Front-end Project: Pricing Table [HTML / CSS]

In this tutorial, we’ll build a simple pricing table based on a pricing table design I found online.

Front-end Project: Pricing Table [HTML / CSS]
———————————————————————————————

  • 00:00 Introduction
  • 00:29 Design
  • 01:40 Setup and Backgrounds
  • 03:57 Basic markup structure & styling for pricing table
  • 07:21 Gradients and applying to products
  • 12:54 Markup for the ‘individual’ product
  • 25:56 Markup for other products
  • 28:39 Lift shared product
  • 30:32 Moving continue button underneath ‘Shared’ product
  • 31:16 Shapes to add interest
  • 35:12 Conclusion

So this tutorial is an exercise in how to take a design for something, in this case it’s a pricing table design, and transforming it to a HTML / CSS representation of that design.

We’ll start off by setting up some resets and a background for our pricing table and then we’ll setup a bit of markup for the pricing table and start working on some basics CSS pricing styles to start to make it look like the design.

We’ll then start focusing on the ‘Individual’ product styles, in particular we’ll setup the title heading, the progress bars and also the ‘Continue’ button that appears on each product.

There are also some extra components to add to the pricing table products, in particular the large number indicating the price that appears in the background and we’ll see how this potentially could be done by using some HTML elements that are pushed to the background.

Once the ‘Individual’ product is complete, we’ll move on to updating the other two products. These will be pretty much done with the CSS styles we’ve already created but there is just a bit of tweaking to do in order for them to match the pricing table design.

At the end of the tutorial, you’ll see that we’ll have some simple pricing table HTML and CSS that matches the pricing table design image.

#html #css #web-development #programming #developer

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Front-end Project: Pricing Table [HTML / CSS]
Hermann  Frami

Hermann Frami

1651383480

A Simple Wrapper Around Amplify AppSync Simulator

This serverless plugin is a wrapper for amplify-appsync-simulator made for testing AppSync APIs built with serverless-appsync-plugin.

Install

npm install serverless-appsync-simulator
# or
yarn add serverless-appsync-simulator

Usage

This plugin relies on your serverless yml file and on the serverless-offline plugin.

plugins:
  - serverless-dynamodb-local # only if you need dynamodb resolvers and you don't have an external dynamodb
  - serverless-appsync-simulator
  - serverless-offline

Note: Order is important serverless-appsync-simulator must go before serverless-offline

To start the simulator, run the following command:

sls offline start

You should see in the logs something like:

...
Serverless: AppSync endpoint: http://localhost:20002/graphql
Serverless: GraphiQl: http://localhost:20002
...

Configuration

Put options under custom.appsync-simulator in your serverless.yml file

| option | default | description | | ------------------------ | -------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | --------- | | apiKey | 0123456789 | When using API_KEY as authentication type, the key to authenticate to the endpoint. | | port | 20002 | AppSync operations port; if using multiple APIs, the value of this option will be used as a starting point, and each other API will have a port of lastPort + 10 (e.g. 20002, 20012, 20022, etc.) | | wsPort | 20003 | AppSync subscriptions port; if using multiple APIs, the value of this option will be used as a starting point, and each other API will have a port of lastPort + 10 (e.g. 20003, 20013, 20023, etc.) | | location | . (base directory) | Location of the lambda functions handlers. | | refMap | {} | A mapping of resource resolutions for the Ref function | | getAttMap | {} | A mapping of resource resolutions for the GetAtt function | | importValueMap | {} | A mapping of resource resolutions for the ImportValue function | | functions | {} | A mapping of external functions for providing invoke url for external fucntions | | dynamoDb.endpoint | http://localhost:8000 | Dynamodb endpoint. Specify it if you're not using serverless-dynamodb-local. Otherwise, port is taken from dynamodb-local conf | | dynamoDb.region | localhost | Dynamodb region. Specify it if you're connecting to a remote Dynamodb intance. | | dynamoDb.accessKeyId | DEFAULT_ACCESS_KEY | AWS Access Key ID to access DynamoDB | | dynamoDb.secretAccessKey | DEFAULT_SECRET | AWS Secret Key to access DynamoDB | | dynamoDb.sessionToken | DEFAULT_ACCESS_TOKEEN | AWS Session Token to access DynamoDB, only if you have temporary security credentials configured on AWS | | dynamoDb.* | | You can add every configuration accepted by DynamoDB SDK | | rds.dbName | | Name of the database | | rds.dbHost | | Database host | | rds.dbDialect | | Database dialect. Possible values (mysql | postgres) | | rds.dbUsername | | Database username | | rds.dbPassword | | Database password | | rds.dbPort | | Database port | | watch | - *.graphql
- *.vtl | Array of glob patterns to watch for hot-reloading. |

Example:

custom:
  appsync-simulator:
    location: '.webpack/service' # use webpack build directory
    dynamoDb:
      endpoint: 'http://my-custom-dynamo:8000'

Hot-reloading

By default, the simulator will hot-relad when changes to *.graphql or *.vtl files are detected. Changes to *.yml files are not supported (yet? - this is a Serverless Framework limitation). You will need to restart the simulator each time you change yml files.

Hot-reloading relies on watchman. Make sure it is installed on your system.

You can change the files being watched with the watch option, which is then passed to watchman as the match expression.

e.g.

custom:
  appsync-simulator:
    watch:
      - ["match", "handlers/**/*.vtl", "wholename"] # => array is interpreted as the literal match expression
      - "*.graphql"                                 # => string like this is equivalent to `["match", "*.graphql"]`

Or you can opt-out by leaving an empty array or set the option to false

Note: Functions should not require hot-reloading, unless you are using a transpiler or a bundler (such as webpack, babel or typescript), un which case you should delegate hot-reloading to that instead.

Resource CloudFormation functions resolution

This plugin supports some resources resolution from the Ref, Fn::GetAtt and Fn::ImportValue functions in your yaml file. It also supports some other Cfn functions such as Fn::Join, Fb::Sub, etc.

Note: Under the hood, this features relies on the cfn-resolver-lib package. For more info on supported cfn functions, refer to the documentation

Basic usage

You can reference resources in your functions' environment variables (that will be accessible from your lambda functions) or datasource definitions. The plugin will automatically resolve them for you.

provider:
  environment:
    BUCKET_NAME:
      Ref: MyBucket # resolves to `my-bucket-name`

resources:
  Resources:
    MyDbTable:
      Type: AWS::DynamoDB::Table
      Properties:
        TableName: myTable
      ...
    MyBucket:
      Type: AWS::S3::Bucket
      Properties:
        BucketName: my-bucket-name
    ...

# in your appsync config
dataSources:
  - type: AMAZON_DYNAMODB
    name: dynamosource
    config:
      tableName:
        Ref: MyDbTable # resolves to `myTable`

Override (or mock) values

Sometimes, some references cannot be resolved, as they come from an Output from Cloudformation; or you might want to use mocked values in your local environment.

In those cases, you can define (or override) those values using the refMap, getAttMap and importValueMap options.

  • refMap takes a mapping of resource name to value pairs
  • getAttMap takes a mapping of resource name to attribute/values pairs
  • importValueMap takes a mapping of import name to values pairs

Example:

custom:
  appsync-simulator:
    refMap:
      # Override `MyDbTable` resolution from the previous example.
      MyDbTable: 'mock-myTable'
    getAttMap:
      # define ElasticSearchInstance DomainName
      ElasticSearchInstance:
        DomainEndpoint: 'localhost:9200'
    importValueMap:
      other-service-api-url: 'https://other.api.url.com/graphql'

# in your appsync config
dataSources:
  - type: AMAZON_ELASTICSEARCH
    name: elasticsource
    config:
      # endpoint resolves as 'http://localhost:9200'
      endpoint:
        Fn::Join:
          - ''
          - - https://
            - Fn::GetAtt:
                - ElasticSearchInstance
                - DomainEndpoint

Key-value mock notation

In some special cases you will need to use key-value mock nottation. Good example can be case when you need to include serverless stage value (${self:provider.stage}) in the import name.

This notation can be used with all mocks - refMap, getAttMap and importValueMap

provider:
  environment:
    FINISH_ACTIVITY_FUNCTION_ARN:
      Fn::ImportValue: other-service-api-${self:provider.stage}-url

custom:
  serverless-appsync-simulator:
    importValueMap:
      - key: other-service-api-${self:provider.stage}-url
        value: 'https://other.api.url.com/graphql'

Limitations

This plugin only tries to resolve the following parts of the yml tree:

  • provider.environment
  • functions[*].environment
  • custom.appSync

If you have the need of resolving others, feel free to open an issue and explain your use case.

For now, the supported resources to be automatically resovled by Ref: are:

  • DynamoDb tables
  • S3 Buckets

Feel free to open a PR or an issue to extend them as well.

External functions

When a function is not defined withing the current serverless file you can still call it by providing an invoke url which should point to a REST method. Make sure you specify "get" or "post" for the method. Default is "get", but you probably want "post".

custom:
  appsync-simulator:
    functions:
      addUser:
        url: http://localhost:3016/2015-03-31/functions/addUser/invocations
        method: post
      addPost:
        url: https://jsonplaceholder.typicode.com/posts
        method: post

Supported Resolver types

This plugin supports resolvers implemented by amplify-appsync-simulator, as well as custom resolvers.

From Aws Amplify:

  • NONE
  • AWS_LAMBDA
  • AMAZON_DYNAMODB
  • PIPELINE

Implemented by this plugin

  • AMAZON_ELASTIC_SEARCH
  • HTTP
  • RELATIONAL_DATABASE

Relational Database

Sample VTL for a create mutation

#set( $cols = [] )
#set( $vals = [] )
#foreach( $entry in $ctx.args.input.keySet() )
  #set( $regex = "([a-z])([A-Z]+)")
  #set( $replacement = "$1_$2")
  #set( $toSnake = $entry.replaceAll($regex, $replacement).toLowerCase() )
  #set( $discard = $cols.add("$toSnake") )
  #if( $util.isBoolean($ctx.args.input[$entry]) )
      #if( $ctx.args.input[$entry] )
        #set( $discard = $vals.add("1") )
      #else
        #set( $discard = $vals.add("0") )
      #end
  #else
      #set( $discard = $vals.add("'$ctx.args.input[$entry]'") )
  #end
#end
#set( $valStr = $vals.toString().replace("[","(").replace("]",")") )
#set( $colStr = $cols.toString().replace("[","(").replace("]",")") )
#if ( $valStr.substring(0, 1) != '(' )
  #set( $valStr = "($valStr)" )
#end
#if ( $colStr.substring(0, 1) != '(' )
  #set( $colStr = "($colStr)" )
#end
{
  "version": "2018-05-29",
  "statements":   ["INSERT INTO <name-of-table> $colStr VALUES $valStr", "SELECT * FROM    <name-of-table> ORDER BY id DESC LIMIT 1"]
}

Sample VTL for an update mutation

#set( $update = "" )
#set( $equals = "=" )
#foreach( $entry in $ctx.args.input.keySet() )
  #set( $cur = $ctx.args.input[$entry] )
  #set( $regex = "([a-z])([A-Z]+)")
  #set( $replacement = "$1_$2")
  #set( $toSnake = $entry.replaceAll($regex, $replacement).toLowerCase() )
  #if( $util.isBoolean($cur) )
      #if( $cur )
        #set ( $cur = "1" )
      #else
        #set ( $cur = "0" )
      #end
  #end
  #if ( $util.isNullOrEmpty($update) )
      #set($update = "$toSnake$equals'$cur'" )
  #else
      #set($update = "$update,$toSnake$equals'$cur'" )
  #end
#end
{
  "version": "2018-05-29",
  "statements":   ["UPDATE <name-of-table> SET $update WHERE id=$ctx.args.input.id", "SELECT * FROM <name-of-table> WHERE id=$ctx.args.input.id"]
}

Sample resolver for delete mutation

{
  "version": "2018-05-29",
  "statements":   ["UPDATE <name-of-table> set deleted_at=NOW() WHERE id=$ctx.args.id", "SELECT * FROM <name-of-table> WHERE id=$ctx.args.id"]
}

Sample mutation response VTL with support for handling AWSDateTime

#set ( $index = -1)
#set ( $result = $util.parseJson($ctx.result) )
#set ( $meta = $result.sqlStatementResults[1].columnMetadata)
#foreach ($column in $meta)
    #set ($index = $index + 1)
    #if ( $column["typeName"] == "timestamptz" )
        #set ($time = $result["sqlStatementResults"][1]["records"][0][$index]["stringValue"] )
        #set ( $nowEpochMillis = $util.time.parseFormattedToEpochMilliSeconds("$time.substring(0,19)+0000", "yyyy-MM-dd HH:mm:ssZ") )
        #set ( $isoDateTime = $util.time.epochMilliSecondsToISO8601($nowEpochMillis) )
        $util.qr( $result["sqlStatementResults"][1]["records"][0][$index].put("stringValue", "$isoDateTime") )
    #end
#end
#set ( $res = $util.parseJson($util.rds.toJsonString($util.toJson($result)))[1][0] )
#set ( $response = {} )
#foreach($mapKey in $res.keySet())
    #set ( $s = $mapKey.split("_") )
    #set ( $camelCase="" )
    #set ( $isFirst=true )
    #foreach($entry in $s)
        #if ( $isFirst )
          #set ( $first = $entry.substring(0,1) )
        #else
          #set ( $first = $entry.substring(0,1).toUpperCase() )
        #end
        #set ( $isFirst=false )
        #set ( $stringLength = $entry.length() )
        #set ( $remaining = $entry.substring(1, $stringLength) )
        #set ( $camelCase = "$camelCase$first$remaining" )
    #end
    $util.qr( $response.put("$camelCase", $res[$mapKey]) )
#end
$utils.toJson($response)

Using Variable Map

Variable map support is limited and does not differentiate numbers and strings data types, please inject them directly if needed.

Will be escaped properly: null, true, and false values.

{
  "version": "2018-05-29",
  "statements":   [
    "UPDATE <name-of-table> set deleted_at=NOW() WHERE id=:ID",
    "SELECT * FROM <name-of-table> WHERE id=:ID and unix_timestamp > $ctx.args.newerThan"
  ],
  variableMap: {
    ":ID": $ctx.args.id,
##    ":TIMESTAMP": $ctx.args.newerThan -- This will be handled as a string!!!
  }
}

Requires

Author: Serverless-appsync
Source Code: https://github.com/serverless-appsync/serverless-appsync-simulator 
License: MIT License

#serverless #sync #graphql 

Generis: Versatile Go Code Generator

Generis

Versatile Go code generator.

Description

Generis is a lightweight code preprocessor adding the following features to the Go language :

  • Generics.
  • Free-form macros.
  • Conditional compilation.
  • HTML templating.
  • Allman style conversion.

Sample

package main;

// -- IMPORTS

import (
    "html"
    "io"
    "log"
    "net/http"
    "net/url"
    "strconv"
    );

// -- DEFINITIONS

#define DebugMode
#as true

// ~~

#define HttpPort
#as 8080

// ~~

#define WriteLine( {{text}} )
#as log.Println( {{text}} )

// ~~

#define local {{variable}} : {{type}};
#as var {{variable}} {{type}};

// ~~

#define DeclareStack( {{type}}, {{name}} )
#as
    // -- TYPES

    type {{name}}Stack struct
    {
        ElementArray []{{type}};
    }

    // -- INQUIRIES

    func ( stack * {{name}}Stack ) IsEmpty(
        ) bool
    {
        return len( stack.ElementArray ) == 0;
    }

    // -- OPERATIONS

    func ( stack * {{name}}Stack ) Push(
        element {{type}}
        )
    {
        stack.ElementArray = append( stack.ElementArray, element );
    }

    // ~~

    func ( stack * {{name}}Stack ) Pop(
        ) {{type}}
    {
        local
            element : {{type}};

        element = stack.ElementArray[ len( stack.ElementArray ) - 1 ];

        stack.ElementArray = stack.ElementArray[ : len( stack.ElementArray ) - 1 ];

        return element;
    }
#end

// ~~

#define DeclareStack( {{type}} )
#as DeclareStack( {{type}}, {{type:PascalCase}} )

// -- TYPES

DeclareStack( string )
DeclareStack( int32 )

// -- FUNCTIONS

func HandleRootPage(
    response_writer http.ResponseWriter,
    request * http.Request
    )
{
    local
        boolean : bool;
    local
        natural : uint;
    local
        integer : int;
    local
        real : float64;
    local
        escaped_html_text,
        escaped_url_text,
        text : string;
    local
        integer_stack : Int32Stack;

    boolean = true;
    natural = 10;
    integer = 20;
    real = 30.0;
    text = "text";
    escaped_url_text = "&escaped text?";
    escaped_html_text = "<escaped text/>";

    integer_stack.Push( 10 );
    integer_stack.Push( 20 );
    integer_stack.Push( 30 );

    #write response_writer
        <!DOCTYPE html>
        <html lang="en">
            <head>
                <meta charset="utf-8">
                <title><%= request.URL.Path %></title>
            </head>
            <body>
                <% if ( boolean ) { %>
                    <%= "URL : " + request.URL.Path %>
                    <br/>
                    <%@ natural %>
                    <%# integer %>
                    <%& real %>
                    <br/>
                    <%~ text %>
                    <%^ escaped_url_text %>
                    <%= escaped_html_text %>
                    <%= "<%% ignored %%>" %>
                    <%% ignored %%>
                <% } %>
                <br/>
                Stack :
                <br/>
                <% for !integer_stack.IsEmpty() { %>
                    <%# integer_stack.Pop() %>
                <% } %>
            </body>
        </html>
    #end
}

// ~~

func main()
{
    http.HandleFunc( "/", HandleRootPage );

    #if DebugMode
        WriteLine( "Listening on http://localhost:HttpPort" );
    #end

    log.Fatal(
        http.ListenAndServe( ":HttpPort", nil )
        );
}

Syntax

#define directive

Constants and generic code can be defined with the following syntax :

#define old code
#as new code

#define old code
#as
    new
    code
#end

#define
    old
    code
#as new code

#define
    old
    code
#as
    new
    code
#end

#define parameter

The #define directive can contain one or several parameters :

{{variable name}} : hierarchical code (with properly matching brackets and parentheses)
{{variable name#}} : statement code (hierarchical code without semicolon)
{{variable name$}} : plain code
{{variable name:boolean expression}} : conditional hierarchical code
{{variable name#:boolean expression}} : conditional statement code
{{variable name$:boolean expression}} : conditional plain code

They can have a boolean expression to require they match specific conditions :

HasText text
HasPrefix prefix
HasSuffix suffix
HasIdentifier text
false
true
!expression
expression && expression
expression || expression
( expression )

The #define directive must not start or end with a parameter.

#as parameter

The #as directive can use the value of the #define parameters :

{{variable name}}
{{variable name:filter function}}
{{variable name:filter function:filter function:...}}

Their value can be changed through one or several filter functions :

LowerCase
UpperCase
MinorCase
MajorCase
SnakeCase
PascalCase
CamelCase
RemoveComments
RemoveBlanks
PackStrings
PackIdentifiers
ReplacePrefix old_prefix new_prefix
ReplaceSuffix old_suffix new_suffix
ReplaceText old_text new_text
ReplaceIdentifier old_identifier new_identifier
AddPrefix prefix
AddSuffix suffix
RemovePrefix prefix
RemoveSuffix suffix
RemoveText text
RemoveIdentifier identifier

#if directive

Conditional code can be defined with the following syntax :

#if boolean expression
    #if boolean expression
        ...
    #else
        ...
    #end
#else
    #if boolean expression
        ...
    #else
        ...
    #end
#end

The boolean expression can use the following operators :

false
true
!expression
expression && expression
expression || expression
( expression )

#write directive

Templated HTML code can be sent to a stream writer using the following syntax :

#write writer expression
    <% code %>
    <%@ natural expression %>
    <%# integer expression %>
    <%& real expression %>
    <%~ text expression %>
    <%= escaped text expression %>
    <%! removed content %>
    <%% ignored tags %%>
#end

Limitations

  • There is no operator precedence in boolean expressions.
  • The --join option requires to end the statements with a semicolon.
  • The #writer directive is only available for the Go language.

Installation

Install the DMD 2 compiler (using the MinGW setup option on Windows).

Build the executable with the following command line :

dmd -m64 generis.d

Command line

generis [options]

Options

--prefix # : set the command prefix
--parse INPUT_FOLDER/ : parse the definitions of the Generis files in the input folder
--process INPUT_FOLDER/ OUTPUT_FOLDER/ : reads the Generis files in the input folder and writes the processed files in the output folder
--trim : trim the HTML templates
--join : join the split statements
--create : create the output folders if needed
--watch : watch the Generis files for modifications
--pause 500 : time to wait before checking the Generis files again
--tabulation 4 : set the tabulation space count
--extension .go : generate files with this extension

Examples

generis --process GS/ GO/

Reads the Generis files in the GS/ folder and writes Go files in the GO/ folder.

generis --process GS/ GO/ --create

Reads the Generis files in the GS/ folder and writes Go files in the GO/ folder, creating the output folders if needed.

generis --process GS/ GO/ --create --watch

Reads the Generis files in the GS/ folder and writes Go files in the GO/ folder, creating the output folders if needed and watching the Generis files for modifications.

generis --process GS/ GO/ --trim --join --create --watch

Reads the Generis files in the GS/ folder and writes Go files in the GO/ folder, trimming the HTML templates, joining the split statements, creating the output folders if needed and watching the Generis files for modifications.

Version

2.0

Author: Senselogic
Source Code: https://github.com/senselogic/GENERIS 
License: View license

#go #golang #code 

Aarna Davis

Aarna Davis

1625055931

Hire Front-end Developer | Dedicated Front-end Programmers In India

Hire top Indian front end developers for mobile-first, pixel perfect, SEO friendly and highly optimized front end development. We are a 16+ years experienced company offering frontend development services including HTML / CSS development, theme development & headless front end development utilising JS technologies such as Angular, React & Vue.

All our front-end developers are the in-house staff. We don’t let our work to freelancers or outsource to sub-contractors. Also, we have a stringent hiring mechanism to hire the top Indian frontend coders.

For more info visit: https://www.valuecoders.com/hire-developers/hire-front-end-developers

#front end developer #hire frontend developer #front end development company #front end app development #hire front-end programmers #front end application development

Front End Development Best Practices To Follow

This is image title
As someone from a non-tech background, you might not understand the complexities of front-end development. What we see on our mobile screens or PCs is a mere fragment of intricately woven code. But if you are looking forward to developing an application, you would have to dive in and know the scopes found in front-end development with the advent of new technologies, tools, and frameworks.

In this blog, we will help you understand the best practices of Front-end development and the burgeoning trends that would help you ensure the quality development of your digital products. Learn about the future of web development is here.

GUI Development Best Practices: UX And UI

Before you start the development work, it is essential to discuss the user experience and user interface of your product. The front-end of any software is the only thing that interacts with your users. Moreover, it is important that you make incredible contact with your users. It is not just about the smoothness; also about navigation; you have to make things as simple as possible for your users to interact with your product.

User Experience Vs. User Interface

Most people confuse user experience and user interface to be one and the same thing. But they cannot be more wrong. User experience and user interface work together; they are different components of your product’s front end? Here are a few things which they share and that differentiate them.

  1. User Experience
    Starting with UX, it is a term coined by Don Norman, and when he did that, he did not contextualize it to any kind of software product. It was used for multiple disciplines, including marketing, graphical & industrial design, interface, and engineering.
    This is image title
    In software development, it focuses on building user-centric processes that optimize the user interaction with the product. The best practices of delivering a great user experience include; researching customer behavior, understanding the context in which the audience takes action, and creating a systematic vision for the target audience to reach its goal.Use your newfound knowledge to develop an actual graphic design. It needs to be analytical and action-provoking. A good UX designer would always understand the way a user interacts with your product.

  2. User Interface
    User experience helps you define the user interface design. It would include the components that make up the entire experience of the product. Additionally, it includes toggle, background, fonts, animation, and other graphical elements.
    This is image title
    If the user experience is about how the user interacts with your products, the user interface is about giving them the channels to interact with your product. So, the best practices of creating a rewarding user interface are; following brand style guidelines, intuitive design, support for various screen sizes, and effective implementation.

Front-End Development Best Practices: Design To Development

Once you are done with the design part, it is time to dive into development. The process includes turning the graphical assets into a functioning product. There are various approaches that the software community uses, but the most rewarding one is object-driven design and development as it improves the user experience tenfold.

The object-driven approach allows you to design graphical assets that follow the same design and pattern. Also, it allows you to translate the components for faster delivery and a cohesive UX and UI experience across products and platforms.

The design to development process allows you to build interfaces that include layouts, colors, typography, spacing, and more. Front-end development teams are required to work according to the guidelines of the target platform, and they must focus on the UI and UX peculiarities of product development. It is likely that you may face some temporary technical challenges during development and implementation.

It is a trend to automate the front-end development of software with Zeplin or Avocode. The tools ensure access to the updated design, accurate specs and automatically generate the code snippet that allows faster delivery. Learn about the right process of web development here.

  1. Frontend CSS Frameworks
    Depending on the project specification, a software development company would suggest you the right toolsets. The most popular front-end CSS frameworks are Bootstrap, Foundation, Material Design; they are known for increasing the speed of development and come with ready-to-use components that make it easy to replace the manual code and comply with responsive web design standards.

Here is a list of popular front-end development technologies

  • React
  • Angular
  • Vue.JS
  • Knockout and Backbone

Continue Reading

#front end web development #how to learn front end development #how to master front end development #how to practice front end development #is front end development easy

Autumn  Blick

Autumn Blick

1593867420

Top Android Projects with Source Code

Android Projects with Source Code – Your entry pass into the world of Android

Hello Everyone, welcome to this article, which is going to be really important to all those who’re in dilemma for their projects and the project submissions. This article is also going to help you if you’re an enthusiast looking forward to explore and enhance your Android skills. The reason is that we’re here to provide you the best ideas of Android Project with source code that you can choose as per your choice.

These project ideas are simple suggestions to help you deal with the difficulty of choosing the correct projects. In this article, we’ll see the project ideas from beginners level and later we’ll move on to intermediate to advance.

top android projects with source code

Android Projects with Source Code

Before working on real-time projects, it is recommended to create a sample hello world project in android studio and get a flavor of project creation as well as execution: Create your first android project

Android Projects for beginners

1. Calculator

build a simple calculator app in android studio source code

Android Project: A calculator will be an easy application if you have just learned Android and coding for Java. This Application will simply take the input values and the operation to be performed from the users. After taking the input it’ll return the results to them on the screen. This is a really easy application and doesn’t need use of any particular package.

To make a calculator you’d need Android IDE, Kotlin/Java for coding, and for layout of your application, you’d need XML or JSON. For this, coding would be the same as that in any language, but in the form of an application. Not to forget creating a calculator initially will increase your logical thinking.

Once the user installs the calculator, they’re ready to use it even without the internet. They’ll enter the values, and the application will show them the value after performing the given operations on the entered operands.

Source Code: Simple Calculator Project

2. A Reminder App

Android Project: This is a good project for beginners. A Reminder App can help you set reminders for different events that you have throughout the day. It’ll help you stay updated with all your tasks for the day. It can be useful for all those who are not so good at organizing their plans and forget easily. This would be a simple application just whose task would be just to remind you of something at a particular time.

To make a Reminder App you need to code in Kotlin/Java and design the layout using XML or JSON. For the functionality of the app, you’d need to make use of AlarmManager Class and Notifications in Android.

In this, the user would be able to set reminders and time in the application. Users can schedule reminders that would remind them to drink water again and again throughout the day. Or to remind them of their medications.

3. Quiz Application

Android Project: Another beginner’s level project Idea can be a Quiz Application in android. Here you can provide the users with Quiz on various general knowledge topics. These practices will ensure that you’re able to set the layouts properly and slowly increase your pace of learning the Android application development. In this you’ll learn to use various Layout components at the same time understanding them better.

To make a quiz application you’ll need to code in Java and set layouts using xml or java whichever you prefer. You can also use JSON for the layouts whichever preferable.

In the app, questions would be asked and answers would be shown as multiple choices. The user selects the answer and gets shown on the screen if the answers are correct. In the end the final marks would be shown to the users.

4. Simple Tic-Tac-Toe

android project tic tac toe game app

Android Project: Tic-Tac-Toe is a nice game, I guess most of you all are well aware of it. This will be a game for two players. In this android game, users would be putting X and O in the given 9 parts of a box one by one. The first player to arrange X or O in an adjacent line of three wins.

To build this game, you’d need Java and XML for Android Studio. And simply apply the logic on that. This game will have a set of three matches. So, it’ll also have a scoreboard. This scoreboard will show the final result at the end of one complete set.

Upon entering the game they’ll enter their names. And that’s when the game begins. They’ll touch one of the empty boxes present there and get their turn one by one. At the end of the game, there would be a winner declared.

Source Code: Tic Tac Toe Game Project

5. Stopwatch

Android Project: A stopwatch is another simple android project idea that will work the same as a normal handheld timepiece that measures the time elapsed between its activation and deactivation. This application will have three buttons that are: start, stop, and hold.

This application would need to use Java and XML. For this application, we need to set the timer properly as it is initially set to milliseconds, and that should be converted to minutes and then hours properly. The users can use this application and all they’d need to do is, start the stopwatch and then stop it when they are done. They can also pause the timer and continue it again when they like.

6. To Do App

Android Project: This is another very simple project idea for you as a beginner. This application as the name suggests will be a To-Do list holding app. It’ll store the users schedules and their upcoming meetings or events. In this application, users will be enabled to write their important notes as well. To make it safe, provide a login page before the user can access it.

So, this app will have a login page, sign-up page, logout system, and the area to write their tasks, events, or important notes. You can build it in android studio using Java and XML at ease. Using XML you can build the user interface as user-friendly as you can. And to store the users’ data, you can use SQLite enabling the users to even delete the data permanently.

Now for users, they will sign up and get access to the write section. Here the users can note down the things and store them permanently. Users can also alter the data or delete them. Finally, they can logout and also, login again and again whenever they like.

7. Roman to decimal converter

Android Project: This app is aimed at the conversion of Roman numbers to their significant decimal number. It’ll help to check the meaning of the roman numbers. Moreover, it will be easy to develop and will help you get your hands on coding and Android.

You need to use Android Studio, Java for coding and XML for interface. The application will take input from the users and convert them to decimal. Once it converts the Roman no. into decimal, it will show the results on the screen.

The users are supposed to just enter the Roman Number and they’ll get the decimal values on the screen. This can be a good android project for final year students.

8. Virtual Dice Roller

Android Project: Well, coming to this part that is Virtual Dice or a random no. generator. It is another simple but interesting app for computer science students. The only task that it would need to do would be to generate a number randomly. This can help people who’re often confused between two or more things.

Using a simple random number generator you can actually create something as good as this. All you’d need to do is get you hands-on OnClick listeners. And a good layout would be cherry on the cake.

The user’s task would be to set the range of the numbers and then click on the roll button. And the app will show them a randomly generated number. Isn’t it interesting ? Try soon!

9. A Scientific Calculator App

Android Project: This application is very important for you as a beginner as it will let you use your logical thinking and improve your programming skills. This is a scientific calculator that will help the users to do various calculations at ease.

To make this application you’d need to use Android Studio. Here you’d need to use arithmetic logics for the calculations. The user would need to give input to the application that will be in terms of numbers. After that, the user will give the operator as an input. Then the Application will calculate and generate the result on the user screen.

10. SMS App

Android Project: An SMS app is another easy but effective idea. It will let you send the SMS to various no. just in the same way as you use the default messaging application in your phone. This project will help you with better understanding of SMSManager in Android.

For this application, you would need to implement Java class SMSManager in Android. For the Layout you can use XML or JSON. Implementing SMSManager into the app is an easy task, so you would love this.

The user would be provided with the facility to text to whichever number they wish also, they’d be able to choose the numbers from the contact list. Another thing would be the Textbox, where they’ll enter their message. Once the message is entered they can happily click on the send button.

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