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To access the live version of the website please use this following link: https://idoodle-main.netlify.app/
Project Description
IDoodle is a fun drawing game you can play with your friends. Simply join a room with your friends, choose your settings and then take turns to draw and guess to earn points and place youself on the real-time leaderboards!
Features
Implementation
Open in Integrated Terminal
npm install
to download and install all node dependenciesnpm run dev
to start live development servernpm install
npm start
Technologies
The Project kicked off with a meeting to run through the purpose of the project and discuss potential solutions and ideas. The meeting was also carried out to ensure the team's focus and understanding of the requirements and needed deliverables.
Throughout the development stages of the project several meetings took place over Slack to ensure everyone was meeting the targets and assistance was provided in any areas each member was unsure about. This approach proved to be of great benefit for performance and efficiency as we were able to stay on track and implement alot of the requirements on time. Additionaly, it helped keeping the team stay focused and motivated.
Author: VAOkolo
Source Code: https://github.com/VAOkolo/_IDoodle-client
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If you are undertaking a mobile app development for your start-up or enterprise, you are likely wondering whether to use React Native. As a popular development framework, React Native helps you to develop near-native mobile apps. However, you are probably also wondering how close you can get to a native app by using React Native. How native is React Native?
In the article, we discuss the similarities between native mobile development and development using React Native. We also touch upon where they differ and how to bridge the gaps. Read on.
Let’s briefly set the context first. We will briefly touch upon what React Native is and how it differs from earlier hybrid frameworks.
React Native is a popular JavaScript framework that Facebook has created. You can use this open-source framework to code natively rendering Android and iOS mobile apps. You can use it to develop web apps too.
Facebook has developed React Native based on React, its JavaScript library. The first release of React Native came in March 2015. At the time of writing this article, the latest stable release of React Native is 0.62.0, and it was released in March 2020.
Although relatively new, React Native has acquired a high degree of popularity. The “Stack Overflow Developer Survey 2019” report identifies it as the 8th most loved framework. Facebook, Walmart, and Bloomberg are some of the top companies that use React Native.
The popularity of React Native comes from its advantages. Some of its advantages are as follows:
Are you wondering whether React Native is just another of those hybrid frameworks like Ionic or Cordova? It’s not! React Native is fundamentally different from these earlier hybrid frameworks.
React Native is very close to native. Consider the following aspects as described on the React Native website:
Due to these factors, React Native offers many more advantages compared to those earlier hybrid frameworks. We now review them.
#android app #frontend #ios app #mobile app development #benefits of react native #is react native good for mobile app development #native vs #pros and cons of react native #react mobile development #react native development #react native experience #react native framework #react native ios vs android #react native pros and cons #react native vs android #react native vs native #react native vs native performance #react vs native #why react native #why use react native
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How to create a game app is a comprehensive guide, explaining the entire process of creating and publishing games for iOS and Android. Covering all the essential information a budding game developer needs to know.
Read More - https://www.brsoftech.com/blog/how-to-create-a-game-app/
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This Matplotlib cheat sheet introduces you to the basics that you need to plot your data with Python and includes code samples.
Data visualization and storytelling with your data are essential skills that every data scientist needs to communicate insights gained from analyses effectively to any audience out there.
For most beginners, the first package that they use to get in touch with data visualization and storytelling is, naturally, Matplotlib: it is a Python 2D plotting library that enables users to make publication-quality figures. But, what might be even more convincing is the fact that other packages, such as Pandas, intend to build more plotting integration with Matplotlib as time goes on.
However, what might slow down beginners is the fact that this package is pretty extensive. There is so much that you can do with it and it might be hard to still keep a structure when you're learning how to work with Matplotlib.
DataCamp has created a Matplotlib cheat sheet for those who might already know how to use the package to their advantage to make beautiful plots in Python, but that still want to keep a one-page reference handy. Of course, for those who don't know how to work with Matplotlib, this might be the extra push be convinced and to finally get started with data visualization in Python.
