1604541180
If you have been working on NodeJS projects for a while, I am pretty sure that you have ever seen “…/…/some/deep/import-path” syntax. I think these make you crazy with your code (or your partner 😅).
Can we refactor to make our codebase more prettier and clean? 🤔🧐
Absolutely YES!
We have many ways to do it but there may have risks and difficulties for each way. (You can try yourself with some references at the end).
The way I mention in this article is using the jsconfig.json file and babel-cli.
Relative imports! Nightmare! 😅
#nodejs #node #javascript
1649042880
React native bridge for AppAuth - an SDK for communicating with OAuth2 providers
This versions supports react-native@0.63+
. The last pre-0.63 compatible version is v5.1.3
.
React Native bridge for AppAuth-iOS and AppAuth-Android SDKS for communicating with OAuth 2.0 and OpenID Connect providers.
This library should support any OAuth provider that implements the OAuth2 spec.
We only support the Authorization Code Flow.
AppAuth is a mature OAuth client implementation that follows the best practices set out in RFC 8252 - OAuth 2.0 for Native Apps including using SFAuthenticationSession
and SFSafariViewController
on iOS, and Custom Tabs on Android. WebView
s are explicitly not supported due to the security and usability reasons explained in Section 8.12 of RFC 8252.
AppAuth also supports the PKCE ("Pixy") extension to OAuth which was created to secure authorization codes in public clients when custom URI scheme redirects are used.
To learn more, read this short introduction to OAuth and PKCE on the Formidable blog.
See Usage for example configurations, and the included Example application for a working sample.
authorize
This is the main function to use for authentication. Invoking this function will do the whole login flow and returns the access token, refresh token and access token expiry date when successful, or it throws an error when not successful.
import { authorize } from 'react-native-app-auth';
const config = {
issuer: '<YOUR_ISSUER_URL>',
clientId: '<YOUR_CLIENT_ID>',
redirectUrl: '<YOUR_REDIRECT_URL>',
scopes: ['<YOUR_SCOPES_ARRAY>'],
};
const result = await authorize(config);
prefetchConfiguration
ANDROID This will prefetch the authorization service configuration. Invoking this function is optional and will speed up calls to authorize. This is only supported on Android.
import { prefetchConfiguration } from 'react-native-app-auth';
const config = {
warmAndPrefetchChrome: true,
issuer: '<YOUR_ISSUER_URL>',
clientId: '<YOUR_CLIENT_ID>',
redirectUrl: '<YOUR_REDIRECT_URL>',
scopes: ['<YOUR_SCOPES_ARRAY>'],
};
prefetchConfiguration(config);
This is your configuration object for the client. The config is passed into each of the methods with optional overrides.
string
) base URI of the authentication server. If no serviceConfiguration
(below) is provided, issuer is a mandatory field, so that the configuration can be fetched from the issuer's OIDC discovery endpoint.object
) you may manually configure token exchange endpoints in cases where the issuer does not support the OIDC discovery protocol, or simply to avoid an additional round trip to fetch the configuration. If no issuer
(above) is provided, the service configuration is mandatory.string
) REQUIRED fully formed url to the OAuth authorization endpointstring
) REQUIRED fully formed url to the OAuth token exchange endpointstring
) fully formed url to the OAuth token revocation endpoint. If you want to be able to revoke a token and no issuer
is specified, this field is mandatory.string
) fully formed url to your OAuth/OpenID Connect registration endpoint. Only necessary for servers that require client registration.string
) fully formed url to your OpenID Connect end session endpoint. If you want to be able to end a user's session and no issuer
is specified, this field is mandatory.string
) REQUIRED your client id on the auth serverstring
) client secret to pass to token exchange requests. :warning: Read more about client secretsstring
