Game engine high poly to low poly conversion?

I have a simple scene link this&nbsp;<a href="https://i.stack.imgur.com/HxJLL.png" target="_blank"><img src="https://i.stack.imgur.com/HxJLL.png"></a>

I have a simple scene link this 

I want to have the first model to have details of 3rd one.

the second one is having a cut-out and third one I have added bevel modifier.

as far as i know normal map can be used to give the bevel details but what about the cutouts .. Please help i am using blender cycles

Running Blender python script outside of blender

I want to visualize some scientific data, which is, at the moment, only an animation of some spheres with different colours and sizes.

I want to visualize some scientific data, which is, at the moment, only an animation of some spheres with different colours and sizes.

I already created a script within Mathematica which creates the input for POV-Ray.

My problem is, that I'm not satisfied with the quality of POV-Ray's results and wanted to write a Python script, which could set up the corresponding blender scenes and render them. An important constraint is, that I want to render on a headless machine, so I can't use Blender's internal console.

My question: Is it possible to use Blender's api from an external console to get POV-Ray-like behaviour?

After reading George Profenza's answer I did further research and found Don’t Use Blender! in Blender's documentation.

In contrast to my thoughts, one has to create a python script which is executed by blender in background mode.

./blender --background --python myscript.py


ImportError: No module named Blender

I worked with Blender 2.49 and in my script I used&nbsp;<code>from Blender import *</code>. But now I'm upgrading my code to Blender 2.74 and when I run appears this error&nbsp;<em>No module named Blender</em>. There have been changes to call Blender module in version 2.74?

I worked with Blender 2.49 and in my script I used from Blender import *. But now I'm upgrading my code to Blender 2.74 and when I run appears this error No module named Blender. There have been changes to call Blender module in version 2.74?