Robbie  Barton

Robbie Barton

1591293720

Agile User Story Overview, Design Thinking for Agile User Stories

User Story is the High-level definition of the requirement of project demands, that involves enough information that the developer has to give an estimate of the effort required to implement it. User Story is one of the artifacts for Scrum Project Teams Sometimes also called as a description of a feature, In Agile Development we define user story and as per the priority of feature moved to particular sprint or iteration. Sprint can be of 1 week or 2 weeks. It’s better not to make a sprint for more than two weeks.

The vision behind User Story creation is Aligning Goals & Constraints.

The three C’s of a user story
Card
User story card contains a concise description of the functionality of the particular feature.

Conversation
It happens Just in Time when Team does a discussion about the Story to get more details.

Confirmation
Test efforts that confirm a story’s completion which involves the actual definition of “Done.”

#serverless #agile #developer #programming

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Buddha Community

Agile User Story Overview, Design Thinking for Agile User Stories
Madyson  Reilly

Madyson Reilly

1602931740

Kick-Off Your Agile Team With A Working Agreement Workshop

The canvas, created by Avi Schneier and the Scrum Inc team [1], encourages the team to ask questions that go to the heart of team dynamics, from the norms and guidelines they agree to abide by, to the skills they bring to the table and the skills they want to learn from each other, to how they celebrate success and learn from failure. In this article, I will discuss how I adapted Avi’s original canvas to the needs of the teams I was coaching, elaborate on the different elements of a working agreement, and share with you a step-by-step guide to facilitating collaborative working agreement development workshops.

The 8 Canvas Blocks In a Glance:

Team Name and Motto:

Having a team name that all team members can identify with is one aspect of establishing the team’s unique identity. A Team name should be created (and agreed on) by the team on their own. There are many anecdotal accounts[2] about how coming together under a common team name helps the team run much more smoothly and efficiently (Plus, it’s fun to come up with a great team name together!) In a recent working agreement canvas workshop I facilitated, and since there were so many Harry Potter fans in the group, they chose to be called _Team Slytherin. _You should’ve heard the laughs as they attempted to come up with that name!

The Motto is the team’s catch-phrase. Some teams opt for something that captures in a few words what they consider the essence of good teamwork, while others prefer something more tongue-in-cheek. I love to observe the dynamic of a team and how they learn more about each other’s personalities as they try to come up with a motto.

#devops #agile adoption #agile teams #agile and devops #agile adaptation #agile practices #agile application delivery #agile culture #agile applications #agile product development

Maud  Rosenbaum

Maud Rosenbaum

1603305660

Identifying Non-Functional Requirements (NFR) As Part of Your Agile Project Inception

NFRs:

In addition to the customer value-adding Epics and User stories you typically brainstorm in story writing workshops, the team needs to consider & plan for how to meet critical non-functional requirements that are also essential to the success of the product. These include things like performance, security, reliability, etc. To truly differentiate your product from the competition, think about NFRs not merely as compliance must-haves, but as distinguishing factors and essential contributors to the value proposition of the product. A big part of why our product is superior to the competition could be because it is more secure, more reliable, faster, etc.

NFRs include things like performance, flexibility, usability, maintainability, audit, logging, data migration, availability, reliability, recoverability, traffic/user volume, security, globalization/localization, etc.

In practice, we need to look at each of these non-functional requirements and answer 3 broad questions:

  • What is our _Definition of Success _for this NFR? Exploring this question is critical in order to determine how much time and effort we need to dedicate to this NFR.

Let us take usability as an example: here is an excerpt of the Definition of Success for the Usability NFR from a team I coached recently:

  1. the system should be accessible remotely via a virtual desktop
  2. users should be able to customize the user interface
  3. users should be able to use keyboard shortcuts to access frequently used features
  4. response time for the system should be <n seconds
  5. user should be able to have multiple instances of the system open at the same time
  6. the system should have a usability score on the System Usability Scale (SUS) of 68 or higher.