You'll see that this cheat sheet presents you with the six basic steps that you can go through to make beautiful plots.
Check out the infographic by clicking on the button below:
With this handy reference, you'll familiarize yourself in no time with the basics of Matplotlib: you'll learn how you can prepare your data, create a new plot, use some basic plotting routines to your advantage, add customizations to your plots, and save, show and close the plots that you make.
What might have looked difficult before will definitely be more clear once you start using this cheat sheet! Use it in combination with the Matplotlib Gallery, the documentation.
Matplotlib
Matplotlib is a Python 2D plotting library which produces publication-quality figures in a variety of hardcopy formats and interactive environments across platforms.
>>> import numpy as np
>>> x = np.linspace(0, 10, 100)
>>> y = np.cos(x)
>>> z = np.sin(x)
>>> data = 2 * np.random.random((10, 10))
>>> data2 = 3 * np.random.random((10, 10))
>>> Y, X = np.mgrid[-3:3:100j, -3:3:100j]
>>> U = 1 X** 2 + Y
>>> V = 1 + X Y**2
>>> from matplotlib.cbook import get_sample_data
>>> img = np.load(get_sample_data('axes_grid/bivariate_normal.npy'))
>>> import matplotlib.pyplot as plt
>>> fig = plt.figure()
>>> fig2 = plt.figure(figsize=plt.figaspect(2.0))
>>> fig.add_axes()
>>> ax1 = fig.add_subplot(221) #row-col-num
>>> ax3 = fig.add_subplot(212)
>>> fig3, axes = plt.subplots(nrows=2,ncols=2)
>>> fig4, axes2 = plt.subplots(ncols=3)
>>> plt.savefig('foo.png') #Save figures
>>> plt.savefig('foo.png', transparent=True) #Save transparent figures
>>> plt.show()
>>> fig, ax = plt.subplots()
>>> lines = ax.plot(x,y) #Draw points with lines or markers connecting them
>>> ax.scatter(x,y) #Draw unconnected points, scaled or colored
>>> axes[0,0].bar([1,2,3],[3,4,5]) #Plot vertical rectangles (constant width)
>>> axes[1,0].barh([0.5,1,2.5],[0,1,2]) #Plot horiontal rectangles (constant height)
>>> axes[1,1].axhline(0.45) #Draw a horizontal line across axes
>>> axes[0,1].axvline(0.65) #Draw a vertical line across axes
>>> ax.fill(x,y,color='blue') #Draw filled polygons
>>> ax.fill_between(x,y,color='yellow') #Fill between y values and 0
>>> fig, ax = plt.subplots()
>>> im = ax.imshow(img, #Colormapped or RGB arrays
cmap= 'gist_earth',
interpolation= 'nearest',
vmin=-2,
vmax=2)
>>> axes2[0].pcolor(data2) #Pseudocolor plot of 2D array
>>> axes2[0].pcolormesh(data) #Pseudocolor plot of 2D array
>>> CS = plt.contour(Y,X,U) #Plot contours
>>> axes2[2].contourf(data1) #Plot filled contours
>>> axes2[2]= ax.clabel(CS) #Label a contour plot
>>> axes[0,1].arrow(0,0,0.5,0.5) #Add an arrow to the axes
>>> axes[1,1].quiver(y,z) #Plot a 2D field of arrows
>>> axes[0,1].streamplot(X,Y,U,V) #Plot a 2D field of arrows
>>> ax1.hist(y) #Plot a histogram
>>> ax3.boxplot(y) #Make a box and whisker plot
>>> ax3.violinplot(z) #Make a violin plot
y-axis
x-axis
The basic steps to creating plots with matplotlib are:
1 Prepare Data
2 Create Plot
3 Plot
4 Customized Plot
5 Save Plot
6 Show Plot
>>> import matplotlib.pyplot as plt
>>> x = [1,2,3,4] #Step 1
>>> y = [10,20,25,30]
>>> fig = plt.figure() #Step 2
>>> ax = fig.add_subplot(111) #Step 3
>>> ax.plot(x, y, color= 'lightblue', linewidth=3) #Step 3, 4
>>> ax.scatter([2,4,6],
[5,15,25],
color= 'darkgreen',
marker= '^' )
>>> ax.set_xlim(1, 6.5)
>>> plt.savefig('foo.png' ) #Step 5
>>> plt.show() #Step 6
>>> plt.cla() #Clear an axis
>>> plt.clf(). #Clear the entire figure
>>> plt.close(). #Close a window
>>> plt.plot(x, x, x, x**2, x, x** 3)
>>> ax.plot(x, y, alpha = 0.4)
>>> ax.plot(x, y, c= 'k')
>>> fig.colorbar(im, orientation= 'horizontal')
>>> im = ax.imshow(img,
cmap= 'seismic' )
>>> fig, ax = plt.subplots()
>>> ax.scatter(x,y,marker= ".")
