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The AWS IoT Device SDK for Embedded C (C-SDK) is a collection of C source files under the MIT open source license that can be used in embedded applications to securely connect IoT devices to AWS IoT Core. It contains MQTT client, HTTP client, JSON Parser, AWS IoT Device Shadow, AWS IoT Jobs, and AWS IoT Device Defender libraries. This SDK is distributed in source form, and can be built into customer firmware along with application code, other libraries and an operating system (OS) of your choice. These libraries are only dependent on standard C libraries, so they can be ported to various OS's - from embedded Real Time Operating Systems (RTOS) to Linux/Mac/Windows. You can find sample usage of C-SDK libraries on POSIX systems using OpenSSL (e.g. Linux demos in this repository), and on FreeRTOS using mbedTLS (e.g. FreeRTOS demos in FreeRTOS repository).
For the latest release of C-SDK, please see the section for Releases and Documentation.
C-SDK includes libraries that are part of the FreeRTOS 202012.01 LTS release. Learn more about the FreeRTOS 202012.01 LTS libraries by clicking here.
The C-SDK libraries are licensed under the MIT open source license.
C-SDK simplifies access to various AWS IoT services. C-SDK has been tested to work with AWS IoT Core and an open source MQTT broker to ensure interoperability. The AWS IoT Device Shadow, AWS IoT Jobs, and AWS IoT Device Defender libraries are flexible to work with any MQTT client and JSON parser. The MQTT client and JSON parser libraries are offered as choices without being tightly coupled with the rest of the SDK. C-SDK contains the following libraries:
The coreMQTT library provides the ability to establish an MQTT connection with a broker over a customer-implemented transport layer, which can either be a secure channel like a TLS session (mutually authenticated or server-only authentication) or a non-secure channel like a plaintext TCP connection. This MQTT connection can be used for performing publish operations to MQTT topics and subscribing to MQTT topics. The library provides a mechanism to register customer-defined callbacks for receiving incoming PUBLISH, acknowledgement and keep-alive response events from the broker. The library has been refactored for memory optimization and is compliant with the MQTT 3.1.1 standard. It has no dependencies on any additional libraries other than the standard C library, a customer-implemented network transport interface, and optionally a customer-implemented platform time function. The refactored design embraces different use-cases, ranging from resource-constrained platforms using only QoS 0 MQTT PUBLISH messages to resource-rich platforms using QoS 2 MQTT PUBLISH over TLS connections.
See memory requirements for the latest release here.
The coreHTTP library provides the ability to establish an HTTP connection with a server over a customer-implemented transport layer, which can either be a secure channel like a TLS session (mutually authenticated or server-only authentication) or a non-secure channel like a plaintext TCP connection. The HTTP connection can be used to make "GET" (include range requests), "PUT", "POST" and "HEAD" requests. The library provides a mechanism to register a customer-defined callback for receiving parsed header fields in an HTTP response. The library has been refactored for memory optimization, and is a client implementation of a subset of the HTTP/1.1 standard.
See memory requirements for the latest release here.
The coreJSON library is a JSON parser that strictly enforces the ECMA-404 JSON standard. It provides a function to validate a JSON document, and a function to search for a key and return its value. A search can descend into nested structures using a compound query key. A JSON document validation also checks for illegal UTF8 encodings and illegal Unicode escape sequences.
See memory requirements for the latest release here.
The corePKCS11 library is an implementation of the PKCS #11 interface (API) that makes it easier to develop applications that rely on cryptographic operations. Only a subset of the PKCS #11 v2.4 standard has been implemented, with a focus on operations involving asymmetric keys, random number generation, and hashing.
The Cryptoki or PKCS #11 standard defines a platform-independent API to manage and use cryptographic tokens. The name, "PKCS #11", is used interchangeably to refer to the API itself and the standard which defines it.
The PKCS #11 API is useful for writing software without taking a dependency on any particular implementation or hardware. By writing against the PKCS #11 standard interface, code can be used interchangeably with multiple algorithms, implementations and hardware.
Generally vendors for secure cryptoprocessors such as Trusted Platform Module (TPM), Hardware Security Module (HSM), Secure Element, or any other type of secure hardware enclave, distribute a PKCS #11 implementation with the hardware. The purpose of corePKCS11 mock is therefore to provide a PKCS #11 implementation that allows for rapid prototyping and development before switching to a cryptoprocessor specific PKCS #11 implementation in production devices.
Since the PKCS #11 interface is defined as part of the PKCS #11 specification replacing corePKCS11 with another implementation should require little porting effort, as the interface will not change. The system tests distributed in corePKCS11 repository can be leveraged to verify the behavior of a different implementation is similar to corePKCS11.
See memory requirements for the latest release here.
The AWS IoT Device Shadow library enables you to store and retrieve the current state one or more shadows of every registered device. A device’s shadow is a persistent, virtual representation of your device that you can interact with from AWS IoT Core even if the device is offline. The device state is captured in its "shadow" is represented as a JSON document. The device can send commands over MQTT to get, update and delete its latest state as well as receive notifications over MQTT about changes in its state. The device’s shadow(s) are uniquely identified by the name of the corresponding "thing", a representation of a specific device or logical entity on the AWS Cloud. See Managing Devices with AWS IoT for more information on IoT "thing". This library supports named shadows, a feature of the AWS IoT Device Shadow service that allows you to create multiple shadows for a single IoT device. More details about AWS IoT Device Shadow can be found in AWS IoT documentation.
The AWS IoT Device Shadow library has no dependencies on additional libraries other than the standard C library. It also doesn’t have any platform dependencies, such as threading or synchronization. It can be used with any MQTT library and any JSON library (see demos with coreMQTT and coreJSON).
See memory requirements for the latest release here.
The AWS IoT Jobs library enables you to interact with the AWS IoT Jobs service which notifies one or more connected devices of a pending “Job”. A Job can be used to manage your fleet of devices, update firmware and security certificates on your devices, or perform administrative tasks such as restarting devices and performing diagnostics. For documentation of the service, please see the AWS IoT Developer Guide. Interactions with the Jobs service use the MQTT protocol. This library provides an API to compose and recognize the MQTT topic strings used by the Jobs service.
The AWS IoT Jobs library has no dependencies on additional libraries other than the standard C library. It also doesn’t have any platform dependencies, such as threading or synchronization. It can be used with any MQTT library and any JSON library (see demos with libmosquitto and coreJSON).
See memory requirements for the latest release here.
The AWS IoT Device Defender library enables you to interact with the AWS IoT Device Defender service to continuously monitor security metrics from devices for deviations from what you have defined as appropriate behavior for each device. If something doesn’t look right, AWS IoT Device Defender sends out an alert so you can take action to remediate the issue. More details about Device Defender can be found in AWS IoT Device Defender documentation. This library supports custom metrics, a feature that helps you monitor operational health metrics that are unique to your fleet or use case. For example, you can define a new metric to monitor the memory usage or CPU usage on your devices.
The AWS IoT Device Defender library has no dependencies on additional libraries other than the standard C library. It also doesn’t have any platform dependencies, such as threading or synchronization. It can be used with any MQTT library and any JSON library (see demos with coreMQTT and coreJSON).
See memory requirements for the latest release here.
The AWS IoT Over-the-air Update (OTA) library enables you to manage the notification of a newly available update, download the update, and perform cryptographic verification of the firmware update. Using the OTA library, you can logically separate firmware updates from the application running on your devices. You can also use the library to send other files (e.g. images, certificates) to one or more devices registered with AWS IoT. More details about OTA library can be found in AWS IoT Over-the-air Update documentation.
