1654142400
Flutter audio/video playback, broadcast & recording library for Windows, Linux & macOS with playlist control, metadata extractor, equalizers & more.
pub.dev
dependencies:
...
dart_vlc: ^0.1.9
GitHub
dependencies:
dart_vlc:
git:
url: https://github.com/alexmercerind/dart_vlc.git
ref: master
dependency_overrides:
dart_vlc_ffi:
git:
url: https://github.com/alexmercerind/dart_vlc.git
ref: master
path: ffi
Feel free to open a new issue or discussion, if you found a bug or need assistance.
Consider supporting the project by buying me a coffee or starring the repository.
Thanks a lot for your support.
Checkout Setup section to configure plugin on your platform.
void main() {
DartVLC.initialize();
runApp(MyApp());
}
final player = Player(id: 69420);
For passing VLC CLI arguments, use commandlineArguments
argument.
final player = Player(
id: 69420,
commandlineArguments: ['--no-video']
);
final media0 = Media.file(
File('C:/music.mp3')
);
final media1 = Media.asset(
'assets/audio/example.mp3'
);
final media2 = Media.network(
'https://www.example.com/music.aac'
);
// Clip the media.
final media2 = Media.network(
'https://www.example.com/music.aac',
startTime: Duration(seconds: 20), // Start media from 20 seconds from the beginning.
stopTime: Duration(seconds: 60), // End media at 60 seconds from the beginning.
);
final playlist = Playlist(
medias: [
Media.file(File('C:/music.mp3')),
Media.file(File('C:/audio.mp3')),
Media.asset('assets/audio/example.mp3'),
Media.network('https://www.example.com/music.aac'),
],
);
player.open(
Media.file(File('C:/music0.mp3')),
autoStart: true, // default
);
player.open(
Playlist(
medias: [
Media.file(File('C:/music0.mp3')),
Media.file(File('C:/music1.mp3')),
Media.file(File('C:/music2.mp3')),
],
),
autoStart: false,
);
player.play();
player.seek(Duration(seconds: 30));
player.pause();
player.playOrPause();
player.stop();
player.next();
player.previous();
player.jumpToIndex(10);
player.add(
Media.file(File('C:/music0.mp3')),
);
player.remove(4);
player.insert(
2,
Media.file(File('C:/music0.mp3')),
);
player.move(0, 4);
player.setVolume(0.5);
player.setRate(1.25);
List<Device> devices = Devices.all;
player.setDevice(
devices[0],
);
player.takeSnapshot(file, 1920, 1080);
Show Video
in the Widget
tree.
NOTE: This will cause additional CPU-load due to conversion of video frames to RGBA/BGRA pixel-buffers & Texture
interop. For better performance, use NativeVideo instead.
class _MyAppState extends State<MyApp> {
@override
Widget build(BuildContext context) {
return Scaffold(
body: Video(
player: player,
height: 1920.0,
width: 1080.0,
scale: 1.0, // default
showControls: false, // default
),
);
}
}
By default, Video
widget's frame size will adapt to the currently playing video. To override this & define custom video frame size, pass videoDimensions
argument while instanciating Player
class as follows.
Player player = Player(
id: 69420,
videoDimensions: const VideoDimensions(640, 360),
);
A more performant Widget
for showing video inside the Widget
tree.
This Widget
is more performant compared to Video
& uses flutter_native_view to embed the video output directly without any texture interop or pixel-buffer copy calls.
But, it is highly dependent on platform & other limitations apply. In general, this widget is more performant & should be used if possible.
Edit your windows/runner/main.cpp
as required here.
Register the plugin with useFlutterNativeView
as true
.
void main() {
DartVLC.initilize(useFlutterNativeView: true);
runApp(MyApp());
}
registerTexture
as false
when creating Player
& use NativeVideo
widget.class _MyAppState extends State<MyApp> {
Player player = Player(id: 0, registerTexture: false);
@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: NativeVideo(
player: player,
height: 420.0,
width: 320.0
),
),
);
}
}
player.setUserAgent(userAgent);
Media media = Media.network(
'https://www.example.com/media.mp3',
parse: true,
timeout: Duration(seconds: 10),
);
Map<String, String> metas = media.metas;
(Same can be retrieved directly from Player
instance without having to rely on stream).
Listen to currently loaded media & playlist index changes.
player.currentStream.listen((CurrentState state) {
state.index;
state.media;
state.medias;
state.isPlaylist;
});
Listen to playback position & media duration.
player.positionStream.listen((PositionState state) {
state.position;
state.duration;
});
Listen to playback states.
player.playbackStream.listen((PlaybackState state) {
state.isPlaying;
state.isSeekable;
state.isCompleted;
});
Listen to volume & rate of the Player
.
player.generalStream.listen((GeneralState state) {
state.volume;
state.rate;
});
Listen to dimensions of currently playing Video
.
player.videoDimensionsStream.listen((VideoDimensions video) {
video.width;
video.height;
});
Listen to buffering progress of the playing Media
.
player.bufferingProgressStream.listen(
(double event) {
this.setState(() {
this.bufferingProgress = event;
});
},
);
Create using preset.
Equalizer equalizer = Equalizer.createMode(EqualizerMode.party);
player.setEqualizer(equalizer);
Create custom equalizer.
Equalizer equalizer = Equalizer.createEmpty();
equalizer.setPreAmp(10.0);
equalizer.setBandAmp(31.25, -10.0);
equalizer.setBandAmp(100.0, -10.0);
player.setEqualizer(equalizer);
Get equalizer state.
equalizer.preAmp;
equalizer.bandAmps;
Broadcasting to localhost.
final broadcast = Broadcast.create(
id: 0,
media: Media.file(File('C:/video.mp4')),
configuration: BroadcastConfiguration(
access: 'http',
mux: 'mpeg1',
dst: '127.0.0.1:8080',
vcodec: 'mp1v',
vb: 1024,
acodec: 'mpga',
ab: 128,
),
);
broadcast.start();
Dispose the Broadcast
instance to release resources.
broadcast.dispose();
final record = Record.create(
id: 205,
media: Media.network('https://www.example.com/streaming-media.MP3'),
pathFile: '/home/alexmercerind/recording.MP3',
);
record.start();
Everything is already set up.
To run on macOS, install CMake through Homebrew:
brew install cmake
If you encounter the error cmake: command not found
during archiving:
Applications
Folder.sudo "/Applications/CMake.app/Contents/bin/cmake-gui" --install
For using this plugin on Linux, you must have VLC & libVLC installed.
On Ubuntu/Debian:
sudo apt-get install vlc
sudo apt-get install libvlc-dev
On Fedora:
sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm
sudo dnf install vlc
sudo dnf install vlc-devel
BIG thanks to @jnschulze for his awesome contributions to this project & to the Flutter engine itself like adding texture support & adding macOS support here. I have learnt a lot about modern C++ & good-practices when writing code from you, thanks a lot for your guidances, reviews, work & donation. I'm really really thankful to you.
BIG thanks to @DomingoMG for adding Record
and Chromecast
classes. Also, thanks a lot for donation to the project & giving me motivation to start building this. I would've never attempted this if you didn't motivate me. And now that it started, dart_vlc
has grown a lot.
Thanks to @tomassasovsky for adding visual controls to Video
widget.
Thanks to following members of libVLC community (irrespective of the order) for giving general ideas about libVLC APIs:
Finally, thanks to the VideoLAN team for creating libVLC & libVLC++. Really great guys really great at their work.
The code in the project is nicely arranged and follows the clean architecture.
Contributions to the project are open, it will be appreciated if you discuss the bug-fix/feature-addition in the issues first.
Copyright (C) 2021, Hitesh Kumar Saini saini123hitesh@gmail.com.
This library & work under this repository is licensed under GNU Lesser General Public License v2.1.
There aren't any media (audio or video) playback libraries for Flutter or Dart on Windows/Linux yet. So, this project is all about that. As one might be already aware, VLC is one of the best media playback tools out there.
So, now you can use it to play audio or video files from Flutter or Dart apps.
As the project has grown, awesome people from community have added support for iOS & macOS aswell.
You can see an example project here.
dart_vlc
running on Ubuntu Linux.
Done
Media
playback from File
.Media
playback from network.Media
playback from assets.play
/pause
/playOrPause
/stop
.Player
instances.Playlist
.next
/back
/jump
for playlists.setVolume
.setRate
.seek
.add
/insert
/remove
/move
Media
inside Playlist
during playback with no interruption.Media
.Video
inside the Flutter window (using texture or natively).Broadcast
class for broadcasting Media
.Record
class for recording Media
.Chromecast
class.Equalizer
configuration & presets.Video
's frame size according to video.Under progress or planned features (irrespective of order)...
Run this command:
With Dart:
$ dart pub add dart_vlc_ffi
With Flutter:
$ flutter pub add dart_vlc_ffi
This will add a line like this to your package's pubspec.yaml (and run an implicit dart pub get
):
dependencies:
dart_vlc_ffi: ^0.1.8
Alternatively, your editor might support dart pub get
or flutter pub get
. Check the docs for your editor to learn more.
Now in your Dart code, you can use:
import 'package:dart_vlc_ffi/dart_vlc_ffi.dart';
Author: alexmercerind
Source code: https://github.com/alexmercerind/dart_vlc
License: LGPL-2.1 license
1597014000
Flutter Google cross-platform UI framework has released a new version 1.20 stable.
Flutter is Google’s UI framework to make apps for Android, iOS, Web, Windows, Mac, Linux, and Fuchsia OS. Since the last 2 years, the flutter Framework has already achieved popularity among mobile developers to develop Android and iOS apps. In the last few releases, Flutter also added the support of making web applications and desktop applications.
Last month they introduced the support of the Linux desktop app that can be distributed through Canonical Snap Store(Snapcraft), this enables the developers to publish there Linux desktop app for their users and publish on Snap Store. If you want to learn how to Publish Flutter Desktop app in Snap Store that here is the tutorial.
Flutter 1.20 Framework is built on Google’s made Dart programming language that is a cross-platform language providing native performance, new UI widgets, and other more features for the developer usage.
Here are the few key points of this release:
In this release, they have got multiple performance improvements in the Dart language itself. A new improvement is to reduce the app size in the release versions of the app. Another performance improvement is to reduce junk in the display of app animation by using the warm-up phase.
If your app is junk information during the first run then the Skia Shading Language shader provides for pre-compilation as part of your app’s build. This can speed it up by more than 2x.
Added a better support of mouse cursors for web and desktop flutter app,. Now many widgets will show cursor on top of them or you can specify the type of supported cursor you want.
Autofill was already supported in native applications now its been added to the Flutter SDK. Now prefilled information stored by your OS can be used for autofill in the application. This feature will be available soon on the flutter web.
A new widget for interaction
InteractiveViewer
is a new widget design for common interactions in your app like pan, zoom drag and drop for resizing the widget. Informations on this you can check more on this API documentation where you can try this widget on the DartPad. In this release, drag-drop has more features added like you can know precisely where the drop happened and get the position.
In this new release, there are many pre-existing widgets that were updated to match the latest material guidelines, these updates include better interaction with Slider
and RangeSlider
, DatePicker
with support for date range and time picker with the new style.
pubspec.yaml
formatOther than these widget updates there is some update within the project also like in pubspec.yaml
file format. If you are a flutter plugin publisher then your old pubspec.yaml
is no longer supported to publish a plugin as the older format does not specify for which platform plugin you are making. All existing plugin will continue to work with flutter apps but you should make a plugin update as soon as possible.
Visual Studio code flutter extension got an update in this release. You get a preview of new features where you can analyze that Dev tools in your coding workspace. Enable this feature in your vs code by _dart.previewEmbeddedDevTools_
setting. Dart DevTools menu you can choose your favorite page embed on your code workspace.
The updated the Dev tools comes with the network page that enables network profiling. You can track the timings and other information like status and content type of your** network calls** within your app. You can also monitor gRPC traffic.
Pigeon is a command-line tool that will generate types of safe platform channels without adding additional dependencies. With this instead of manually matching method strings on platform channel and serializing arguments, you can invoke native class and pass nonprimitive data objects by directly calling the Dart
method.
There is still a long list of updates in the new version of Flutter 1.2 that we cannot cover in this blog. You can get more details you can visit the official site to know more. Also, you can subscribe to the Navoki newsletter to get updates on these features and upcoming new updates and lessons. In upcoming new versions, we might see more new features and improvements.
You can get more free Flutter tutorials you can follow these courses:
#dart #developers #flutter #app developed #dart devtools in visual studio code #firebase local emulator suite in flutter #flutter autofill #flutter date picker #flutter desktop linux app build and publish on snapcraft store #flutter pigeon #flutter range slider #flutter slider #flutter time picker #flutter tutorial #flutter widget #google flutter #linux #navoki #pubspec format #setup flutter desktop on windows
1598396940
Flutter is an open-source UI toolkit for mobile developers, so they can use it to build native-looking** Android and iOS** applications from the same code base for both platforms. Flutter is also working to make Flutter apps for Web, PWA (progressive Web-App) and Desktop platform (Windows,macOS,Linux).
Flutter was officially released in December 2018. Since then, it has gone a much stronger flutter community.
There has been much increase in flutter developers, flutter packages, youtube tutorials, blogs, flutter examples apps, official and private events, and more. Flutter is now on top software repos based and trending on GitHub.
What is Flutter? this question comes to many new developer’s mind.
Flutter means flying wings quickly, and lightly but obviously, this doesn’t apply in our SDK.
So Flutter was one of the companies that were acquired by **Google **for around $40 million. That company was based on providing gesture detection and recognition from a standard webcam. But later when the Flutter was going to release in alpha version for developer it’s name was Sky, but since Google already owned Flutter name, so they rename it to Flutter.
Flutter is used in many startup companies nowadays, and even some MNCs are also adopting Flutter as a mobile development framework. Many top famous companies are using their apps in Flutter. Some of them here are
and many more other apps. Mobile development companies also adopted Flutter as a service for their clients. Even I was one of them who developed flutter apps as a freelancer and later as an IT company for mobile apps.
#dart #flutter #uncategorized #flutter framework #flutter jobs #flutter language #flutter meaning #flutter meaning in hindi #google flutter #how does flutter work #what is flutter
1644991598
The Ultimate Guide To Tik Tok Clone App With Firebase - Ep 2
In this video, I'm going to show you how to make a Cool Tik Tok App a new Instagram using Flutter,firebase and visual studio code.
In this tutorial, you will learn how to Upload a Profile Pic to Firestore Data Storage.
🚀 Nice, clean and modern TikTok Clone #App #UI made in #Flutter⚠️
Starter Project : https://github.com/Punithraaj/Flutter_Tik_Tok_Clone_App/tree/Episode1
► Timestamps
0:00 Intro 0:20
Upload Profile Screen
16:35 Image Picker
20:06 Image Cropper
24:25 Firestore Data Storage Configuration.
⚠️ IMPORTANT: If you want to learn, I strongly advise you to watch the video at a slow speed and try to follow the code and understand what is done, without having to copy the code, and then download it from GitHub.
► Social Media
GitHub: https://github.com/Punithraaj/Flutter_Tik_Tok_Clone_App.git
LinkedIn: https://www.linkedin.com/in/roaring-r...
Twitter: https://twitter.com/roaringraaj
Facebook: https://www.facebook.com/flutterdartacademy
► Previous Episode : https://youtu.be/QnL3fr-XpC4
► Playlist: https://youtube.com/playlist?list=PL6vcAuTKAaYe_9KQRsxTsFFSx78g1OluK
I hope you liked it, and don't forget to like,comment, subscribe, share this video with your friends, and star the repository on GitHub!
⭐️ Thanks for watching the video and for more updates don't forget to click on the notification.
⭐️Please comment your suggestion for my improvement.
⭐️Remember to like, subscribe, share this video, and star the repo on Github :)
Hope you enjoyed this video!
If you loved it, you can Buy me a coffee : https://www.buymeacoffee.com/roaringraaj
LIKE & SHARE & ACTIVATE THE BELL Thanks For Watching :-)
https://youtu.be/F_GgZVD4sDk
#flutter tutorial - tiktok clone with firebase #flutter challenge @tiktokclone #fluttertutorial firebase #flutter firebase #flutter pageview #morioh #flutter
1640672627
https://youtu.be/-tHUmjIkGJ4
Flutter Hotel Booking UI - Book your Stay At A New Hotel With Flutter - Ep1
#flutter #fluttertravelapp #hotelbookingui #flutter ui design
In this video, I'm going to show you how to make a Cool Hotel Booking App using Flutter and visual studio code.
In this tutorial, you will learn how to create a Splash Screen and Introduction Screen, how to implement a SmoothPageIndicator in Flutter.
🚀 Nice, clean and modern Hotel Booking #App #UI made in #Flutter
⚠️ IMPORTANT: If you want to learn, I strongly advise you to watch the video at a slow speed and try to follow the code and understand what is done, without having to copy the code, and then download it from GitHub.
► Social Media
GitHub: https://github.com/Punithraaj
LinkedIn: https://www.linkedin.com/in/roaring-r...
Twitter: https://twitter.com/roaringraaj
Facebook: https://www.facebook.com/flutterdartacademy
I hope you liked it, and don't forget to like,comment, subscribe, share this video with your friends, and star the repository on GitHub!
⭐️ Thanks for watching the video and for more updates don't forget to click on the notification.⭐️Please comment your suggestion for my improvement. ⭐️Remember to like, subscribe, share this video, and star the repo on Github :)Hope you enjoyed this video! If you loved it, you can Buy me a coffee : https://www.buymeacoffee.com/roaringraaj
#flutter riverpod #flutter travel app #appointment app flutter #morioh
1591643580
Recently Adobe XD releases a new version of the plugin that you can use to export designs directly into flutter widgets or screens. Yes, you read it right, now you can make and export your favorite design in Adobe XD and export all the design in the widget form or as a full-screen design, this can save you a lot of time required in designing.
What we will do?
I will make a simple design of a dialogue box with a card design with text over it as shown below. After you complete this exercise you can experiment with the UI. You can make your own components or import UI kits available with the Adobe XD.
#developers #flutter #adobe xd design export to flutter #adobe xd flutter code #adobe xd flutter code generator - plugin #adobe xd flutter plugin #adobe xd flutter plugin tutorial #adobe xd plugins #adobe xd to flutter #adobe xd tutorial #codepen for flutter.