A Flutter Plugin to Play Multiple Simultaneously Audio Files, Works

AudioPlayers

A Flutter plugin to play multiple simultaneously audio files, works for Android, iOS, Linux, macOS, Windows, and web.

Note: all the docs have been update to reflect the content for the v1 release (currently 1.0.0-rc.4). If you are looking for v0 specific information and guidance, please checkout the version of this repo before the first v0 change.

If you are interest in migrating to v1, please check our migration guide.

Help

If you have any problems, please follow these steps before opening an issue.

  1. Carefully read the Getting Started tutorial before anything else. Re-read if necessary.
  2. Check our Troubleshooting Guide for solutions for most problems.
  3. If you have a missing feature report or feature request, please first check the Feature Parity Table to understand our roadmap and what we know is missing. We love contributions!
  4. Join Blue Fire's Discord server and ask for directions. Maybe it's not a bug, or it's a known issue.
  5. If you are more comfortable with StackOverflow, you can also create a question there. Add the generic Flame tag, so that anyone following the tag can help out.
  6. If the issue still persists, go to the create an issue page and follow the step-by-step there before submitting.
  7. If the step-by-step there doesn't give you any help, then proceed to create the issue following the template. Do not skip mandatory sections. Do not include the literal text of the template, rather replace the sections with what they should contain.

Any issues created not following the list above can be flagged or closed by our team.

Contributing

All help is appreciated but if you have questions, bug reports, issues, feature requests, pull requests, etc, please first refer to our Contributing Guide.

Be sure to check the Feature Parity Table to understand if your suggestion is already tracked, on the roadmap, or out of scope for this project.

Also, as always, please give us a star to help!

Getting Started

We tried to make audioplayers as simple to use as possible.

Please follow our Getting Started tutorial for all high-level information you need to know.

Then, if you want to dig deeper, our code is very well documented with dartdocs, so check our API reference or the codebase itself on your IDE (or on GitHub).

If something is not clear on our docs, please send a PR to help us improve.

Support

The simplest way to show us your support is by giving the project a star.

You can also support us by becoming a patron on Patreon:

Patreon

Or by making a single donation by buying us a coffee:

Buy Me A Coffee

Note: this software was made by the community, for the community, on our spare time, with no commercial affiliation. It is provided as is and any positive contribution is appreciated. Be kind and mindful of the free time that a battalion of people has gifted on behalf of the community to craft and maintain this.

Feature Parity Table

Not all features are available on all platforms. Click here to see a table relating what features can be used on each target.

Feel free to use it for ideas for possible PRs and contributions you can help with on our roadmap! If you are submitting a PR, don't forget to update the table.

Credits

This was originally a fork of rxlabz's audioplayer, but since we have diverged and added more features.

Thanks for @rxlabz for the amazing work!

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add audioplayers_android

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  audioplayers_android: ^1.0.1

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more. 

Download Details:

Author: bluefireteam

Source Code: https://github.com/bluefireteam/audioplayers

#flutter #android #ios 

What is GEEK

Buddha Community

A Flutter Plugin to Play Multiple Simultaneously Audio Files, Works

Google's Flutter 1.20 stable announced with new features - Navoki

Flutter Google cross-platform UI framework has released a new version 1.20 stable.

Flutter is Google’s UI framework to make apps for Android, iOS, Web, Windows, Mac, Linux, and Fuchsia OS. Since the last 2 years, the flutter Framework has already achieved popularity among mobile developers to develop Android and iOS apps. In the last few releases, Flutter also added the support of making web applications and desktop applications.

Last month they introduced the support of the Linux desktop app that can be distributed through Canonical Snap Store(Snapcraft), this enables the developers to publish there Linux desktop app for their users and publish on Snap Store.  If you want to learn how to Publish Flutter Desktop app in Snap Store that here is the tutorial.

Flutter 1.20 Framework is built on Google’s made Dart programming language that is a cross-platform language providing native performance, new UI widgets, and other more features for the developer usage.

Here are the few key points of this release:

Performance improvements for Flutter and Dart

In this release, they have got multiple performance improvements in the Dart language itself. A new improvement is to reduce the app size in the release versions of the app. Another performance improvement is to reduce junk in the display of app animation by using the warm-up phase.

sksl_warm-up

If your app is junk information during the first run then the Skia Shading Language shader provides for pre-compilation as part of your app’s build. This can speed it up by more than 2x.

Added a better support of mouse cursors for web and desktop flutter app,. Now many widgets will show cursor on top of them or you can specify the type of supported cursor you want.

