Game engine high poly to low poly conversion?

Game engine high poly to low poly conversion?

I have a simple scene link this&nbsp;<a href="" target="_blank"><img src=""></a>

I have a simple scene link this 

I want to have the first model to have details of 3rd one.

the second one is having a cut-out and third one I have added bevel modifier.

as far as i know normal map can be used to give the bevel details but what about the cutouts .. Please help i am using blender cycles

unity blender

Bootstrap 5 Complete Course with Examples

Bootstrap 5 Tutorial - Bootstrap 5 Crash Course for Beginners

Nest.JS Tutorial for Beginners

Hello Vue 3: A First Look at Vue 3 and the Composition API

Building a simple Applications with Vue 3

Deno Crash Course: Explore Deno and Create a full REST API with Deno

How to Build a Real-time Chat App with Deno and WebSockets

Convert HTML to Markdown Online

HTML entity encoder decoder Online

Running Blender python script outside of blender

I want to visualize some scientific data, which is, at the moment, only an animation of some spheres with different colours and sizes.

Learning Path: Unity: Conquer the 2D Game World with Unity 5

Simpliv LLC, a platform for learning and teaching online courses. We basically focus on online learning which helps to learn business concepts, software technology to develop personal and professional goals through video library by recognized industry experts and trainers.

ImportError: No module named Blender

I worked with Blender 2.49 and in my script I used&nbsp;<code>from Blender import *</code>. But now I'm upgrading my code to Blender 2.74 and when I run appears this error&nbsp;<em>No module named Blender</em>. There have been changes to call Blender module in version 2.74?

Unity Terrain Tools

Unity 2019.1 features a new Terrain Tools package for automating terrain creation. Consider installing the free complimentary Terrain Tools Sample Asset Pack by Unity Technologies from the Asset Store by selecting Add to My Assets: Now back in Unity with everything installed, there’s a new Terrain option under the Window menu. This will open a Terrain Toolbox window — change any settings and press Create: