Jack  Shaw

Jack Shaw

1654142400

Flutter Audio/video Playback, Playback and Recording Library

dart_vlc

Flutter audio/video playback, broadcast & recording library for Windows, Linux & macOS with playlist control, metadata extractor, equalizers & more.

Installation

pub.dev

dependencies:
  ...
  dart_vlc: ^0.1.9

GitHub

dependencies:
  dart_vlc:
    git:
      url: https://github.com/alexmercerind/dart_vlc.git
      ref: master

dependency_overrides:
  dart_vlc_ffi:
    git:
      url: https://github.com/alexmercerind/dart_vlc.git
      ref: master
      path: ffi

Feel free to open a new issue or discussion, if you found a bug or need assistance.

Support

Consider supporting the project by buying me a coffee or starring the repository.

Donate Donate

Thanks a lot for your support.

Documentation

Checkout Setup section to configure plugin on your platform.

Initialize the library

void main() {
  DartVLC.initialize();
  runApp(MyApp());
}

Create a new player instance.

final player = Player(id: 69420);

For passing VLC CLI arguments, use commandlineArguments argument.

final player = Player(
  id: 69420,
  commandlineArguments: ['--no-video']
);

Create a media for playback.

final media0 = Media.file(
  File('C:/music.mp3')
);

final media1 = Media.asset(
  'assets/audio/example.mp3'
);

final media2 = Media.network(
  'https://www.example.com/music.aac'
);

// Clip the media.
final media2 = Media.network(
  'https://www.example.com/music.aac',
  startTime: Duration(seconds: 20), // Start media from 20 seconds from the beginning.
  stopTime: Duration(seconds: 60), // End media at 60 seconds from the beginning.
);

Create a list of medias using playlist.

final playlist = Playlist(
  medias: [
    Media.file(File('C:/music.mp3')),
    Media.file(File('C:/audio.mp3')),
    Media.asset('assets/audio/example.mp3'),
    Media.network('https://www.example.com/music.aac'),
  ],
);

Open a media or playlist into a player.

player.open(
  Media.file(File('C:/music0.mp3')),
  autoStart: true, // default
);
player.open(
  Playlist(
    medias: [
      Media.file(File('C:/music0.mp3')),
      Media.file(File('C:/music1.mp3')),
      Media.file(File('C:/music2.mp3')),
    ],
  ),
  autoStart: false,
);

Control playback.

player.play();

player.seek(Duration(seconds: 30));

player.pause();

player.playOrPause();

player.stop();

Controls the playlist.

player.next();

player.previous();

player.jumpToIndex(10);

Manipulate an already playing playlist.

player.add(
  Media.file(File('C:/music0.mp3')),
);

player.remove(4);

player.insert(
  2,
  Media.file(File('C:/music0.mp3')),
);

player.move(0, 4);

Set playback volume & rate.

player.setVolume(0.5);

player.setRate(1.25);

Get & change playback device.

List<Device> devices = Devices.all;

player.setDevice(
  devices[0],
);

Save the video screenshot

player.takeSnapshot(file, 1920, 1080);

Show the video inside widget tree.

Show Video in the Widget tree.

NOTE: This will cause additional CPU-load due to conversion of video frames to RGBA/BGRA pixel-buffers & Texture interop. For better performance, use NativeVideo instead.

class _MyAppState extends State<MyApp> {
  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: Video(
        player: player,
        height: 1920.0,
        width: 1080.0,
        scale: 1.0, // default
        showControls: false, // default
      ),
    );
  }
}

By default, Video widget's frame size will adapt to the currently playing video. To override this & define custom video frame size, pass videoDimensions argument while instanciating Player class as follows.

Player player = Player(
  id: 69420,
  videoDimensions: const VideoDimensions(640, 360),
);

NativeVideo

A more performant Widget for showing video inside the Widget tree.

This Widget is more performant compared to Video & uses flutter_native_view to embed the video output directly without any texture interop or pixel-buffer copy calls.

But, it is highly dependent on platform & other limitations apply. In general, this widget is more performant & should be used if possible.

Edit your windows/runner/main.cpp as required here.

Register the plugin with useFlutterNativeView as true.

void main() {
  DartVLC.initilize(useFlutterNativeView: true);
  runApp(MyApp());
}
  1. Pass registerTexture as false when creating Player & use NativeVideo widget.
class _MyAppState extends State<MyApp> {
  Player player = Player(id: 0, registerTexture: false);

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: Center(
        child: NativeVideo(
          player: player,
          height: 420.0,
          width: 320.0
        ),
      ),
    );
  }
}

Change user agent

player.setUserAgent(userAgent);

Retrieve metadata of media.

Media media = Media.network(
  'https://www.example.com/media.mp3',
  parse: true,
  timeout: Duration(seconds: 10),
);

Map<String, String> metas = media.metas;

Listen to playback events.

(Same can be retrieved directly from Player instance without having to rely on stream).

Listen to currently loaded media & playlist index changes.

player.currentStream.listen((CurrentState state) {
  state.index;
  state.media;
  state.medias;
  state.isPlaylist;
});

Listen to playback position & media duration.

player.positionStream.listen((PositionState state) {
  state.position;
  state.duration;
});

Listen to playback states.

player.playbackStream.listen((PlaybackState state) {
  state.isPlaying;
  state.isSeekable;
  state.isCompleted;
});

Listen to volume & rate of the Player.

player.generalStream.listen((GeneralState state) {
  state.volume;
  state.rate;
});

Listen to dimensions of currently playing Video.

player.videoDimensionsStream.listen((VideoDimensions video) {
  video.width;
  video.height;
});

Listen to buffering progress of the playing Media.

player.bufferingProgressStream.listen(
  (double event) {
    this.setState(() {
      this.bufferingProgress = event;
    });
  },
);

Set an equalizer.

Create using preset.

Equalizer equalizer = Equalizer.createMode(EqualizerMode.party);
player.setEqualizer(equalizer);

Create custom equalizer.

Equalizer equalizer = Equalizer.createEmpty();
equalizer.setPreAmp(10.0);
equalizer.setBandAmp(31.25, -10.0);
equalizer.setBandAmp(100.0, -10.0);
player.setEqualizer(equalizer);

Get equalizer state.

equalizer.preAmp;
equalizer.bandAmps;

Broadcast a media.

Broadcasting to localhost.

final broadcast = Broadcast.create(
  id: 0,
  media: Media.file(File('C:/video.mp4')),
  configuration: BroadcastConfiguration(
    access: 'http',
    mux: 'mpeg1',
    dst: '127.0.0.1:8080',
    vcodec: 'mp1v',
    vb: 1024,
    acodec: 'mpga',
    ab: 128,
  ),
);
broadcast.start();

Dispose the Broadcast instance to release resources.

broadcast.dispose();

Record a media.

final record = Record.create(
  id: 205,
  media: Media.network('https://www.example.com/streaming-media.MP3'),
  pathFile: '/home/alexmercerind/recording.MP3',
);
record.start();

Setup

Windows

Everything is already set up.

macOS

To run on macOS, install CMake through Homebrew:

brew install cmake

If you encounter the error cmake: command not found during archiving:

  1. Download CMake and move it to the Applications Folder.
  2. Run:
sudo "/Applications/CMake.app/Contents/bin/cmake-gui" --install

Linux

For using this plugin on Linux, you must have VLC & libVLC installed.

On Ubuntu/Debian:

sudo apt-get install vlc
sudo apt-get install libvlc-dev

On Fedora:

sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm
sudo dnf install vlc
sudo dnf install vlc-devel

Acknowledgements

BIG thanks to @jnschulze for his awesome contributions to this project & to the Flutter engine itself like adding texture support & adding macOS support here. I have learnt a lot about modern C++ & good-practices when writing code from you, thanks a lot for your guidances, reviews, work & donation. I'm really really thankful to you.

BIG thanks to @DomingoMG for adding Record and Chromecast classes. Also, thanks a lot for donation to the project & giving me motivation to start building this. I would've never attempted this if you didn't motivate me. And now that it started, dart_vlc has grown a lot.

Thanks to @tomassasovsky for adding visual controls to Video widget.

Thanks to following members of libVLC community (irrespective of the order) for giving general ideas about libVLC APIs:

Finally, thanks to the VideoLAN team for creating libVLC & libVLC++. Really great guys really great at their work.

Contributions

The code in the project is nicely arranged and follows the clean architecture.

Contributions to the project are open, it will be appreciated if you discuss the bug-fix/feature-addition in the issues first.

