Goland doesn't accept stdin while debugging

When debugging with Goland on macos, my program waits for input from stdin.

When debugging with Goland on macos, my program waits for input from stdin.

I can type in the console and press enter, but the input is not passed to my program.

It is just like typing in a text editor. I can type, press enter, delete everything I just did. My program gets none of this passed to it.

I also get this behavior when debugging with dlv from the console, however, I have found discussion on how to address it in that circumstance:


I see a similar fix for vscode as well:


But I could not find a solution for goland.

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