) REQUIRED the url that links back to your app with the auth codearray<string>
) the scopes for your token, e.g. ['email', 'offline_access']
.object
) additional parameters that will be passed in the authorization request. Must be string values! E.g. setting additionalParameters: { hello: 'world', foo: 'bar' }
would add hello=world&foo=bar
to the authorization request.string
) ANDROID Client Authentication Method. Can be either basic
(default) for Basic Authentication or post
for HTTP POST body Authenticationboolean
) ANDROID whether to allow requests over plain HTTP or with self-signed SSL certificates. :warning: Can be useful for testing against local server, should not be used in production. This setting has no effect on iOS; to enable insecure HTTP requests, add a NSExceptionAllowsInsecureHTTPLoads exception to your App Transport Security settings.object
) ANDROID you can specify custom headers to pass during authorize request and/or token request.{ [key: string]: value }
) headers to be passed during authorization request.{ [key: string]: value }
) headers to be passed during token retrieval request.{ [key: string]: value }
) headers to be passed during registration request.{ [key: string]: value }
) IOS you can specify additional headers to be passed for all authorize, refresh, and register requests.boolean
) (default: true) optionally allows not sending the nonce parameter, to support non-compliant providersboolean
) (default: true) optionally allows not sending the code_challenge parameter and skipping PKCE code verification, to support non-compliant providers.boolean
) (default: false) just return the authorization response, instead of automatically exchanging the authorization code. This is useful if this exchange needs to be done manually (not client-side)number
) configure the request timeout interval in seconds. This must be a positive number. The default values are 60 seconds on iOS and 15 seconds on Android.This is the result from the auth server:
string
) the access tokenstring
) the token expiration dateObject
) additional url parameters from the authorizationEndpoint response.Object
) additional url parameters from the tokenEndpoint response.string
) the id tokenstring
) the refresh tokenstring
) the token type, e.g. Bearerstring
]) the scopes the user has agreed to be grantedstring
) the authorization code (only if skipCodeExchange=true
)string
) the codeVerifier value used for the PKCE exchange (only if both skipCodeExchange=true
and usePKCE=true
)refresh
This method will refresh the accessToken using the refreshToken. Some auth providers will also give you a new refreshToken
import { refresh } from 'react-native-app-auth';
const config = {
issuer: '<YOUR_ISSUER_URL>',
clientId: '<YOUR_CLIENT_ID>',
redirectUrl: '<YOUR_REDIRECT_URL>',
scopes: ['<YOUR_SCOPES_ARRAY>'],
};
const result = await refresh(config, {
refreshToken: `<REFRESH_TOKEN>`,
});
revoke
This method will revoke a token. The tokenToRevoke can be either an accessToken or a refreshToken
import { revoke } from 'react-native-app-auth';
const config = {
issuer: '<YOUR_ISSUER_URL>',
clientId: '<YOUR_CLIENT_ID>',
redirectUrl: '<YOUR_REDIRECT_URL>',
scopes: ['<YOUR_SCOPES_ARRAY>'],
};
const result = await revoke(config, {
tokenToRevoke: `<TOKEN_TO_REVOKE>`,
includeBasicAuth: true,
sendClientId: true,
});
logout
This method will logout a user, as per the OpenID Connect RP Initiated Logout specification. It requires an idToken
, obtained after successfully authenticating with OpenID Connect, and a URL to redirect back after the logout has been performed.
import { logout } from 'react-native-app-auth';
const config = {
issuer: '<YOUR_ISSUER_URL>',
};
const result = await logout(config, {
idToken: '<ID_TOKEN>',
postLogoutRedirectUrl: '<POST_LOGOUT_URL>',
});
register
This will perform dynamic client registration on the given provider. If the provider supports dynamic client registration, it will generate a clientId
for you to use in subsequent calls to this library.
import { register } from 'react-native-app-auth';
const registerConfig = {
issuer: '<YOUR_ISSUER_URL>',
redirectUrls: ['<YOUR_REDIRECT_URL>', '<YOUR_OTHER_REDIRECT_URL>'],
};
const registerResult = await register(registerConfig);
string
) same as in authorization configobject
) same as in authorization configarray<string>
) REQUIRED specifies all of the redirect urls that your client will use for authenticationarray<string>
) an array that specifies which OAuth 2.0 response types your client will use. The default value is ['code']
array<string>
) an array that specifies which OAuth 2.0 grant types your client will use. The default value is ['authorization_code']
string
) requests a specific subject type for your clientstring
) specifies which clientAuthMethod
your client will use for authentication. The default value is 'client_secret_basic'
object
) additional parameters that will be passed in the registration request. Must be string values! E.g. setting additionalParameters: { hello: 'world', foo: 'bar' }
would add hello=world&foo=bar
to the authorization request.boolean
) ANDROID same as in authorization configobject
) ANDROID same as in authorization confignumber
) configure the request timeout interval in seconds. This must be a positive number. The default values are 60 seconds on iOS and 15 seconds on Android.This is the result from the auth server
string
) the assigned client idstring
) OPTIONAL date string of when the client id was issuedstring
) OPTIONAL the assigned client secretstring
) date string of when the client secret expires, which will be provided if clientSecret
is provided. If new Date(clientSecretExpiresAt).getTime() === 0
, then the secret never expiresstring
) OPTIONAL uri that can be used to perform subsequent operations on the registrationstring
) token that can be used at the endpoint given by registrationClientUri
to perform subsequent operations on the registration. Will be provided if registrationClientUri
is providednpm install react-native-app-auth --save
To setup the iOS project, you need to perform three steps:
Install native dependencies
This library depends on the native AppAuth-ios project. To keep the React Native library agnostic of your dependency management method, the native libraries are not distributed as part of the bridge.
AppAuth supports three options for dependency management.
cd ios
pod install
2. Carthage
With Carthage, add the following line to your Cartfile
:
github "openid/AppAuth-iOS" "master"
Then run carthage update --platform iOS
.
Drag and drop AppAuth.framework
from ios/Carthage/Build/iOS
under Frameworks
in Xcode
.
Add a copy files build step for AppAuth.framework
: open Build Phases on Xcode, add a new "Copy Files" phase, choose "Frameworks" as destination, add AppAuth.framework
and ensure "Code Sign on Copy" is checked.
3. Static Library
You can also use AppAuth-iOS as a static library. This requires linking the library and your project and including the headers. Suggested configuration:
AppAuth.xcodeproj
to your Workspace.AppAuth-iOS/Source
to your search paths of your target ("Build Settings -> "Header Search Paths").Register redirect URL scheme
If you intend to support iOS 10 and older, you need to define the supported redirect URL schemes in your Info.plist
as follows:
<key>CFBundleURLTypes</key>
<array>
<dict>
<key>CFBundleURLName</key>
<string>com.your.app.identifier</string>
<key>CFBundleURLSchemes</key>
<array>
<string>io.identityserver.demo</string>
</array>
</dict>
</array>
CFBundleURLName
is any globally unique string. A common practice is to use your app identifier.CFBundleURLSchemes
is an array of URL schemes your app needs to handle. The scheme is the beginning of your OAuth Redirect URL, up to the scheme separator (:
) character. E.g. if your redirect uri is com.myapp://oauth
, then the url scheme will is com.myapp
.Define openURL callback in AppDelegate
You need to retain the auth session, in order to continue the authorization flow from the redirect. Follow these steps:
RNAppAuth
will call on the given app's delegate via [UIApplication sharedApplication].delegate
. Furthermore, RNAppAuth
expects the delegate instance to conform to the protocol RNAppAuthAuthorizationFlowManager
. Make AppDelegate
conform to RNAppAuthAuthorizationFlowManager
with the following changes to AppDelegate.h
:
+ #import "RNAppAuthAuthorizationFlowManager.h"
- @interface AppDelegate : UIResponder <UIApplicationDelegate, RCTBridgeDelegate>
+ @interface AppDelegate : UIResponder <UIApplicationDelegate, RCTBridgeDelegate, RNAppAuthAuthorizationFlowManager>
+ @property(nonatomic, weak)id<RNAppAuthAuthorizationFlowManagerDelegate>authorizationFlowManagerDelegate;
Add the following code to AppDelegate.m
(to support iOS <= 10 and React Navigation deep linking)
+ - (BOOL)application:(UIApplication *)app openURL:(NSURL *)url options:(NSDictionary<NSString *, id> *) options {
+ if ([self.authorizationFlowManagerDelegate resumeExternalUserAgentFlowWithURL:url]) {
+ return YES;
+ }
+ return [RCTLinkingManager application:app openURL:url options:options];
+ }
If you want to support universal links, add the following to AppDelegate.m
under continueUserActivity
+ if ([userActivity.activityType isEqualToString:NSUserActivityTypeBrowsingWeb]) {
+ if (self.authorizationFlowManagerDelegate) {
+ BOOL resumableAuth = [self.authorizationFlowManagerDelegate resumeExternalUserAgentFlowWithURL:userActivity.webpageURL];
+ if (resumableAuth) {
+ return YES;
+ }
+ }
+ }
The approach mentioned should work with Swift. In this case one should make AppDelegate
conform to RNAppAuthAuthorizationFlowManager
. Note that this is not tested/guaranteed by the maintainers.