License

Copyright (C) 2021, Hitesh Kumar Saini saini123hitesh@gmail.com.

This library & work under this repository is licensed under GNU Lesser General Public License v2.1.

Vision

There aren't any media (audio or video) playback libraries for Flutter or Dart on Windows/Linux yet. So, this project is all about that. As one might be already aware, VLC is one of the best media playback tools out there.

So, now you can use it to play audio or video files from Flutter or Dart apps.

As the project has grown, awesome people from community have added support for iOS & macOS aswell.

Example

You can see an example project here.

dart_vlc running on Ubuntu Linux.

Features

Done

  • Media playback from File.
  • Media playback from network.
  • Media playback from assets.
  • play/pause/playOrPause/stop.
  • Multiple Player instances.
  • Playlist.
  • next/back/jump for playlists.
  • setVolume.
  • setRate.
  • seek.
  • Event streams.
  • add/insert/remove/move Media inside Playlist during playback with no interruption.
  • Device enumeration & changing.
  • Retrieving metadata/tags of a Media.
  • Embedding Video inside the Flutter window (using texture or natively).
  • Supporting live streaming links.
  • Broadcast class for broadcasting Media.
  • Record class for recording Media.
  • Chromecast class.
  • Equalizer configuration & presets.
  • Changing user agent.
  • Changing Video's frame size according to video.
  • Saving screenshot of the video.
  • Changing/retrieving audio track.
  • Media clipping.
  • Support for Windows, Linux or macOS.

Under progress or planned features (irrespective of order)...

  • Bringing project on Android and iOS.
  • Removing libVLC++ dependency.
  • Subtitle control.

Use this package as a library

Depend on it

Run this command:

With Dart:

 $ dart pub add dart_vlc_ffi

With Flutter:

 $ flutter pub add dart_vlc_ffi

This will add a line like this to your package's pubspec.yaml (and run an implicit dart pub get):

dependencies:
  dart_vlc_ffi: ^0.1.8

Alternatively, your editor might support dart pub get or flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:dart_vlc_ffi/dart_vlc_ffi.dart';

Author: alexmercerind
Source code: https://github.com/alexmercerind/dart_vlc
License: LGPL-2.1 license

#dart #flutter 

What is GEEK

Buddha Community

Flutter Audio/video Playback, Playback and Recording Library

Google's Flutter 1.20 stable announced with new features - Navoki

Flutter Google cross-platform UI framework has released a new version 1.20 stable.

Flutter is Google’s UI framework to make apps for Android, iOS, Web, Windows, Mac, Linux, and Fuchsia OS. Since the last 2 years, the flutter Framework has already achieved popularity among mobile developers to develop Android and iOS apps. In the last few releases, Flutter also added the support of making web applications and desktop applications.

Last month they introduced the support of the Linux desktop app that can be distributed through Canonical Snap Store(Snapcraft), this enables the developers to publish there Linux desktop app for their users and publish on Snap Store.  If you want to learn how to Publish Flutter Desktop app in Snap Store that here is the tutorial.

Flutter 1.20 Framework is built on Google’s made Dart programming language that is a cross-platform language providing native performance, new UI widgets, and other more features for the developer usage.

Here are the few key points of this release:

Performance improvements for Flutter and Dart

In this release, they have got multiple performance improvements in the Dart language itself. A new improvement is to reduce the app size in the release versions of the app. Another performance improvement is to reduce junk in the display of app animation by using the warm-up phase.

sksl_warm-up

If your app is junk information during the first run then the Skia Shading Language shader provides for pre-compilation as part of your app’s build. This can speed it up by more than 2x.

Added a better support of mouse cursors for web and desktop flutter app,. Now many widgets will show cursor on top of them or you can specify the type of supported cursor you want.

Autofill for mobile text fields

Autofill was already supported in native applications now its been added to the Flutter SDK. Now prefilled information stored by your OS can be used for autofill in the application. This feature will be available soon on the flutter web.

flutter_autofill

A new widget for interaction

InteractiveViewer is a new widget design for common interactions in your app like pan, zoom drag and drop for resizing the widget. Informations on this you can check more on this API documentation where you can try this widget on the DartPad. In this release, drag-drop has more features added like you can know precisely where the drop happened and get the position.