Autofill for mobile text fields

Autofill was already supported in native applications now its been added to the Flutter SDK. Now prefilled information stored by your OS can be used for autofill in the application. This feature will be available soon on the flutter web.

flutter_autofill

A new widget for interaction

InteractiveViewer is a new widget design for common interactions in your app like pan, zoom drag and drop for resizing the widget. Informations on this you can check more on this API documentation where you can try this widget on the DartPad. In this release, drag-drop has more features added like you can know precisely where the drop happened and get the position.

Updated Material Slider, RangeSlider, TimePicker, and DatePicker

In this new release, there are many pre-existing widgets that were updated to match the latest material guidelines, these updates include better interaction with Slider and RangeSliderDatePicker with support for date range and time picker with the new style.

flutter_DatePicker

New pubspec.yaml format

Other than these widget updates there is some update within the project also like in pubspec.yaml file format. If you are a flutter plugin publisher then your old pubspec.yaml  is no longer supported to publish a plugin as the older format does not specify for which platform plugin you are making. All existing plugin will continue to work with flutter apps but you should make a plugin update as soon as possible.

Preview of embedded Dart DevTools in Visual Studio Code

Visual Studio code flutter extension got an update in this release. You get a preview of new features where you can analyze that Dev tools in your coding workspace. Enable this feature in your vs code by _dart.previewEmbeddedDevTools_setting. Dart DevTools menu you can choose your favorite page embed on your code workspace.

Network tracking

The updated the Dev tools comes with the network page that enables network profiling. You can track the timings and other information like status and content type of your** network calls** within your app. You can also monitor gRPC traffic.

Generate type-safe platform channels for platform interop

Pigeon is a command-line tool that will generate types of safe platform channels without adding additional dependencies. With this instead of manually matching method strings on platform channel and serializing arguments, you can invoke native class and pass nonprimitive data objects by directly calling the Dartmethod.

There is still a long list of updates in the new version of Flutter 1.2 that we cannot cover in this blog. You can get more details you can visit the official site to know more. Also, you can subscribe to the Navoki newsletter to get updates on these features and upcoming new updates and lessons. In upcoming new versions, we might see more new features and improvements.

You can get more free Flutter tutorials you can follow these courses:

#dart #developers #flutter #app developed #dart devtools in visual studio code #firebase local emulator suite in flutter #flutter autofill #flutter date picker #flutter desktop linux app build and publish on snapcraft store #flutter pigeon #flutter range slider #flutter slider #flutter time picker #flutter tutorial #flutter widget #google flutter #linux #navoki #pubspec format #setup flutter desktop on windows

Adobe XD plugin for Flutter with CodePen Tutorial

Recently Adobe XD releases a new version of the plugin that you can use to export designs directly into flutter widgets or screens. Yes, you read it right, now you can make and export your favorite design in Adobe XD and export all the design in the widget form or as a full-screen design, this can save you a lot of time required in designing.

What we will do?
I will make a simple design of a dialogue box with a card design with text over it as shown below. After you complete this exercise you can experiment with the UI. You can make your own components or import UI kits available with the Adobe XD.

#developers #flutter #adobe xd design export to flutter #adobe xd flutter code #adobe xd flutter code generator - plugin #adobe xd flutter plugin #adobe xd flutter plugin tutorial #adobe xd plugins #adobe xd to flutter #adobe xd tutorial #codepen for flutter.

Terry  Tremblay

Terry Tremblay

1598396940

What is Flutter and why you should learn it?

Flutter is an open-source UI toolkit for mobile developers, so they can use it to build native-looking** Android and iOS** applications from the same code base for both platforms. Flutter is also working to make Flutter apps for Web, PWA (progressive Web-App) and Desktop platform (Windows,macOS,Linux).

flutter-mobile-desktop-web-embedded_min

Flutter was officially released in December 2018. Since then, it has gone a much stronger flutter community.

There has been much increase in flutter developers, flutter packages, youtube tutorials, blogs, flutter examples apps, official and private events, and more. Flutter is now on top software repos based and trending on GitHub.

Flutter meaning?

What is Flutter? this question comes to many new developer’s mind.

humming_bird_dart_flutter

Flutter means flying wings quickly, and lightly but obviously, this doesn’t apply in our SDK.

So Flutter was one of the companies that were acquired by **Google **for around $40 million. That company was based on providing gesture detection and recognition from a standard webcam. But later when the Flutter was going to release in alpha version for developer it’s name was Sky, but since Google already owned Flutter name, so they rename it to Flutter.

Where Flutter is used?

Flutter is used in many startup companies nowadays, and even some MNCs are also adopting Flutter as a mobile development framework. Many top famous companies are using their apps in Flutter. Some of them here are

Dream11

Dream11

NuBank

NuBank

Reflectly app

Reflectly app

Abbey Road Studios

Abbey Road Studios

and many more other apps. Mobile development companies also adopted Flutter as a service for their clients. Even I was one of them who developed flutter apps as a freelancer and later as an IT company for mobile apps.