The AWS IoT Over-the-air Update library has a dependency on coreJSON for parsing of JSON job document and tinyCBOR for decoding encoded data streams, other than the standard C library. It can be used with any MQTT library, HTTP library, and operating system (e.g. Linux, FreeRTOS) (see demos with coreMQTT and coreHTTP over Linux).
See memory requirements for the latest release here.
The AWS IoT Fleet Provisioning library enables you to interact with the AWS IoT Fleet Provisioning MQTT APIs in order to provison IoT devices without preexisting device certificates. With AWS IoT Fleet Provisioning, devices can securely receive unique device certificates from AWS IoT when they connect for the first time. For an overview of all provisioning options offered by AWS IoT, see device provisioning documentation. For details about Fleet Provisioning, refer to the AWS IoT Fleet Provisioning documentation.
See memory requirements for the latest release here.
The AWS SigV4 library enables you to sign HTTP requests with Signature Version 4 Signing Process. Signature Version 4 (SigV4) is the process to add authentication information to HTTP requests to AWS services. For security, most requests to AWS must be signed with an access key. The access key consists of an access key ID and secret access key.
See memory requirements for the latest release here.
The backoffAlgorithm library is a utility library to calculate backoff period using an exponential backoff with jitter algorithm for retrying network operations (like failed network connection with server). This library uses the "Full Jitter" strategy for the exponential backoff with jitter algorithm. More information about the algorithm can be seen in the Exponential Backoff and Jitter AWS blog.
Exponential backoff with jitter is typically used when retrying a failed connection or network request to the server. An exponential backoff with jitter helps to mitigate the failed network operations with servers, that are caused due to network congestion or high load on the server, by spreading out retry requests across multiple devices attempting network operations. Besides, in an environment with poor connectivity, a client can get disconnected at any time. A backoff strategy helps the client to conserve battery by not repeatedly attempting reconnections when they are unlikely to succeed.
The backoffAlgorithm library has no dependencies on libraries other than the standard C library.
See memory requirements for the latest release here.
When establishing a connection with AWS IoT, users can optionally report the Operating System, Hardware Platform and MQTT client version information of their device to AWS. This information can help AWS IoT provide faster issue resolution and technical support. If users want to report this information, they can send a specially formatted string (see below) in the username field of the MQTT CONNECT packet.
Format
The format of the username string with metrics is:
<Actual_Username>?SDK=<OS_Name>&Version=<OS_Version>&Platform=<Hardware_Platform>&MQTTLib=<MQTT_Library_name>@<MQTT_Library_version>
Where
Example
/* Username string:
* iotuser?SDK=Ubuntu&Version=20.10&Platform=RaspberryPi&MQTTLib=coremqtt@1.1.0
*/
#define OS_NAME "Ubuntu"
#define OS_VERSION "20.10"
#define HARDWARE_PLATFORM_NAME "RaspberryPi"
#define MQTT_LIB "coremqtt@1.1.0"
#define USERNAME_STRING "iotuser?SDK=" OS_NAME "&Version=" OS_VERSION "&Platform=" HARDWARE_PLATFORM_NAME "&MQTTLib=" MQTT_LIB
#define USERNAME_STRING_LENGTH ( ( uint16_t ) ( sizeof( USERNAME_STRING ) - 1 ) )
MQTTConnectInfo_t connectInfo;
connectInfo.pUserName = USERNAME_STRING;
connectInfo.userNameLength = USERNAME_STRING_LENGTH;
mqttStatus = MQTT_Connect( pMqttContext, &connectInfo, NULL, CONNACK_RECV_TIMEOUT_MS, pSessionPresent );
C-SDK releases will now follow a date based versioning scheme with the format YYYYMM.NN, where:
For example, a second release in June 2021 would be 202106.01. Although the SDK releases have moved to date-based versioning, each library within the SDK will still retain semantic versioning. In semantic versioning, the version number itself (X.Y.Z) indicates whether the release is a major, minor, or point release. You can use the semantic version of a library to assess the scope and impact of a new release on your application.
All of the released versions of the C-SDK libraries are available as git tags. For example, the last release of the v3 SDK version is available at tag 3.1.2.
API documentation of 202108.00 release
This release introduces the refactored AWS IoT Fleet Provisioning library and the new AWS SigV4 library.
Additionally, this release brings minor version updates in the AWS IoT Over-the-Air Update and corePKCS11 libraries.
API documentation of 202103.00 release
This release includes a major update to the APIs of the AWS IoT Over-the-air Update library.
Additionally, AWS IoT Device Shadow library introduces a minor update by adding support for named shadow, a feature of the AWS IoT Device Shadow service that allows you to create multiple shadows for a single IoT device. AWS IoT Jobs library introduces a minor update by introducing macros for $next
job ID and compile-time generation of topic strings. AWS IoT Device Defender library introduces a minor update that adds macros to API for custom metrics feature of AWS IoT Device Defender service.
corePKCS11 also introduces a patch update by removing the pkcs11configPAL_DESTROY_SUPPORTED
config and mbedTLS platform abstraction layer of DestroyObject
. Lastly, no code changes are introduced for backoffAlgorithm, coreHTTP, coreMQTT, and coreJSON; however, patch updates are made to improve documentation and CI.
API documentation of 202012.01 release
This release includes AWS IoT Over-the-air Update(Release Candidate), backoffAlgorithm, and PKCS #11 libraries. Additionally, there is a major update to the coreJSON and coreHTTP APIs. All libraries continue to undergo code quality checks (e.g. MISRA-C compliance), and Coverity static analysis. In addition, all libraries except AWS IoT Over-the-air Update and backoffAlgorithm undergo validation of memory safety with the C Bounded Model Checker (CBMC) automated reasoning tool.
API documentation of 202011.00 release
This release includes refactored HTTP client, AWS IoT Device Defender, and AWS IoT Jobs libraries. Additionally, there is a major update to the coreJSON API. All libraries continue to undergo code quality checks (e.g. MISRA-C compliance), Coverity static analysis, and validation of memory safety with the C Bounded Model Checker (CBMC) automated reasoning tool.
API documentation of 202009.00 release
This release includes refactored MQTT, JSON Parser, and AWS IoT Device Shadow libraries for optimized memory usage and modularity. These libraries are included in the SDK via Git submoduling. These libraries have gone through code quality checks including verification that no function has a GNU Complexity score over 8, and checks against deviations from mandatory rules in the MISRA coding standard. Deviations from the MISRA C:2012 guidelines are documented under MISRA Deviations. These libraries have also undergone both static code analysis from Coverity static analysis, and validation of memory safety and data structure invariance through the CBMC automated reasoning tool.
If you are upgrading from v3.x API of the C-SDK to the 202009.00 release, please refer to Migration guide from v3.1.2 to 202009.00 and newer releases. If you are using the C-SDK v4_beta_deprecated branch, note that we will continue to maintain this branch for critical bug fixes and security patches but will not add new features to it. See the C-SDK v4_beta_deprecated branch README for additional details.
Details available here.
All libraries depend on the ISO C90 standard library and additionally on the stdint.h
library for fixed-width integers, including uint8_t
, int8_t
, uint16_t
, uint32_t
and int32_t
, and constant macros like UINT16_MAX
. If your platform does not support the stdint.h
library, definitions of the mentioned fixed-width integer types will be required for porting any C-SDK library to your platform.
Guide for porting coreMQTT library to your platform is available here.
Guide for porting coreHTTP library is available here.
Guide for porting AWS IoT Device Shadow library is available here.