Updated Material Slider, RangeSlider, TimePicker, and DatePicker

In this new release, there are many pre-existing widgets that were updated to match the latest material guidelines, these updates include better interaction with Slider and RangeSliderDatePicker with support for date range and time picker with the new style.

flutter_DatePicker

New pubspec.yaml format

Other than these widget updates there is some update within the project also like in pubspec.yaml file format. If you are a flutter plugin publisher then your old pubspec.yaml  is no longer supported to publish a plugin as the older format does not specify for which platform plugin you are making. All existing plugin will continue to work with flutter apps but you should make a plugin update as soon as possible.

Preview of embedded Dart DevTools in Visual Studio Code

Visual Studio code flutter extension got an update in this release. You get a preview of new features where you can analyze that Dev tools in your coding workspace. Enable this feature in your vs code by _dart.previewEmbeddedDevTools_setting. Dart DevTools menu you can choose your favorite page embed on your code workspace.

Network tracking

The updated the Dev tools comes with the network page that enables network profiling. You can track the timings and other information like status and content type of your** network calls** within your app. You can also monitor gRPC traffic.

Generate type-safe platform channels for platform interop

Pigeon is a command-line tool that will generate types of safe platform channels without adding additional dependencies. With this instead of manually matching method strings on platform channel and serializing arguments, you can invoke native class and pass nonprimitive data objects by directly calling the Dartmethod.

There is still a long list of updates in the new version of Flutter 1.2 that we cannot cover in this blog. You can get more details you can visit the official site to know more. Also, you can subscribe to the Navoki newsletter to get updates on these features and upcoming new updates and lessons. In upcoming new versions, we might see more new features and improvements.

You can get more free Flutter tutorials you can follow these courses:

#dart #developers #flutter #app developed #dart devtools in visual studio code #firebase local emulator suite in flutter #flutter autofill #flutter date picker #flutter desktop linux app build and publish on snapcraft store #flutter pigeon #flutter range slider #flutter slider #flutter time picker #flutter tutorial #flutter widget #google flutter #linux #navoki #pubspec format #setup flutter desktop on windows

Terry  Tremblay

Terry Tremblay

1598396940

What is Flutter and why you should learn it?

Flutter is an open-source UI toolkit for mobile developers, so they can use it to build native-looking** Android and iOS** applications from the same code base for both platforms. Flutter is also working to make Flutter apps for Web, PWA (progressive Web-App) and Desktop platform (Windows,macOS,Linux).

flutter-mobile-desktop-web-embedded_min

Flutter was officially released in December 2018. Since then, it has gone a much stronger flutter community.

There has been much increase in flutter developers, flutter packages, youtube tutorials, blogs, flutter examples apps, official and private events, and more. Flutter is now on top software repos based and trending on GitHub.

Flutter meaning?

What is Flutter? this question comes to many new developer’s mind.

humming_bird_dart_flutter

Flutter means flying wings quickly, and lightly but obviously, this doesn’t apply in our SDK.

So Flutter was one of the companies that were acquired by **Google **for around $40 million. That company was based on providing gesture detection and recognition from a standard webcam. But later when the Flutter was going to release in alpha version for developer it’s name was Sky, but since Google already owned Flutter name, so they rename it to Flutter.

Where Flutter is used?

Flutter is used in many startup companies nowadays, and even some MNCs are also adopting Flutter as a mobile development framework. Many top famous companies are using their apps in Flutter. Some of them here are

Dream11

Dream11

NuBank

NuBank

Reflectly app

Reflectly app

Abbey Road Studios

Abbey Road Studios

and many more other apps. Mobile development companies also adopted Flutter as a service for their clients. Even I was one of them who developed flutter apps as a freelancer and later as an IT company for mobile apps.

Flutter as a service

#dart #flutter #uncategorized #flutter framework #flutter jobs #flutter language #flutter meaning #flutter meaning in hindi #google flutter #how does flutter work #what is flutter

Punith Raaj

1644991598

The Ultimate Guide To Tik Tok Clone App With Firebase - Ep 2

The Ultimate Guide To Tik Tok Clone App With Firebase - Ep 2
In this video, I'm going to show you how to make a Cool Tik Tok App a new Instagram using Flutter,firebase and visual studio code.