#devops #agile adoption #agile teams #agile and devops #agile adaptation #agile practices #agile application delivery #agile culture #agile applications #agile product development

Landscapes Website Design | Nature Landscapes Website Designer

Most landscapers think of their website as an online brochure. In reality of consumers have admitted to judging a company’s credibility based on their web design, making your website a virtual sales rep capable of generating massive amounts of leads and sales. If your website isn’t actively increasing leads and new landscaping contracts, it may be time for a redesign.

DataIT Solutions specializes in landscape website designing that are not only beautiful but also rank well in search engine results and convert your visitors into customers. We’ve specialized in the landscaping industry for over 10 years, and we look at your business from an owner’s perspective.

Why use our Landscapes for your landscape design?

  • Superior experience
  • Friendly personal service
  • Choice of design layout
  • Budget sensitive designs
  • Impartial product choice and advice
  • Planting and lighting designs

Want to talk about your website?
If you are a gardener or have a gardening company please do not hesitate to contact us for a quote.
Need help with your website?
Get in touch

#nature landscapes website design #landscapes website design #website design #website designing #website designer #designer

Flo  D'Amore

Flo D'Amore

1596599940

How to make a living as a UI/UX designer.

What a designer do? Just Creative Thinking

The art of creative thinking today needs no introduction. Creative thinking plays a very significant not only in Profession life but in Personal too. For a creative designer, you have to have a piece of complete knowledge about what you are making, the characteristic which makes it different from others.

There is a proverb “We humans cannot make anything from nothing”. You will be more creative when you start thinking about and viewing different ideas.

To become a designer you have to make designing a part of your life and think in a creative way. It is just an introduction carry on and you can learn everything.


Passionate about Designing, Want to be a UI/UX Designer? Then read on. Building a website or app without designing makes no sense.

The Tech Industry is booming nowadays and a lot of people are diving into it to get most out of it. Before a decade there is no responsiveness, animation, UI (User Interface)/UX(User Experience) designing for Website and Apps.

But today the industries are focusing on designing rather than coding. Due to this many platforms such as Webflow, WordPress, Supernova is rapidly growing. Similarly Figma, Behance is on their peak.

Who is UI/UX designer?

UI/UX designers is a person or group of persons who is responsible for designing a Website/web pages or Application(Apps) without any code.

They are booming right now.

From top companies to small are hiring designers from all over the world. Many career options, too much salary, and many more.

Step 1: Make an Environment suitable for Designing.

To succeed in your job or business you must be genuinely interested in other people their interest. Learn from other designers their designing skills. View their design on a popular platform like Dribbble.

Reach out to them and ask for at least half an hour’s time for an interview if possible. When you are done reach out to other famous designers to know about their designing skills, ask them about all of the doubts which are running on your mind, the experiences, the difficulties they have faced. Be well prepared before interviewing a top designer.

For to become a UI/UX designer you have to think as a designer does, practice every single day, learn various techniques, love to implement it. “No one can become great in a single day” the same thing applies to it, first surround yourself with the designing environment.

Starting reading books, news, latest blogs, watch videos, articles, subscribe to top designers channel, or maybe platforms to get the latest updates and to surround yourself with this.

#ui-design #design-process #ux-design #design #design-thinking

Robbie  Barton

Robbie Barton

1591293720

Agile User Story Overview, Design Thinking for Agile User Stories

User Story is the High-level definition of the requirement of project demands, that involves enough information that the developer has to give an estimate of the effort required to implement it. User Story is one of the artifacts for Scrum Project Teams Sometimes also called as a description of a feature, In Agile Development we define user story and as per the priority of feature moved to particular sprint or iteration. Sprint can be of 1 week or 2 weeks. It’s better not to make a sprint for more than two weeks.

The vision behind User Story creation is Aligning Goals & Constraints.

The three C’s of a user story
Card
User story card contains a concise description of the functionality of the particular feature.

Conversation
It happens Just in Time when Team does a discussion about the Story to get more details.

Confirmation
Test efforts that confirm a story’s completion which involves the actual definition of “Done.”

#serverless #agile #developer #programming