textbox, where they’ll enter their message. Once the message is entered they can happily click on the send button.
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No programming language is pretty much as diverse as Python. It enables building cutting edge applications effortlessly. Developers are as yet investigating the full capability of end-to-end Python development services in various areas.
By areas, we mean FinTech, HealthTech, InsureTech, Cybersecurity, and that's just the beginning. These are New Economy areas, and Python has the ability to serve every one of them. The vast majority of them require massive computational abilities. Python's code is dynamic and powerful - equipped for taking care of the heavy traffic and substantial algorithmic capacities.
Programming advancement is multidimensional today. Endeavor programming requires an intelligent application with AI and ML capacities. Shopper based applications require information examination to convey a superior client experience. Netflix, Trello, and Amazon are genuine instances of such applications. Python assists with building them effortlessly.
Python can do such numerous things that developers can't discover enough reasons to admire it. Python application development isn't restricted to web and enterprise applications. It is exceptionally adaptable and superb for a wide range of uses.
Robust frameworks
Python is known for its tools and frameworks. There's a structure for everything. Django is helpful for building web applications, venture applications, logical applications, and mathematical processing. Flask is another web improvement framework with no conditions.
Web2Py, CherryPy, and Falcon offer incredible capabilities to customize Python development services. A large portion of them are open-source frameworks that allow quick turn of events.
Simple to read and compose
Python has an improved sentence structure - one that is like the English language. New engineers for Python can undoubtedly understand where they stand in the development process. The simplicity of composing allows quick application building.
The motivation behind building Python, as said by its maker Guido Van Rossum, was to empower even beginner engineers to comprehend the programming language. The simple coding likewise permits developers to roll out speedy improvements without getting confused by pointless subtleties.
Utilized by the best
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Python has a steadily developing community that offers enormous help. From amateurs to specialists, there's everybody. There are a lot of instructional exercises, documentation, and guides accessible for Python web development solutions.
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Progressive applications
Python is the greatest supporter of data science, Machine Learning, and Artificial Intelligence at any enterprise software development company. Its utilization cases in cutting edge applications are the most compelling motivation for its prosperity. Python is the second most well known tool after R for data analytics.
The simplicity of getting sorted out, overseeing, and visualizing information through unique libraries makes it ideal for data based applications. TensorFlow for neural networks and OpenCV for computer vision are two of Python's most well known use cases for Machine learning applications.
Thinking about the advances in programming and innovation, Python is a YES for an assorted scope of utilizations. Game development, web application development services, GUI advancement, ML and AI improvement, Enterprise and customer applications - every one of them uses Python to its full potential.
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