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Callbacks, aka callback functions, are functions that are passed into another function and called with that function.
They’re absolutely key to understand in order to write dynamic JavaScript projects.
Igbo API GitHub: https://github.com/ijemmao/igbo_api
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Timestamps:
#javascript #programming #web-development #developer
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Install via pip:
$ pip install pytumblr
Install from source:
$ git clone https://github.com/tumblr/pytumblr.git
$ cd pytumblr
$ python setup.py install
A pytumblr.TumblrRestClient
is the object you'll make all of your calls to the Tumblr API through. Creating one is this easy:
client = pytumblr.TumblrRestClient(
'<consumer_key>',
'<consumer_secret>',
'<oauth_token>',
'<oauth_secret>',
)
client.info() # Grabs the current user information
Two easy ways to get your credentials to are:
interactive_console.py
tool (if you already have a consumer key & secret)client.info() # get information about the authenticating user
client.dashboard() # get the dashboard for the authenticating user
client.likes() # get the likes for the authenticating user
client.following() # get the blogs followed by the authenticating user
client.follow('codingjester.tumblr.com') # follow a blog
client.unfollow('codingjester.tumblr.com') # unfollow a blog
client.like(id, reblogkey) # like a post
client.unlike(id, reblogkey) # unlike a post
client.blog_info(blogName) # get information about a blog
client.posts(blogName, **params) # get posts for a blog
client.avatar(blogName) # get the avatar for a blog
client.blog_likes(blogName) # get the likes on a blog
client.followers(blogName) # get the followers of a blog
client.blog_following(blogName) # get the publicly exposed blogs that [blogName] follows
client.queue(blogName) # get the queue for a given blog
client.submission(blogName) # get the submissions for a given blog
Creating posts
PyTumblr lets you create all of the various types that Tumblr supports. When using these types there are a few defaults that are able to be used with any post type.
The default supported types are described below.
We'll show examples throughout of these default examples while showcasing all the specific post types.
Creating a photo post
Creating a photo post supports a bunch of different options plus the described default options * caption - a string, the user supplied caption * link - a string, the "click-through" url for the photo * source - a string, the url for the photo you want to use (use this or the data parameter) * data - a list or string, a list of filepaths or a single file path for multipart file upload
#Creates a photo post using a source URL
client.create_photo(blogName, state="published", tags=["testing", "ok"],
source="https://68.media.tumblr.com/b965fbb2e501610a29d80ffb6fb3e1ad/tumblr_n55vdeTse11rn1906o1_500.jpg")
#Creates a photo post using a local filepath
client.create_photo(blogName, state="queue", tags=["testing", "ok"],
tweet="Woah this is an incredible sweet post [URL]",
data="/Users/johnb/path/to/my/image.jpg")
#Creates a photoset post using several local filepaths
client.create_photo(blogName, state="draft", tags=["jb is cool"], format="markdown",
data=["/Users/johnb/path/to/my/image.jpg", "/Users/johnb/Pictures/kittens.jpg"],
caption="## Mega sweet kittens")
Creating a text post
Creating a text post supports the same options as default and just a two other parameters * title - a string, the optional title for the post. Supports markdown or html * body - a string, the body of the of the post. Supports markdown or html
#Creating a text post
client.create_text(blogName, state="published", slug="testing-text-posts", title="Testing", body="testing1 2 3 4")
Creating a quote post
Creating a quote post supports the same options as default and two other parameter * quote - a string, the full text of the qote. Supports markdown or html * source - a string, the cited source. HTML supported
#Creating a quote post
client.create_quote(blogName, state="queue", quote="I am the Walrus", source="Ringo")
Creating a link post
#Create a link post
client.create_link(blogName, title="I like to search things, you should too.", url="https://duckduckgo.com",
description="Search is pretty cool when a duck does it.")
Creating a chat post
Creating a chat post supports the same options as default and two other parameters * title - a string, the title of the chat post * conversation - a string, the text of the conversation/chat, with diablog labels (no html)
#Create a chat post
chat = """John: Testing can be fun!
Renee: Testing is tedious and so are you.
John: Aw.