In this tutorial, you will learn how to Upload a Profile Pic to Firestore Data Storage.

🚀 Nice, clean and modern TikTok Clone #App #UI made in #Flutter⚠️

Starter Project : https://github.com/Punithraaj/Flutter_Tik_Tok_Clone_App/tree/Episode1

► Timestamps 
0:00 Intro 0:20 
Upload Profile Screen 
16:35 Image Picker
20:06 Image Cropper 
24:25 Firestore Data Storage Configuration.

⚠️ IMPORTANT: If you want to learn, I strongly advise you to watch the video at a slow speed and try to follow the code and understand what is done, without having to copy the code, and then download it from GitHub.

► Social Media 
GitHub: https://github.com/Punithraaj/Flutter_Tik_Tok_Clone_App.git
LinkedIn: https://www.linkedin.com/in/roaring-r...
Twitter: https://twitter.com/roaringraaj
Facebook: https://www.facebook.com/flutterdartacademy

► Previous Episode : https://youtu.be/QnL3fr-XpC4
► Playlist: https://youtube.com/playlist?list=PL6vcAuTKAaYe_9KQRsxTsFFSx78g1OluK

I hope you liked it, and don't forget to like,comment, subscribe, share this video with your friends, and star the repository on GitHub!
⭐️ Thanks for watching the video and for more updates don't forget to click on the notification. 
⭐️Please comment your suggestion for my improvement. 
⭐️Remember to like, subscribe, share this video, and star the repo on Github :)

Hope you enjoyed this video!
If you loved it, you can Buy me a coffee : https://www.buymeacoffee.com/roaringraaj

LIKE & SHARE & ACTIVATE THE BELL Thanks For Watching :-)
 
https://youtu.be/F_GgZVD4sDk

#flutter tutorial - tiktok clone with firebase #flutter challenge @tiktokclone #fluttertutorial firebase #flutter firebase #flutter pageview #morioh #flutter

Punith Raaj

1640672627

Flutter Hotel Booking UI - Book your Stay At A New Hotel With Flutter - Ep1

https://youtu.be/-tHUmjIkGJ4
Flutter Hotel Booking UI - Book your Stay At A New Hotel With Flutter - Ep1
#flutter #fluttertravelapp #hotelbookingui #flutter ui design 

In this video, I'm going to show you how to make a Cool Hotel Booking App using Flutter and visual studio code. 

In this tutorial, you will learn how to create a Splash Screen and Introduction Screen, how to implement a SmoothPageIndicator in Flutter. 

🚀 Nice, clean and modern Hotel Booking #App #UI made in #Flutter 

⚠️ IMPORTANT: If you want to learn, I strongly advise you to watch the video at a slow speed and try to follow the code and understand what is done, without having to copy the code, and then download it from GitHub. 

► Social Media 

    GitHub: https://github.com/Punithraaj 

    LinkedIn: https://www.linkedin.com/in/roaring-r...

    Twitter: https://twitter.com/roaringraaj

    Facebook: https://www.facebook.com/flutterdartacademy

I hope you liked it, and don't forget to like,comment, subscribe, share this video with your friends, and star the repository on GitHub! 

⭐️ Thanks for watching the video and for more updates don't forget to click on the notification.⭐️Please comment your suggestion for my improvement. ⭐️Remember to like, subscribe, share this video, and star the repo on Github :)Hope you enjoyed this video! If you loved it, you can Buy me a coffee : https://www.buymeacoffee.com/roaringraaj

#flutter riverpod #flutter travel app #appointment app flutter #morioh

Adobe XD plugin for Flutter with CodePen Tutorial

Recently Adobe XD releases a new version of the plugin that you can use to export designs directly into flutter widgets or screens. Yes, you read it right, now you can make and export your favorite design in Adobe XD and export all the design in the widget form or as a full-screen design, this can save you a lot of time required in designing.

What we will do?
I will make a simple design of a dialogue box with a card design with text over it as shown below. After you complete this exercise you can experiment with the UI. You can make your own components or import UI kits available with the Adobe XD.

#developers #flutter #adobe xd design export to flutter #adobe xd flutter code #adobe xd flutter code generator - plugin #adobe xd flutter plugin #adobe xd flutter plugin tutorial #adobe xd plugins #adobe xd to flutter #adobe xd tutorial #codepen for flutter.