Flutter as a service

#dart #flutter #uncategorized #flutter framework #flutter jobs #flutter language #flutter meaning #flutter meaning in hindi #google flutter #how does flutter work #what is flutter

I am Developer

1597559012

Multiple File Upload in Laravel 7, 6

in this post, i will show you easy steps for multiple file upload in laravel 7, 6.

As well as how to validate file type, size before uploading to database in laravel.

Laravel 7/6 Multiple File Upload

You can easily upload multiple file with validation in laravel application using the following steps:

  1. Download Laravel Fresh New Setup
  2. Setup Database Credentials
  3. Generate Migration & Model For File
  4. Make Route For File uploading
  5. Create File Controller & Methods
  6. Create Multiple File Blade View
  7. Run Development Server

https://www.tutsmake.com/laravel-6-multiple-file-upload-with-validation-example/

#laravel multiple file upload validation #multiple file upload in laravel 7 #multiple file upload in laravel 6 #upload multiple files laravel 7 #upload multiple files in laravel 6 #upload multiple files php laravel

A Flutter plugin to play multiple audio files simultaneously

AudioPlayers

A Flutter plugin to play multiple simultaneously audio files, works for Android, iOS, Linux, macOS, Windows, and web.

Note: all the docs have been update to reflect the content for the v1 release. If you are looking for v0 specific information and guidance, please checkout the version of this repo before the first v0 change.

If you are interest in migrating to v1, please check our migration guide.

Help

If you have any problems, please follow these steps before opening an issue.

  1. Carefully read the Getting Started tutorial before anything else. Re-read if necessary.
  2. Check our Troubleshooting Guide for solutions for most problems.
  3. If you have a missing feature report or feature request, please first check the Feature Parity Table to understand our roadmap and what we know is missing. We love contributions!
  4. Join Blue Fire's Discord server and ask for directions. Maybe it's not a bug, or it's a known issue.
  5. If you are more comfortable with StackOverflow, you can also create a question there. Add the generic Flame tag, so that anyone following the tag can help out.
  6. If the issue still persists, go to the create an issue page and follow the step-by-step there before submitting.
  7. If the step-by-step there doesn't give you any help, then proceed to create the issue following the template. Do not skip mandatory sections. Do not include the literal text of the template, rather replace the sections with what they should contain.

Any issues created not following the list above can be flagged or closed by our team.

Contributing

All help is appreciated but if you have questions, bug reports, issues, feature requests, pull requests, etc, please first refer to our Contributing Guide.

Be sure to check the Feature Parity Table to understand if your suggestion is already tracked, on the roadmap, or out of scope for this project.

Also, as always, please give us a star to help!

Getting Started

We tried to make audioplayers as simple to use as possible.

Please follow our Getting Started tutorial for all high-level information you need to know.

Then, if you want to dig deeper, our code is very well documented with dartdocs, so check our API reference or the codebase itself on your IDE (or on GitHub).

If something is not clear on our docs, please send a PR to help us improve.

Support

The simplest way to show us your support is by giving the project a star.

You can also support us by becoming a patron on Patreon:

Patreon

Note: this software was made by the community, for the community, on our spare time, with no commercial affiliation. It is provided as is and any positive contribution is appreciated. Be kind and mindful of the free time that a battalion of people has gifted on behalf of the community to craft and maintain this.

Feature Parity Table

Not all features are available on all platforms. Click here to see a table relating what features can be used on each target.

Feel free to use it for ideas for possible PRs and contributions you can help with on our roadmap! If you are submitting a PR, don't forget to update the table.

Credits

This was originally a fork of rxlabz's audioplayer, but since we have diverged and added more features.

Thanks for @rxlabz for the amazing work!

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add audioplayers

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  audioplayers: ^3.0.1

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:audioplayers/audioplayers.dart';

example/lib/main.dart

import 'dart:async';

import 'package:audioplayers/audioplayers.dart';
import 'package:audioplayers_example/components/indexed_stack.dart';
import 'package:audioplayers_example/components/tabs.dart';
import 'package:audioplayers_example/components/tgl.dart';
import 'package:audioplayers_example/tabs/audio_context.dart';
import 'package:audioplayers_example/tabs/controls.dart';
import 'package:audioplayers_example/tabs/logger.dart';
import 'package:audioplayers_example/tabs/sources.dart';
import 'package:audioplayers_example/tabs/streams.dart';
import 'package:audioplayers_example/utils.dart';
import 'package:flutter/material.dart';

const defaultPlayerCount = 4;

typedef OnError = void Function(Exception exception);

void main() {
  runApp(const MaterialApp(home: ExampleApp()));
}

class ExampleApp extends StatefulWidget {
  const ExampleApp({super.key});