"""
client.create_chat(blogName, title="Renee just doesn't understand.", conversation=chat, tags=["renee", "testing"])
Creating an audio post
Creating an audio post allows for all default options and a has 3 other parameters. The only thing to keep in mind while dealing with audio posts is to make sure that you use the external_url parameter or data. You cannot use both at the same time. * caption - a string, the caption for your post * external_url - a string, the url of the site that hosts the audio file * data - a string, the filepath of the audio file you want to upload to Tumblr
#Creating an audio file
client.create_audio(blogName, caption="Rock out.", data="/Users/johnb/Music/my/new/sweet/album.mp3")
#lets use soundcloud!
client.create_audio(blogName, caption="Mega rock out.", external_url="https://soundcloud.com/skrillex/sets/recess")
Creating a video post
Creating a video post allows for all default options and has three other options. Like the other post types, it has some restrictions. You cannot use the embed and data parameters at the same time. * caption - a string, the caption for your post * embed - a string, the HTML embed code for the video * data - a string, the path of the file you want to upload
#Creating an upload from YouTube
client.create_video(blogName, caption="Jon Snow. Mega ridiculous sword.",
embed="http://www.youtube.com/watch?v=40pUYLacrj4")
#Creating a video post from local file
client.create_video(blogName, caption="testing", data="/Users/johnb/testing/ok/blah.mov")
Editing a post
Updating a post requires you knowing what type a post you're updating. You'll be able to supply to the post any of the options given above for updates.
client.edit_post(blogName, id=post_id, type="text", title="Updated")
client.edit_post(blogName, id=post_id, type="photo", data="/Users/johnb/mega/awesome.jpg")
Reblogging a Post
Reblogging a post just requires knowing the post id and the reblog key, which is supplied in the JSON of any post object.
client.reblog(blogName, id=125356, reblog_key="reblog_key")
Deleting a post
Deleting just requires that you own the post and have the post id
client.delete_post(blogName, 123456) # Deletes your post :(
A note on tags: When passing tags, as params, please pass them as a list (not a comma-separated string):
client.create_text(blogName, tags=['hello', 'world'], ...)
Getting notes for a post
In order to get the notes for a post, you need to have the post id and the blog that it is on.
data = client.notes(blogName, id='123456')
The results include a timestamp you can use to make future calls.
data = client.notes(blogName, id='123456', before_timestamp=data["_links"]["next"]["query_params"]["before_timestamp"])
# get posts with a given tag
client.tagged(tag, **params)
This client comes with a nice interactive console to run you through the OAuth process, grab your tokens (and store them for future use).
You'll need pyyaml
installed to run it, but then it's just:
$ python interactive-console.py
and away you go! Tokens are stored in ~/.tumblr
and are also shared by other Tumblr API clients like the Ruby client.
The tests (and coverage reports) are run with nose, like this:
python setup.py test
Author: tumblr
Source Code: https://github.com/tumblr/pytumblr
License: Apache-2.0 license
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During my journey of learning JavaScript and a few days in with React, I had to come to terms with callback functions. It was impossible to avoid its existence and blindly using it without understanding. To understand callback function we have to know a bit about functions. Here I want to talk about function expression, arrow function, and callback function.
According to MDN doc:
A callback function is a function passed into another function as an argument, which is then invoked inside the outer function to complete some kind of routine or action.
In JavaScript, functions are objects, which means, like any other objects it can be assigned to a variable and passed as an argument to another function. In a nutshell, a callback function is a function that is provided as a parameter for other methods such as forEach method or addEventListener method and gets invoked at a certain point in time.
So how do we do this? Let’s see with an example below:
document.addEventListener(‘click’,whoAmI);
//whoAmI Function Declaration(Function Statement)
function whoAmI(event){
console.log(event.target.tagName)
}
We attached the ‘click’ event listener to document with whoAmI
function as a parameter that logs the tag name of the clicked target. Whenever ‘click’ happens whoAmI
function will be called with an _event_
argument. We call whoAmI
a callback function.