Steps:
swift-Bridging-Header.h
should include a reference to #import "RNAppAuthAuthorizationFlowManager.h
, like so:#import <React/RCTBundleURLProvider.h>
#import <React/RCTRootView.h>
#import <React/RCTBridgeDelegate.h>
#import <React/RCTBridge.h>
#import "RNAppAuthAuthorizationFlowManager.h" // <-- Add this header
#if DEBUG
#import <FlipperKit/FlipperClient.h>
// etc...
2. AppDelegate.swift
should implement the RNAppAuthorizationFlowManager
protocol and have a handler for url deep linking. The result should look something like this:
@UIApplicationMain
class AppDelegate: UIApplicationDelegate, RNAppAuthAuthorizationFlowManager { //<-- note the additional RNAppAuthAuthorizationFlowManager protocol
public weak var authorizationFlowManagerDelegate: RNAppAuthAuthorizationFlowManagerDelegate? // <-- this property is required by the protocol
//"open url" delegate function for managing deep linking needs to call the resumeExternalUserAgentFlowWithURL method
func application(
_ app: UIApplication,
open url: URL,
options: [UIApplicationOpenURLOptionsKey: Any] = [:]) -> Bool {
return authorizationFlowManagerDelegate?.resumeExternalUserAgentFlowWithURL(with: url) ?? false
}
}
Note: for RN >= 0.57, you will get a warning about compile being obsolete. To get rid of this warning, use patch-package to replace compile with implementation as in this PR - we're not deploying this right now, because it would break the build for RN < 57.
To setup the Android project, you need to add redirect scheme manifest placeholder:
To capture the authorization redirect, add the following property to the defaultConfig in android/app/build.gradle
:
android {
defaultConfig {
manifestPlaceholders = [
appAuthRedirectScheme: 'io.identityserver.demo'
]
}
}
The scheme is the beginning of your OAuth Redirect URL, up to the scheme separator (:
) character. E.g. if your redirect uri is com.myapp://oauth
, then the url scheme will is com.myapp
. The scheme must be in lowercase.
NOTE: When integrating with React Navigation deep linking, be sure to make this scheme (and the scheme in the config's redirectUrl) unique from the scheme defined in the deep linking intent-filter. E.g. if the scheme in your intent-filter is set to com.myapp
, then update the above scheme/redirectUrl to be com.myapp.auth
as seen here.
import { authorize } from 'react-native-app-auth';
// base config
const config = {
issuer: '<YOUR_ISSUER_URL>',
clientId: '<YOUR_CLIENT_ID>',
redirectUrl: '<YOUR_REDIRECT_URL>',
scopes: ['<YOUR_SCOPE_ARRAY>'],
};
// use the client to make the auth request and receive the authState
try {
const result = await authorize(config);
// result includes accessToken, accessTokenExpirationDate and refreshToken
} catch (error) {
console.log(error);
}
Values are in the code
field of the rejected Error object.
service_configuration_fetch_error
- could not fetch the service configurationauthentication_failed
- user authentication failedtoken_refresh_failed
- could not exchange the refresh token for a new JWTregistration_failed
- could not registerbrowser_not_found
(Android only) - no suitable browser installedSome authentication providers, including examples cited below, require you to provide a client secret. The authors of the AppAuth library
strongly recommend you avoid using static client secrets in your native applications whenever possible. Client secrets derived via a dynamic client registration are safe to use, but static client secrets can be easily extracted from your apps and allow others to impersonate your app and steal user data. If client secrets must be used by the OAuth2 provider you are integrating with, we strongly recommend performing the code exchange step on your backend, where the client secret can be kept hidden.
