Tic Tac Toe Code:
Tic-Tac-Toe is a simple classic famous game which is played mostly by kids. The java tic tac toe game also helps to improve the concentration of the kids.
The objective of this tic-tac-toe game java project is to build a tic-tac-toe game so anyone can play it without wasting paper. The Tic-Tac-Toe game is also called the X and O game. The player who succeeds in placing their marks in a diagonal, horizontal, or vertical row is the winner.
The interesting java project will be build using the AWT and Swings libraries. We will be explaining all the steps as well as methods that are used in this project. Swings is a popular java library that is used to develop beautiful GUI applications.
Please download the full source code of tic-tac-toe java project: Tic Tac Toe Java Project
#java tutorials #java project #tic tac toe game #tic tac toe java #tic tac toe game in java [source code included]
Tic Tac Toe Code:
Writing small puzzle games is a nice way of improving your programming skills as those games tend to present you with challenge after challenge and force you to really put tremendous thought into writing your code.
One such game is the classic Tic-Tac-Toe.
Another little disclaimer — we will be concentrating on logic primarily and code will come second to that. Again, if you want to skip the “walk-through” and jump right to the code, I have a public repository on GitHub at https://github.com/FaisalST32/tic-tac-toe. I also have a live version of the game available at http://games.faisalrashid.xyz/tictactoe/
So, let’s dive in.
First of all you need to create the UI. Just use simple HTML to create 9 input boxes, or divs even to hold your X’s and O’s. The id’s of these input boxes are important as they will be our reference to the X’s and O’s. To keep it consistent with the positioning of our boxes, I have given the input boxes the id’s “0–0” to “2–2”. To visualize:
0–0 0–1 0–2
1–0 1–1 1–2
2–0 2–1 2–2
This will give us an easy to use 3x3 matrix. You can design your UI whatever way you want. It should simply employ this form of queryable HTML elements.
Here’s a screenshot of my UI. Simple boxes with a little gloss of CSS.
Now, the logic! First of all, whenever a user, or a participant in this case, clicks or taps an empty box, the value of that box should change to either an X or an O, depending upon whose turn it is.
Implementing that is simple. I use a global variable to hold the ‘currentPlayer’. This variable has a value of either X or O. Then I simply write a method to toggle current player, whenever a box is tapped. I call the method changePlayer.
All this is started by tapping a box. So, we need a function to get us started. We write a function that marks the box with X or O and changes player. We call the function onCheckBox. So far, the function checks a box and and then changes player.
In this video we broadly cover the concepts of CSS Flex box and CSS Grid system and Some CSS Properties such as nth child selector, ::before & ::after much more.
Don't forget to join the channel for more videos like this. Code Savvy
0:00 - Intro
0:10 - Result
0:38 - Project Setup
01:35 – Reset HTML
02:21 – Left Container HTML
03:41 – Wrapper
14:58 – Bottom Shoe Nav
26:23 – Right Container HTML
33:10 – Product Size
35:49 – Reviews
41:11 – GSAP Animations