When we call a function by its name followed by ( ), we are telling the function to execute its code. When we name a function or pass a function without the ( ), the function does not execute.** The callback function doesn’t execute right away. Instead, the addEventListener method executes the function when the event occurs.**
One more thing I want to mention is because we used function declaration, we were able to call thewhoAmI
function before it was declared. It’s the magic of hoisting in JS. But with function expression, it doesn’t get hoisted. So the order of writing function expressions and using them as callback would be crucial.
#callback #javascript #callback-function #function #javascript-fundamental
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#how to build a simple calculator in javascript #how to create simple calculator using javascript #javascript calculator tutorial #javascript birthday calculator #calculator using javascript and html
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Other then the syntactical differences. The main difference is the way the this keyword behaves? In an arrow function, the this keyword remains the same throughout the life-cycle of the function and is always bound to the value of this in the closest non-arrow parent function. Arrow functions can never be constructor functions so they can never be invoked with the new keyword. And they can never have duplicate named parameters like a regular function not using strict mode.
this.name = "Bob";const person = {
name: “Jon”,<span style="color: #008000">// Regular function</span> func1: <span style="color: #0000ff">function</span> () { console.log(<span style="color: #0000ff">this</span>); }, <span style="color: #008000">// Arrow function</span> func2: () => { console.log(<span style="color: #0000ff">this</span>); }
}
person.func1(); // Call the Regular function
// Output: {name:“Jon”, func1:[Function: func1], func2:[Function: func2]}person.func2(); // Call the Arrow function
// Output: {name:“Bob”}
const person = (name) => console.log("Your name is " + name); const bob = new person("Bob"); // Uncaught TypeError: person is not a constructor
#arrow functions #javascript #regular functions #arrow functions vs normal functions #difference between functions and arrow functions
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Let us understand term _Callback _by an real-world example: Suppose, you are calling to your Girlfriend (If you have) and she is busy in another call then she send message to you : “I am busy right now, Call back you later.!!”. After completing her work, she calls you back and this is what call back in JavaScript as well.
In JavaScript, When a function is executing (Girlfriend is talking with someone) then after function execution is completed another function is started for execution this is call back function.
Now you are thinking that its depend upon when, where you are calling function and all function call is “Call-back function”.
Here, _printWorld() _function is executed after _printHello() _complete its execution but this is not call-back function example because _printHello() _is not Asynchronous function. Suppose, _printHello() _prints after 1 Second then _printWorld() _executes first.
What if we want “Hello World” output when Asynchronous function is there. We can pass function as argument and calls it after _printHello() _complete its execution. Here below code snippet of how _function pass as argument _:
Callback function can be defined as a function passed by argument and executes when one function completes its execution.
Suppose, If you have API (Application Programming Interface) to get Students Roll numbers and select one of Roll number — getting that roll number’s data and print that data. We don’t have API to get students data so we are using _setTimeout() _Async function and getting roll number after 2s, We are also selecting one of roll number manually after 2s and print Roll number’s data after 2s. This can be done by call back function.
The program became complex and complex if we have too many things to do like Getting Students data, Selecting one of them student, get student’s roll number and get result by roll number then it become very complex. If you have any Error in this then debugging is also tedious task, this things is called “Callback Hell”, which is shape like “Pyramid Of Doom”.
To overcome with this problem, Promises is introduced in JavaScript. Promises has three states : Pending, Resolved, Reject. Promises is created by Constructor : new Promise(). It has one executor function which has two arguments (resolve, reject).
Promise object has three methods: then(), catch() & finally().
If Promise is successfully executed then its data is transferred through resolve function and if it has error then passed through reject function.
We have implemented same task which is done using call back function in Promises and its easily understandable However it is complicated compare to callback function but when you use promises for sometimes then it’s easy to implement.
In _getRollNumber(), _resolve method’s data is caught by then() functions arguments and reject method’s data is caught by catch() function. Here In Promises, Every task has different promises because of that it is easy to debug and readable compare to call back function. You can see that there is no shape like “Pyramid of Doom” in Promises. This is how Callback function is replaced by Promises.
Thank you for reading!
This article was originally published on Medium.com
#javascript-tips #advanced-javascript #javascript #callback-function #promises