Guide for porting AWS IoT Device Defender library is available here.
Guide for porting OTA library to your platform is available here.
Migration guide for MQTT library is available here.
Migration guide for Shadow library is available here.
Migration guide for Jobs library is available here.
The main branch hosts the continuous development of the AWS IoT Embedded C SDK (C-SDK) libraries. Please be aware that the development at the tip of the main branch is continuously in progress, and may have bugs. Consider using the tagged releases of the C-SDK for production ready software.
The v4_beta_deprecated branch contains a beta version of the C-SDK libraries, which is now deprecated. This branch was earlier named as v4_beta, and was renamed to v4_beta_deprecated. The libraries in this branch will not be released. However, critical bugs will be fixed and tested. No new features will be added to this branch.
This repository uses Git Submodules to bring in the C-SDK libraries (eg, MQTT ) and third-party dependencies (eg, mbedtls for POSIX platform transport layer). Note: If you download the ZIP file provided by GitHub UI, you will not get the contents of the submodules (The ZIP file is also not a valid git repository). If you download from the 202012.00 Release Page page, you will get the entire repository (including the submodules) in the ZIP file, aws-iot-device-sdk-embedded-c-202012.00.zip. To clone the latest commit to main branch using HTTPS:
git clone --recurse-submodules https://github.com/aws/aws-iot-device-sdk-embedded-C.git
Using SSH:
git clone --recurse-submodules git@github.com:aws/aws-iot-device-sdk-embedded-C.git
If you have downloaded the repo without using the --recurse-submodules
argument, you need to run:
git submodule update --init --recursive
When building with CMake, submodules are also recursively cloned automatically. However, -DBUILD_CLONE_SUBMODULES=0
can be passed as a CMake flag to disable this functionality. This is useful when you'd like to build CMake while using a different commit from a submodule.
The libraries in this SDK are not dependent on any operating system. However, the demos for the libraries in this SDK are built and tested on a Linux platform. The demos build with CMake, a cross-platform build tool.
stdint.h
is required for fixed-width integer types that include uint8_t
, int8_t
, uint16_t
, uint32_t
and int32_t
, and constant macros like UINT16_MAX
, while stdbool.h
is required for boolean parameters in coreMQTT. For compilers that do not provide these header files, coreMQTT provides the files stdint.readme and stdbool.readme, which can be renamed to stdint.h
and stdbool.h
, respectively, to provide the required type definitions.Build Dependencies
The follow table shows libraries that need to be installed in your system to run certain demos. If a dependency is not installed and cannot be built from source, demos that require that dependency will be excluded from the default all
target.
Dependency | Version | Usage |
---|---|---|
OpenSSL | 1.1.0 or later | All TLS demos and tests with the exception of PKCS11 |
Mosquitto Client | 1.4.10 or later | AWS IoT Jobs Mosquitto demo |
You need to setup an AWS account and access the AWS IoT console for running the AWS IoT Device Shadow library, AWS IoT Device Defender library, AWS IoT Jobs library, AWS IoT OTA library and coreHTTP S3 download demos. Also, the AWS account can be used for running the MQTT mutual auth demo against AWS IoT broker. Note that running the AWS IoT Device Defender, AWS IoT Jobs and AWS IoT Device Shadow library demos require the setup of a Thing resource for the device running the demo. Follow the links to:
The MQTT Mutual Authentication and AWS IoT Shadow demos include example AWS IoT policy documents to run each respective demo with AWS IoT. You may use the MQTT Mutual auth and Shadow example policies by replacing [AWS_REGION]
and [AWS_ACCOUNT_ID]
with the strings of your region and account identifier. While the IoT Thing name and MQTT client identifier do not need to match for the demos to run, the example policies have the Thing name and client identifier identical as per AWS IoT best practices.
It can be very helpful to also have the AWS Command Line Interface tooling installed.
You can pass the following configuration settings as command line options in order to run the mutual auth demos. Make sure to run the following command in the root directory of the C-SDK:
## optionally find your-aws-iot-endpoint from the command line
aws iot describe-endpoint --endpoint-type iot:Data-ATS
cmake -S . -Bbuild
-DAWS_IOT_ENDPOINT="<your-aws-iot-endpoint>" -DCLIENT_CERT_PATH="<your-client-certificate-path>" -DCLIENT_PRIVATE_KEY_PATH="<your-client-private-key-path>"
In order to set these configurations manually, edit demo_config.h
in demos/mqtt/mqtt_demo_mutual_auth/
and demos/http/http_demo_mutual_auth/
to #define
the following:
AWS_IOT_ENDPOINT
to your custom endpoint. This is found on the Settings page of the AWS IoT Console and has a format of ABCDEFG1234567.iot.<aws-region>.amazonaws.com
where <aws-region>
can be an AWS region like us-east-2
.aws iot describe-endpoint --endpoint-type iot:Data-ATS
.CLIENT_CERT_PATH
to the path of the client certificate downloaded when setting up the device certificate in AWS IoT Account Setup.CLIENT_PRIVATE_KEY_PATH
to the path of the private key downloaded when setting up the device certificate in AWS IoT Account Setup.It is possible to configure ROOT_CA_CERT_PATH
to any PEM-encoded Root CA Certificate. However, this is optional because CMake will download and set it to AmazonRootCA1.pem when unspecified.
To build the AWS IoT Device Defender and AWS IoT Device Shadow demos, you can pass the following configuration settings as command line options. Make sure to run the following command in the root directory of the C-SDK:
cmake -S . -Bbuild -DAWS_IOT_ENDPOINT="<your-aws-iot-endpoint>" -DROOT_CA_CERT_PATH="<your-path-to-amazon-root-ca>" -DCLIENT_CERT_PATH="<your-client-certificate-path>" -DCLIENT_PRIVATE_KEY_PATH="<your-client-private-key-path>" -DTHING_NAME="<your-registered-thing-name>"
An Amazon Root CA certificate can be downloaded from here.
In order to set these configurations manually, edit demo_config.h
in the demo folder to #define
the following:
AWS_IOT_ENDPOINT
to your custom endpoint. This is found on the Settings page of the AWS IoT Console and has a format of ABCDEFG1234567.iot.us-east-2.amazonaws.com
.ROOT_CA_CERT_PATH
to the path of the root CA certificate downloaded when setting up the device certificate in AWS IoT Account Setup.CLIENT_CERT_PATH
to the path of the client certificate downloaded when setting up the device certificate in AWS IoT Account Setup.CLIENT_PRIVATE_KEY_PATH
to the path of the private key downloaded when setting up the device certificate in AWS IoT Account Setup.THING_NAME
to the name of the Thing created in AWS IoT Account Setup.To build the AWS IoT Fleet Provisioning Demo, you can pass the following configuration settings as command line options. Make sure to run the following command in the root directory of the C-SDK:
cmake -S . -Bbuild -DAWS_IOT_ENDPOINT="<your-aws-iot-endpoint>" -DROOT_CA_CERT_PATH="<your-path-to-amazon-root-ca>" -DCLAIM_CERT_PATH="<your-claim-certificate-path>" -DCLAIM_PRIVATE_KEY_PATH="<your-claim-private-key-path>" -DPROVISIONING_TEMPLATE_NAME="<your-template-name>" -DDEVICE_SERIAL_NUMBER="<your-serial-number>"
An Amazon Root CA certificate can be downloaded from here.
To create a provisioning template and claim credentials, sign into your AWS account and visit here. Make sure to enable the "Use the AWS IoT registry to manage your device fleet" option. Once you have created the template and credentials, modify the claim certificate's policy to match the sample policy.
