Romolo  Morelli

Romolo Morelli

1593586214

Angular 10 TIP: nuova regola "typedef" in TSLint

In Angular 10 è stata aggiunta una nuova regola a TSLint chiamata “typedef” che probabilmente, in fase di migrazione da una versione precedente del framework, potrebbe segnalarvi diversi warning.

#angular #javascript

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Angular 10 TIP: nuova regola "typedef" in TSLint
Romolo  Morelli

Romolo Morelli

1593586214

Angular 10 TIP: nuova regola "typedef" in TSLint

In Angular 10 è stata aggiunta una nuova regola a TSLint chiamata “typedef” che probabilmente, in fase di migrazione da una versione precedente del framework, potrebbe segnalarvi diversi warning.

#angular #javascript

Hudson  Larkin

Hudson Larkin

1600097760

C++ Typedef Specifier Example | Typedef Tutorial in C++

C++ Typedef keyword stands for “type definition” and is used to declare a new data type explicitly. However, it is to be noted that using a typedef doesn’t allow you to create a new data type from scratch but instead allow you to rename an existing data type.  It means you cannot change the rules/instructions for a specific pre-existing data type, but only its calling name can be changed.

#What is a Datatype in C++

One intention of having types is to make sure that the variables are always used in such a way that they were intended to be used. C and C++ provide several built-in  data types that are based on the underlying representation of the data.

#c++ #typedef

Sadie  Ratke

Sadie Ratke

1593075778

Typedef in C Programming | Learn typedef in C

C Programming Language is the most popular computer language and most used programming language till now. It is very simple and elegant language.

  1. This is by far the most comprehensive C Programming course you’ll find here, or anywhere else.
  2. This C Programming tutorial Series starts from the very basics and covers advanced concepts as we progress. This course breaks even the most complex applications down into simplistic steps.
  3. It is aimed at complete beginners, and assumes that you have no programming experience whatsoever.
  4. This C Programming tutorial Series uses Visual training method, offering users increased retention and accelerated learning.

In C Standard, there are four basic data types. These data types are int, char, float, and double.

Every programmer should and must have learnt C whether it is a Java or C# expert, Because all these languages are derived from C. In this tutorial you will learn all the basic concept of C programming language. Every section in this tutorial is downloadable for offline learning. Topics will be added additional to the tutorial every week or the other which cover more topics and with advanced topics.
This is we will Learn Data Types, Arithmetic, If, Switch, Ternary Operator, Arrays, For Loop, While Loop, Do While Loop, User Input, Strings, Functions, Recursion, File I/O, Exceptions, Pointers, Reference Operator , memory management, pre-processors and more.

#c #programming-c

Sadie  Ratke

Sadie Ratke

1590241680

An introduction to the typedef keyword in C

The typedef keyword in C allows you to defined new types.

Starting from the built-in C types, we can create our own types, using this syntax:

typedef existingtype NEWTYPE

The new type we create is usually, by convention, uppercase.

This it to distinguish it more easily, and immediately recognize it as type.

#c #c# #c++ #programming-c

Joshua Rowe

Joshua Rowe

1626943978

Explore TypeDef In Dart & Fluter for Beginners

In this blog, we will Explore TypeDef In Dart &Fluter. It tells you the best way to make and utilize typedef in Dart. It likewise works in Flutter and there’s a utilization example in your flutter applications. This article discloses how to make typedefs for function and non-function and how to utilize the made typedefs.