>>> ax.plot(x,y,marker= "o")
>>> plt.plot(x,y,linewidth=4.0)
>>> plt.plot(x,y,ls= 'solid')
>>> plt.plot(x,y,ls= '--')
>>> plt.plot(x,y,'--' ,x**2,y**2,'-.' )
>>> plt.setp(lines,color= 'r',linewidth=4.0)
>>> ax.text(1,
-2.1,
'Example Graph',
style= 'italic' )
>>> ax.annotate("Sine",
xy=(8, 0),
xycoords= 'data',
xytext=(10.5, 0),
textcoords= 'data',
arrowprops=dict(arrowstyle= "->",
connectionstyle="arc3"),)
>>> plt.title(r '$sigma_i=15$', fontsize=20)
Limits & Autoscaling
>>> ax.margins(x=0.0,y=0.1) #Add padding to a plot
>>> ax.axis('equal') #Set the aspect ratio of the plot to 1
>>> ax.set(xlim=[0,10.5],ylim=[-1.5,1.5]) #Set limits for x-and y-axis
>>> ax.set_xlim(0,10.5) #Set limits for x-axis
Legends
>>> ax.set(title= 'An Example Axes', #Set a title and x-and y-axis labels
ylabel= 'Y-Axis',
xlabel= 'X-Axis')
>>> ax.legend(loc= 'best') #No overlapping plot elements
Ticks
>>> ax.xaxis.set(ticks=range(1,5), #Manually set x-ticks
ticklabels=[3,100, 12,"foo" ])
>>> ax.tick_params(axis= 'y', #Make y-ticks longer and go in and out
direction= 'inout',
length=10)
Subplot Spacing
>>> fig3.subplots_adjust(wspace=0.5, #Adjust the spacing between subplots
hspace=0.3,
left=0.125,
right=0.9,
top=0.9,
bottom=0.1)
>>> fig.tight_layout() #Fit subplot(s) in to the figure area
Axis Spines
>>> ax1.spines[ 'top'].set_visible(False) #Make the top axis line for a plot invisible
>>> ax1.spines['bottom' ].set_position(( 'outward',10)) #Move the bottom axis line outward
Have this Cheat Sheet at your fingertips
Original article source at https://www.datacamp.com
#matplotlib #cheatsheet #python
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Since March 2020 reached 556 million monthly downloads have increased, It shows that React JS has been steadily growing. React.js also provides a desirable amount of pliancy and efficiency for developing innovative solutions with interactive user interfaces. It’s no surprise that an increasing number of businesses are adopting this technology. How do you select and recruit React.js developers who will propel your project forward? How much does a React developer make? We’ll bring you here all the details you need.
Facebook built and maintains React.js, an open-source JavaScript library for designing development tools. React.js is used to create single-page applications (SPAs) that can be used in conjunction with React Native to develop native cross-platform apps.