In order to set these configurations manually, edit demo_config.h
in the demo folder to #define
the following:
AWS_IOT_ENDPOINT
to your custom endpoint. This is found on the Settings page of the AWS IoT Console and has a format of ABCDEFG1234567.iot.us-east-2.amazonaws.com
.ROOT_CA_CERT_PATH
to the path of the root CA certificate downloaded when setting up the device certificate in AWS IoT Account Setup.CLAIM_CERT_PATH
to the path of the claim certificate downloaded when setting up the template and claim credentials.CLAIM_PRIVATE_KEY_PATH
to the path of the private key downloaded when setting up the template and claim credentials.PROVISIONING_TEMPLATE_NAME
to the name of the provisioning template created.DEVICE_SERIAL_NUMBER
to an arbitrary string representing a device identifier.You can pass the following configuration settings as command line options in order to run the S3 demos. Make sure to run the following command in the root directory of the C-SDK:
cmake -S . -Bbuild -DS3_PRESIGNED_GET_URL="s3-get-url" -DS3_PRESIGNED_PUT_URL="s3-put-url"
S3_PRESIGNED_PUT_URL
is only needed for the S3 upload demo.
In order to set these configurations manually, edit demo_config.h
in demos/http/http_demo_s3_download_multithreaded
, and demos/http/http_demo_s3_upload
to #define
the following:
S3_PRESIGNED_GET_URL
to a S3 presigned URL with GET access.S3_PRESIGNED_PUT_URL
to a S3 presigned URL with PUT access.You can generate the presigned urls using demos/http/common/src/presigned_urls_gen.py. More info can be found here.
Refer this demos/http/http_demo_s3_download/README.md to follow the steps needed to configure and run the S3 Download HTTP Demo using SigV4 Library that generates the authorization HTTP header needed to authenticate the HTTP requests send to S3.
apt install curl libmosquitto-dev
If the platform does not contain the libmosquitto
library, the demo will build the library from source.
libmosquitto
1.4.10 or any later version of the first major release is required to run this demo.
The following creates a job that specifies a Linux Kernel link for downloading.
aws iot create-job \
--job-id 'job_1' \
--targets arn:aws:iot:us-west-2:<account-id>:thing/<thing-name> \
--document '{"url":"https://cdn.kernel.org/pub/linux/kernel/v5.x/linux-5.8.5.tar.xz"}'
After you build and run the initial executable you will have to create another executable and schedule an OTA update job with this image.
APP_VERSION_BUILD
in demos/ota/ota_demo_core_[mqtt/http]/demo_config.h
to a different version than what is running.build-dir-2
.mv ota_demo_core_mqtt ota_demo_core_mqtt2
build-dir-2/bin/ota_demo2
./home/ubuntu/aws-iot-device-sdk-embedded-C-staging/build-dir/bin/ota_demo_core_mqtt2
.sudo ./ota_demo_core_mqtt
or sudo ./ota_demo_core_http
.chmod 775 ota_demo_core_mqtt2
sudo ./ota_demo_core_mqtt2
Before building the demos, ensure you have installed the prerequisite software. On Ubuntu 18.04 and 20.04, gcc
, cmake
, and OpenSSL can be installed with:
sudo apt install build-essential cmake libssl-dev
cmake -S . -Bbuild && cd build
make help | grep demo
:defender_demo
http_demo_basic_tls
http_demo_mutual_auth
http_demo_plaintext
http_demo_s3_download
http_demo_s3_download_multithreaded
http_demo_s3_upload
jobs_demo_mosquitto
mqtt_demo_basic_tls
mqtt_demo_mutual_auth
mqtt_demo_plaintext
mqtt_demo_serializer
mqtt_demo_subscription_manager
ota_demo_core_http
ota_demo_core_mqtt
pkcs11_demo_management_and_rng
pkcs11_demo_mechanisms_and_digests
pkcs11_demo_objects
pkcs11_demo_sign_and_verify
shadow_demo_main
demo_name
with your desired demo then build it: make demo_name
build/bin
directory and run any demo executables from there.cmake -S . -Bbuild && cd build
make
build/bin
directory and run any demo executables from there.The corePKCS11 demos do not require any AWS IoT resources setup, and are standalone. The demos build upon each other to introduce concepts in PKCS #11 sequentially. Below is the recommended order.
pkcs11_demo_management_and_rng
pkcs11_demo_mechanisms_and_digests
pkcs11_demo_objects
pkcs11_demo_sign_and_verify
pkcs11_demo_objects
to be in the directory the demo is executed from.Install Docker:
curl -fsSL https://get.docker.com -o get-docker.sh
sh get-docker.sh
Installing Mosquitto to run MQTT demos locally
The following instructions have been tested on an Ubuntu 18.04 environment with Docker and OpenSSL installed.
Download the official Docker image for Mosquitto 1.6.14. This version is deliberately chosen so that the Docker container can load certificates from the host system. Any version after 1.6.14 will drop privileges as soon as the configuration file has been read (before TLS certificates are loaded).
docker pull eclipse-mosquitto:1.6.14
If a Mosquitto broker with TLS communication needs to be run, ignore this step and proceed to the next step. A Mosquitto broker with plain text communication can be run by executing the command below.
docker run -it -p 1883:1883 --name mosquitto-plain-text eclipse-mosquitto:1.6.14
Set BROKER_ENDPOINT
defined in demos/mqtt/mqtt_demo_plaintext/demo_config.h
to localhost
.
Ignore the remaining steps unless a Mosquitto broker with TLS communication also needs to be run.
For TLS communication with Mosquitto broker, server and CA credentials need to be created. Use OpenSSL commands to generate the credentials for the Mosquitto server.
# Generate CA key and certificate. Provide the Subject field information as appropriate for CA certificate.
openssl req -x509 -nodes -sha256 -days 365 -newkey rsa:2048 -keyout ca.key -out ca.crt
# Generate server key and certificate.# Provide the Subject field information as appropriate for Server certificate. Make sure the Common Name (CN) field is different from the root CA certificate.
openssl req -nodes -sha256 -new -keyout server.key -out server.csr # Sign with the CA cert.
openssl x509 -req -sha256 -in server.csr -CA ca.crt -CAkey ca.key -CAcreateserial -out server.crt -days 365
Note: Make sure to use different Common Name (CN) detail between the CA and server certificates; otherwise, SSL handshake fails with exactly same Common Name (CN) detail in both the certificates.
port 8883
cafile /mosquitto/config/ca.crt
certfile /mosquitto/config/server.crt
keyfile /mosquitto/config/server.key
# Use this option for TLS mutual authentication (where client will provide CA signed certificate)
#require_certificate true
tls_version tlsv1.2
#use_identity_as_username true
Create a mosquitto.conf file to use port 8883 (for TLS communication) and providing path to the generated credentials.
Run the docker container from the local directory containing the generated credential and mosquitto.conf files.
docker run -it -p 8883:8883 -v $(pwd):/mosquitto/config/ --name mosquitto-basic-tls eclipse-mosquitto:1.6.14
Update demos/mqtt/mqtt_demo_basic_tls/demo_config.h
to the following:
Set BROKER_ENDPOINT
to localhost
.
Set ROOT_CA_CERT_PATH
to the absolute path of the CA certificate created in step 4. for the local Mosquitto server.
Installing httpbin to run HTTP demos locally
Run httpbin through port 80:
docker pull kennethreitz/httpbin
docker run -p 80:80 kennethreitz/httpbin
SERVER_HOST
defined in demos/http/http_demo_plaintext/demo_config.h
can now be set to localhost
.