Having said this, in some cases using client secrets is unavoidable. In these cases, a clientSecret
parameter can be provided to authorize
/refresh
calls when performing a token request.
Recommendations on secure token storage can be found here.
Active: Formidable is actively working on this project, and we expect to continue for work for the foreseeable future. Bug reports, feature requests and pull requests are welcome.
These providers are OpenID compliant, which means you can use autodiscovery.
These providers implement the OAuth2 spec, but are not OpenID providers, which means you must configure the authorization and token endpoints yourself.
Download Details:
Author: FormidableLabs
Source Code: https://github.com/FormidableLabs/react-native-app-auth
License: MIT License
1593867420
Android Projects with Source Code – Your entry pass into the world of Android
Hello Everyone, welcome to this article, which is going to be really important to all those who’re in dilemma for their projects and the project submissions. This article is also going to help you if you’re an enthusiast looking forward to explore and enhance your Android skills. The reason is that we’re here to provide you the best ideas of Android Project with source code that you can choose as per your choice.
These project ideas are simple suggestions to help you deal with the difficulty of choosing the correct projects. In this article, we’ll see the project ideas from beginners level and later we’ll move on to intermediate to advance.
Before working on real-time projects, it is recommended to create a sample hello world project in android studio and get a flavor of project creation as well as execution: Create your first android project
Android Project: A calculator will be an easy application if you have just learned Android and coding for Java. This Application will simply take the input values and the operation to be performed from the users. After taking the input it’ll return the results to them on the screen. This is a really easy application and doesn’t need use of any particular package.
To make a calculator you’d need Android IDE, Kotlin/Java for coding, and for layout of your application, you’d need XML or JSON. For this, coding would be the same as that in any language, but in the form of an application. Not to forget creating a calculator initially will increase your logical thinking.
Once the user installs the calculator, they’re ready to use it even without the internet. They’ll enter the values, and the application will show them the value after performing the given operations on the entered operands.
Source Code: Simple Calculator Project
Android Project: This is a good project for beginners. A Reminder App can help you set reminders for different events that you have throughout the day. It’ll help you stay updated with all your tasks for the day. It can be useful for all those who are not so good at organizing their plans and forget easily. This would be a simple application just whose task would be just to remind you of something at a particular time.
To make a Reminder App you need to code in Kotlin/Java and design the layout using XML or JSON. For the functionality of the app, you’d need to make use of AlarmManager Class and Notifications in Android.
In this, the user would be able to set reminders and time in the application. Users can schedule reminders that would remind them to drink water again and again throughout the day. Or to remind them of their medications.
Android Project: Another beginner’s level project Idea can be a Quiz Application in android. Here you can provide the users with Quiz on various general knowledge topics. These practices will ensure that you’re able to set the layouts properly and slowly increase your pace of learning the Android application development. In this you’ll learn to use various Layout components at the same time understanding them better.
To make a quiz application you’ll need to code in Java and set layouts using xml or java whichever you prefer. You can also use JSON for the layouts whichever preferable.
In the app, questions would be asked and answers would be shown as multiple choices. The user selects the answer and gets shown on the screen if the answers are correct. In the end the final marks would be shown to the users.
Android Project: Tic-Tac-Toe is a nice game, I guess most of you all are well aware of it. This will be a game for two players. In this android game, users would be putting X and O in the given 9 parts of a box one by one. The first player to arrange X or O in an adjacent line of three wins.
To build this game, you’d need Java and XML for Android Studio. And simply apply the logic on that. This game will have a set of three matches. So, it’ll also have a scoreboard. This scoreboard will show the final result at the end of one complete set.
Upon entering the game they’ll enter their names. And that’s when the game begins. They’ll touch one of the empty boxes present there and get their turn one by one. At the end of the game, there would be a winner declared.
Source Code: Tic Tac Toe Game Project
Android Project: A stopwatch is another simple android project idea that will work the same as a normal handheld timepiece that measures the time elapsed between its activation and deactivation. This application will have three buttons that are: start, stop, and hold.
This application would need to use Java and XML. For this application, we need to set the timer properly as it is initially set to milliseconds, and that should be converted to minutes and then hours properly. The users can use this application and all they’d need to do is, start the stopwatch and then stop it when they are done. They can also pause the timer and continue it again when they like.
Android Project: This is another very simple project idea for you as a beginner. This application as the name suggests will be a To-Do list holding app. It’ll store the users schedules and their upcoming meetings or events. In this application, users will be enabled to write their important notes as well. To make it safe, provide a login page before the user can access it.
So, this app will have a login page, sign-up page, logout system, and the area to write their tasks, events, or important notes. You can build it in android studio using Java and XML at ease. Using XML you can build the user interface as user-friendly as you can. And to store the users’ data, you can use SQLite enabling the users to even delete the data permanently.
Now for users, they will sign up and get access to the write section. Here the users can note down the things and store them permanently. Users can also alter the data or delete them. Finally, they can logout and also, login again and again whenever they like.
Android Project: This app is aimed at the conversion of Roman numbers to their significant decimal number. It’ll help to check the meaning of the roman numbers. Moreover, it will be easy to develop and will help you get your hands on coding and Android.
You need to use Android Studio, Java for coding and XML for interface. The application will take input from the users and convert them to decimal. Once it converts the Roman no. into decimal, it will show the results on the screen.
The users are supposed to just enter the Roman Number and they’ll get the decimal values on the screen. This can be a good android project for final year students.
Android Project: Well, coming to this part that is Virtual Dice or a random no. generator. It is another simple but interesting app for computer science students. The only task that it would need to do would be to generate a number randomly. This can help people who’re often confused between two or more things.
Using a simple random number generator you can actually create something as good as this. All you’d need to do is get you hands-on OnClick listeners. And a good layout would be cherry on the cake.
The user’s task would be to set the range of the numbers and then click on the roll button. And the app will show them a randomly generated number. Isn’t it interesting ? Try soon!
Android Project: This application is very important for you as a beginner as it will let you use your logical thinking and improve your programming skills. This is a scientific calculator that will help the users to do various calculations at ease.
To make this application you’d need to use Android Studio. Here you’d need to use arithmetic logics for the calculations. The user would need to give input to the application that will be in terms of numbers. After that, the user will give the operator as an input. Then the Application will calculate and generate the result on the user screen.
Android Project: An SMS app is another easy but effective idea. It will let you send the SMS to various no. just in the same way as you use the default messaging application in your phone. This project will help you with better understanding of SMSManager in Android.
For this application, you would need to implement Java class SMSManager in Android. For the Layout you can use XML or JSON. Implementing SMSManager into the app is an easy task, so you would love this.
The user would be provided with the facility to text to whichever number they wish also, they’d be able to choose the numbers from the contact list. Another thing would be the Textbox, where they’ll enter their message. Once the message is entered they can happily click on the send button.
#android tutorials #android application final year project #android mini projects #android project for beginners #android project ideas #android project ideas for beginners #android projects #android projects for students #android projects with source code #android topics list #intermediate android projects #real-time android projects
1636387040
Umeng Analytics&Push Flutter Plugins(umeng_analytics_push)
dependencies:
umeng_analytics_push: ^x.x.x #The latest version is shown above, plugin1.x supports flutter1.x, plugin2.x supports flutter2.x
# Or import through Git (choose one, Git version may be updated more timely)
dependencies:
umeng_analytics_push:
git:
url: https://github.com/zileyuan/umeng_analytics_push.git
package com.demo.umeng.app
import io.flutter.app.FlutterApplication
import io.github.zileyuan.umeng_analytics_push.UmengAnalyticsPushFlutterAndroid
class MyFlutterApplication: FlutterApplication() {
override fun onCreate() {
super.onCreate();
UmengAnalyticsPushFlutterAndroid.androidPreInit(this, "uemng_app_key", "channel", "uemng_message_secret")
}
}
package com.demo.umeng.app
import android.os.Handler
import android.os.Looper
import android.content.Intent
import androidx.annotation.NonNull;
import io.flutter.embedding.android.FlutterActivity
import io.flutter.embedding.engine.FlutterEngine
import io.flutter.plugins.GeneratedPluginRegistrant
import io.github.zileyuan.umeng_analytics_push.UmengAnalyticsPushFlutterAndroid
import io.github.zileyuan.umeng_analytics_push.UmengAnalyticsPushPlugin
class MainActivity: FlutterActivity() {
var handler: Handler = Handler(Looper.myLooper())
override fun configureFlutterEngine(@NonNull flutterEngine: FlutterEngine) {
GeneratedPluginRegistrant.registerWith(flutterEngine);
}
override fun onNewIntent(intent: Intent) {
// Actively update and save the intent every time you go back to the front desk, and then you can get the latest intent
setIntent(intent);
super.onNewIntent(intent);
}
override fun onResume() {
super.onResume()
UmengAnalyticsPushFlutterAndroid.androidOnResume(this)
if (getIntent().getExtras() != null) {
var message = getIntent().getExtras().getString("message")
if (message != null && message != "") {
// To start the interface, wait for the engine to load, and send it to the interface with a delay of 5 seconds
handler.postDelayed(object : Runnable {
override fun run() {
UmengAnalyticsPushPlugin.eventSink.success(message)
}
}, 5000)
}
}
}
override fun onPause() {
super.onPause()
UmengAnalyticsPushFlutterAndroid.androidOnPause(this)
}
}
<application
android:name="com.demo.umeng.app.MyFlutterApplication">
</application>
Modify MyFlutterApplication
package com.demo.umeng.app
import io.flutter.app.FlutterApplication
import io.github.zileyuan.umeng_analytics_push.UmengAnalyticsPushFlutterAndroid
class MyFlutterApplication: FlutterApplication() {
override fun onCreate() {
super.onCreate();
UmengAnalyticsPushFlutterAndroid.androidInit(this, "uemng_app_key", "channel", "uemng_message_secret")
// Register Xiaomi Push (optional)
UmengAnalyticsPushFlutterAndroid.registerXiaomi(this, "xiaomi_app_id", "xiaomi_app_key")
// Register Huawei Push (optional, need add other infomation in AndroidManifest.xml)
UmengAnalyticsPushFlutterAndroid.registerHuawei(this)
// Register Oppo Push (optional)
UmengAnalyticsPushFlutterAndroid.registerOppo(this, "oppo_app_key", "oppo_app_secret")
// Register Vivo Push (optional, need add other infomation in AndroidManifest.xml)
UmengAnalyticsPushFlutterAndroid.registerVivo(this)
// Register Meizu Push (optional)
UmengAnalyticsPushFlutterAndroid.registerMeizu(this, "meizu_app_id", "meizu_app_key")
}
}
Modify the AndroidManifest.xml, fill in the real id or key
<application
android:name="com.demo.umeng.app.MyFlutterApplication">
<!-- Vivo push channel start (optional) -->
<meta-data
android:name="com.vivo.push.api_key"
android:value="vivo_api_key" />
<meta-data
android:name="com.vivo.push.app_id"
android:value="vivo_app_id" />
<!-- Vivo push channel end-->
<!-- Huawei push channel start (optional) -->
<meta-data
android:name="com.huawei.hms.client.appid"
android:value="appid=huawei_app_id" />
<!-- Huawei push channel end-->
</application>
Use the following parameters to send, accept offline messages
"mipush": true
"mi_activity": "io.github.zileyuan.umeng_analytics_push.OfflineNotifyClickActivity"
If the App needs to use proguard for obfuscated packaging, please add the following obfuscated code
-dontwarn com.umeng.**
-dontwarn com.taobao.**
-dontwarn anet.channel.**
-dontwarn anetwork.channel.**
-dontwarn org.android.**
-dontwarn org.apache.thrift.**
-dontwarn com.xiaomi.**
-dontwarn com.huawei.**
-dontwarn com.meizu.**
-keepattributes *Annotation*
-keep class com.taobao.** {*;}
-keep class org.android.** {*;}
-keep class anet.channel.** {*;}
-keep class com.umeng.** {*;}
-keep class com.xiaomi.** {*;}
-keep class com.huawei.** {*;}
-keep class com.meizu.** {*;}
-keep class org.apache.thrift.** {*;}
-keep class com.alibaba.sdk.android.** {*;}
-keep class com.ut.** {*;}
-keep class com.ta.** {*;}
-keep public class **.R$* {
public static final int *;
}
import UIKit
import Flutter
@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
override func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
GeneratedPluginRegistrant.register(with: self)