How to Using typedef for Functions:

typedef IntOperation<int> = int Function(int a, int b);

int processTwoInts (IntOperation<int> intOperation, int a, int b) {
  return intOperation(a, b);
}

class MyClass {

  IntOperation<int> intOperation;

  MyClass(this.intOperation);

  int doIntOperation(int a, int b) {
    return this.intOperation(a, b);
  }
}

void main() {
  IntOperation<int> sumTwoNumbers = (int a, int b) => a + b;
  print(sumTwoNumbers(2, 2));

  print(processTwoInts(sumTwoNumbers, 2, 1));

  MyClass myClass = MyClass(sumTwoNumbers);
  print(myClass.doIntOperation(4, 4));
}

Output:

4
3
8

 

typedef Compare<T> = bool Function(T a, T b);
bool compareAsc(int a, int b) => a < b;
int compareAsc2(int a, int b) => a - b;

bool doComparison<T>(Compare<T> compare, T a, T b) {
  assert(compare is Compare<T>);
  return compare(a, b);
}

void main() {
  print(compareAsc is Compare<int>);
  print(compareAsc2 is Compare<int>);

  doComparison(compareAsc, 1, 2);
  doComparison(compareAsc2, 1, 2); 
}

Output:

true
false
true

 

int processTwoInts (int Function(int a, int b) intOperation, int a, int b) {
  return intOperation(a, b);
}

class MyClass {

  int Function(int a, int b) intOperation;

  MyClass(this.intOperation);

  int doIntOperation(int a, int b) {
    return this.intOperation(a, b);
  }
}

void main() {
  int Function(int a, int b) sumTwoNumbers = (int a, int b) => a + b;
  print(sumTwoNumbers(2, 2));

  print(processTwoInts(sumTwoNumbers, 2, 1));

  MyClass myClass = MyClass(sumTwoNumbers);
  print(myClass.doIntOperation(4, 4));
}

 

Using typedef for Non-Functions:

environment:
sdk: '>=2.13.0 <3.0.0'
typedef DataList = List<int>;

void main() {
  DataList data = [50, 60];
  data.add(100);
  print('length: ${data.length}');
  print('values: $data');
  print('type: ${data.runtimeType}');
}
length: 3
values: [50,60,100]
type: List<int>
typedef DataList = List<int>;

class MyClass {

  DataList currentData;

  MyClass({required this.currentData});

  set data(DataList currentData) {
    this.currentData = currentData;
  }

  ScoreList getMultipliedData(int multiplyFactor) {
    DataList result = [];

    currentData.forEach((element) {
      result.add(element * multiplyFactor);
    });

    return result;
  }
}

void main() {
  MyClass myClass = MyClass(currentData: [50, 60, 70]);

  myClass.data = [60, 70];
  print(myClass.currentData);

  print(myClass.getMultipliedData(3));
}

Output:

[70, 90]
[180, 210]

 

typedef RequestBody = Map<String, dynamic>;

void main() {
  final RequestBody requestBody1 = {
    'type': 'BUY',
    'itemId': 2,
    'amount': 200,
  };
  final RequestBody requestBody2 = {
    'type': 'CANCEL_BUY',
    'orderId': '04567835',
  };

  print(requestBody1);
  print(requestBody2);
}

Output:

{type: BUY, itemId: 2, amount: 200}
{type: CANCEL_BUY, orderId: 04567835}

 

typedef NumberList<T> = List<T>;

void main() {
  NumberList<String> numbers = ['1', '2', '3'];
  numbers.add('4');
  print('length: ${numbers.length}');
  print('numbers: $numbers');
  print('type: ${numbers.runtimeType}');
}

Output:

length: 4
numbers: [1, 2, 3, 4]
type: List<String>

 

Usage in Flutter:

import 'package:flutter/material.dart';

typedef WidgetList = List<Widget>;

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      home: TypedefExample(),
      debugShowCheckedModeBanner: false,
    );
  }
}

class TypedefExample extends StatelessWidget {

  WidgetList buildMethod() {
    return <Widget>[
      const FlutterLogo(size: 60),
      const Text('FlutterDevs.com', style: const TextStyle(color:  Colors.blue, fontSize: 24)),
    ];
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: const Text('Flutter Demo'),
      ),
      body: SizedBox(
        width: double.infinity,
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: buildMethod(),
        ),
      ),
    );
  }
}

Thanks for reading this article !