To run http_demo_basic_tls
, download ngrok in order to create an HTTPS tunnel to the httpbin server currently hosted on port 80:
./ngrok http 80 # May have to use ./ngrok.exe depending on OS or filename of the executable
ngrok
will provide an https link that can be substituted in demos/http/http_demo_basic_tls/demo_config.h
and has a format of https://ABCDEFG12345.ngrok.io
.
Set SERVER_HOST
in demos/http/http_demo_basic_tls/demo_config.h
to the https link provided by ngrok, without https://
preceding it.
You must also download the Root CA certificate provided by the ngrok https link and set ROOT_CA_CERT_PATH
in demos/http/http_demo_basic_tls/demo_config.h
to the file path of the downloaded certificate.
The C-SDK libraries and platform abstractions can be installed to a file system through CMake. To do so, run the following command in the root directory of the C-SDK. Note that installation is not required to run any of the demos.
cmake -S . -Bbuild -DBUILD_DEMOS=0 -DBUILD_TESTS=0
cd build
sudo make install
Note that because make install
will automatically build the all
target, it may be useful to disable building demos and tests with -DBUILD_DEMOS=0 -DBUILD_TESTS=0
unless they have already been configured. Super-user permissions may be needed if installing to a system include or system library path.
To install only a subset of all libraries, pass -DINSTALL_LIBS
to install only the libraries you need. By default, all libraries will be installed, but you may exclude any library that you don't need from this list:
-DINSTALL_LIBS="DEFENDER;SHADOW;JOBS;OTA;OTA_HTTP;OTA_MQTT;BACKOFF_ALGORITHM;HTTP;JSON;MQTT;PKCS"
By default, the install path will be in the project
directory of the SDK. You can also set -DINSTALL_TO_SYSTEM=1
to install to the system path for headers and libraries in your OS (e.g. /usr/local/include
& /usr/local/lib
for Linux).
Upon entering make install
, the location of each library will be specified first followed by the location of all installed headers:
-- Installing: /usr/local/lib/libaws_iot_defender.so
-- Installing: /usr/local/lib/libaws_iot_shadow.so
...
-- Installing: /usr/local/include/aws/defender.h
-- Installing: /usr/local/include/aws/defender_config_defaults.h
-- Installing: /usr/local/include/aws/shadow.h
-- Installing: /usr/local/include/aws/shadow_config_defaults.h
You may also set an installation path of your choice by passing the following flags through CMake. Make sure to run the following command in the root directory of the C-SDK:
cmake -S . -Bbuild -DBUILD_DEMOS=0 -DBUILD_TESTS=0 \
-DCSDK_HEADER_INSTALL_PATH="/header/path" -DCSDK_LIB_INSTALL_PATH="/lib/path"
cd build
sudo make install
POSIX platform abstractions are used together with the C-SDK libraries in the demos. By default, these abstractions are also installed but can be excluded by passing the flag: -DINSTALL_PLATFORM_ABSTRACTIONS=0
.
Lastly, a custom config path for any specific library can also be specified through the following CMake flags, allowing libraries to be compiled with a config of your choice:
-DDEFENDER_CUSTOM_CONFIG_DIR="defender-config-directory"
-DSHADOW_CUSTOM_CONFIG_DIR="shadow-config-directory"
-DJOBS_CUSTOM_CONFIG_DIR="jobs-config-directory"
-DOTA_CUSTOM_CONFIG_DIR="ota-config-directory"
-DHTTP_CUSTOM_CONFIG_DIR="http-config-directory"
-DJSON_CUSTOM_CONFIG_DIR="json-config-directory"
-DMQTT_CUSTOM_CONFIG_DIR="mqtt-config-directory"
-DPKCS_CUSTOM_CONFIG_DIR="pkcs-config-directory"
Note that the file name of the header should not be included in the directory.
Note: For pre-generated documentation, please visit Releases and Documentation section.
The Doxygen references were created using Doxygen version 1.9.2. To generate the Doxygen pages, use the provided Python script at tools/doxygen/generate_docs.py. Please ensure that each of the library submodules under libraries/standard/
and libraries/aws/
are cloned before using this script.
cd <CSDK_ROOT>
git submodule update --init --recursive --checkout
python3 tools/doxygen/generate_docs.py
The generated documentation landing page is located at docs/doxygen/output/html/index.html
.
Author: aws
Source code: https://github.com/aws/aws-iot-device-sdk-embedded-C
License: MIT license
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Install via pip:
$ pip install pytumblr
Install from source:
$ git clone https://github.com/tumblr/pytumblr.git
$ cd pytumblr
$ python setup.py install
A pytumblr.TumblrRestClient
is the object you'll make all of your calls to the Tumblr API through. Creating one is this easy:
client = pytumblr.TumblrRestClient(
'<consumer_key>',
'<consumer_secret>',
'<oauth_token>',
'<oauth_secret>',
)
client.info() # Grabs the current user information
Two easy ways to get your credentials to are:
interactive_console.py
tool (if you already have a consumer key & secret)client.info() # get information about the authenticating user
client.dashboard() # get the dashboard for the authenticating user
client.likes() # get the likes for the authenticating user
client.following() # get the blogs followed by the authenticating user
client.follow('codingjester.tumblr.com') # follow a blog
client.unfollow('codingjester.tumblr.com') # unfollow a blog
client.like(id, reblogkey) # like a post
client.unlike(id, reblogkey) # unlike a post
client.blog_info(blogName) # get information about a blog
client.posts(blogName, **params) # get posts for a blog
client.avatar(blogName) # get the avatar for a blog
client.blog_likes(blogName) # get the likes on a blog
client.followers(blogName) # get the followers of a blog
client.blog_following(blogName) # get the publicly exposed blogs that [blogName] follows
client.queue(blogName) # get the queue for a given blog
client.submission(blogName) # get the submissions for a given blog
Creating posts
PyTumblr lets you create all of the various types that Tumblr supports. When using these types there are a few defaults that are able to be used with any post type.
The default supported types are described below.
We'll show examples throughout of these default examples while showcasing all the specific post types.
Creating a photo post
Creating a photo post supports a bunch of different options plus the described default options * caption - a string, the user supplied caption * link - a string, the "click-through" url for the photo * source - a string, the url for the photo you want to use (use this or the data parameter) * data - a list or string, a list of filepaths or a single file path for multipart file upload
#Creates a photo post using a source URL
client.create_photo(blogName, state="published", tags=["testing", "ok"],
source="https://68.media.tumblr.com/b965fbb2e501610a29d80ffb6fb3e1ad/tumblr_n55vdeTse11rn1906o1_500.jpg")
#Creates a photo post using a local filepath
client.create_photo(blogName, state="queue", tags=["testing", "ok"],
tweet="Woah this is an incredible sweet post [URL]",
data="/Users/johnb/path/to/my/image.jpg")
#Creates a photoset post using several local filepaths
client.create_photo(blogName, state="draft", tags=["jb is cool"], format="markdown",
data=["/Users/johnb/path/to/my/image.jpg", "/Users/johnb/Pictures/kittens.jpg"],
caption="## Mega sweet kittens")
Creating a text post
Creating a text post supports the same options as default and just a two other parameters * title - a string, the optional title for the post. Supports markdown or html * body - a string, the body of the of the post. Supports markdown or html
#Creating a text post
client.create_text(blogName, state="published", slug="testing-text-posts", title="Testing", body="testing1 2 3 4")
Creating a quote post
Creating a quote post supports the same options as default and two other parameter * quote - a string, the full text of the qote. Supports markdown or html * source - a string, the cited source. HTML supported
#Creating a quote post
client.create_quote(blogName, state="queue", quote="I am the Walrus", source="Ringo")
Creating a link post
#Create a link post
client.create_link(blogName, title="I like to search things, you should too.", url="https://duckduckgo.com",
description="Search is pretty cool when a duck does it.")
