Amina Semhar

Amina Semhar


A Gaming content oriented firebase wiki PWA


A Firebase Powered wiki PWA for Role Playing Games.

A Live Example of the app can be seen at n Please note: this GitHub repository does not include the security rules, and firebase config required to run the Wiki. An example of Firebase condig required can be found below. An example Firestore ruleset available upon request.

Project setup

Clone the repo, and run:

npm install

Create the Firebase project in the Firebase console, and use the Firebase CLI to initialize your App. Rest of this readme expexts you to add Firebase hosting to your app.

firebase init

Compiles and hot-reloads for development


npm run serve

Compiles and minifies for production

npm run build


firebase deploy

Other usefull commands

Lints and fixes files

npm run lint

Run your end-to-end tests

You need to add a cypress.env.json file to project root with username and password to test the features that require login.

Example of the cypress.env.json file

  "TEST_USER_PASSWORD": "theP4ssw0rd"

npm run test:e2e

Run your unit tests

npm run test:unit

Download Details:

Author: vitku


Source Code:

#vuejs #vue #javascript

What is GEEK

Buddha Community

A Gaming content oriented firebase wiki PWA

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Autumn  Blick

Autumn Blick


Game Development with .NET

We’ve launched a new Game Development with .NET section on our site. It’s designed for current .NET developers to explore all the choices available to them when developing games. It’s also designed for new developers trying to learn how to use .NET by making games. We’ve also launched a new game development Learn portal for .NET filled with tutorials, videos, and documentation provided by Microsoft and others in the .NET game development community. Finally, we launched a step-by-step Unity get-started tutorial that will get you started with Unity and writing C## scripts for it in no time. We are excited to show you what .NET has to offer to you when making games. .NET is also part of Microsoft Game Stack, a comprehensive suite of tools and services just for game development.

A picture of a game controller

.NET for game developers

.NET is cross-platform. With .NET you can target over 25+ different platforms with a single code base. You can make games for, but not limited to, Windows, macOS, Linux, Android, iOS, Xbox, PlayStation, Nintendo, and mixed reality devices.

C## is the most popular programming language in game development. The wider .NET community is also big. There is no lack of expertise and support you can find from individuals and user groups, locally or online.

.NET does not just cover building your game. You can also use it to build your game’s website with ASP.NET, your mobile app using Xamarin, and even do remote rendering with Microsoft Azure. Your skills will transfer across the entire game development pipeline.

logos of some gaming platforms supported by .NET

Available game engines

The first step to developing games in .NET is to choose a game engine. You can think of engines as the frameworks and tools you use for developing your game. There are many game engines that use .NET and they differ widely. Some of the engines are commercial and some are completely royalty free and open source. I am excited to see some of them planning to adopt .NET 5 soon. Just choose the engine that better works for you and your game. Would you like to read a blog post to help you learn about .NET game engines, and which one would be best for you? core #azure #c# #game development #azure #cryengine #game developers #game development #game development with .net #game engines #games #monogame #playfab #stride #unity #visual studio #waveengine

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