C++ is a general-purpose programming language created by Bjarne Stroustrup as an extension of the C programming language, or “C with Classes”. The language has expanded significantly over time, and modern C++ now has object-oriented, generic, and functional features in addition to facilities for low-level memory manipulation. It is almost always implemented as a compiled language, and many vendors provide C++ compilers, including the Free Software Foundation, LLVM, Microsoft, Intel, Oracle, and IBM, so it is available on many platforms.
C++ was designed with a bias toward system programming and embedded, resource-constrained software and large systems, with performance, efficiency, and flexibility of use as its design highlights. C++ has also been found useful in many other contexts, with key strengths being software infrastructure and resource-constrained applications, including desktop applications, video games, servers (e.g. e-commerce, Web search, or SQL servers), and performance-critical applications (e.g. telephone switches or space probes).
In this episode, I show you how to create pointers that point to Structures in C++
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This course will give you a full introduction into all of the core concepts in C++.
⭐️ Contents ⭐
⌨️ (0:00:00) Introduction
⌨️ (0:01:38) Windows Installation
⌨️ (0:04:54) Mac Installation
⌨️ (0:08:44) Setup & Hello World
⌨️ (0:12:29) Drawing a Shape
⌨️ (0:19:55) Variables
⌨️ (0:31:43) Data Types
⌨️ (0:39:15) Working With Strings
⌨️ (0:49:00) Working With Numbers
⌨️ (0:59:41) Getting User Input
⌨️ (1:05:32) Building a Calculator
⌨️ (1:09:28) Building a Mad Libs
⌨️ (1:13:45) Arrays
⌨️ (1:20:03) Functions
⌨️ (1:29:47) Return Statement
⌨️ (1:35:22) If Statements
⌨️ (1:47:15) If Statements (con’t)
⌨️ (1:55:58) Building a Better Calculator
⌨️ (2:02:20) Switch Statements
⌨️ (2:10:47) While Loops
⌨️ (2:18:53) Building a Guessing Game
⌨️ (2:29:18) For Loops
⌨️ (2:38:32) Exponent Function
⌨️ (2:45:21) 2d Arrays & Nested Loops
⌨️ (2:54:55) Comments
⌨️ (2:59:11) Pointers
⌨️ (3:13:26) Classes & Objects
⌨️ (3:25:40) Constructor Functions
⌨️ (3:34:41) Object Functions
⌨️ (3:41:43) Getters & Setters
⌨️ (3:54:04) Inheritance
Course developed by Mike Dane. Check out his YouTube channel for more great programming
📺 The video in this post was made by freeCodeCamp.org
The origin of the article: https://www.youtube.com/watch?v=vLnPwxZdW4Y&list=PLWKjhJtqVAblfum5WiQblKPwIbqYXkDoC&index=10
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C++ Structure is a collection of different data types under the same name_. _Those data elements mean roll no, marks are named as members of the structure. Structures in C++ are user-defined data types that are used to store a group of items of non-similar data types.
Suppose, you are given a task to store the academic information of a student and make a program for that. One thing you can do is, you can take different data types according to the requirements, as an array to store the marks, a string to take a name, int to take roll number, etc. In this case, there can be a problem, like accessing data. But what if you are given a method where you can store them all together?
C++ allows us to create our own user-defined aggregate data types. An aggregate data type is a data type that groups multiple individual variables together. One of the simplest aggregate data types is the struct. A struct (short for structure) allows us to group variables of mixed data types together into a single unit.
You can think of a box, where inside it all your favorite foods are stored. The structure is also the same, inside it all our requirements are stored.
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Pointers are identical to a variable but stores the address of another variable. The pointer’s data type will be the same as the data type of the variable. The call by reference methodarguments to a function copies the address of an argument into the formal parameter. A variable stores the value and pointer stores the address of a variable. You can visually see the difference in the example given below. A compiler must do these three things for a variable:
A function is a self-contained block of statements that performs a coherent task of some kind. A function prototype is a declaration of a function that specifies the function’s name and type signature (arity, data types of parameters, and return type), but discards the function body.
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C++ is a general-purpose, multi-paradigm programming language supports procedural, functional, object-oriented, generic ways of writing code.
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Welcome to this course on C++ Tutorial for Beginners. In this video we will see How to use C++ Structures. A struct (or structure) allows us to group variables of different data types together into a single unit. In this video we will see c++ structure with example.
C++ is general purpose, compiled, object-oriented programming language and its concepts served as the basis for several other languages such as Java, Python, Ruby, Perl etc.
The goal of this course is to provide you with a working knowledge of C++. We’ll start with the basics, including syntax, operators, loops, and functions. This Course will explain you how to use data structures and create your own Functions. This Course will show you the details of the powerful object and template systems so you can create useful classes and objects.
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