Learning JavaScript: Development Environments for JavaScript Programming

One of the nice things about learning JavaScript these days is that there is a plethora of choices for writing and running JavaScript code. In this article, I’m going to describe a few of these environments and show you the environment I’ll be using in this series of articles.

Learning JavaScript: Data Types and Variables

To paraphrase the title of an old computer science textbook, “Algorithms + Data = Programs.” The first step in learning a programming language such as JavaScript is to learn what types of data the language can work with. The second step is to learn how to store that data in variables. In this article I’ll discuss the different types of data you can work with in a JavaScript program and how to create and use variables to store and manipulate that data.

From imperative to declarative JavaScript

In this post, I will explain why declarative code is better than imperative code. Then I will list some techniques to convert imperative JavaScript to a declarative one in common situations.

JavaScript Memory Management System

The main goal of this article is help to readers to understand that how memory management system performs in JavaScript. I will use a shorthand such as GC which means Garbage Collection. When the browsers use Javascript, they need any memory location to store objects, functions, and all other things. Let’s deep in dive that how things going to work in GC.

How to start writing less error-prone code in JavaScript

How to start writing less error-prone code in JavaScript - Everything in JavaScript is an object!’. We said that this assertion is false. Many things in JavaScript can behave like an object, but that doesn’t mean it’s the object. We can say we have three types of objects (objects, functions and arrays) in JavaScript.