Creating a chat post
Creating a chat post supports the same options as default and two other parameters * title - a string, the title of the chat post * conversation - a string, the text of the conversation/chat, with diablog labels (no html)
#Create a chat post
chat = """John: Testing can be fun!
Renee: Testing is tedious and so are you.
John: Aw.
"""
client.create_chat(blogName, title="Renee just doesn't understand.", conversation=chat, tags=["renee", "testing"])
Creating an audio post
Creating an audio post allows for all default options and a has 3 other parameters. The only thing to keep in mind while dealing with audio posts is to make sure that you use the external_url parameter or data. You cannot use both at the same time. * caption - a string, the caption for your post * external_url - a string, the url of the site that hosts the audio file * data - a string, the filepath of the audio file you want to upload to Tumblr
#Creating an audio file
client.create_audio(blogName, caption="Rock out.", data="/Users/johnb/Music/my/new/sweet/album.mp3")
#lets use soundcloud!
client.create_audio(blogName, caption="Mega rock out.", external_url="https://soundcloud.com/skrillex/sets/recess")
Creating a video post
Creating a video post allows for all default options and has three other options. Like the other post types, it has some restrictions. You cannot use the embed and data parameters at the same time. * caption - a string, the caption for your post * embed - a string, the HTML embed code for the video * data - a string, the path of the file you want to upload
#Creating an upload from YouTube
client.create_video(blogName, caption="Jon Snow. Mega ridiculous sword.",
embed="http://www.youtube.com/watch?v=40pUYLacrj4")
#Creating a video post from local file
client.create_video(blogName, caption="testing", data="/Users/johnb/testing/ok/blah.mov")
Editing a post
Updating a post requires you knowing what type a post you're updating. You'll be able to supply to the post any of the options given above for updates.
client.edit_post(blogName, id=post_id, type="text", title="Updated")
client.edit_post(blogName, id=post_id, type="photo", data="/Users/johnb/mega/awesome.jpg")
Reblogging a Post
Reblogging a post just requires knowing the post id and the reblog key, which is supplied in the JSON of any post object.
client.reblog(blogName, id=125356, reblog_key="reblog_key")
Deleting a post
Deleting just requires that you own the post and have the post id
client.delete_post(blogName, 123456) # Deletes your post :(
A note on tags: When passing tags, as params, please pass them as a list (not a comma-separated string):
client.create_text(blogName, tags=['hello', 'world'], ...)
Getting notes for a post
In order to get the notes for a post, you need to have the post id and the blog that it is on.
data = client.notes(blogName, id='123456')
The results include a timestamp you can use to make future calls.
data = client.notes(blogName, id='123456', before_timestamp=data["_links"]["next"]["query_params"]["before_timestamp"])
# get posts with a given tag
client.tagged(tag, **params)
This client comes with a nice interactive console to run you through the OAuth process, grab your tokens (and store them for future use).
You'll need pyyaml
installed to run it, but then it's just:
$ python interactive-console.py
and away you go! Tokens are stored in ~/.tumblr
and are also shared by other Tumblr API clients like the Ruby client.
The tests (and coverage reports) are run with nose, like this:
python setup.py test
Author: tumblr
Source Code: https://github.com/tumblr/pytumblr
License: Apache-2.0 license
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Android Projects with Source Code – Your entry pass into the world of Android
Hello Everyone, welcome to this article, which is going to be really important to all those who’re in dilemma for their projects and the project submissions. This article is also going to help you if you’re an enthusiast looking forward to explore and enhance your Android skills. The reason is that we’re here to provide you the best ideas of Android Project with source code that you can choose as per your choice.
These project ideas are simple suggestions to help you deal with the difficulty of choosing the correct projects. In this article, we’ll see the project ideas from beginners level and later we’ll move on to intermediate to advance.
Before working on real-time projects, it is recommended to create a sample hello world project in android studio and get a flavor of project creation as well as execution: Create your first android project
Android Project: A calculator will be an easy application if you have just learned Android and coding for Java. This Application will simply take the input values and the operation to be performed from the users. After taking the input it’ll return the results to them on the screen. This is a really easy application and doesn’t need use of any particular package.
To make a calculator you’d need Android IDE, Kotlin/Java for coding, and for layout of your application, you’d need XML or JSON. For this, coding would be the same as that in any language, but in the form of an application. Not to forget creating a calculator initially will increase your logical thinking.
Once the user installs the calculator, they’re ready to use it even without the internet. They’ll enter the values, and the application will show them the value after performing the given operations on the entered operands.
Source Code: Simple Calculator Project
Android Project: This is a good project for beginners. A Reminder App can help you set reminders for different events that you have throughout the day. It’ll help you stay updated with all your tasks for the day. It can be useful for all those who are not so good at organizing their plans and forget easily. This would be a simple application just whose task would be just to remind you of something at a particular time.
To make a Reminder App you need to code in Kotlin/Java and design the layout using XML or JSON. For the functionality of the app, you’d need to make use of AlarmManager Class and Notifications in Android.
In this, the user would be able to set reminders and time in the application. Users can schedule reminders that would remind them to drink water again and again throughout the day. Or to remind them of their medications.
Android Project: Another beginner’s level project Idea can be a Quiz Application in android. Here you can provide the users with Quiz on various general knowledge topics. These practices will ensure that you’re able to set the layouts properly and slowly increase your pace of learning the Android application development. In this you’ll learn to use various Layout components at the same time understanding them better.
To make a quiz application you’ll need to code in Java and set layouts using xml or java whichever you prefer. You can also use JSON for the layouts whichever preferable.
In the app, questions would be asked and answers would be shown as multiple choices. The user selects the answer and gets shown on the screen if the answers are correct. In the end the final marks would be shown to the users.
Android Project: Tic-Tac-Toe is a nice game, I guess most of you all are well aware of it. This will be a game for two players. In this android game, users would be putting X and O in the given 9 parts of a box one by one. The first player to arrange X or O in an adjacent line of three wins.
To build this game, you’d need Java and XML for Android Studio. And simply apply the logic on that. This game will have a set of three matches. So, it’ll also have a scoreboard. This scoreboard will show the final result at the end of one complete set.
Upon entering the game they’ll enter their names. And that’s when the game begins. They’ll touch one of the empty boxes present there and get their turn one by one. At the end of the game, there would be a winner declared.
Source Code: Tic Tac Toe Game Project
Android Project: A stopwatch is another simple android project idea that will work the same as a normal handheld timepiece that measures the time elapsed between its activation and deactivation. This application will have three buttons that are: start, stop, and hold.
This application would need to use Java and XML. For this application, we need to set the timer properly as it is initially set to milliseconds, and that should be converted to minutes and then hours properly. The users can use this application and all they’d need to do is, start the stopwatch and then stop it when they are done. They can also pause the timer and continue it again when they like.
Android Project: This is another very simple project idea for you as a beginner. This application as the name suggests will be a To-Do list holding app. It’ll store the users schedules and their upcoming meetings or events. In this application, users will be enabled to write their important notes as well. To make it safe, provide a login page before the user can access it.
So, this app will have a login page, sign-up page, logout system, and the area to write their tasks, events, or important notes. You can build it in android studio using Java and XML at ease. Using XML you can build the user interface as user-friendly as you can. And to store the users’ data, you can use SQLite enabling the users to even delete the data permanently.