In the United States, the average React developer salary is $94,205 a year, or $30-$48 per hour, This is one of the highest among JavaScript developers. The starting salary for junior React.js developers is $60,510 per year, rising to $112,480 for senior roles.
In context of software developer wage rates, the United States continues to lead. In high-tech cities like San Francisco and New York, average React developer salaries will hit $98K and $114per year, overall.
However, the need for React.js and React Native developer is outpacing local labour markets. As a result, many businesses have difficulty locating and recruiting them locally.
It’s no surprise that for US and European companies looking for professional and budget engineers, offshore regions like India are becoming especially interesting. This area has a large number of app development companies, a good rate with quality, and a good pool of React.js front-end developers.
As per Linkedin, the country’s IT industry employs over a million React specialists. Furthermore, for the same or less money than hiring a React.js programmer locally, you may recruit someone with much expertise and a broader technical stack.
React is a very strong framework. React.js makes use of a powerful synchronization method known as Virtual DOM, which compares the current page architecture to the expected page architecture and updates the appropriate components as long as the user input.
React is scalable. it utilises a single language, For server-client side, and mobile platform.
React is steady.React.js is completely adaptable, which means it seldom, if ever, updates the user interface. This enables legacy projects to be updated to the most new edition of React.js without having to change the codebase or make a few small changes.
React is adaptable. It can be conveniently paired with various state administrators (e.g., Redux, Flux, Alt or Reflux) and can be used to implement a number of architectural patterns.
Is there a market for React.js programmers?
The need for React.js developers is rising at an unparalleled rate. React.js is currently used by over one million websites around the world. React is used by Fortune 400+ businesses and popular companies such as Facebook, Twitter, Glassdoor and Cloudflare.
As you’ve seen, locating and Hire React js Developer and Hire React Native developer is a difficult challenge. You will have less challenges selecting the correct fit for your projects if you identify growing offshore locations (e.g. India) and take into consideration the details above.
If you want to make this process easier, You can visit our website for more, or else to write a email, we’ll help you to finding top rated React.js and React Native developers easier and with strives to create this operation
#hire-react-js-developer #hire-react-native-developer #react #react-native #react-js #hire-react-js-programmer
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We’ve launched a new Game Development with .NET section on our site. It’s designed for current .NET developers to explore all the choices available to them when developing games. It’s also designed for new developers trying to learn how to use .NET by making games. We’ve also launched a new game development Learn portal for .NET filled with tutorials, videos, and documentation provided by Microsoft and others in the .NET game development community. Finally, we launched a step-by-step Unity get-started tutorial that will get you started with Unity and writing C## scripts for it in no time. We are excited to show you what .NET has to offer to you when making games. .NET is also part of Microsoft Game Stack, a comprehensive suite of tools and services just for game development.
.NET is cross-platform. With .NET you can target over 25+ different platforms with a single code base. You can make games for, but not limited to, Windows, macOS, Linux, Android, iOS, Xbox, PlayStation, Nintendo, and mixed reality devices.
C## is the most popular programming language in game development. The wider .NET community is also big. There is no lack of expertise and support you can find from individuals and user groups, locally or online.
.NET does not just cover building your game. You can also use it to build your game’s website with ASP.NET, your mobile app using Xamarin, and even do remote rendering with Microsoft Azure. Your skills will transfer across the entire game development pipeline.
The first step to developing games in .NET is to choose a game engine. You can think of engines as the frameworks and tools you use for developing your game. There are many game engines that use .NET and they differ widely. Some of the engines are commercial and some are completely royalty free and open source. I am excited to see some of them planning to adopt .NET 5 soon. Just choose the engine that better works for you and your game. Would you like to read a blog post to help you learn about .NET game engines, and which one would be best for you?
#.net #.net core #azure #c# #game development #azure #cryengine #game developers #game development #game development with .net #game engines #games #monogame #playfab #stride #unity #visual studio #waveengine