UmengAnalyticsPushFlutterIos.iosPreInit(launchOptions, appkey:"uemng_app_key", channel:"appstore");
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
// If you need to handle Push clicks, use the following code
@available(iOS 10.0, *)
override func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void) {
let userInfo = response.notification.request.content.userInfo
UmengAnalyticsPushFlutterIos.handleMessagePush(userInfo)
completionHandler()
}
}
#import "GeneratedPluginRegistrant.h"
#import <UMCommon/UMCommon.h>
#import <UMCommon/MobClick.h>
#import <UMPush/UMessage.h>
#import <UserNotifications/UserNotifications.h>
#import <umeng_analytics_push/UmengAnalyticsPushIos.h>
import 'package:umeng_analytics_push/umeng_analytics_push.dart';
UmengAnalyticsPush.initUmeng(false, true);
import 'package:umeng_analytics_push/umeng_analytics_push.dart';
import 'package:umeng_analytics_push/message_model.dart';
UmengAnalyticsPush.addPushMessageCallback((MessageModel message) {
print("UmengAnalyticsPush Message ======> $message");
});
import 'package:umeng_analytics_push/umeng_analytics_push.dart';
UmengAnalyticsPush.addAlias('1001', 'jobcode');
UmengAnalyticsPush.setAlias('1002', 'jobcode');
UmengAnalyticsPush.deleteAlias('1002', 'jobcode');
import 'package:umeng_analytics_push/umeng_analytics_push.dart';
UmengAnalyticsPush.addTags('manager');
UmengAnalyticsPush.deleteTags('manager');
import 'package:umeng_analytics_push/umeng_analytics_push.dart';
UmengAnalyticsPush.pageStart('memberPage');
UmengAnalyticsPush.pageEnd('memberPage');
import 'package:umeng_analytics_push/umeng_analytics_push.dart';
UmengAnalyticsPush.event('customEvent', '1000');
Run this command:
With Flutter:
$ flutter pub add umeng_analytics_push
This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get
):
dependencies:
umeng_analytics_push: ^2.1.3
Alternatively, your editor might support or flutter pub get
. Check the docs for your editor to learn more.
Now in your Dart code, you can use:
import 'package:umeng_analytics_push/umeng_analytics_push.dart';
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Center(
),
),
);
}
}
Download Details:
Author: zileyuan
Source Code: https://github.com/zileyuan/umeng_analytics_push
1595547778
Developing a mobile application can often be more challenging than it seems at first glance. Whether you’re a developer, UI designer, project lead or CEO of a mobile-based startup, writing good project briefs prior to development is pivotal. According to Tech Jury, 87% of smartphone users spend time exclusively on mobile apps, with 18-24-year-olds spending 66% of total digital time on mobile apps. Of that, 89% of the time is spent on just 18 apps depending on individual users’ preferences, making proper app planning crucial for success.
Today’s audiences know what they want and don’t want in their mobile apps, encouraging teams to carefully write their project plans before they approach development. But how do you properly write a mobile app development brief without sacrificing your vision and staying within the initial budget? Why should you do so in the first place? Let’s discuss that and more in greater detail.
It’s worth discussing the significance of mobile app project briefs before we tackle the writing process itself. In practice, a project brief is used as a reference tool for developers to remain focused on the client’s deliverables. Approaching the development process without written and approved documentation can lead to drastic, last-minute changes, misunderstanding, as well as a loss of resources and brand reputation.
For example, developing a mobile app that filters restaurants based on food type, such as Happy Cow, means that developers should stay focused on it. Knowing that such and such features, UI elements, and API are necessary will help team members collaborate better in order to meet certain expectations. Whether you develop an app under your brand’s banner or outsource coding and design services to would-be clients, briefs can provide you with several benefits:
Depending on how “open” your project is to the public, you will want to write a detailed section about who the developers are. Elements such as company name, address, project lead, project title, as well as contact information, should be included in this introductory segment. Regardless of whether you build an in-house app or outsource developers to a client, this section is used for easy document storage and access.
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