Now for users, they will sign up and get access to the write section. Here the users can note down the things and store them permanently. Users can also alter the data or delete them. Finally, they can logout and also, login again and again whenever they like.
Android Project: This app is aimed at the conversion of Roman numbers to their significant decimal number. It’ll help to check the meaning of the roman numbers. Moreover, it will be easy to develop and will help you get your hands on coding and Android.
You need to use Android Studio, Java for coding and XML for interface. The application will take input from the users and convert them to decimal. Once it converts the Roman no. into decimal, it will show the results on the screen.
The users are supposed to just enter the Roman Number and they’ll get the decimal values on the screen. This can be a good android project for final year students.
Android Project: Well, coming to this part that is Virtual Dice or a random no. generator. It is another simple but interesting app for computer science students. The only task that it would need to do would be to generate a number randomly. This can help people who’re often confused between two or more things.
Using a simple random number generator you can actually create something as good as this. All you’d need to do is get you hands-on OnClick listeners. And a good layout would be cherry on the cake.
The user’s task would be to set the range of the numbers and then click on the roll button. And the app will show them a randomly generated number. Isn’t it interesting ? Try soon!
Android Project: This application is very important for you as a beginner as it will let you use your logical thinking and improve your programming skills. This is a scientific calculator that will help the users to do various calculations at ease.
To make this application you’d need to use Android Studio. Here you’d need to use arithmetic logics for the calculations. The user would need to give input to the application that will be in terms of numbers. After that, the user will give the operator as an input. Then the Application will calculate and generate the result on the user screen.
Android Project: An SMS app is another easy but effective idea. It will let you send the SMS to various no. just in the same way as you use the default messaging application in your phone. This project will help you with better understanding of SMSManager in Android.
For this application, you would need to implement Java class SMSManager in Android. For the Layout you can use XML or JSON. Implementing SMSManager into the app is an easy task, so you would love this.
The user would be provided with the facility to text to whichever number they wish also, they’d be able to choose the numbers from the contact list. Another thing would be the Textbox, where they’ll enter their message. Once the message is entered they can happily click on the send button.
#android tutorials #android application final year project #android mini projects #android project for beginners #android project ideas #android project ideas for beginners #android projects #android projects for students #android projects with source code #android topics list #intermediate android projects #real-time android projects
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In this Python article, let's learn about Mutable and Immutable in Python.
Mutable is a fancy way of saying that the internal state of the object is changed/mutated. So, the simplest definition is: An object whose internal state can be changed is mutable. On the other hand, immutable doesn’t allow any change in the object once it has been created.
Both of these states are integral to Python data structure. If you want to become more knowledgeable in the entire Python Data Structure, take this free course which covers multiple data structures in Python including tuple data structure which is immutable. You will also receive a certificate on completion which is sure to add value to your portfolio.
Mutable is when something is changeable or has the ability to change. In Python, ‘mutable’ is the ability of objects to change their values. These are often the objects that store a collection of data.
Immutable is the when no change is possible over time. In Python, if the value of an object cannot be changed over time, then it is known as immutable. Once created, the value of these objects is permanent.
Objects of built-in type that are mutable are:
Objects of built-in type that are immutable are:
Object mutability is one of the characteristics that makes Python a dynamically typed language. Though Mutable and Immutable in Python is a very basic concept, it can at times be a little confusing due to the intransitive nature of immutability.
In Python, everything is treated as an object. Every object has these three attributes:
While ID and Type cannot be changed once it’s created, values can be changed for Mutable objects.
Check out this free python certificate course to get started with Python.
I believe, rather than diving deep into the theory aspects of mutable and immutable in Python, a simple code would be the best way to depict what it means in Python. Hence, let us discuss the below code step-by-step:
#Creating a list which contains name of Indian cities
cities = [‘Delhi’, ‘Mumbai’, ‘Kolkata’]
# Printing the elements from the list cities, separated by a comma & space
for city in cities:
print(city, end=’, ’)
Output [1]: Delhi, Mumbai, Kolkata
#Printing the location of the object created in the memory address in hexadecimal format
print(hex(id(cities)))
Output [2]: 0x1691d7de8c8
#Adding a new city to the list cities
cities.append(‘Chennai’)
#Printing the elements from the list cities, separated by a comma & space
for city in cities:
print(city, end=’, ’)
Output [3]: Delhi, Mumbai, Kolkata, Chennai
#Printing the location of the object created in the memory address in hexadecimal format
print(hex(id(cities)))
Output [4]: 0x1691d7de8c8
The above example shows us that we were able to change the internal state of the object ‘cities’ by adding one more city ‘Chennai’ to it, yet, the memory address of the object did not change. This confirms that we did not create a new object, rather, the same object was changed or mutated. Hence, we can say that the object which is a type of list with reference variable name ‘cities’ is a MUTABLE OBJECT.
Let us now discuss the term IMMUTABLE. Considering that we understood what mutable stands for, it is obvious that the definition of immutable will have ‘NOT’ included in it. Here is the simplest definition of immutable– An object whose internal state can NOT be changed is IMMUTABLE.
Again, if you try and concentrate on different error messages, you have encountered, thrown by the respective IDE; you use you would be able to identify the immutable objects in Python. For instance, consider the below code & associated error message with it, while trying to change the value of a Tuple at index 0.
#Creating a Tuple with variable name ‘foo’
foo = (1, 2)
#Changing the index[0] value from 1 to 3
foo[0] = 3
TypeError: 'tuple' object does not support item assignment
Once again, a simple code would be the best way to depict what immutable stands for. Hence, let us discuss the below code step-by-step:
#Creating a Tuple which contains English name of weekdays
weekdays = ‘Sunday’, ‘Monday’, ‘Tuesday’, ‘Wednesday’, ‘Thursday’, ‘Friday’, ‘Saturday’
# Printing the elements of tuple weekdays
print(weekdays)
Output [1]: (‘Sunday’, ‘Monday’, ‘Tuesday’, ‘Wednesday’, ‘Thursday’, ‘Friday’, ‘Saturday’)
#Printing the location of the object created in the memory address in hexadecimal format
print(hex(id(weekdays)))
Output [2]: 0x1691cc35090
#tuples are immutable, so you cannot add new elements, hence, using merge of tuples with the # + operator to add a new imaginary day in the tuple ‘weekdays’
weekdays += ‘Pythonday’,
#Printing the elements of tuple weekdays
print(weekdays)
Output [3]: (‘Sunday’, ‘Monday’, ‘Tuesday’, ‘Wednesday’, ‘Thursday’, ‘Friday’, ‘Saturday’, ‘Pythonday’)
#Printing the location of the object created in the memory address in hexadecimal format
print(hex(id(weekdays)))
Output [4]: 0x1691cc8ad68
This above example shows that we were able to use the same variable name that is referencing an object which is a type of tuple with seven elements in it. However, the ID or the memory location of the old & new tuple is not the same. We were not able to change the internal state of the object ‘weekdays’. The Python program manager created a new object in the memory address and the variable name ‘weekdays’ started referencing the new object with eight elements in it. Hence, we can say that the object which is a type of tuple with reference variable name ‘weekdays’ is an IMMUTABLE OBJECT.
Also Read: Understanding the Exploratory Data Analysis (EDA) in Python
Where can you use mutable and immutable objects:
Mutable objects can be used where you want to allow for any updates. For example, you have a list of employee names in your organizations, and that needs to be updated every time a new member is hired. You can create a mutable list, and it can be updated easily.
