We will use different types of units, to defend our base against a variety of enemies, we will collect resources and fight boss battles. Have fun.
we have to collect more resources, strategize, use the correct units against certain enemies and defeat the final boss.
3:16 HTML markup and basic CSS styling
19:56 Collision detection between 2 rectangles
49:32 Lasers and other game utilities
1:05:22 Resources and simple fixes
Source Code on CODEPEN https://codepen.io/franksLaboratory
0:00 Project overview
17:02 How to prepare sprite sheets for our game
24:01 How to use draw image method for sprite animation
31:24 How to control frame rate separately for each sprite sheet
35:36 Animating towers (defenders)
43:00 How to allow player to switch between different units
Check out some of my source code on CODEPEN https://codepen.io/franksLaboratory
HTML builds the basic structure. This file contains some basic HTML tags like div, h1, title, etc. also we’ve used bootstrap (CDN is already included).
We have used simple HTML tags except
This isn’t the first attempt by Microsoft to come up with video tutorials by beginner programmers. The company also has a series of YouTube tutorials on Python for beginners.
⭐️TABLE OF CONTENT ⭐️
04:41 Setting Up the Development Environment
11:41 Separation of Concerns
23:35 Primitive Types
26:47 Dynamic Typing
44:22 Types of Functions
📺 The video in this post was made by Programming with Mosh
The origin of the article: https://www.youtube.com/watch?v=W6NZfCO5SIk&list=PLTjRvDozrdlxEIuOBZkMAK5uiqp8rHUax&index=2
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We’ve launched a new Game Development with .NET section on our site. It’s designed for current .NET developers to explore all the choices available to them when developing games. It’s also designed for new developers trying to learn how to use .NET by making games. We’ve also launched a new game development Learn portal for .NET filled with tutorials, videos, and documentation provided by Microsoft and others in the .NET game development community. Finally, we launched a step-by-step Unity get-started tutorial that will get you started with Unity and writing C## scripts for it in no time. We are excited to show you what .NET has to offer to you when making games. .NET is also part of Microsoft Game Stack, a comprehensive suite of tools and services just for game development.
.NET is cross-platform. With .NET you can target over 25+ different platforms with a single code base. You can make games for, but not limited to, Windows, macOS, Linux, Android, iOS, Xbox, PlayStation, Nintendo, and mixed reality devices.
C## is the most popular programming language in game development. The wider .NET community is also big. There is no lack of expertise and support you can find from individuals and user groups, locally or online.
.NET does not just cover building your game. You can also use it to build your game’s website with ASP.NET, your mobile app using Xamarin, and even do remote rendering with Microsoft Azure. Your skills will transfer across the entire game development pipeline.
The first step to developing games in .NET is to choose a game engine. You can think of engines as the frameworks and tools you use for developing your game. There are many game engines that use .NET and they differ widely. Some of the engines are commercial and some are completely royalty free and open source. I am excited to see some of them planning to adopt .NET 5 soon. Just choose the engine that better works for you and your game. Would you like to read a blog post to help you learn about .NET game engines, and which one would be best for you?
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