  @override
  _ExampleAppState createState() => _ExampleAppState();
}

class _ExampleAppState extends State<ExampleApp> {
  List<AudioPlayer> audioPlayers = List.generate(
    defaultPlayerCount,
    (_) => AudioPlayer()..setReleaseMode(ReleaseMode.stop),
  );
  int selectedPlayerIdx = 0;

  AudioPlayer get selectedAudioPlayer => audioPlayers[selectedPlayerIdx];
  List<StreamSubscription> streams = [];

  @override
  void initState() {
    super.initState();
    audioPlayers.asMap().forEach((index, player) {
      streams.add(
        player.onPlayerStateChanged.listen(
          (it) {
            switch (it) {
              case PlayerState.stopped:
                toast(
                  'Player stopped!',
                  textKey: Key('toast-player-stopped-$index'),
                );
                break;
              case PlayerState.completed:
                toast(
                  'Player complete!',
                  textKey: Key('toast-player-complete-$index'),
                );
                break;
              default:
                break;
            }
          },
        ),
      );
      streams.add(
        player.onSeekComplete.listen(
          (it) => toast(
            'Seek complete!',
            textKey: Key('toast-seek-complete-$index'),
          ),
        ),
      );
    });
  }

  @override
  void dispose() {
    streams.forEach((it) => it.cancel());
    super.dispose();
  }

  void _handleAction(PopupAction value) {
    switch (value) {
      case PopupAction.add:
        setState(() {
          audioPlayers.add(AudioPlayer()..setReleaseMode(ReleaseMode.stop));
        });
        break;
      case PopupAction.remove:
        setState(() {
          if (audioPlayers.isNotEmpty) {
            selectedAudioPlayer.stop();
            selectedAudioPlayer.release();
            audioPlayers.removeAt(selectedPlayerIdx);
          }
          // Adjust index to be in valid range
          if (audioPlayers.isEmpty) {
            selectedPlayerIdx = 0;
          } else if (selectedPlayerIdx >= audioPlayers.length) {
            selectedPlayerIdx = audioPlayers.length - 1;
          }
        });
        break;
    }
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: const Text('audioplayers example'),
        actions: [
          PopupMenuButton<PopupAction>(
            onSelected: _handleAction,
            itemBuilder: (BuildContext context) {
              return PopupAction.values.map((PopupAction choice) {
                return PopupMenuItem<PopupAction>(
                  value: choice,
                  child: Text(
                    choice == PopupAction.add
                        ? 'Add player'
                        : 'Remove selected player',
                  ),
                );
              }).toList();
            },
          ),
        ],
      ),
      body: Column(
        children: [
          Padding(
            padding: const EdgeInsets.all(8.0),
            child: Center(
              child: SingleChildScrollView(
                scrollDirection: Axis.horizontal,
                child: Tgl(
                  key: const Key('playerTgl'),
                  options: [for (var i = 1; i <= audioPlayers.length; i++) i]
                      .asMap()
                      .map((key, val) => MapEntry('player-$key', 'P$val')),
                  selected: selectedPlayerIdx,
                  onChange: (v) => setState(() => selectedPlayerIdx = v),
                ),
              ),
            ),
          ),
          Expanded(
            child: audioPlayers.isEmpty
                ? const Text('No AudioPlayer available!')
                : IndexedStack2(
                    index: selectedPlayerIdx,
                    children: audioPlayers
                        .map(
                          (player) => Tabs(
                            tabs: [
                              TabData(
                                key: 'sourcesTab',
                                label: 'Src',
                                content: SourcesTab(
                                  player: player,
                                ),
                              ),
                              TabData(
                                key: 'controlsTab',
                                label: 'Ctrl',
                                content: ControlsTab(
                                  player: player,
                                ),
                              ),
                              TabData(
                                key: 'streamsTab',
                                label: 'Stream',
                                content: StreamsTab(
                                  player: player,
                                ),
                              ),
                              TabData(
                                key: 'audioContextTab',
                                label: 'Ctx',
                                content: AudioContextTab(
                                  player: player,
                                ),
                              ),
                              TabData(
                                key: 'loggerTab',
                                label: 'Log',
                                content: const LoggerTab(),
                              ),
                            ],
                          ),
                        )
                        .toList(),
                  ),
          ),
        ],
      ),
    );
  }
}

enum PopupAction {
  add,
  remove,
}

Download Details:

Author: bluefireteam

Source Code: https://github.com/bluefireteam/audioplayers/tree/main/packages/audioplayers

#flutter #audio #plugin