Immutability offers a lot of useful applications to different sensitive tasks we do in a network centred environment where we allow for parallel processing. By creating immutable objects, you seal the values and ensure that no threads can invoke overwrite/update to your data. This is also useful in situations where you would like to write a piece of code that cannot be modified. For example, a debug code that attempts to find the value of an immutable object.
Watch outs: Non transitive nature of Immutability:
OK! Now we do understand what mutable & immutable objects in Python are. Let’s go ahead and discuss the combination of these two and explore the possibilities. Let’s discuss, as to how will it behave if you have an immutable object which contains the mutable object(s)? Or vice versa? Let us again use a code to understand this behaviour–
#creating a tuple (immutable object) which contains 2 lists(mutable) as it’s elements
#The elements (lists) contains the name, age & gender
person = (['Ayaan', 5, 'Male'], ['Aaradhya', 8, 'Female'])
#printing the tuple
print(person)
Output [1]: (['Ayaan', 5, 'Male'], ['Aaradhya', 8, 'Female'])
#printing the location of the object created in the memory address in hexadecimal format
print(hex(id(person)))
Output [2]: 0x1691ef47f88
#Changing the age for the 1st element. Selecting 1st element of tuple by using indexing [0] then 2nd element of the list by using indexing [1] and assigning a new value for age as 4
person[0][1] = 4
#printing the updated tuple
print(person)
Output [3]: (['Ayaan', 4, 'Male'], ['Aaradhya', 8, 'Female'])
#printing the location of the object created in the memory address in hexadecimal format
print(hex(id(person)))
Output [4]: 0x1691ef47f88
In the above code, you can see that the object ‘person’ is immutable since it is a type of tuple. However, it has two lists as it’s elements, and we can change the state of lists (lists being mutable). So, here we did not change the object reference inside the Tuple, but the referenced object was mutated.
Also Read: Real-Time Object Detection Using TensorFlow
Same way, let’s explore how it will behave if you have a mutable object which contains an immutable object? Let us again use a code to understand the behaviour–
#creating a list (mutable object) which contains tuples(immutable) as it’s elements
list1 = [(1, 2, 3), (4, 5, 6)]
#printing the list
print(list1)
Output [1]: [(1, 2, 3), (4, 5, 6)]
#printing the location of the object created in the memory address in hexadecimal format
print(hex(id(list1)))
Output [2]: 0x1691d5b13c8
#changing object reference at index 0
list1[0] = (7, 8, 9)
#printing the list
Output [3]: [(7, 8, 9), (4, 5, 6)]
#printing the location of the object created in the memory address in hexadecimal format
print(hex(id(list1)))
Output [4]: 0x1691d5b13c8
As an individual, it completely depends upon you and your requirements as to what kind of data structure you would like to create with a combination of mutable & immutable objects. I hope that this information will help you while deciding the type of object you would like to select going forward.
Before I end our discussion on IMMUTABILITY, allow me to use the word ‘CAVITE’ when we discuss the String and Integers. There is an exception, and you may see some surprising results while checking the truthiness for immutability. For instance:
#creating an object of integer type with value 10 and reference variable name ‘x’
x = 10
#printing the value of ‘x’
print(x)
Output [1]: 10
#Printing the location of the object created in the memory address in hexadecimal format
print(hex(id(x)))
Output [2]: 0x538fb560
#creating an object of integer type with value 10 and reference variable name ‘y’
y = 10
#printing the value of ‘y’
print(y)
Output [3]: 10
#Printing the location of the object created in the memory address in hexadecimal format
print(hex(id(y)))
Output [4]: 0x538fb560
As per our discussion and understanding, so far, the memory address for x & y should have been different, since, 10 is an instance of Integer class which is immutable. However, as shown in the above code, it has the same memory address. This is not something that we expected. It seems that what we have understood and discussed, has an exception as well.
Quick check – Python Data Structures
Tuples are immutable and hence cannot have any changes in them once they are created in Python. This is because they support the same sequence operations as strings. We all know that strings are immutable. The index operator will select an element from a tuple just like in a string. Hence, they are immutable.
Like all, there are exceptions in the immutability in python too. Not all immutable objects are really mutable. This will lead to a lot of doubts in your mind. Let us just take an example to understand this.
Consider a tuple ‘tup’.
Now, if we consider tuple tup = (‘GreatLearning’,[4,3,1,2]) ;
We see that the tuple has elements of different data types. The first element here is a string which as we all know is immutable in nature. The second element is a list which we all know is mutable. Now, we all know that the tuple itself is an immutable data type. It cannot change its contents. But, the list inside it can change its contents. So, the value of the Immutable objects cannot be changed but its constituent objects can. change its value.
Mutable Object | Immutable Object |
State of the object can be modified after it is created. | State of the object can’t be modified once it is created. |
They are not thread safe. | They are thread safe |
Mutable classes are not final. | It is important to make the class final before creating an immutable object. |
list, dictionary, set, user-defined classes.
int, float, decimal, bool, string, tuple, range.
Lists in Python are mutable data types as the elements of the list can be modified, individual elements can be replaced, and the order of elements can be changed even after the list has been created.
(Examples related to lists have been discussed earlier in this blog.)
Tuple and list data structures are very similar, but one big difference between the data types is that lists are mutable, whereas tuples are immutable. The reason for the tuple’s immutability is that once the elements are added to the tuple and the tuple has been created; it remains unchanged.
A programmer would always prefer building a code that can be reused instead of making the whole data object again. Still, even though tuples are immutable, like lists, they can contain any Python object, including mutable objects.
A set is an iterable unordered collection of data type which can be used to perform mathematical operations (like union, intersection, difference etc.). Every element in a set is unique and immutable, i.e. no duplicate values should be there, and the values can’t be changed. However, we can add or remove items from the set as the set itself is mutable.
Strings are not mutable in Python. Strings are a immutable data types which means that its value cannot be updated.
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Original article source at: https://www.mygreatlearning.com
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Developing a mobile application can often be more challenging than it seems at first glance. Whether you’re a developer, UI designer, project lead or CEO of a mobile-based startup, writing good project briefs prior to development is pivotal. According to Tech Jury, 87% of smartphone users spend time exclusively on mobile apps, with 18-24-year-olds spending 66% of total digital time on mobile apps. Of that, 89% of the time is spent on just 18 apps depending on individual users’ preferences, making proper app planning crucial for success.
Today’s audiences know what they want and don’t want in their mobile apps, encouraging teams to carefully write their project plans before they approach development. But how do you properly write a mobile app development brief without sacrificing your vision and staying within the initial budget? Why should you do so in the first place? Let’s discuss that and more in greater detail.
It’s worth discussing the significance of mobile app project briefs before we tackle the writing process itself. In practice, a project brief is used as a reference tool for developers to remain focused on the client’s deliverables. Approaching the development process without written and approved documentation can lead to drastic, last-minute changes, misunderstanding, as well as a loss of resources and brand reputation.
For example, developing a mobile app that filters restaurants based on food type, such as Happy Cow, means that developers should stay focused on it. Knowing that such and such features, UI elements, and API are necessary will help team members collaborate better in order to meet certain expectations. Whether you develop an app under your brand’s banner or outsource coding and design services to would-be clients, briefs can provide you with several benefits:
Depending on how “open” your project is to the public, you will want to write a detailed section about who the developers are. Elements such as company name, address, project lead, project title, as well as contact information, should be included in this introductory segment. Regardless of whether you build an in-house app or outsource developers to a client, this section is used for easy document storage and access.
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